After some fine-tuning, I’ve finally landed on a color scheme for my Kaiju-themed game, #kaijuHexicutioner. While I have access to #HexKit and an array of tiles and tools, my iPad is my go-to these days, so installation is off the table. Instead, I embraced the budget-friendly route with my free Canva account. To piece it all together, the “Hex Kit Tile Snapping Template” from ATellingEllipsis on itch.io has been an absolute game-changer for laying down tiles in that perfect hex style.
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I’ll probably keep all the art/layout/design in this scheme. What do you guys think?
Just to clarify, I’m currently working on two Kiaju related projects inspired by son, Monster Brains blog, Shojio Otomo, Lancer, Yokai Hunter, and a million other things.
1 - Kaiju Hexicutioner - for Roll Up Jam on itch.io. A simple flavor rich hex crawl with a bunch of dailed in d66 tables for worldbuilding
2. - Unnamed Kaiju and Yokai Game – This hybrid journaling and tactical combat game draws inspiration from the battle boards seen in RUNE and *Magnagothica: Maleghast.* It features a unique mechanic of yokai collecting through physical cards, where players can collect, kill, buy, sell, trade, or even set yokai free. With a nod to *Shin Megami Tensei*, player characters can also acquire yokai (and potentially Kami) powers.
The story follows a young boy or girl who forms an unexpected bond with a kaiju in a post-apocalyptic world inspired by medieval Japan. Set on a small island once decimated by ancient Kaiju wars, the landscape bears the scars of battles between colossal kaiju and mecha. Over time, the survivors rebuilt, forming small settlements and a single large city, each with its own unique culture, customs, and religion. After years of peace and restoration, the island’s fragile tranquility is shattered when a notorious and powerful kaiju reappears, laying waste to the capital city and plunging the island into collective mourning over the shared tragedy.
Embark on a journey across the land, where you'll explore diverse landscapes and capture monsters and yokai, with opportunities to harness their power for yourself. Salvage materials to craft and trade, and interact with various factions and influential figures, gaining insights into their communities. Most villages and settlements exude a peaceful, cozy atmosphere reminiscent of *Animal Crossing*, *Stardew Valley*, and *Zelda*. However, be prepared to encounter numerous evil, cursed, tainted, and haunted locations along the way.
I’ll probably tie them together with similar themes and design.











