Sauron perfoms ritual dance in Harad at festival
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Sauron perfoms ritual dance in Harad at festival

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For some reason dinosaurs in valinor/middle earth seem a bit silly but I'm completely fine with the idea of other prehistoric animals, even contemporary or much older ones.
For recent animals mumakil being larger palaeoloxodon species seems obvious to me (with the tiny 1m tall species existing in Gondor on Tol-Falas), and I think there were probably things like cave lions and wooly rhinos and mammoths still about in more remote regions.
Going further back fell-beasts being pterosaurs or phytosaurs in the anduin, other triassic archosaurs or even permian animals like gorgonopsids seem fine. Arthropleura like animals in Mirkwood and Fangorn seem to make a lot of sense. But I just can't get away with headcanoning dinosaurs in.
Quests can be so silly in this game
You ok over there buddy....?
Anthony Fineran (B 1981), 'LN Harad', 2025

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Haradrim and umbarim, AI generated
I have been doing some Mordor and Harad worldbuilding for Book 9 of The Circles. If I decide to include this chapter in the story, it will serve as a preliminary introduction for a spin-off book set in Harad. Making this book a spin-off, as opposed to a numbered volume in the main series, would allow me to maintain the integrity of The Circles timeline, which was stretched out of shape by too many edits over the years. I also hope that it would make editing somewhat less stressful, as I could focus upon the main series and work on the spin-off more sporadically. "Outlaws of Harad" was started and abandoned in 2006, and though Angmar and I returned to the book in 2018, we were unable to finish due to Angmar's declining health.
The names of the Haradric kingdoms are my own creations.
Far beyond the guarded realm of Nurn lay the vast lands of the South. Since ancient days many of the Haradrim had worshipped Sauron, considering him the Giver of Gifts, the enemy of their enemies, and the rightful King of Men and Lord of Middle-earth. When Sauron returned to Mordor seventy-seven years prior, the seven tribes of the northern Haradric Mushma Confederation and the eastern Haradric kingdom of Harûnak were eager to seek out his favor and rekindle the old alliances. New allies he gained in Far Harad, with the kingdom of Kha'savay and several other smaller kingdoms throwing in their lot with Mordor. In exchange for armor and weaponry, salt from the Sea of Núrnen, highly skilled and educated slaves, arcane artifacts, esoteric knowledge, the blessings of a god, and ample payments of coin, the peoples of Near and Far Harad sent caravans heavily laden with goods to Mordor. Slaves, spices, precious stones, metal and ore, lumber, ivory and furs, bolts of fabric, and other costly goods traversed the dusty roads which led northward, and smaller but no less valuable trains from Mordor traveled southward. These caravans, with their great concentration of wealth and innate vulnerability, often attracted the attention of brigands.
The danger of raids was a risk which was known to all, and fierce warriors were employed to protect caravans from being ambushed by bands of outlaws. If bandits grew too bold and too numerous, local rulers would authorize the military to escort caravans through perilous regions to the safety of the next caravanserai. It was crucial that trade between Mordor and Harad continue unimpeded. Since the summer of the previous year, however, the chieftains of the Mushma Confederation and the king of Harûnak had been sending their best soldiers to aid in Mordor's war with Gondor. With so many men off on campaign, enterprising bandits soon began to take advantage of this new vulnerability. At first the raids were sporadic, with only the occasional poorly guarded caravan being targeted. However, as the months passed and the war escalated, the strikes became more frequent, and it seemed that no caravan was safe from the predations of the brigands.
Anthony Fineran (B 1981), 'Qinna Harad', 2024