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shark vs the universe
$LAYYYTER
One Nice Bug Per Day

Janaina Medeiros
Monterey Bay Aquarium
i don't do bad sauce passes
AnasAbdin
hello vonnie

Product Placement
wallacepolsom
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Keni
Not today Justin
art blog(derogatory)
Peter Solarz
KIROKAZE

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Origami Around

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@spaceraptor

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All hands on deck - octopus
Flamekin Gildweaver
By Aurore Folny
I've never had the same dream twice in all my life, but I experience an odd phenomenon where the moment I *realize* I'm dreaming, I falsely believe I've had this same dream many times, I get upset about it worrying why I'm always having the same dream, the stress of that wakes me up, and only then realize the dream was in fact brand new. Does anyone else have this?? It also happens as I'm falling asleep, with whatever thoughts or songs might be stuck in my head. I'll wake back up distraught that the same thing has been on my mind every time I've ever tried to fall asleep, then in two seconds I remember that isn't the case at all.
Refining humanity
If you'd like an essay-formatted version of this post to read or share, here's a link to it on pluralistic.net, my surveillance-free, ad-free, tracker-free blog:
https://pluralistic.net/2026/06/05/defining-humanity/#narrowing-the-numinous
One of the best ways to evaluate your own understanding of a subject is to attempt to explain it to someone else. Through explaining things, we discover how much of the "totally obvious" world is actually full of ambiguity, mystery and contradiction.
There's a great bit in Rowan Atkinson's historical sitcom Blackadder that illustrates this principle. In "Ink and Incapability" Blackadder and friends have accidentally burned the only copy of Samuel Johnson's original dictionary of the English language. To cover up their mistake, they decide that they will recreate the dictionary themselves. However, they founder on the first word they try to define, "A":
Blackadder: Let's start at the beginning, shall we? First: 'A.' How would you define 'A'?
Prince George: Ohh…'A' (continues this in background). Oh, I love this! I love this! Quizzies! Erm, hang on, it’s coming. Ooh, crikey, erm, oh yes, I’ve got it!
B: What?
PG: Well, it doesn’t really mean anything, does it?
B: Good. So we're well on the way, then. "'A'; impersonal pronoun; doesn't really mean anything."
I mean, what does "A" mean? The Oxford English Dictionary has more than a dozen definitions, and just the first one runs to more than 1,500 words:
https://archive.org/details/the-oxford-english-dictionary-all-volumes_202208/The%20Oxford%20English%20Dictionary%20Volume%201%20-%20A%20to%20B/page/n25/mode/2up
Now, normal life involves a lot of explaining things to other people. You have to explain your problems to customer service reps, who have to explain why they can't solve those problems to you. You need to explain to your loved ones why you want to leave your toothbrush in the shower, and they have to explain why they hate having your toothbrush in the shower. These explanation-exchanges teach you as much as they teach the person you're locked in dialog with. The reasons for leaving your toothbrush in the shower may seem totally obvious to you, and your partner's inability to understand this reveals the assumptions you've never even considered.
For the past four decades, an increasing proportion of the population have spent an increasing proportion of their lives explaining things to machines that have no assumptions or shared context: computers. What we call "programming a computer" is really "breaking down a thing that seems obvious to you into increasingly simple instructions that will be followed to the letter."
Computers are like the genies of legend, bloody-minded literalists who will do exactly what you say, in the way that is perversely furthest from what you mean. To get a computer to do anything, you must first understand it to a degree that far exceeds the understanding needed to explain something to any other human, even a small child.
To take just one example: yesterday, I was on a plane, and the seatback video started cycling through its video-on-demand offerings. All of the movie titles that began with "the" were rewritten to put "the" at the end of the title (for example, "The Sting" was written as "Sting, The"). It's obvious why the system's designer had done this: we expect to find movies whose titles begin with "The" alphabetized under their second word ("The Sting" should appear between "Star Wars" and "Story of a Love Affair"; not between "The Godfather" and "The Untouchables").
I remember when I learned this from my elementary school's teacher-librarian, when I was seven and my class got a tutorial on the school library's card catalog. The librarian explained this principle to us in a matter of minutes, as part of a longer set of instructions, and still, it stuck with me forever.
But here we are, 48 years later, and we still haven't standardized a way to get computers to grasp this foundational principle of alphabetization. Many different databases handle this, to be sure, but it's so inconsistent across so many platforms that someone at the head-end of the video distribution system that feeds American Airlines' VOD system decided, "Fuck it, I'm just gonna put the 'The' at the end of these titles."
Computers are stupid, in other words, which means that the people who program them have to have smarts enough for both of them. Unfortunately for our entire species and civilization, the software industry has historically valued skill at writing efficient and reliable software over writing software that adequately reflects reality. There is an entire genre of lists that illustrate the problem with this; the "falsehoods programmers believe" lists:
https://github.com/kdeldycke/awesome-falsehood
From "names of people" and "street addresses"; from "prices" to "time"; from "email addresses" to "phone numbers"; the "awesome falsehoods" lists are awesome because they reveal how much subtlety and complexity is lurking in these seemingly simple and intuitive concepts. This subtlety and complexity might never emerge through the process of trying to teach a person about them, but when you try to teach a computer about them, you have to confront them in all their awesome fuggliness.
I used to like it in science fiction when a robot or a computer debatably had "consciousness." I frequently grew fond of that robot or character. But none of those stories involved megacorps manipulating people to think the robot was conscious so they could make more money and strip the earth of resources.
I think arguing that AI is conscious, or soon to become so, reflects levels of addiction that should concern everyone around that person.
The Atlantic piece linked makes a ton of good points - some of my favorites:
The part about needing other external circumstantial evidence to believe something resonated strongly with me, partly because it echoed my legal training, but also just in general.
The point about responsibility for one's actions is also excellent, and one I think more than half of Silicon Valley and all the richest people could stand a refresher course on.
Final note: using historical figure RP to make the point is hilarious and apt.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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All three of them.
I rarely reblog, but this is just too good to leave out there.
1001 Dalmations
If you're an extreme plant person, you're gonna go nuts over this house. 1951 build in Portland, OR, 4bd, 4ba, 3,881sqft, $899,999.
16th century Italian bone and iron knives set
Tired of normal kitchenware?
Well I've a thing that I must share.
It seems to be a normal fish,
that's destined for a fishy dish.
And yet, it hides a sharp surprise,
disgorging it before your eyes!
My latest, dearest Christmas wish:
The sharpest lad,
The knifey fish.
Vintage ad endorsed by Andy Warhol.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Master’s Guidance
“You are clearly outnumbered,” barked the soldier. “You are clearly outmatched,” Iroh replied.
Artist: Yueko
It’s so sad that students are now relying so heavily on AI for writing essays because they’re missing out on the best part of writing an essay which is when you’re a few paragraphs in and you just reach that flow state where your thought process becomes one with the essay and you’re slamming the keys so hard that you’re on the verge of destroying your laptop. I used to get high off of that shit
Ko-fi Doobles
“Strawberry Badger Knight”
“Conga Rats”
Real talk thogh, these are the kinda prompts I don’t like getting.
I’m a monster artist, my tumblr is full of monsters and then I get prompts like this which aren’t that fun to draw and also never really get much attention.
It’s why I’m so selective about prompts I take now, I want people to get their money’s worth but I also want to have a good time and draw some weird stuff.
These are pretty old btw, and i needed the money more than I’d let pride get in the way.
This is one of the nicer earthships that I've seen. It's very well-maintained and has a great indoor garden that's full of fruit trees. The 2021 Tres Piedras, NM home has 2bds, 1ba, 1,850sqft. Asking $529k.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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The thing that fascinates me about janky RPG Maker horror games is that there's a specific level of jank that invites audience participation. Many well-regarded examples of the type do not actually achieve their intended experiences of play, but they get close enough that that experience can be constructed with active player buy-in. As a player you can of course break any game by going out of your way to refuse to cooperate, but when you're put in the position of needing to go out of your way not to break the game, you become a sort of co-author in a way that games which are actually functional typically don't permit.
Forty-Four Turkish Fairy Tales (1913), a book of Turkish folk stories collected by Hungarian-born linguist Ignác Kúnos, with illustrations by Hungarian illustrator Willy Pogany: https://publicdomainreview.org/collection/forty-four-turkish-fairy-tales-1913