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https://exoplanets.nasa.gov/trappist1/

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https://exoplanets.nasa.gov/trappist1/
You are the best of both worlds. You can have just as much fun going out for ice cream as you can going out to a bar.

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Always be good; make Karma your bitch.
me
I was at the supermarket Watching people cut in line I started thinking about human nature What would you do If there was no more food?
My mind began to wander About greed and hunger And just how many other countries Are getting ready for another war
But the sun was shining And everything seemed fine So count me in I'll see you on the other side
Chemical bomb Chemical bomb Eyes melt, Skin explodes Everybody's dead It won't be long It won't be long People gonna run around Losing their heads A river of blood Who's gonna live? The earth is tired of human kind And I think this world Is gonna wash up in Hell
La la la la la La la la la la La lala la la la la
Then I had another vision In the crowded grocery store I saw the Pale Rider on his horse Decapitating people in the parking lot And all the shoppers were beasts What could I do to hide? Back in this world of humankind I think we've already lost our minds
But the sun was shining And everything seemed fine So count me in I'll see you on the other side
Chemical bomb Chemical bomb Eyes melt, Skin explodes Everybody's dead It won't be long It won't be long People gonna run around Losing their heads A river of blood Who's gonna live? The earth is tired of human kind And I think this world Is gonna wash up in Hell
La la la la la La la la la la La lala la la la la Maybe, maybe, maybe
Today
Koi Samuels-Davis - Into Unconscious

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The Secret Lives of Fruits and Vegetables
Organic Transition by Tim Constantinov
A drunk mind speaks a sober heart

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Wetbrush: GPU-based 3D painting
Computer graphics research from the University of Ohio can simulate real-world painting properties using digital interfaces - paint can be thick and textured, and strokes can be applied with 3D brushes with set of individual bristles:
We present a real-time painting system that simulates the interactions among brush, paint, and canvas at the bristle level. The key challenge is how to model and simulate sub-pixel paint details, given the limited computational resource in each time step. To achieve this goal, we propose to define paint liquid in a hybrid fashion: the liquid close to the brush is modeled by particles, and the liquid away from the brush is modeled by a density field.
Based on this representation, we develop a variety of techniques to ensure the performance and robustness of our simulator under large time steps, including brush and particle simulations in non-inertial frames, a fixed-point method for accelerating Jacobi iterations, and a new Eulerian-Lagrangian approach for simulating detailed liquid effects. The resulting system can realistically simulate not only the motions of brush bristles and paint liquid, but also the liquid transfer processes among different representations. We implement the whole system on GPU by CUDA. Our experiment shows that artists can use the system to draw realistic and vivid digital paintings, by applying the painting techniques that they are familiar with but not offered by many existing systems.
More Here
this is fascinating!!!
Lütfen Gozde'ye Yumuşak Doku Sarkomu'na karşı verdiği savaşta Indiegogo üzerinden destek olun.
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