>releases Saving Private Ryan in 1998
>completely deranged movie that re-invented the mythology of WWII and forged it into a spectacle of righteous bloodshed
>has a character whose arc is completed by overcoming his resistance to gunning down unarmed, surrendering enemy prisoners
>whole thing is sheathed in uber-sentimental Spielbergisms about the duty and honor and sacrifice and shit
>Sets up Dreamworks Interactive
>Produces Medal of Honor, released 1999
>invents the genre-form of the military shooter and, again, slathers it in rousing sentimental justice and honor and shit
>In 2001, releases Band of Brothers, which he "created" and produced alongside Tom Hanks
>show all about camaraderie, and soldiers' duties to one another, about the bonds they form and the resilience these relationship provide these men in the face of the difficulty of what they must do, that being the war
>each of these stories are essentially about the burdened masculine duty of warfare, doing the difficult thing that must be done, the honor and dignity and sacrifice in the only war we've ever had that was ethically justifiable because of the the universal aggression of the axis forces
>makes the perfect case for why, sometimes, in the face of a truly great evil, warfare is just, and righteous, and men can choose to do it out of goodness, to protect that which they love, and that there is immense, heightened beauty in this love during war the likes of which nobody but a warrior can truly understand
>the first episode of Band of Brothers airs on September 9th, 2001
>In 2002, after working on and releasing Medal Of Honor: Allied Assault, 22 members of Dreamworks Interactive start their own studio
>In 2003, they release their first game
>it's titled Call of Duty