cc free (ish) playable ghosts? more likely than you think
★
The Bowery Presents

PR's Tumblrdome
Lint Roller? I Barely Know Her
Sade Olutola
ojovivo
The Stonewall Inn
cherry valley forever
official daine visual archive
Monterey Bay Aquarium
🪼

roma★

@theartofmadeline
Claire Keane
EXPECTATIONS
The Bright Sessions


Product Placement
seen from Germany

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seen from Pakistan
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seen from Colombia

seen from Zambia
seen from Vietnam

seen from United States
seen from Germany
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seen from France

seen from Brazil
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@matti2k2
cc free (ish) playable ghosts? more likely than you think

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Hi! On your fight can kill mod you mention you have a mod that reduces fighting. Which mod is that? Thank you!
Hi,
Yeah, sorry, I was going to post it sooner, but I usually don't love writing posts for my mods, I wish I could post a link and people just knew what the file did and what to do with it 🥺😛 Straight from my brain
It's this beast that modifies about 60 social and self interactions
Act To Your Personality
is how I called it, and it was originally suggested by @daydreamingdrawerette (I think that was the name)
Basically, it restricts interactions by personality. For example, if a sim is very serious, they don't autonomously perform playful actions, and user directed playful actions are moved under "Out Of Character" sub-menu (this way the action is still available, but reminds me that this sim isn't the type to do it)
peachy full moon
⤷ ゛dl: sfs/patreon ˎˊ˗
────୨ৎ────
i was trying retexturing for the first time w this hair for my simself and ijbol
anyway @ afterglow retextures pls retexture more medium-length wavy hairstyles my simself needs it 😔
i feel entitled for asking here but idk man i'm shit at house planning hahah 😭😭
is anyone willing to help me out with the floor planning for this house? i want to make a legacy challenge and with that making a house based on the one i built with my late boyfriend in his memory, but it doesn't look quite practical for a legacy home; more pictures below the cut

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wouldn't it be funny if there was a league of legends inspired neighborhood
i'm not promising anything but the idea popped in my mind and i can't stop chuckling about making super mystical stories into a corny soap opera
I have quite literally lost sleep over this idea at this point so let me show you the results of my brainstorming tonight and let me know what you think. Keep in mind I'm not all knowing of the LoL universe but Veronaville isn't known for being loyal to Shakespeare's works so
Runeterra (League of Legends universe) inspired save file draft
Demacia/Noxus as the main neighborhood
Piltover/Zaun as downtown
Freljord as subhood (Noxus could also be a subhood if the main turns out to be too big)
Bilgewater/Shadow Isles as tropical vacation hood
Targon as mountain vacation hood
Ionia as far east vacation hood
Bandle City as university hood perhaps??
The Void as family bin sims? I'm obsessed with the idea of Sim Malzahar having either three kids or three pets or both
The rest don't have as much characters nor connections between them so they're just wandering around as townies
Some celestial or very important characters could be Service NPCs (i.e. Kayle as a Police Officer and Morgana as a Social Worker)
wouldn't it be funny if there was a league of legends inspired neighborhood
i'm not promising anything but the idea popped in my mind and i can't stop chuckling about making super mystical stories into a corny soap opera
wouldn't it be funny if there was a league of legends inspired neighborhood
i'm not promising anything but the idea popped in my mind and i can't stop chuckling about making super mystical stories into a corny soap opera
TS2 Visible Hood FX
Ever wondered why all the power plants you decorate your neighbourhoods with suddenly shut down whenever you enter a lot? Do the workers organise a mass strike during each loading screen? And who's the joker who keeps stealing all my farm fields???
With TS2VisibleHoodFX™, you can bust those pesky power plant unions and have your Sims marvel at the wonders of the industrial revolution from the comfort of their homes, as toxic pollutants pour into the atmosphere day and night! Mmm... Fossil fuels...
Complete global saturation.
Desiderata Valley - note the wild flowers, farm fields, train, and blinking water tower light.
Because neighbourhood effects were never designed to be seen in lot view, there are a few minor issues you should be aware of. I'll have to get into some technical details, so I'm leaving all the nerd stuff below the cut.
As always, you'll need either the Ultimate Collection or the disc version with all EPs and SPs to use this mod.
DOWNLOAD
README
YESSS
decided to do a take on vic vector from mysims as practice for making sims

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Looking for people interested in recreating worlds from across the Sims series in The Sims 2!
So I've been planning a save file of my own where I create my own version of the Sims canon - that's why I began working into making my Willow Creek recreation but I realized this tiny project was a bit TOO ambitious considering there aren't many of those available, and life has been a bitch lately (I'm still grieving my partner's death and also starting a new semester tomorrow but I'm using the little energy I have to make this post) so I would definitely need a whole team to accomplish my plan. dystopianam has a great list here and here but there are still plenty of Sims worlds missing.
I was talking about this plan with someone @ OpenSO and they ended up being the little push I needed for this idea to come to light hahah
We could make a Discord server or something to plan everything: SC4 maps, builds, Sims, stats, etcetera. Something like the Hood Building Group when they made the Stories neighborhoods recreations, but with the rest of the franchise.
If you're interested, send me an ask, ping me in a Sims server, or DM me on Discord!
I know it says "all Sims games" but I think Sims 1 for PC has been completely covered lol. So it'd be mainly Sims 3 and 4 recreations then some, as far as I know we don't have publicly available*:
The Ultimate Sims 2 Rotation Tracker (of doom!!) v0.9.4
Hey o/ !! I've been secretly working on this spreadsheet for like 2 years now and I'm nearly ready to put out the 1.0 release... I could do with some help testing!
Basically I'm really extra and poured way too much time into making the BEST rotation tracker spreadsheet to ever exist.
You can randomly select the next household to play in the current rotation, or pick from a list of your unplayed households.
You can see your hood statistics & how it's changing across the rotations.
There's explanations & a way to import your existing hood data from SimsPE, or add preset hoods if you're starting fresh
(I actually spent my weekend manually inputting all the hair & eye colours for every premade sim lmao ;u;)
Oh yeah and I have a whole-ass Settings page with way more fun stuff I should probably make dedicated posts about. (Like the Gender Identity system -- your sims can discover that they are trans or nonbinary over time as they live their lives)
But yeah I should probably shut up now! If you're interested the link is HERE. Please send me a message if you find bugs!
--
NOTE: you'll get some warnings about me being an unverified developer when you first run the scripts, uuughh google. You can hit accept anyway.
(AFAIK I don't have a way around it showing you that warning unless I hand them my credit card info & all my data & make my own website?? Uuugh I don't want to, google.)
--
I'm new to tumblr (been putting it off) so excuse any dumb mistakes...
Hi Will! First off, thank you so much for the amazing work you’re putting into revolutionising this game!
I have a small question: do you think it would be possible to place lots off-road? I know it can be done afterwards with LotAdjuster, but I’d love to place lots freely in-game without having to attach them to a road first.
I was wondering whether it might be possible to remove the road requirement. This mod:
Https://modthesims.info/d/669941/max-slope-value-mod-allows-you-to-build-place-lots-on-slopes.html
replaces the Neighborhood.ini file and allows lots to be placed on steeper terrain by changing the MaxLotSlope value. The road requirement doesn’t seem to be configurable there, so I was wondering if it’s hardcoded deeper in the executable. If so, do you think it would be possible to locate this check and patch it?
Hope what I wrote makes sense, I know almost nothing about reverse engineering. But thank you so much either way! :)
Hello!
Yes, it's very easy to do this. Here you can see that the main function responsible for testing the validity of a lot's placement unsurprisingly has a check to see if a road is present:
Patching this to always return true does allow lots to be placed off-road, like so:
I've never used LotAdjuster, so I'm not sure if it's the same with that, but a road will be placed outside the lot regardless:
Because there are a number of checks the game performs to test placement validity, patching AnalyzeRoadPresence alone isn't perfect, as trying to place a lot off-road immediately won't work - you have to align it with a road first and then move it away from the road to allow it to be placed.
This can be circumvented by patching the entire placement checker to always return true, but it means you can cause havoc with the terrain conforming system if you place a lot on a slope:
EDIT:
Here's a link to a mod that'll allow for off-road lots if anyone wants it:
https://drive.google.com/file/d/1kOFZCRE96XH2aPz-XzVZpIQ-nSoczZkV/view
💿The Afterglow Hair System Starter Hair Dump💿
This has been brewing up since July but I'm very happy to say I'm finally done with this! The Afterglow Hair System is basically Sunshine and Zeb blended 50/50 because I wanted something softer than sunshine that still has depth. The natural colours are Poppet V2 Black, Skittles Hair System Brown, Io honey, a ginger I made and Pooklet Mail Bomb; The unnatural colours are Pooklet TNT, FurbyQ Afterglow, a green I made, Wyxii Mint, Pooklet Shock Wave, Poppet Lavender, Skittles Hair System Wild Berry and Pooklet Powder Cake; Swatches, more info and download under the cut!
Some people have had trouble downloading these, likely due to the size of the archives. Here are the exact same hairs reuploaded in four parts instead of two: http://www.simfileshare.net/download/5714061/ http://www.simfileshare.net/download/5714062/ http://www.simfileshare.net/download/5714063/ http://www.simfileshare.net/download/5714064/
@the-afterglow-archive
The Sims 2 Essentials Setup Tool — v.1
One installer. Every essential fix, mod, and tool for The Sims 2, set up for you in a few clicks.
I got tired of hunting down the same "must-have" fixes every time I reinstalled The Sims 2 (to the point where it has kept me from playing), so I made a tool that does it for you! 🥳 You choose the fixes, mods, and tools you want, click through, and it installs them all — with automatic backups and a built-in undo, so nothing is permanent and nothing gets lost.
It works with both the 2025 Legacy Collection (Steam and EA App) and the older Ultimate Collection.
⚠️ One heads-up: I only own Legacy (on Steam) and the Ultimate Collection, so I haven't been able to test the EA App or Epic versions of the Legacy Collection myself. They should work, but if you run into any issues on those, please let me know and I'll push out a fix!
Most importantly, none of this content is mine. Every fix, mod, and tool belongs to the creators who made them — I only automate installing them. Full credits and links are in the guide that comes with it. Please go support these people 💜
⬇️ Download: SFS | GitHub
📋 Want to see exactly what's included first? Here's the full list of every mod, fix, and tool, with credits: https://github.com/familyfunds/sims2-essentials-setup-tool/blob/main/GUIDE.md
More details under the cut 👇

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Fatfinger discoveries Part 2
Has this ever happened to you? Suddenly your object footprint is just a big green square.
Or perhaps you are chugging along, having fun, and suddenly you notice a flickering shadow at the corner of your eye. Perhaps a bed, perhaps a door. Weird black lines move across the object as the camera moves.
Perhaps you have a glass item on the lot, and it decided it wanted to make an attempt at some geometric art.
Or you may have noticed that sinks suddenly look real weird.
If any of these are familiar to you, then I accidentally stumbled upon the fix! A mix of brain fog and fat fingering and sometimes you strike upon something useful 🤭
Turns out if you press Shift-W this happens. And more importantly, if you press it again, it fixes itself. Handy, right? No more having to restart the game to fix it. I thought I'd share in case someone else gets this occasionally and wonders WTF happened.
yall playing openso yet?