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@downright-lankenautical
(OOC: I WAS gonna have those pinned posts up today, but all of a sudden I've got a bunch of stuff to figure out before I can continue to write those! Delays are necessary and inevitable.
(There will be content soon(tm).
(Soon...)

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One thing about Battletech that I like relative to other mech properties is Battletech will have mechs that are just apologetically shitty
You simply don't get shit like this from franchisees that are more starry eyed and less cognisant of the failures of the Military Industrial complex
Oh excellent I found this post again it has been living rent free in my head for ages.
I was exactly the kind of nerdy kid that collected dedicated books filled with diagrams explaining the various sci-fi vehicles or technology from my favorite shows and movies, and I cannot recall any other fictional universes that went out of its way to deliberately imagine stuff that was canonically crappy.
Here's the starting snippet from the Sarna's BattleTech wiki entry on the Charger:
Can you imagine playing a game where more than one of the options it offers are deliberately bad and making them even somewhat passable requires you to jump through more hoops?
Why do these things exist? Same reason crappy military equipment exists in real life: lobbyists, corruption, graft, lazy or rushed engineering, take your pick. Some 'Mechs like the Assassin are noted for being so uncomfortable to use that its pilots developed fucking back problems.
It's one thing to have players argue about what mechs or builds are superior in which situations but BattleTech took the bold stance, "What if you were just given sub-par equipment and had to make the best of it?"
Sure you get a giant robot...but what if you were given the giant robot equivalent of a lemon?
And yanno what? Some people still like the bad mechs. You can run into forums where people defend the Assassin or the Hollander or argue about the Cicada. There is a meticulous and frankly excellent Youtube video that defends the "abject failure" of a 'Mech that is the Charger with a run time of one hour and sixteen minutes and it is fucking riveting. It has to be the most mecha pilot things I've ever seen: it incorporates the 'I love my ancient, shitty car' attitude to your giant stompy death robot shenanigans.
"Oh, old Edna here? Yeah, yeah I know her model got discontinued for a reason. It's impossible to get replacement parts for her, the reactor runs too hot, her left hip-actuator acts up when it's too cold, and the cockpit has less leg room than minesweeper's convention...but goddamn I wouldn't trade this piece of junk for anything. She's got character."
I'd argue that a bad chassis doesn't ultimately mean anything either. Basically all of those chassis get significant overhauls later down the timeline, turning from abject disappointments into actually good battlemechs.
The Charger gets the CGR-1A9, and eventually the CGR-3K and CGR-3Kr refits, tacking on some advanced tech and significantly improving the weapons suite, making the mech significantly more effective, especially at close ranges.
In addition, the Charger is refined into the Hatamoto-Chi, where it gets the power of samurai armor and the internals of a Thug THG-11E crammed into the chassis, significantly improving the capabilities of the original design. The Hatamoto-Chi also gets a myriad of good versions as well, as it continues to get refits even into the ilclan era.
The Assassin has generally been a pretty underwhelming mech for most of its lifespan, until you realize it was designed to hunt other light mechs and vehicles. It has very decent mobility for a mech of its size, and it performs decently well as a scout.
Besides being cheap, the Assassin was also famous for being able to flank very quickly in comparison to many of its contemporaries, only really being outmatched in jump distance by the Ostscout, a mech not designed for direct combat. In addition to that, many light mechs of the era would have similar levels of firepower, but were not as mobile over most terrain compared to the Assassin.
Aside from lore considerations, the Assassin was unparalleled during the original 3025 setting, as target numbers for range bands were fixed attributes. This meant than an assassin in medium range after jumping was a guaranteed 10+ to hit on 2d6, which provided it a lot of evasion.
Even the most modern version of the assassin is dedicated to the same ideas as the original. The Assassin ASN-109 incorporates Stealth Armor powered by an Angel ECM Suite as an integral part of its systems, making it exceedingly difficult to hit, and is equipped with a Light PPC and an MML-5 rack, as well as a One Shot SRM-2. This is not perfect by any means, but it vastly improves over the original's damage potential, and retains the original's idea as a light mech hunter and overall annoyance.
Now, on to the Cicada. The Cicada was envisioned as a 40t Locust with slightly better equipment. This meant a marginal increase in armor, and two medium lasers instead of a single one. It's not paticularly interesting overall, but it is reliable as a larger counterpart to the Locust.
Like many of the others above, it also gets some very good upgrades, with the newest Ilclan-era version mounting some very advanced weapons. The Cicada CDA-4A equips two medium Variable Speed Pulse Lasers and a single Re-engineered Medium Laser, as well as a supercharger. This means that the design is very accurate when attacking at point blank ranges, and certainly has the speed and armor to make it there.
This design is unironically one of the best designs I've ever seen, and it is exceedingly reasonable for its BV cost, being a very VERY nasty flanker which will get into the back arc of an opponent.
Finally we arrive at the Hollander.
I dunno who told you the Hollander was bad. Whomever they are, they are lying. If you haven't been headclipped across the map by a Hollander BZK-F3, you don’t have a say in this conversation.
A Gauss Rifle mounted to the frame of a light mech is not something to underestimate.
You have not lived unless you've seen one of your most expensive designs, a King Crab KGC-008B, an work of mechanical art that excels above and beyond what this little malignant mockery of a mech even costs, fall to a single watermelon-sized metal ellipsoid quickly delivered straight through its cockpit.
You can definitely make an argument that the sequels to the original Hollander are subpar mechs, but the original stands apart as a classic. No substitutions.
To close out my arguments today, I conclude that there are very few bad mechs. Eventually someone likes the chassis just enough to fix most of the problems with a liberal application of C-Bills and time.
This is why I love battletech so much.
battletech is the best because it depicts the military industrial complex in its fully realistic shittiness. a new type of weapon is conceived, it does really well, and then for a while theres nowhere to use that weapon which means theres a lot of ideas and no place to see if theyre actually good or not, and by the time youve actually got something real to test it against you have an arsenal full of untested mechs and at least 50% of them are gonna be completely worthless
the blackjack in all its aggressive 5/10 midness is one of my favourite mech stories because of how mundane its faults are. GM saw things are about to go south, so they make a mech thats good on paper but has so many corners cut it looks more like a circle than it does a square, and by the time people are noticing its when they really need it to do its job. its similar to the m16's initial performance in vietnam but thats an apples to a-different-kind-of-apples comparison.
Battletech is 75% really fucking cool mech designs and 30% really shitty mech designs, these are not exclusive.
I love the Banshee enough that the 1d6chan article about it makes me actively angry to read, like I wanna sock the writer in the head and tell them they don’t know what they’re on about - and I still acknowledge the 3E is probably kinda subpar. It’s just. It also fucking rules
Oh god no I do NOT want to know what 4chan thinks about Battletech.
I ended up on their banshee article out of like, morbid curiosity bc it came up when I searched for the banshee on Firefox. I have never returned to any 1d6chan article, especially about battletech, and god willing I never shall lmao
Wow, this post got so many more notes overnight... wonder how that—
Lol, that'll do it.
It must have taken all the ingenuity of Ghost Bear's science caste to figure out how to contain those
It does require some particularly strong materials and custom sizing, aff.
Though in general we just go without bras. Much easier that way.
I swear, Mel, you lot's spines must be some kind of endo steel composite. I still do not know if I am relieved or envious to be different.
The scientists that made us initially strengthened our bones to allow us to better support our enhanced musculature.
Both of those augmentations combined to mean we were much more easily able to fulfill the "living propaganda" part of our purpose.
Trust me, I understand. I certainly take a propaganda at my loves whenever either of them enter my field of view.
It must have taken all the ingenuity of Ghost Bear's science caste to figure out how to contain those
It does require some particularly strong materials and custom sizing, aff.
Though in general we just go without bras. Much easier that way.
I swear, Mel, you lot's spines must be some kind of endo steel composite. I still do not know if I am relieved or envious to be different.

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With regards to the light mech, what's your favorite scout mech?
The Cougar T.
Something tells me I should not be surprised by the Cougar choice. If we were not some of the oldest women in the Sphere...
does anyone have the “my wife is home” r/ambien post
new Battletech OC art!!!
Galaxy Commander Ophelia Khatib of Clan Cloud Cobra!
art by Gabsilla!
What I think is going to happen every time when I post my fics anywhere:
“I just want to say that it’s pretty telling that a typical Clanner insult is saying that your enemy had a chance to have loving parents and I think you should unpack that-“ (my mech is cored from twice my weapon range and the fusion reactor goes critical in a blaze of nuclear Armageddon)
even the phone company loses to the phone company (Jihad goes AAAAAAAA)
Comstar & The Word of Blake, circa 3067

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I think more people should make battletech fursonas and I’m surprised it never occurred to me before. Next time I play megamek I’m making all mechwarriors my/my friend’s fursonas. Thank you for this gift.
Hell yeah! Let's fuckin' gooooooooo!!!
Preface: I have entirely too many furry characters even before you consider the two (2) I have which are Battletech-related.
But the "put cropped pictures of your and your friends' furry blorbos into megamek so you can imagine them piloting the robots" is something that I've been doing for a very long time. Can't recommend it enough if you've got blorbos to spare.
(below: an example)
"You should create for yourself" and "it's okay to feel discouraged when creating your own original projects if no one interacts with them" are two sentences that should be able to co-exist with each other
On the one hand, you should kill that capitalist in your head that tells you to make art only for the enjoyment of other people. On the other hand, it's totally fine to be disappointed that you spent hours or even days on something that only got 4 notes. You can feel both ways.
Meme c/o @is-the-battlemech-cool-or-not
Look. Tolkien was a genius and anyone who wishes to claim otherwise can meet me in the Circle of Equals.
strictly speaking i think it'd be fine to just have a shipping container with padded seats and loads of internal tiedowns. roll off the mech, platoon of dudes jumps out and books it for covered positions to stsrt firing atgms or something. a platoon is probably worth st least one lrm10 or lrm15 in throw weight even if each guy only has like one tube.
for apers work you bring the equivalent of Engineers (FLASH)/Saperi (RPO) and cut throttle for close escort so that you don't get schwackd by srms or something in a city fight/bocage hell dimension
i dont have huge faith in machine gun infantry being able to do anything well enough to be bothered with and tonnage is pretty precious for leg troops, but maybe a mortar platoon or so can be mobile based into position. to pack up and relocate you get back in the box and get towed.
mech joining combat may actually be optional since it pulls double for security and prime mover work.
You know, that sounds like a wonderful idea, and I think you should go and pitch it to those five wobbly individuals in the weird battle armor who just got out of the transport pods hanging on that funny-looking 'mech with its arms on upside-down. I'm sure they will be overjoyed to share their C&C on the concept with you.
My Merlin (:
Love this mech, wish there were more variants of it! I find it so silly that the first few variants are so minimally different.
Ive also been trying to paint minis quicker, and in batches. My quality has dropped but im happy to be moving faster through my unending backlog.
The first few variants being so minimally different was because they were simpler refits/factory reconfigurations I would imagine! But I certainly think that in the modern era, we could see more varied utilization of the chassis. I desire a Merlin C 2 and C 3...
We must convince the leadership to invest more into Mountain Wolf.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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New art by Gabsilla, of @downright-lankenautical's Alibhe and my Ophelia!
Preview:
Look at dis absolute goober.
Full version below the cut. Naked ladies under here!
Battletech Hottake
Since people seemed to enjoy my MW5 design opinion post I have another fresh one
My Hot Battletech Take is the Panther is a better Urbanmech. Comparing stock to stock you get 2x Speed, enough Jump jets to actually clear an average building, AC10 proof armour on each hit location, same damage main gun that doesn't need ammo, arms for throwing hands, and an SRM4 for Anti Vehicle or Infantry work. Buy a Lance of them, give the Commander smoke rounds, another one inferno rounds, you're all set. All this for less than twice the C-bills and or BV. Sure the PPC has a minimum range but you're more mobile and you can punch people!
Scrap your Egg, buy a Catboy!
Panther’s a great mech, tremendously effective wingman for basically whatever you want to bring at a bargain bin price. Love the Panther