vaguely horny doodles of my dnd characters
cherry valley forever
todays bird
let's talk about Bridgerton tea, my ask is open
Alisa U Zemlji Chuda
RMH
DEAR READER
Peter Solarz
Lint Roller? I Barely Know Her


Andulka
Claire Keane

â
Not today Justin
d e v o n

JVL
Today's Document
tumblr dot com

he wasn't even looking at me and he found me

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@dndandsocks
vaguely horny doodles of my dnd characters

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Iâm putting together a book of all the short comics Iâve drawn over the past year to have for sale at my spring conventions! Not sure what the title will be yet, but the uniting themes of all the stories seem to be Girls and Magic.
I drew this selkie comic really fast and it bounced all around tumblr which was cool, but the messy lettering and simple coloring bugged me so I cleaned it up a bit.Â
going through the tags, it looks like a lot of people donât know that molly published a whole comic novel in 2021 based (i assume) on this short comic
itâs called The Girl From The Sea, and itâs really good, you should check it out!
itâs called The Girl From
The Sea, and itâs really good,
you should check it out!
Beep boop! I look for accidental haiku posts. Sometimes I mess up.
rip magneto you would have loved killing elon musk
Probably with a cybertruck, let's be honest. And it would have ruled so hard.
YOU CANT LEAVE THIS IN THE TAGS
LMAO IM CRYING đ
our campers!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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yaâll were really gonna let me live my life in ignorance thinking mr. rogers was straight???
oh whoops, did we forget to tell you? thereâs a quote in The Good Neighbor where Mr. Rogers talked about being attracted to both men and women
FRED ROGERS I LOVE YOU EVEN MORE
WOOOO
tumblr rediscovering this post in 2025:
Been a while since Iâve posted a big collection of swords in one place - hereâs some recent commissions đĄď¸đĄď¸đĄď¸
you can support me on Patreon for ÂŁ1 and help me keep making art!
Now that every Startouched subrace is finished I can finally post all six sheets together!
Keep in mind that any lore or art Iâve made is meant as a building block for yâallâs ideas and characters and can be thrown out the window if you want! đ
I just want to say thank you to everyone who has supported this homebrew project over the last year. The suggestions, ideas, questions and art that you guys have shared have helped me keep up the motivation to finish these guys and I hope you all like the final piece đ
In the future I may make more dnd homebrew stuff but for now Iâm gunna go lie down-
Help Save the World of TTRPGs and Their Creators.
Okay Iâm being a little dramatic, but at the same time Iâm pretty serious. This is a call to action, and the livelihoods of myself and lots of other people, many of them (like myself) disabled, are depending on it. This is a post about why, what you can do about it, and (perhaps least often answered) how.
This post is actually an accompaniment to another discussion by someone else. If you donât want to listen to a 90-minute in-depth discussion of much of what Iâm about to tell you, you can just keep reading. Otherwise, click here or here and listen to this either before or after you read this post. (Theyâre the same thing, just different sources.)
If you have ever made or reblogged posts urging people to switch from Google Chrome to Firefox, you should be willing to at least give a try to other TTRPGs besides D&D5e for much the same principle reasons. Iâm not telling you you have to hate D&D5e, and Iâm not telling you you have to quit D&D5e, Iâm just asking you to try some other games. If you donât like them, and you really want to go back to D&D5e, then go back to D&D5e. But how can you really know you wonât like other games if you have literally never tried them? This post is a post about why and how to try them. If youâre thinking right now that you donât want to try them, I urge you to look below to see if any of your reasons for not wanting to try them are covered there. Because the monopoly that WotCâs D&D5e has on TTRPGs as a whole is bad for me as a game designer, and itâs bad for you as a game player. Itâs even bad for you if you like D&D5e. A fuller discussion of the why and how this is the case can be found in the links above, but it isnât fully necessary for understanding this post, itâll just give you a better perspective on it.
If youâre a D&D5e player, Iâm sure at some point or another, youâve been told âplay a different gameâ, and it must get frustrating without the context of why and how. This post is here to give you the why and how.
[The following paragraph has been edited because the original wording made it sound like we think all weird TTRPGs suck.]
Before that though, one more thing to get out of the way. I'm going to level with you. Thereâs a lot of weird games out there.
You are gonna see a lot of weird TTRPGs when you take the plunge. Many of them try to completely reinvent what a TTRPG even is, and some fail spectacularly, others really do even up doing something very interesting even if they don't end up being what a core TTRPG player wants. But not every indie RPG is a Bladefish, lots and lots of them are more 'traditional' and will feel very familiar to you, I promise. (And you might even find that you like the weird experimental bladefish type ones, these are usually ideal for one-session plays when your usual group can't play your usual game for any reason.)
You're also going to probably see a lot of very bad games, and man have I got some stories of very bad games, but for now I'm just saying to make sure you read the reviews, or go through curators (several of which will be listed below), before you buy.
Now that that is out of the way, Iâm going to go down a list of concerns you may have for why not, and then explain the how.
âI donât want to learn a whole new set of rules after I already spent so much time learning D&D5e.â
Learning a new set of rules is not going to be as hard as you think. Most other TTRPGs arenât like that. D&D5e is far on the high end of the scale for TTRPGs being hard and time-consuming to learn and play. If youâve only played D&D5e, it might trick you into thinking that learning any TTRPG is an overwhelmingly time-consuming task, but this is really mostly a D&D5e problem, not a TTRPG problem as a whole.
âD&D5e has all of these extra online tools to help you play it.â
So what? People have been playing TTRPGs without the help of computers for 50 years. To play a well-designed TTRPG you wonât need a computer. Yes, even if you're bad at math. There are some TTRPGs out there that barely even use math.
âIâm too invested in the narrative and characters of my groupâs current ongoing D&D5e campaign to switch to something else.â
There are other games, with better design made by better people for less money, that are the same kind of game as D&D5e, that your current characters, lore, and plot will fit right into and do it better. And no, it's not just Pathfinder, there's others.
âI canât afford to play another TTRPG.â
You probably can. If youâve only played D&D5e, you might have been made to think that TTRPGs are a very expensive hobby. They arenât. D&D5e is actually uniquely expensive, costing more than 3x more than the next most expensive TTRPG I can think of right now. Even on the more expensive end, other TTRPG books will cost you no more than $60, most will cost you less than $20, and a whole lot of them are just free. If you somehow still canât afford another TTRPG, come to the A.N.I.M. TTRPG Book club mentioned below, nominate the game, and if it wins the vote we will straight up buy it for you.
(By the way, if you had any of the above concerns about trying other games besides D&D5e, that really makes it sound like you are in a textbook abusive relationship with D&D5e. This is how abusers control their partners, and how empires control their citizens, by teaching you to think that nothing could ever get any better, and even though they treat you bad, the Other will treat you even worse.)
âIf I donât play D&D5e, which TTRPG should I play?â
Thatâs a pretty limited question to be asking, because there will be no one TTRPG for everything. And no, D&D5e is not the one TTRPG for everything, Hasbroâs marketing team is just lying to you. (Pathfinder and PbtA are not the one system for everything either!) Do you only play one video game or only watch one movie or only read one book? When you finish watching an action movie like Mad Max, and then you want to watch a horror movie, do you just rewind Mad Max and watch it over again but this time you act scared the whole time? No, you watch a different movie. Iâm asking you to give the artistic medium of TTRPGs the same respect you would give movies.
âI want to play something besides D&D5e, but my friends wonât play anything else!â
I have several answers to this.
Try showing them this post.
If that doesnât work: Make them. Put your foot down. This works especially well if you are the DM. Tell them you wonât run another session of D&D5e until they agree to give what you want to do at least one try instead of always doing only what they want to do. This is, like, playing 101. We learned this in kindergarten. If your friend really wants to play something else, you should give their game a try, or youâre not really being a very good friend.
If that doesnât work, find another group. This doesnât even mean that you have to leave your existing group. A good place to start would be the A.N.I.M. TTRPG Book Club which will be mentioned and linked below. You can also go to the subreddit of any game youâre interested in and probably meet people there who have the same problem you do and want to put together a group to play something other than D&D5e. You might get along great with these people, you might not, but you wonât know until you try. Just make sure to have a robust âsession zeroâ so everyone is on the same page. This is a good practice for any group but it is especially important for a group made of players youâve just met.
âI only watch actual plays.â
Then watch actual plays of games that arenât D&D5e. These podcasts struggle for the same reasons that indie RPGs struggle, because of the brand recognition and brand loyalty D&D5e has, despite their merit. I donât watch actual plays, or else I would be able to list more of them. So, anyone who does watch actual plays, please help me out by commenting on this post with some non-D&D5e actual plays you like. And please do me a favor and donât list actual plays that only play one non-D&D5e system, list ones that go through a variety of systems. The first one I can think of is Tiny Table.
âI can just homebrew away all the problems with D&D5e.â
Even though I want to, Iâm not going to try and argue that you canât actually homebrew away all the problems with D&D5e. Instead, Iâm going to ask you why youâre buying two $50 rulebooks just to throw away half the pages. In most other good RPGs, you donât need to change the rules to make them fun, theyâre fun right out the box.
âBut homebrewing D&D5e into any kind of game is fun! You can homebrew anything out of D&D5e!â
Firstly, I promise that this is not unique to D&D5e. Secondly, then you would probably have more fun homebrewing a system that gives you a better starting point for reaching your goal. Also, what if I told you that there are entire RPG systems out there that are made just for this? There are RPG systems that were designed for the purpose of being a toolbox and set of materials for you to work with to make exactly the game you want to make. Some examples are GURPS, Savage Worlds, Basic RolePlaying, Caltrop Core, and (as much as I loathe it) PbtA.
âIâm not supporting WotCâs monopoly because I pirate all the D&D5e books.â
Then youâre still not supporting the smaller developers that this monopoly is crushing, either.
Now, hereâs the how. Because I promise you, thereâs not just one, but probably a dozen other RPGs out there that will scratch your exact itch.
Hereâs how to find them. This wonât be a comprehensive list because Iâve already been typing this for like 3 hours already. Those reading this, please go ahead and comment more to help fill out the list.
First, Iâm gonna plug one of my own major projects, because itâs my post. The A.N.I.M. TTRPG Book Club. Itâs a discord server that treats playing TTRPGs like a book club, with the goal of introducing members to a wide variety of games other than D&D5e. RPGs are nominated by members, then we hold a vote to decide what to read and play for a short campaign, then we repeat. There is no financial, time, or schedule investment required to join this book club, I promise it is very schedule-friendly, because we assign people to different groups based of schedule compatibility. You donât have to play each campaign, or any campaign, you can just read along and participate in discussion that way. And if you canât afford to buy the rulebook weâre going to be reading, we will make sure you get a PDF of it for free. That is how committed we are to getting non-D&D5e RPGs into peopleâs hands. Here is an invite link.
Next, there are quite a few tumblr blogs you can follow to get recommendations shown to you frequently.
@indierpgnewsletter
@indie-ttrpg-of-the-day
@theresattrpgforthat
@haveyouplayedthisttrpg
@indiepressrevolution
Plenty of podcasts, journalists, and youtubers out there do in-depth discussions of different systems regularly, a couple I can think of off the top of my head are:
Storyteller Conclave (Iâm actually going to be interviewed live on this show on April 10th!)
Seth Skorkowsky
Questing Beast
The Gaming Table
Rascal News
Lastly, you can just go looking. Browse r/rpg, drivethrurpg.com, indie press revolution, and itch.io.
Now, if you really want to support me and my team specifically Eureka: Investigative Urban Fantasy, our debut TTRPG, is going to launch on Kickstarter on April 10th and we need all the help we can get. Set a reminder from the Kickstarter page through this link.
If youâre interested in a more updated and improved version of Eureka: Investigative Urban Fantasy than the free demo you got from our website, thereâs plenty of ways to get one!
Subscribe to our Patreon where we frequently roll our new updates for the prerelease version!
Donate to our ko-fi and send us an email with proof that you did, and weâll email you back with the full Eureka prerelease package with the most updated version at the time of responding! (The email address can be found if you scroll down to the bottom of our website.)
We also have merchanise.
â¨New item!⨠Shawm of Sundering Wondrous item, uncommon (requires attunement by a bard)
When a creature adds one of your Bardic Inspiration dice to an attack or damage roll, and they hit a target within 60 feet of you, you can play the shawm as a reaction to deal thunder damage equal to one roll of your bardic inspiration die to the target.
Additionally, you can play the shawm as an action to cast thunderwave, shatter, or lightning bolt, and that spell can't be cast from it again until the next dawn.
Avast ye barnacle-born bastards of the sea, For a stormâs a-brewinâ and a reckoninâ thereâll be, A thunderinâ so loud, youâll wet your wee panties, And a plunderinâ weâll go, singinâ sunderinâ shanties! - đđ¨ Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 170 magic items, item cards and card packs, beautiful creature art and stat blocks and setting pdfs with narrative hooks and unique lore!đ§ââď¸
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â¨New item!⨠Yvesâ Thievesâ Tools Wondrous item, uncommon (requires attunement)
You have a +1 bonus to ability checks using these thievesâ tools. As an action you can hold these tools up to a door to hear through it, as long as itâs no thicker than 1 foot, alerting you to the location of any creatures within 20 feet of the door. If you set off a trap while using these tools to pick a lock, you have advantage on any saving throws to resist the trap.
Yves ran the thieves guild supply store. He probably made more money selling thieving equipment to the thieves than the thieves did from thieving! - đđ¨ Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 170 magic items, item cards and card packs, beautiful creature art and stat blocks and setting pdfs with narrative hooks and unique lore!đ§ââď¸
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â¨New item!⨠Captain's Coat Armor (studded leather), uncommon (requires attunement)
Functional and fashionable, this long pirate captainâs coat is reinforced for combat and draws the eyes to its ornate design. While wearing this coat, you have proficiency in navigatorâs tools and vehicles (water). If you are already proficient in one of these tools, your proficiency bonus is doubled for any ability check you make that uses that proficiency.
Multiple pockets are hidden on the inside of the coat, able to conceal up to one cubic foot or 30 pounds of Tiny objects and weapons with the Light property. A creature attempting to search your person must succeed on a DC 13 Intelligence (Investigation) check in order to discover the hidden pockets.
Capân Cusstooth of the Cussinâ Corsair could kill a man dead with that mouth oâ his. - đđ¨ Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 170 magic items, item cards and card packs, beautiful creature art and stat blocks and setting pdfs with narrative hooks and unique lore!đ§ââď¸
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â¨New item!⨠Burning Heart Wondrous item, uncommon (requires attunement by a spellcaster)
This heavy orb is extremely hot to the touch, but does not burn your hand. The grooves on its surface shift subtly in your grasp, endlessly retracing an arcane pattern.
You can use the burning heart as a spellcasting focus for your spells while holding it, and you gain a +1 bonus to spell attack rolls and saving throw DCs of spells that deal fire damage.Â
Aura of Immolation. As a bonus action while holding the burning heart you can target up to 6 other creatures that you can see within 30 feet of you. The weapons of each target are set ablaze until the end of that targetâs next turn. When a target hits with a flaming weapon, it deals an extra 1d4 fire damage. Once this property is used, it cannot be used again until you complete a long rest.
A burning heart is the power core of eternal automata. These orbs grant the ancient constructs a fiery semblance of life while embedded in the chest cavity. The eternal automata were engineered to be indestructible, and will rise again and again until their burning hearts are removed.
- đđ¨ Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 170 magic items, item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!đ§ââď¸
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â¨New item!⨠Briarguard Armor (any medium or heavy armor), uncommon (requires attunement)Â
Clusters of heinous spikes spring from the cuirass, pauldrons and vambraces of this wooden armor.Â
The armor has 3 charges, and regains all expended charges daily at dawn. As an action while wearing the armor, you can expend 1 charge to gain 5 temporary hit points. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 piercing damage.Â
The miraculously regrowing armor of Lorb the Pincushion was worth its weight in wood, out of which it was made. - đđ¨ Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 180 magic items, item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!đ§ââď¸ Thank you so much for your support! đ
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â¨New item!⨠Sentinel Spear Weapon (spear), uncommonÂ
The head of this spear is in the shape of a watchful eye. The spear has 3 charges, and it regains all expended charges daily at dawn. As an action, you can expend 1 charge to cast the alarm spell from the spear. You have advantage on the next attack you make with this spear against a creature that triggers an alarm set by this spear.Â
After the guide had chosen a resting place for the evening, Abdou walked to the two spots in the perimeter most vulnerable to ambush and tapped the end of his spear on the ground. It emitted a soft thud each time it struck the dry soil, and Abdou felt resonant vibrations through the darkwood shaft as his mind tethered itself to the spot. The effect was invisible, but Abdou knew that he would be instantly alerted if an unwanted visitor attempted to sneak into camp tonight. After a song and hot stew, he would rest easy. - đđ¨ Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 180 magic items, item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!đ§ââď¸ Thank you so much for your support! đ
đ Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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â¨New item!⨠Scoundrelâs Rapier Weapon (rapier), uncommon (requires attunement)Â
The balance of this blade is impeccable. When a creature makes an attack against you with disadvantage, the next attack you make with this sword against that creature has advantage. This sword is most artfully wielded in the hand of a cunning scoundrel, who goads their opponent into a misstep before piercing their soft underbelly. - đđ¨ Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for over 190 magic items, item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!đ§ââď¸ Thank you so much for your support! đ
đ Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.
â¨New item!⨠Tsuba of the Crane Wondrous item, uncommon (requires attunement)
You can attach this tsuba to a longsword, greatsword, rapier, shortsword, or scimitar by pressing the tsuba against it for at least 1 minute, at which point it replaces the swordâs hand guard. Thereafter, the tsuba can't be removed unless you detach it as an action or the weapon is destroyed. A sword can only have one tsuba attached to it at a time.
If a sword is nonmagical, it counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage while this tsuba is attached.
While you are holding a sword with this tsuba attached and you are hit by a ranged weapon attack, you can use your reaction to deflect the missile. Make an attack roll with this sword. If the total number rolled is equal to or higher than the attack roll of the incoming ranged attack, you deflect the missile and take no damage. This attack cannot benefit from advantage or disadvantage. - đđ¨ Like our work? Consider supporting us on Patreon and gain access to the hi-resolution art for almost 200 magic items (wow!), printable item cards and card packs, beautiful creature art and stat blocks, and setting pdfs with narrative hooks and unique lore!đ§ââď¸ Thank you so much for your support! đ
đ Credit. Art and design by us: the Dungeon Strugglers. Please credit us if you repost elsewhere.