wip:]
$LAYYYTER
Noah Kahan
Jules of Nature
art blog(derogatory)
PUT YOUR BEARD IN MY MOUTH

Discoholic 🪩
we're not kids anymore.

bliss lane
🩵 avery cochrane 🩵
taylor price
Lint Roller? I Barely Know Her

if i look back, i am lost
Misplaced Lens Cap
Sade Olutola
Cosmic Funnies
d e v o n
ojovivo
Xuebing Du

blake kathryn
seen from United States
seen from Malaysia
seen from United States

seen from United States
seen from Oman
seen from United States

seen from Bangladesh

seen from Malaysia

seen from Uruguay
seen from Singapore
seen from Brazil

seen from United States

seen from United States

seen from Malaysia

seen from Bangladesh

seen from Netherlands
seen from Türkiye
seen from United States
seen from Netherlands

seen from United States
@criticalraw
wip:]

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
pick a card 🃏🌛✨
brennan has put a lot of care into building a setting where there is no immutable source of evil within the world. it makes the villains rich and diverse. placing the onus of the sundered houses' villainy upon sorcery as a concept is simply flattening the setting at every level. sorcerers aren't evil. at no point is the concept of innate magic considered bad.
sorcerers are just a fact of the setting. they're not evil because they're sorcerers and they're not sorcerers because they're evil. sorcerers exist because of ancient pacts or boons or a chance of biology or simply being born in proximity to magical places, and that's clear in all of the sundered house mythos. i think speculating that the ancient versions of the sundered houses got their magic nefariously is falling into the "some things are Just Evil." we can't assume that because the human sorcerers of modern aramán are engaging in class warfare, their ancestors were wicked.
there are sundered houses who took the heroic position of defying the shapers during the shapers war. the priestly houses are rotten not because sorcerers are rotten but because wealth and resource hoarding and the dismissive carelessness they treat mortal life with is evil. otto einfasen isn't evil because he's an einfasen, he's evil because he took a commoner girl's head off with a hammer. and there's endless nuance to be found here: the einfasens are nominally allied with the protagonists, but it doesn't render them heroic, they're still canonically authoritarians. the royces are complicit in every evil done by the sundered houses for the last 70 years, but they are inexorably tied to the heroes in a positive way and are making active efforts to break away from the evil system.
additionally: assuming that the primordials were bad because they wed the shapers is a big leap. the shapers murdered them. thaisha saw the desecration of tehana's shrine in favor of trozhna as wrong and insulting. if it were one evil covering another, it would not have been impactful to notice the desecration. the primordials might have been a neutral or evil force on the world, we don't actually know, but they are a part of the foundation of the world, so it's more likely that forces of nature are simply a neutral concept.
aramán is a setting where evil consistently is shown to be an active choice. even the shapers. there is no indication that they were just born bad. they chose to come to aramán, kill the primordials and repress the population, turning them into playthings in their sibling squabbles as they bent the world to their will. those are the reasons they are evil, not because they come from Evil Land.
brennan is using a lot of heightened fantasy genre conventions. it speaks to lord of the rings and a song of ice and fire and old fairytales and legends, but this campaign takes ideas about good and evil from classic D&D settings, and fixes them. good and evil are a choice, always. a demon can do good. an angel can do bad. the villainy is complex. there is no evil race or class (in the D&D sense of the word). complaining about the villains shows a lack of understanding of the setting.
My love of the tragic paladin trope grows. Eursulon, Kaladin, Absolute Wonder Woman, and now Azune ❤️
Brennan is very good at using NPCs to support PC development, choices, and story. Hannan (rip) is a great example.
First, Brennan uses Hannan as an antagonistic force toward the Seekers; he unifies them by standing against both Occtis and Vaelus. He also provides contrast to the more measured and peaceful Druids we've seen thus far. He provides a counterpoint to Vaelus, the only other Elf we've seen in the campaign, and forces her to reveal more about her position regarding the Shaper's War by defending it.
As his relationship with Vaelus develops, we get more nuanced glimpses of what Elvish life is actually like, the full weight of Sylandri's hold of her creations, and Vaelus admits who she actual has been missing and grieving all these years; not Sylandri, but her family. Admitting this lets us understand the sacrifice she makes when she chooses to put her family aside, to break the Stone of Nightsong and help the Rungjani dead find peace.
And of course, when Hannan learns of Mara's capture he flies to Obrimus Manor to help her. There, he does not barge in to search, instead he starts to counter the Undead. This is extremely important support for Thimble. The magical darkness dissipates, her search difficulty decreases significantly, and the undead threat is lessened greatly. I feel confident in saying that Thimble would not have succeeded without this intervention, but critically, he supports Thimble's success without swooping in to make it his own.
With this support, she is able to finish off the Undead Monstrosity that was Raimond Davinos. Now Teor's death is not in vain because she heroically finished the work he had started. Together, they rid the world of a great evil while freeing Raimond's spirit and recovering his blade.
Thimble is able to recover the Pridesires. Their spirits and bodies cannot be harnessed by the Tachonises. She recovers the Royce Bracers and the Einfassen ax, which could have complicated things had they been discovered in the crypt. She also finds valuable information throughout her search, learning where the Gnomish statues were taken and information on the tenebral ship. Hannan facilitates all of this as he holds the darkness and the dead at bay.
The last important thing Hannan does is to die.
And this is very important, narratively.
Primus Tachonis has been bested by the work of the Magpies. We've seen him threatened by the Einfasen and condescended to by Yanessa Halovar. Why should we be threatened by him? Maybe he's just prideful and sloppy. Maybe he's careless and stupid. Maybe he's actually not that frightening.
And then he kills Hannan without a second thought, and we see the truth that Brennan has been nudging us toward since the beginning.
Primus is not stupid or short-sighted, he is panicking.
He knows things we do not. He knows something is coming, and the full wrath of the Druids that may come in a handful of months doesn't matter, because there are larger forces at play. So yes, the Einfasen and the Cormorays are deeply powerful and the Halovar's have power and influence as well as cunning and poise the others seem to lack.
Even so, Primus Tachonis is the most dangerous threat right now, because he is desperate. In his mind, he has nothing to lose. The murder of Hannan proves this.
Sometimes the cost of a great story is the loss of a great character.
Hannan filled his role well.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
it's been a while
print✦
Detect Evil and Good
ngl I'm mostly irritated by the idea of a several week hiatus because god knows how many episodes it will take for the Seekers reach the Golden Orchard and I really need to know exactly what sort of unique massive personality defect Alba Davinos has.
Thaisha Lloy and her wild companion Hala.
I regret a little leaving the "there is a version of cr4 where an eviler thjazi works" bit in the tags of my discourse post. Because I am sympathetic to the logic of people who think Thjazi having been objectively horrible to Bolaire makes him a more nuanced and realistic character. Lots of real life great revolutionary leaders where pretty terrible to people around them (and often quite misogynistic). The problem isn't with that idea, it's with that idea in this campaign. And I'd like to try to articulate why.
It's been said before and I'm sure it'll be said again, Brennan isn't a subtle storyteller. I don't necessarily know if I think he's incapable of it, but I do think he's not interested in it. There's a reason he keeps looking at the camera and saying "you can't prove this is an allegory!," he tells stories with a moral POV, often centering on class, and he likes it when the audience picks up on that. Which isn't to say he isn't capable of infusing moral nuance into his stories. He definitely is! But it is to say that 31 episodes in, we know what kinds of moral nuance he wants CR4 to be exploring through its NPCs. And I believe we've got four categories of it:
Why don't people act against oppressive systems? We've got a couple different forms of this. There's the people that are comfortable in the status quo and unwilling to recognize the problems with it or summon the will to dive into discomfort. Our "nice" nobility falls into this category, but so do people like Azune's Captain Fazir. There's the people that are too afraid to act in a significant way like Bolaire's fellow curator Makmaz. And then there's people like the various unnamed Magpies, who simply have more immediate concerns, such as feeding themselves and their families.
When do the ends justify the means? What terrible things are we willing to do/accept in order to do a greater good? This is Thjazi! This a major part of Thjazi's role in the narrative and what he symbolizes! This is also Mara, and the fairies in the Hollow. I also think the druids and their historic neutrality fall more into this category than the first one. If the Bolaire-Thjazi conflict is executed well, this is where it will live. And I still have a lot of hope that it will be executed well. I know there've been some concerns about Taliesin's play and bts statements, and I share some of those. But I do think this train is still very much on the tracks and Taliesin, with some assistance from Brennan and Laura, probably, can still very easily bring it safely to the station. For my money, the most likely scenario is "how could Thjazi justify to himself collaborating with a mask that had declared itself judge, jury, and executioner of petty criminals and was gleefully torturing them to build a comfortable life for himself." I think that's already been set up a little with Thimble's "have you considered he might have been afraid of you." But if we want a darker read on Thjazi, it could also be that he knew Bolaire would have to be sacrificed to restore the halfling afterlife and was doing everything he could to create emotional distance for himself about it.
Related to 2, but I want to class it separately because it's contained less in what the NPCs do and more in the options they present to the PCs: When do you align yourself with a lesser evil to defeat a greater one? This is mostly the Einfassens, but it could also be Termina.
How does one reconcile the good an institution can do with the corruption involved in running it? Candescent Creed is a big one here. So are the lingering worshipers of the Shapers. The Penteveral also plays around this idea.
Those are the moral ambiguities Brennan is exploring in this campaign as a DM. The good guys and bad guys are very clear. The abusers in the story look like Primus, Yanessa, Azgra, and Sylandri. There's no ambiguity there. Thjazi is a good man with questionable methods. Nothing about the story Brennan is telling is interested in asking "but what if he were also a bad guy too?" And if it did try to ask that question after more than 31 episodes, it would feel weird and out of place. Brennan would have to suddenly develop a much gentler touch to handle it gracefully, and it would change the entire tenor of the story.
That doesn't mean there's no room for other kinds of moral ambiguity. Julien, Occtis, Bolaire himself is the biggest one. But it's all coming from the PCs. I just reblogged a post that mentioned how we probably won't get to see Ethrand Tachonis grow beyond his abuse the way Occtis probably will by virtue of Occtis being a PC, and yeah, that sums it up. We get to spend a different kind of time with PCs that allows for deeper dives into moral nuance than NPCs do. They are also piloted by different people. Brennan has made clear what moral ambiguities he's interested in exploring with this story, but he's not the only one telling it, and he's happy to facilitate what others want to explore within their own PCs psyche and relationship to the world.
Going back to Brennan's style with this campaign, I've talked before about the fact that symbolism is pretty hard to do in Actual Play because you need player buy-in for it to really work. Which is why all the symbolism Brennan is doing has been with flashing neon signs (think bird hell). And flashing neon signs don't have a ton of nuance. This is what I'm talking about when I talk about Thjazi as a symbol. Brennan set up everything Thjazi was symbolically in the opening scene in as heavy-handed a way as he possibly could. A criminal, accused of theft and murder alongside his more bullshit charges, apologizing for keeping his distance from a friend, being executed under the guardian wall, calling out about the Falcon's Cry. And it has allowed the players to run with him as a symbol. Most recently and beautifully in Liam's ending to Kothar'ai.
There's also a reason not related to Brennan's storytelling style. This is a less important reason because we don't actually know what conversations happened behind the scenes and even if the Bolaire-Thjazi conflict execution goes terribly for the narrative, that doesn't necessarily mean it wasn't set-up correctly for the other players at the table. But I do think it's a reason worth mentioning. Thjazi isn't just a character from Bolaire's backstory. Hal, Thimble, Azune, Thaisha, Teor, Kattigan, and Occtis all feature a largely positive relationship with Thjazi as a fundamental part of their character's backstory and motivations. For Bolaire to be right about Thjazi would be for Taliesin to turn Bolaire's backstory into a kind of sink hole, forcing Liam, Laura, Luis, Aabria, (not Travis anymore sadly), Robbie, and Alex to adjust their relationship with the backstories they wrote for their characters in order to accommodate Taliesin's character backstory. Again, a thing that could be ok with session 0 discussion, so possibly not a problem. But worth mentioning as a part of why I think eviler Thjazi doesn't work in this story

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Biggest win of the new tables is Pin and Wulferic in a group together actually
[ID: A digital illustration of Thimble and Occtis Tachonis from Critical Role. Thimble is the size of a human and grinning as she hugs Occtis, lifting him slightly off the ground so his feet dangle just above the floor. Occtis is hugging Thimble back and looking very surprised to be in the air. End description.]
Big Thimble!! Strong Thimble!!
Ingrid's brothers transformed from her younger brothers to her older brothers between episodes 13 + 28 and this latest episode. You can also tell this is the case because Brennan said Runbrom was 23 when that's how old Ingrid is supposed to be (she was 17 when Occtis was 14, Occtis is 20 now, meaning Ingrid should be 23)
julien: he's not that GOOD, he's not that SMART, you've all been TRICKED by his CHARISMA--
thimble: julien? 🥺 thank you 🥺
julien:
julien: FUCK
Thaisha: Julien what if I told you saved the soul of Thjazi Fang
Julien: >:|

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
thimble and julien I will always be obsessed with your dynamic. We’re 31 episodes in, only like 9 of those feature them at the same table but oh my god. like the fact that they both clearly don’t really like each other but are so deeply similar. They’re both lethal and sarcastic and vengeful and very shallowly beneath all that they’re so hurt and so lost in the world left in the wake of some of the worst things that could’ve happened to both of them. And the fact of that both of them share the loss of and desire to save the Golden Orchard. Like sure you hate each other but when you imagine your childhood you run through the same gardens.
And the part that makes me the most buckwild is probably that they’ve also been uncommonly kind to one another at points. Like Julien spitting on the body of her best friend, grabbing her wings, and then also telling her that Twig’s okay. And Thimble shitting on julien every chance she gets, reminding him he isn’t her better and is a piece of shit, and then bringing him his father’s blade. Also thimble thanking julien and him yelling FUCK like it’s the worst thing that’s ever happened to him. Oh seekers table v2 I’m so excited to see how their dynamic evolves more.
The thing about Thimble having enlarge/reduce at level 5 and that being considered legendary is actually a great worldbuilding moment. Something that's been so great with this campaign is that it really has made it feel like outside the Sundered Houses and the druid circles and a handful of people at the Penteveral, it is VANISHINGLY rare for someone to be high level. This is a decently accomplished group, and they started the campaign on the cusp of level 4. King Gus is maybe the only person we've seen outside those three groups who's higher level. It makes the Sundered Houses' power much more threatening but also understandable; it also puts their attempts to destroy or control institutions like the Barrowguard or Arcane Marshals, which are sources of lesser but still moderate power, in a new light. This group is low level to us, accustomed to higher magic worlds, but in Araman, while Thaisha is well below the capabilities of someone like Mara or Hannan, she is more impressive than most people could ever hope to be. The Mercanauds were quite dangerous but they were also not hard to dispatch at all. A Tachonis army of undead could truly just mow down much of the world and replenish itself while doing so, but three fifth-level characters made it out of Obrimus Manor intact.