Little sky paintings i drew to use as backgrounds for insta stories.. fell free to use them for whatever (with credit)!♥︎
let's talk about Bridgerton tea, my ask is open
todays bird
trying on a metaphor
Not today Justin
Xuebing Du
d e v o n
Keni

Andulka
Sweet Seals For You, Always

One Nice Bug Per Day

Product Placement

pixel skylines

blake kathryn

ellievsbear
2025 on Tumblr: Trends That Defined the Year

Kaledo Art

Discoholic 🪩

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@art-tips-references
Little sky paintings i drew to use as backgrounds for insta stories.. fell free to use them for whatever (with credit)!♥︎

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the coloring system is so big that i don’t know what your problem really is, the environment, the style, the blending, or the whole picture looks just wrong and you don’t know exactly why. so i’m going to start from the problem i’ve been through.
this is what i know and how i do in short, please don’t take it as a tutorial or something. sorry for the bad grammar and ugly handwriting.
speech bubble lettering tips!
just saw somebody in my notifications saying “why don’t these tutorials ever say sometimes you can’t point the tail towards someone’s mouth without completely redoing the page”
to which my response is: that’s an issue of poor planning on your part, not mine.
Don’t leave your speech bubbles until last, while you’re planning out your initial layout and deciding on what you want in your panels and where you want them, make absolutely certain your speech bubbles fit & read well.
To be honest I don’t quite see how you would have any issue with pointing a tail in the general direction of someone’s mouth unless you’re having tails cross, in which case - again, that’s down to your planning.
If you don’t want to wind up redoing an entire page because your speech bubbles don’t work, don’t start drawing out your entire page until you’re certain your bubbles are going to work - and then you won’t have to scrap everything later.
Studying Trees by Fabian Rensch
i have some more tips but i have to get back to homework!!! i hope this was helpful anon

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Togashi Yoshihiro commentary on the Yu Yu Hakusho artbook (part 2 of 2)
Related reading: Yoshirin de pon!
Togashi Yoshihiro commentary on the Yu Yu Hakusho artbook (part 1 of 2)
Related reading: Yoshirin de pon!
Bullshit
BRILLIANT
@petermorwood
Swords from nails are cute: for how-to reference, here’s a video.
And here are some more ex-nails.
This looks like something Terry would have given the Nac mac Feegle. (NB, must glow blue in the presence of lawyers…)
If you want something bigger, there are plenty of photos of handsome knives made from old US railroad spikes…
This one is so well-finished that it looks incomplete without a proper grip; of course a grip would conceal its origin. YMMV. Swings and roundabouts..
Not just knives…
There are even swords (with extra metal added, of course).
There’s an attractive Middle Earth Elvish look to these.
Man that first one is like swords for mice
@hellatrans
@we-are-blacksmith
I… kind of want to try this now…
All images are used purely for educational purposed and are credited to their sources and owners. Any image without credit was created by me.
Beating Brush Lag in Manga Studio
Booooooooo… what is this, Photoshop?!
Lagging brushes are an occasional problem in any illustration software. Here’s a troubleshooting guide for Manga Studio if your tools are acting like molasses. (Some settings may be different on Windows or if you’re running the Clip Studio Paint branding of the software. For what it’s worth, I’m running Manga Studio 5.0.3 on Mac OS 10.7.5. Yup, I’m behind the times.)
There are a few options to beat the lag:
1. Quit Stuff Bye bye, YouTube. See ya, Skype. Later, Tumblr.
Save your computer’s processor by quitting RAM-hogging apps and tasks while painting. Streaming audio/video will drastically reduce performance, but even leaving browsers open can slow things down, so best to just close it up. Guess that rules out Spotify, but then there’s always ye olde Zune. Gotta love cringing through those high school playlists while working.
2. Change Preferences Easier than changing your mind, and quicker too.
Check under the hood of Manga Studio’s Preferences for a few speed boosts. Do the following in these sub menus:
Preferences/Tablet/Tablet Settings: Change from 1 to 6 (I believe this option is Mac only).
Preferences/Performance/Undo: Lower the Undo count. Try taking it down 10-15 notches from default. You could also turn up that long-titled setting (“Delay before recognizing new object…”) by 100 ms, but I haven’t figured out what that does exactly…
Preferences/Cursor/Display Position of Reversed Cursor: Make sure to check “No Delay”.
After changing preferences, it’s a good idea to close and reopen Manga Studio.
3. Modify Brush Tool Settings Your brushes may take it personally, but remember you’re in charge here.
The Tool Settings window is a wealth of options for customizing brushes. Some are more processor-intensive than others. Here are a few of the best ones to modify: (Note: the look and behavior of brushes may be affected. You may want to duplicate and/or export a brush before changing its settings.)
Tool Settings/Anti-Aliasing: Turn down to “Little” or “None”
Tool Settings/Brush Tip: Reduce the number of materials on your brush.
Tool Settings/Stroke/Space: Increase spacing, but not too much. Brushes are essentially a string of material stamps. A low space setting means a smoother brush, but more work for your computer. Picture it frantically scrubbing a rubber stamp across your canvas. On that note, also make sure Continuous Spraying is not on.
Tool Settings/Watercolor Border: If your brush uses this setting, turn on the “Process After Drag” option. This renders the effect after each brush stroke and saves computing power.
Tool Settings/Correction: Turn off (or decrease) Stabilization, Post Correction, and Brush Stroke.
Tool Settings/Starting and Ending: Turn off all this stuff. Pfffft, who needs it, right?
Here’s a speed test after fiddling with some settings:
Woooooooo! We’re getting faster! Still a bit laggy, which leads to one last tip:
4. Rework The Canvas Might as well rework my life goals too.
Okay, disclosure: The two gifs in this post were recorded on a 4500x3000 canvas at 300dpi with a size 500 brush to emphasize lag. This third one is recorded on a 1080x720 canvas at 72dpi with a size 100 brush:
Yes! We’re cruising now!
Canvas sizing and resolution has a big affect on brush performance. It’s a bit of a conundrum. Getting the best image quality means working at a minimum resolution of 300dpi, which can be taxing for brushes on large canvases. So what to do? Just like traditional paintings start with thumbnail sketches, digital work can start on a low-resolution canvas. Here’s the method:
Set up your canvas normally at the full target resolution. But before drawing anything on the canvas, use the handy tool under Edit/Change Image Resolution. Reduce Resolution to 72dpi. Use this smaller canvas for rough sketching, background filling, blocking in large areas of color, etc. Then increase resolution to 144dpi for building up the body of the painting, still keeping it loose. (I’d recommend switching Interpolate to Hard Outline when increasing resolution.) Finally, blow it up to full resolution and get into the nitty gritty of rendering. This is where you’ll do the crisp line work, highlights, details, etc.
The idea here is to work big to small. This will keep away brush lag by using large brushes on small canvases. As the canvas resolution increases, decrease brush size and work smaller, tightening things up in the process. NOTE: Increasing canvas resolution causes pixilation. Don’t worry about it. This can be cleaned up in the final stages of painting.
Hope this guide is helpful! If lagging persists, remember to check drivers and tablet settings as well. If all else fails, Google’s a good friend ;)
-Armin

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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From Up on Poppy Hill
Garden Of Words
Ponyo
Shokugeki no Souma
Ladies VS Butlers
Sword Art Online
Red Data Girl
Tamako Market
Servant x Service
Samurai Flamenco
Yumeiro Patissiere
5 Centimeters per Second
Summer Wars
Wolf Children
Shokugeki no Souma
Ponyo
Howl’s Moving Castle
Tamayura Hitotose
Grave of the Fireflies
How dare you
today stitch feels like telling you a big truth, you can be truly amazing and do great things, because you are special
thank you, stitch
I’m gonna cry. This is so sweet 😭
This gives me life
Reblogging this on my art blog! A short description of the steps is under the cut uwu
Keep reading
do you use refs? or do you use an initial ref for a char then go from there, or is it all just what you feel like putting on? i just really love how you've created depth to each character. they all have a clear style and attitude... yeah. thank you, lovely xx
Thank you! :D The answer’s under ‘read more’ because it’s long and with pictures :)Also I need to tag @andreahmrlm here because they asked a very similar question (if I understood right), hope it’s ok :)
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When you start comparing yourself to other artists but you remind yourself that their success isn’t your own and you know you’ll get better if you continue working hard on your own work and take inspiration by the artists you envy instead of being petty with a bad attitude.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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step by step
hope this is clear enough! this is how i do it but i’m sure there are other methods hah
Stumbled across your art recently, and I totally admire your work! As a complete noob to the digital art scene, I'd just like to ask whether you have any tips on colour picking (like for skin tones, under varied/dramatic lighting and such!). I have a ton of other things I want to ask, but I'll limit myself to one question and then try to google the rest, haha/ Thanks for sharing your art with us! ^^
ahh thank you so much! ♥ welcome to the digial art scene friend, i hope you enjoy your stay and ctrl + z
now onto your question! (if you don’t know what layer and layer modes are and how they generally work you should probably google that before you continue reading)
we all perceive colour differently (thx science) and i trust my intuition a lot when it comes to colour picking because of that, and also because i feel like you can make pretty much every colour combination work within the right context. context is key! but still, remember that all of this is about how i perceive colour, so you might not agree with everything i say.
here’s a quick rundown of terms you’ll see around a lot in reference to colours and shading: the hue, which is the ‘colour’ itself, the saturation aka the intensity, and the brightness [or value] which describes how dark or bright we perceive a colour to be.
rule of thumb: when you shade don’t just add black (or white) to your base colours, that will make your drawings boring and lifeless. use different hues and saturation!
now first things first: which skin colour does the character have?
you’ll mostly be navigating in the red to yellow spectrum for the skin tone. so when i pick the base colours i usually start with the skin and adjust the rest of the colours accordingly. if you’re not sure where to begin it might help if you first determine the values (brightness) of the base colours in grayscale.
and here are a few colour variations—i stuck to the approximate values but played around with a lot of different hues and levels of saturation.
now compare 3 and 5: you’ll notice that 3 is very bright and leans towards orange hues, whereas 5 has a pinkish tint.
on the left i gave 5 the hair colour of 3 and in my opinion the pink hue of the skin doesn’t go well with the orange undertone of the hair. you’ll have to experiment a lot to find out which combinations work for you.
ctrl + u is your biggest friend (or image >> adjustments >> hue/saturation in photoshop, the shortcut works in sai and clip studio paint too). play with the sliders and see what happens. i do that a lot myself, because it’s easier to coordinate the colours like that afterwards instead of trying to manually pick perfectly matching ones right away.
for further adjustments i like to use an extra semi-transparent layer on top of everything with just a single colour to add atmospheric light. this unifies the colours and makes them more harmonious, if that’s what you’re looking for. this is about as far as i’d go if i didn’t want to shade the drawing.
if i do want to shade, especially with high contrasts and dramatic light, i darken the base by just adding an additional black layer, here set to 40% opacity. of course you could add a colour layer like the ones i mentioned previously too.
to create an impression of dramatic light you need a high contrast between light and dark areas (1). if i want additional visual intrest i often add secondary light which falls onto the main shadow areas. here i picked a faint greenish blue to balance out the yellow (2). and since light is at least partially reflected when it hits a surface you should add a faint glow that goes across the shadow/light border (3).
for this shading style i like to use the layer mode colour dodge with lowered opacity + fill settings. for some layer modes opacity and fill do the exact same thing (e.g. for multiply or screen). however for colour dodge there’s a big difference:
a lowered opacity merely alters the transparency of the entire layer. that looks pretty awful sometimes, because the bright orange affects the dark of the hair much more intensely than the already brighter skin. but when you lower the fill percentage you primarily lower the amount of light that falls onto darker colours. so the layer’s opacity setting treats every colour equally whereas the fill setting takes their values into consideration. it might be hard to understand if you don’t try it out yourself, so just play around to get a feel for how it works!
and to summarise, here’s a process gif:
colour is an extremely big topic and i’ve only barely scratched the surface but i hope that still helped you out a little! the fastest way to learn is always to try things yourself, so grab a sketch and experiment. 👍