Stone Shall Bleed
Foolishly spent like half a year making this 300 page ttrpg.
Anyways it's a pulp supernatural game where you're an ancient stone creature that walks by night and has a complicated relationship with mortals.
Try to protect the people around you without ending the world.
Other features:
Simple d6 pool
36 types of immortal stone creature powers
100 page bestiary
Two scenarios and one campaign
Optional tactical and solo rules
Masks, aspects of your personality that fracture
Deathless Statues And Deadly Peril
Bumping this even though I have accepted in my heart that this is not gonna be my game that sells lmao
I *do* think it's a fun system, though.
It's pulp, it's goth, it's a 90s cartoon, it's brooding about alienation and belonging, you can elbow drop a cyborg off of a low orbit satellite and into the streets of your city, the game as a whole is angrier about how much more militarized the world has become since the 90s than I was really expecting, the dice system is just roll some d6s and see if you get 5+.


















