god i want to make a shitty derivative mascot horror game sooo bad
i’m thinking “something-something candy factory” or just going full meta and setting it wherever they film those troom troom videos
you go down the mandatory basement levels and discover that it’s a literal content farm. like there are fields and the videos grow on plants. or maybe they’re raised in battery cages or something
there’s a boss who’s music starts as a TheFatRat track before morphing into something much weirder
More ideas to fuck with people:
- The game is broken up into hyped chapters. Until it isn’t.
- Lore bait everywhere in the early game, but it’s never followed up on because it doesn’t matter. All story and world building is dropped by the very end wherein it becomes a fully aesthetic experience
- The early game is just dogshit with puzzles that waste your fucking time. The early-mid game makes an attempt at horror, but it tries too hard (while still being sanitized). The mid-late game is actually scary and swaps the marketable mascots for generic humanoids that are too gory to be sold at Target. The end game stops being horror at all— and it wastes your fucking time (perhaps there’s a segment that actually tries too hard to be artsy?)
- The further you go, the more sex there is (appropriate age ratings would be given from the very start). The first bits are squeaky clean. The mid-game is just suggestive enough to hit the clickable thumbnail sweet-spot for all of those gaming YouTubers. And by the end? Penis.
















