given orders not to die

#extradirty
Monterey Bay Aquarium

Kiana Khansmith
ojovivo
almost home
Mike Driver
todays bird
Today's Document


ellievsbear

Love Begins
Cosmic Funnies
h
Sweet Seals For You, Always

pixel skylines

shark vs the universe

Origami Around
Noah Kahan
The Stonewall Inn

seen from Ecuador

seen from Türkiye

seen from United Kingdom
seen from United States
seen from Kenya
seen from Germany
seen from Mexico
seen from United States

seen from Mexico

seen from Mexico
seen from Thailand
seen from Mexico
seen from United Kingdom
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seen from United States
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seen from Guadeloupe
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seen from United States
@whvmp
given orders not to die

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"Let me help you!"
Resident Evil: Requiem (2026)
random question for everyone in the whump community.... no judgement at all im just genuinely SO curious:
How much true, accurate medical knowledge would you say you posess?
little to none. i do this for the love of the game and vibes
i know a little bit— basics and movie tropes, but dont pay much attention
i know a lot of basic stuff but i research specifics when necessary
i have researched thoroughly and honestly could maybe administer first aid
i hyperfixate on whump. i research often and have a great grasp in the concepts
i work in healthcare.
secret seventh option (feel free to elaborate in reblogs!)
enjoy! this is purely for fun!!
✮⋆˙
This is the template for a relaxed, no time-limit whump reading challenge focused on original fiction. Feel free to complete a bingo, multiple bingos, or fill out the whole card.
Once you've completed a bingo, make a post of the books you read and @ us at whumpofalltime.
If you'd like, you can join the challenge on StoryGraph. You can add books that fit each prompt to the categories, even if you're not personally reading them for the challenge, which will help other readers find books!
Whumpee maintaining a magical barrier 24/7. Maybe there's a war and they're protecting the capital, maybe they're just trying to protect their own home, maybe they're protecting a ship, but the magic is tiring. Keeping it up for a few hours is easy, but for days on end, it begins to wear on them, and exhaustion sets in.
How long do they have to keep it up? Do they ever get respite? Are they the only one capable of keeping it up or can someone else take over for a few hours every night so whumpee can sleep?

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big fan of the listless dissociated look that whumpees have after something that causes incredible pain (whether emotional or physical just a Lot of it) - when their eyes are focused on nothing and their mouth is a little open and maybe they're covered in blood and they're limp and just move with whoever is pulling them up rather than actually using any of their own strength. when blinking is the only acknowledgement they can give that they can even hear or understand what's going on. when they aren't even crying because that would take too much energy. they're just... tired. empty. dazed. yeah. big fan
Magical healing and potions with a touch of realism can maintain world building while making space for whump and more satisfying/meaningful injury recovery/resource use. So, some ideas for that:
Healing potions that speed up the natural healing process, but require the same energy expenditure from the person being healed (if not more energy) relative to healing naturally. This can look like pulling someone back from the brink of death, but at the cost of weeks of mental and physical exhaustion or extensive sleeping. Muscle weakness or pain that lingers even after the physical damage is repaired.
Healing with a high metabolic cost, making the person incredibly hungry and need way more food than normal. If they can't eat enough to compensate, they lose weight proportionally.
Healing that can mend tissues (broken skin or bones knit back together) but not restore blood volume or reverse other types of trauma (like head injuries).
Energy or stamina potions that have a similar metabolic cost, acting more like an adrenaline rush that blinds the body to pain temporarily but can easily result in overexertion. Maybe it borrows the energy from the future too, so that when the character crashes, it's twice or three times as hard as they would have crashed had they not taken the potion.
Magical healing that takes a toll on the caster, beyond just expending their magic. Referred pain taken on by the healer, bone deep aches that nothing but time can relieve, physical stress and strain, feeling too hot or too cold (symptoms similar to heat stress or other conditions resulting from extreme physical exhaustion), fever, needing to sleep or eat more, weight loss, tiring faster in other activities, elevated heart rate, headache, dizziness, etc.
Potions that have a level of toxicity to them. You get the desired effect, sure, but the plants needed to make it are very slightly toxic. There are strict dosing guidelines to avoid negative effects, but side effects can range from nausea and headache at low doses to full on poisoning (vomiting, passing out, tachycardia, and even death). Different potions have different toxicity levels and tolerated doses.
How long a potion's effects last, how intense it is, how effective, etc can all be influenced by a person's body size and metabolic rate (among other factors), just like modern medicine.
Potions can be diluted by adding water, or strengthened by steaming off some of the water already in it, to various effects. They can also spoil or be ruined by some conditions (heating or cooling past a specific temperature, expiry date, etc).
Different application methods--drinking a potion vs injecting into muscle or into the blood stream vs applying it on a cloth or mixing with gelatin/other ingredients to form a salve or lotion.
Potions that are healing on their own but become toxic if taken together.
Potions that function like modern pain medication--relieving the pain, but at the cost of numbness, fatigue/drowsiness, or altered consciousness.
Magic restoration potions that allow more magic use, but slow natural magic regeneration for a few hours, and may have side effects like a low grade stimulant (feeling jittery or wired, dizziness, nausea, etc). May feel unsatisfying and the magic restored may feel different (less potent? More artificial?) compared to the person's naturally present magic. Maybe it's enough to delay or lessen symptoms of magic depletion, but still leaves them feeling ill or "off" somehow.
which of these shows that seem popular in the whump community* have you seen? p2
ncis (any version)
csi (any version)
criminal minds
once upon a time
merlin
outlander
teen wolf
timeless
all of these
multiple
none
results
part 1 here
(partially counts as well)
*this is just based on my experience. maybe mostly in the part of the community im around most often, and the gifsets and seemingly favorite whump scenes that have been shared there in the past years
do you prefer whump to be realistic?
yes, i can't enjoy it if it's not realistic
yes, but i can enjoy unrealistic whump too
either way is fine
i prefer unrealistic, but i can enjoy realistic whump too
i prefer unrealistic, i can't enjoy it if it's (too) realistic
other/nuance
results
mostly about the injury/medical aspect, like "this type of injury should've killed them" or "that's not how chloroform/this drug works"
have you listened to any whumpy audio dramas?
yes (share if you'd like!)
have listened to audio dramas, but not whumpy ones
haven't listened to any audio dramas
other/nuance
results
some audio dramas mentioned in the tags & comments:
Wolf 359 The Magnus Archives The Penumbra Podcast Sherlock & Co. Malevolent woe.begone Reboot.exe (Tabletop RPG Campaign) Red Valley The Silt Verses SCP: Find Us Alive The Gospel of Haven Archive 81 VAST Horizon The Waystation The Harrowing of Minerva Damson I Am In Eskew The Eagle of the Ninth (BBC radio) Jar of Rebuke Camp Here & There InCo ihnmaims radio drama

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
have you listened to any whumpy audio dramas?
yes (share if you'd like!)
have listened to audio dramas, but not whumpy ones
haven't listened to any audio dramas
other/nuance
results
more characters with psychic powers who get migraines and seizures after they use them. i wanna see someone kill a bunch of ppl with their mind and then lay in a dark room vomiting for two days
pt 5 of taumoeba comic
Whumpees whose powers/magic are so integral to them that that blocking the abilities is like blocking their breathing. The same power-dampening tech or anti-magic that weakens others will kill them within hours.
What happens if they are captured? Do they desperately explain that the standard protocol isn’t going to work, and promise to obey without it? Are they sedated? Restrained more tightly in other ways? More importantly, are they even believed?
And if the dampener is activated, how long does it take their captors to realize that the whumpee wasn’t lying?
as much as I love whumpees who are just absolutely knocked out by their illness, there's something equally great about whumpees who are just barely there. their eyes are still open a sliver, and when caretaker moves across the room they track their movements lazily. they don't have the energy to speak but they don't need to- the pained look in their eyes and the weak groans they're able to make tell the story well enough.
they're not conscious, but they're not unconscious either. they're just... in between. drifting. too sick to be alert but also too sick to fall asleep comfortably.
all caretaker can do is sit by their side with a washcloth to gently wipe the sheen of sweat from their forehead and soothe them with reassurances that, judging by that glazed look in their eyes, caretaker isn't quite sure they can even understand.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
When they…
Get thrown against a wall, causing them to faint
Shakily get to their feet, only to fall back down as they try to walk
Ask for something just before they faint, especially if they trail off whilst speaking (“Sorry, could you quickly fetch me a…” *plonk*)
Are too weak to stand unassited
Feel themselves starting to pass out, so they grab onto the nearest person for support
whump poll #103 — horse 🐎😈
gut shot irritated by horseback riding
dead/injured person draped over the back of a horse
kicked by a horse
stomped/trampled by a horse
horsewhipped
dragged by a horse
thrown off a horse
character’s horse shows up without them; team realizes something is wrong