Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
Alan Wake 2 & Callisto Protocol: Directorial Vision & "Creators"
Around last week, I finally finished Alan Wake 2. I will not spoil the game for you, but I will tell you that the final hours left me going through a mix of emotions: melancholy, satisfaction,
I felt compelled to start up another horror game. My friends recommended I go through the Resident Evil titles – specifically the REmakes – as AW2 took a lot of thing from them. But I decided to ignore my…
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming
Normally I like to tally up everything I've beaten on an annual basis but I've been lacking the last two years, so this is three years' worth of finished games: 2021-2023. Also been lacking in finishing stuff until the last third of this year but I think I've got the swing of things again. There are other games finished/completed I've chosen to not count here as they were simply different ports of games I've already done before, but I'm still counting MW1 Remastered to make it a nice even 50.
Since this is all getting typed up right now in one afternoon, enjoy some quick thoughts on each of these.
Finished
Yakuza Kiwami (2017) - Yeah it still feels like a weird version of the immaculate Yakuza 0. I'm not the authority on these but I'm unsure if I'd recommend this over the PS2 game to someone who is willing to play the original.
Call of Duty: Black Ops II (2012) - I liked the split campaigns, though moreso the 80s one. Probably need to play Arma 1 or Reforger to satisfy that Cold War craving now that '83 is canned.
Call of Duty: Modern Warfare Remastered (2016) - I think I got this with Infinite Warfare off of a keysite primarily to use this remaster as an excuse to replay CoD4. Still enjoyed it and really ended up liking the enhanced visuals/touch-ups in animations. 2007 is still fine to play but this was a fun detour. I want to try the Wii version at some point.
Death Stranding (2019) - A game I was way more curious about its story than I was its gameplay pre-release ended up being enjoyed the other way around. I loved Hiking Simulator 2019, cresting peaks and sliding down into cities while some Low Roar kicks in... and everything about the environments as you head west are the greatest. I'm probably gonna get the PC version of Director's Cut to play it again at some point.
Shellshock: Nam '67 (2004) - What should be a simple arcade third-person shooter ends up being frustrating because reticle bloom is way too much for some of the engagement distances. Not the worst I've ever played but I'm probably not going back to it ever.
Thunder Force AC (1990/2020 Sega AGES release) - I mean I like Thunder Force IV more but hey III's pretty good, and so is its arcade version.
Vietcong (2003) - Originally recommended to me by a friend and I kick myself for not getting to it sooner. Fun, tense campaign of having to take caution every with every move, guns felt great, and overall I had a good time. Regrettably couldn't play the online but ah well.
Postal 2: Paradise Lost (2015) - More of what I remember from playing Postal 2. It's still silly.
Touhou Youyoumu ~ Perfect Cherry Blossom (2003) - This is the one. Yeah, 6 gets the recognition because it's the reboot and has the top-tiered fan favorite characters but 7 takes the wrinkles of 6 and irons them out to a fine crispness. Good patterns, good bosses, and good music. I have no complaints. Want to play a Touhou game? This one.
Touhou Reiiden ~ The Highly Responsive to Prayers (1997) - I first played this at an anime convention in a hotel room full of Touhou cosplayers on their laptop they had hooked up to their TV, mainly wanting to show off where it all started. Touhou's kinda fun as a Breakout game, but this is more of a curiosity than anything nowadays.
Ninja Gaiden (1988) - My second favorite Castlevania game, but man FUCK Act 6.
NieR Replicant ver.1.22474487139... (2021) - I mean what else can be said that hasn't already. It's nice that Nier 1 got a revisit after Automata set the world on fire and even though this didn't do its numbers, I missed my friends :)
U.N. Squadron (1990) - Glorious. The SNES/SFC version offers a fantastic and better conversion from the arcade game allowing for choice in mission order and choice in plane selection (though the YF-23 and F200 are effectively the only way to win) to work in tandem with your pilot's unique skill. Not particularly a great adaptation from Area 88 if you're looking for its story and characters but that's not what this game is aiming for - instead, it takes the elements that would work in a shooter and only those elements. You're mercenaries so money is the key to everything, mainly your weapons loadout. There are large superweapons, some taken straight from the manga. The only downside is the grinding element to get more money for better planes in the form of a strafing run special stage that you'll have to play over and over. Highly recommend.
IKUSAAAAAAAN! (2018) - I actually can't comment too much on this one since I only played it through once but it was fun and highly energetic, and Iku is my second fave 2hu so that's a plus.
Halo: Fireteam Raven (2018) - "hey let's play this since we're all together and it's a Saturday night which means bad co-op game night but now IRL!" (moments before friend temporarily lost their wallet.) We finished the fight, but at what cost? About $20 and an hour.
F-Zero X (1997) - Everyone likes GX (and you should) but I like to describe X as the first five feet of stairs on the difficulty curve of F-Zero. You absolutely can lift yourself up those missing steps but wouldn't it be better to ease your way on up? Very fast and grippy compared to SNES F-Zero. I also like the rock/metal soundtrack as opposed to GX's industrial (which again, still good, just not as good). Dream Chaser the greatest. Also that arranged music album is killer.
Project Wingman (2020) - Did you like Ace Combat Zero? Of course you did. Here you go, have some more. It's kinda weird how even with the option to bring in multiple types of special weapons, the strongest thing you're armed with are your normal-ass machine guns.
Neo Contra (2004) - The Shock Troopers 3 we deserved. All I have to do to sell you on this is show you the opening to the one stage where Bill and Jaguar are running on top of helicopter blades.
Udongein X (2021) - There are a surprising amount of Mega Man-inspired Touhou fangames out there to the point where they can be divided into inspired by classic series and X amongst others (maybe there's a Battle Network one too?) This is the latter and since it felt most like MMX1 to me, I liked it a lot.
Dimension Tripper Neptune: TOP NEP (2022) - Welcome to the Fantasy nep Zone.
Mega Man 8 (1996) - I hate this fuckin game.
Made Man (2006) - Frustrating. I was expecting a mafia clone of Max Payne but instead it's a cover-shooter with the most mediocre gunplay and braindead AI I've seen in a while. Also the bullet time only activates once you fill the meter and upon manual-deactivation, you lose all of the remainder. Kind of a shame too because some of the setpieces are fun (one of my favorites being a gunfight in the rafters above a rock concert at Madison Square Garden) but it just sucks otherwise. The main voice actor, Rick Pasqualone, does too good of a job for this game when everyone else is phoning it in and I'm glad he got a second shot in a better game as Vito from Mafia II.
P-47 Aces (1995) - Recommended by my friend @bizarredawdler. I got my ass beat.
Carrier Air Wing (1990) - If you liked the arcade version of U.N. Squadron specifically, this is more of the same. Not as good but hey, dogfighting the space shuttle isn't something you do everyday.
Teenage Mutant Ninja Turtles: Shredder's Revenge (2022) - This was fun, and probably the first beat'em up that I began to understand rather than just fumble my way through. Would like to do a co-op run with friends at some point. Played as Donatello, he seems cool.
Freedom Planet 2 (2022) - My GOTY 2022. Despite my teasing in numerous late night calls that this was one of those games where the slightest inconvenience resulted in a delay, I can honestly say my expectations were met, exceeded, and blown away. Enjoyed Freedom Planet 1 a lot back in 2015 and while originally hesitant that the artstyle change would bring a gameplay change, all of that faded away when that first demo came out. It's still just as fast and hard-hitting as the first one if not moreso. The reworks to each characters' movesets are nice. Neera is a great additional player character. God I wish someone could get these homebrew'd onto a Saturn because that's the only way this could get more perfect. My one (1) complaint is now Classic Mode being locked behind beating Story Mode once which, while I like the cutscenes and characters, makes it a little harder to recommend to people who just want the pure gameplay that you could immediately access in 1. That's the only thing I'd change.
Panzer Dragoon: Remake (2020) - It sure is Panzer Dragoon 1 but prettier, but oh boy I would not recommend it for full-price precisely because it is Panzer Dragoon 1 with all of its under-an-hour length intact. There's an achievement for playing it for 100 hours... also one for dying once. Don't have either!
Drainus (2022) - Team Ladybug caught my eye and captured my heart with Touhou Luna Nights, and ever since then I'm on board with whatever they've thrown at me. I still haven't finished Deedlit in Wonder Labyrinth but I did play this, which was a pretty fun, if not easy STG. Looks nice too!
Call of Duty: Black Ops III (2015) - God the campaign sucked except for one part (you know the one). If you get this, only get it because Zombies workshop support is still alive and well.
Halo 5: Guardians (2015) - I cannot, cannot, cannot stress enough how many times I said "Halo 4 did this better." An absolute goddamn slog of a singleplayer with a dumbass story. The teammate AI will not save you or will kill themselves trying to save you despite the game being designed around squad mechanics. Halo's never been good at boss fights, so here have the same one over and over and now there's three of him hahahaha! I hear "multiplayer is good though!" sure it might be, wouldn't know, don't really care to know.
Dolphin Blue (2003) - Neat little run and gun. Liked the 2D sprites on 3D backgrounds here, very vibrant.
Demonizer (2020) - Neat little shooter, though it does punish you harsher later on for taking hits and losing your allies. One of those if you mess up late you might as well restart.
Ace Combat: Joint Assault (2010) - I really enjoyed Skies of Deception, the other PSP Ace Combat. This one is not that, dropping the Strangereal setting for our own and going with a plot involving insurance CEOs I think. Back to linear mission structure, no choosing the order. Could not play the Joint missions in which you and friends tackle operations at the same time affecting one another which is this game's entire gimmick. I don't remember any of the original music but there are plenty of AC2/3 tracks here which are good.
Demon Front (2002) - Kinda hard run and gun, though it's something I'll have to put more time into to get the groove of it. Otherwise, neat Metal Slug-inspired game! Recommended by a friend who I'm not sure wants to be named.
Raiden II (1993) - I like Raiden. Raiden II is more of that. Simple as.
Burnout (2001) - Another one of those games where you probably played a later one and went back only to discover there's kind of an idea here but it needs to get flushed out a little bit more. I started on this one back in the day and only finally got around to finishing, this time on the Xbox version. Not a whole lot going on here apart from being a standard AA racer of the time with a crash mechanic that's more discouraged than encouraged like its later entries. That AI rubberbanding isn't nearly as bad as NFS Underground 1's but it gets pretty bad. I don't regret playing this but I don't see myself going back, especially now having started 2 which is the ideal form of early Burnout.
Final Fantasy XIV Online: A Realm Reborn (2013) - After teasing my friend @thathomestar for years about it, I finally caved. I don't know MMOs or their systems or what makes for a good one, so I won't speak to its quality. I can make my catgirl fish so hell yeah.
Quake: Dimension of the Past (2016) - Where's the ammo? My gun needs more food!
Quake: Dimension of the Machine (2021) - Gameplay-wise it's more Quake which I love but holy shit do some of these levels look good.
8-Bit Commando (2011) - I thought this would be an okay Contra clone but instead it's subpar. I do like the verticality of your path, but it does feel more linear than it should be. Difficulty is easy even on Hard Mode. There's this weird thing where it'll upload replays of your gameplay as workshop items if you let it, so turn that off as soon as possible. Otherwise, you can't buy this anymore outside of keysites. Done to get footage of the dopefish in it.
Operation C (1991) - Quick, easy, but it is Contra, and nobody does it like Contra.
Contra III: The Alien Wars (1992) - Much like Super Castlevania IV, the jump to the Super Nintendo meant that Contra was gonna get a boost in just about every aspect... and much like Castlevania, I still prefer the original NES game to its SNES sequel. That said, I do think Contra III comes out ahead of CV4 with the amount of cool moments that happen, and abilities like locking the aim direction or standing in place and rotating your angle of shooting are accounted for in the increased difficulty. Very cool title, but personally not my favorite.
The Citadel (2020) - This is a fascinating game. While riding the retro-FPS wave, it still includes mechanics from modern shooters like bullet drop, travel time, weapon condition, hunger(?), full-body awareness (even as sprites!), and so on. Levels are really monochromatic. Very bloody and loud when it gets violent, and boy howdy does it get violent. And yet, there's this certain bleak serenity during level exploration that I haven't felt in a while. Looking forward to the sequel.
Castlevania: The Adventure (1989) - You know what? "Battle of the Holy" isn't just a good song, it's good even by Castlevania standards. And that's about the only good thing I can say about this dull game. I'll have to play ReBirth at some point.
Castlevania II: Belmont's Revenge (1991) - Better, but I'd rather be playing something else.
Risk of Rain 2 (2020) - This is cheating since I've only seen credits twice or three times, and I normally don't do the roguelikes so again I won't speak too much to it, but I like this one. I've had a fun time alone but it's definitely a lot of fun with friends, and I hope we can come back to it.
Kid Dracula (1990) - What if Castlevania was Mega Man? is my clickbait attention grabber, but also a pretty apt description. It's easy apart from this one railcart section which I felt like I got through on sheer luck than anything else. Still enjoyable.
Sonic the Hedgehog 2 (1992/2021 Absolute Version) - I've never actually beaten Sonic 2 legit, half from getting pissed off by the special stages and half because I get bored by the time Oil Ocean rolls around. Now that the special stages are actually in 3D and have a draw distance, I finally was able to get through and grab all Chaos Emeralds for the first time without save states or sound test cheat codes. And I was finally able to appreciate just how good Sonic 2 is once that weight was lifted. The levels are fun and a vast improvement over Sonic 1's, and the 2-Act structure works a lot better for pacing. And during the final boss, doing it legit gave a level of pressure that a final boss should rather than turning on debug mode and spamming rings to help out. I think I can go beat this even more legit on my Genesis without the modern assists, but it is thanks to this version that I gained the confidence to do so. Just needed a little help up is all.
Sonic Triple Trouble 16-Bit (2022) - I had a big old dumb smile on my face the entire time.
Sonic After the Sequel (2013/2017 DX version) - I enjoyed this one too. A bit more lengthy due to a four-act structure per zone and the special stages are slightly more miss than hit for me, but it all worked out in the end. The true final boss had my friends and I laughing.
That's all. I'm gonna try to finish up a couple more Sonic games in the new year and also try to beat the Burnout series, with some other stuff along the way.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality
Anya is LIVE right now
FREE
Free to watch • No registration required • HD streaming