Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
30 Days of D&D: Day 10 – Craziest thing you’ve seen/done
This involves a bit of set-up, as it was a two person job that we were sure wouldn’t work, but did. This was when I was playing the Goliath barbarian in 4e. Our Dm had us going through a temple dedicated to dead gods that had suddenly and spontaneously erupted from under a mining town. It had all sorts of traps and tourture stuff, lots of undead abominations as well as cultish warlock jazz going on.
One particular room was basically a spinning platform, except the platform was a giant blade. There were two exits upstairs and two downstairs, but you needed to get down first (I believe one exit was a spiral staircase connecting the two floors) and the platform was going at an unreasonable speed. We all managed to get on the blades, which was amazing as we were basically punch masters with one wizard.
That’s when the beholder starts floating up from the floor. We all see it, and we notice it’s drunken the cult juice. Since it’s still on its way, our human fighter gets the idea that they want to jump on its head Mario style…while standing on a spinning blade a good 10 meters up. I’m not kidding about the blade part either, they were sharp enough to do slashing damage if we were standing still in their path.
Our Dm lets him, because why not? He needed to pass a really high skill check, hit the creature, and survive the fall.
We hold our breath.
And he does it. He misses the blades, lands on the thing, smushing it into the stonework below and surviving the fall. We were stunned. High five’s all around. Unfortunately, the thing began to re-inflate itself. We thought it was weird, but brushed it off as the Dm sending a powerful enemy at us. The beholder begins its ascent again, it looked like it was targeting one party member in particular.
So, it’s my turn next. I had really high athletics but my acrobatics were so-so. Still, I decided I wasn’t going to be outdone, if it was doable once it could be done again, this time with more weight. I ask the Dm and goes sure, I mean, lightning doesn’t strike twice right?
Wrong.
My character misses the blades and brings that beholder down to the floor in a puddle of smoosh. We look at the Dm and his face has gone blank. It’s dead. We find out that it was an undead beholder that had self-resurrected the first time it got crushed by the fighter. The Dm had been hoping that this was going to be a cool and difficult fight, but we’d taken the thing out in two turns.
30 Days of D&D: Day 9 – Favourite character you haven’t played
That’d have to be a character that I was in a party with in 4e. His name was James, He was a Teifling warlord, and no that’s not an auto correct from warlock. Warlord was a class in 4e, I might be remembering the name wrong, that was basically like a commanding officer. Even though the class used heavy armour with swords and shields, the warlord was actually a support class. They could move the other players characters around the battlefield, give characters time to heal in battle and even command them to hit things. I remember it wasn’t a fan favourite because it was hard to play well, though our player managed it.
James was the party face, he had diplomacy up really high and even though he was a teifling he was often quickly accepted due to his eloquence and good nature. He was basically a paladin without the deity aspect. While he was good natured the guy wasn’t cheerful, his background was that his brother had assassinated the lord he was working for and they thought he was at fault and wanted to stage a coup. I can’t remember if he knew it was his brother that killed the lord, but he did take it pretty hard.
My character was a heavy hitter. It was always funny to see how much damage she could do to an enemy, and she was a perfect chess piece for James. The two characters really synergised well in combat, to the point where “Hit it again Gretch!” became a meme. I’m a little sad that I didn’t get as much time to integrate with the party role-playing wise, I’d imagine they’d have become really good friends otherwise.
30 Days of D&D: Day 8 – Favourite Character You Have Played
This one’s easy.
Back on Day 2 I mentioned how I really like playing Aarakocra? The first chance I got to play one was in a fascinating homebrew and she even helped me out as an NPC for a game I was running.
Her name is Ikki. She’s a chaotic good rouge with the thief path. She’s a tiny ball of fluff and whoop-ass.
Instead of a bird of prey, I made her a much smaller insectivorous bird called a Willy-Wagtail. They’re about the same size as a wren or swallow, with a long tail that spreads out into a fan and are mostly black except for the white belly and their little white eyebrows. I’d done a picture of her for the game and posted it up here ages ago.
Ikki’s probably my favourite as she was created with endless naiveite about the world around her having lived her short life in a secluded village, but the inquisitive nature and extreme friendliness to make her want to actively engage with everyone and everything. No question was a dumb question, and while she was generally polite she had a mouthful of sass and a loyal heart. I was actually worried when creating her that she’d come off as annoying. This was dispelled within the first session of the game.
I’d later find myself running a game later down the line, one comprised of mostly newbies to D&D and who were a little uncomfortable with the roleplaying aspect. I had originally given them a guide in the form of a dragonborn caravan leader. It took me about 20 mins for them to listen to the NPC to start the main quest. While I was aware that they’d need some time to get use to roleplaying, I also needed an NPC that could really engage them, someone they were comfortable speaking to. I quickly remembered Ikki and how well she worked with the party and the NPC’s in my Dm’s game, so I tried and experiment. It paid off, the players got attached to her and she ended up being my forerunning messenger.
If I had to figure out why she worked, it might boil down to a few things.
First, she was cute. Super cute. I used a cute animal that’s slightly out of the ordinary and gave her a higher pitched voice. I didn’t make her too childlike though, she swore, she stole and her battel cry quickly became “I’ll fight you!”
Second, she was friendly. She was naive enough that her first impressions of a person were to always give them the benefit of the doubt. She really believed that a stranger was just a friend you hadn’t met.
Third, she stuck her nose in everyone’s business. She wanted to learn about them. She knew to back off if they seemed upset but she’d press her sticky beak in as far as the people around her were willing to let her.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
I mentioned before that I started with AD&D, and I remember how restrictive that was. Certain races couldn’t be certain classes, and if they could then half the time they were level capped unless they were human. Not a huge fan. Also Thac0 can go die.
I experienced 3 and 3.5 through pc gaming, but with a lot of the restrictions lifted it became a game of min-maxing your character out. I remember getting complaints from friends that was how it played out on pen and paper too, along with the stories of fights. It became about being the best despite your team. It was fine if you were playing by yourself on pc but I wasn’t surprised that friends campaigns didn’t last long.
4e tried to fix that along with bringing in players from the pc/mmo scene. It was very tactical, you had to team up and think carefully about your role in the group and use the environment around you otherwise you’d die. Everyone got powers, so there was no more “Fighters early game, Wizards late game” imbalance. Everyone got their own heals so cleric players were free to try something new for a change. I really liked 4e, it was the first edition I got to really hit stuff, I’m sad there was so much backlash for “making it more mmo”.
5e somehow managed to go backwards and forwards at the same time. They took the combined knowledge of everything that they did, went over the rules with a fine sieve and managed to create a well balanced, team based, role playing game. I love that they made your backstory something that gives the players meaning and an advantage instead of just flavour text. I love that they’ve managed to balance the classes so that nobody feels useless. I love that they’ve listened to and worked with the community, even if the community can be a bunch of whiners. I love 5e.
Honestly? I’ve never put much stack into the deity’s. Which is odd for a person that plays cleric a lot. The main problem is that, while I’ve been really blessed with great Dm’s, I’ve never had a Dm that’s really incorporated the gods into the story as a major point or as their own character that interacts with a party. I did have one campaign where I came in quite late and they’d already done a grandiose thing with Bahamut, and it was mentioned in passing but didn’t affect the latter half of the story.
I’ve also never had much of a boon from the gods. There was a character I made who had an affinity with Kord but it was never touched upon in any meaningful way. A current campaign where I play a knowledge cleric has a homebrew deity that works more like the Christian holy trinity, except it’s the holy quartet. It’s a cool idea, but it’s also a god that simply watches its world in a way that’s “You see your god in these actions of these people/creatures/happenings”.
Evil gods, like Vecna or Lolth tend to get more agency in these campaigns, where they actively command npc’s to work against the players and devise traps both physical and mental. It’s hard to say if these evil gods would get the same agency if the players were a part of an evil campaign, or if they would be treated more like warlock patrons, which I find do have more presence as they are treated more as a part of the character than a separate being.
I don’t have a set of dice that are particularly sentimental to me or are of really super shiny quality, but I do have some nice dice. I have a set that’s meant to look like metal and…uh…blue (?) that’s pretty neat and don’t let me down too often, and I got a set from Pax that’s white with dragon decals surrounding the numbers that are baller. I don’t get to use physical dice very often but I like the feel of them when I get the chance.
To be honest, the best worlds I’ve played in are the ones that were home brewed. I often find some of the campaign books to be a bit restrictive for character creation seeing as they need to fit the story instead of being able to talk to the Dm about the setting.
The Sword Coast is probably the one I’ve spent the most time in, as it’s a base for a lot of the late 90’s – early 2000’s PC games, and I really loved Neverwinter and Baulders gate, but I much prefer the creativity and really interesting ideas posed by Dm’s I’ve played with.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
That’s a hard one for the same reason as before, I like to know what the party needs and what the other players are doing first. Sadly that usually means that I end up being a healer, which I don’t mind too much. I like the amount of variance that 5e has given to the cleric, so they’re not bound to the job of healer. I’m playing a cleric currently that’s based in the knowledge domain and while the first extra flavour spells aren’t too great I can see this character becoming a seeker of truth pretty soon.
I’ve had a lot of fun playing rouges too, particularly of the skill monkey kind. It’s great to feel useful in so many situations that don’t require combat. I’ve never been good at trying to talk to other npc’s as the party face as I’m not good at the whole parlay and quickly explaining why our characters shouldn’t go to prison, I’m much better at being the mischief maker.
On the flip side, I also like solving problems with a skill that shouldn’t work, and the best class is the barbarian. Just strong arming you way through a problem can be really funny at times, even if the Dm doesn’t like it. I don’t like to harshly intimidate, just showing the chump at the tavern that you can lift three times their body weight and watching their face pale is awesome.
It’s actually quite a hard question, most of the time I look at as what kind of flavour this would bring to the story and party, which is why I like to ask what everyone else is playing so I can figure out what might be missing. I do have preferences on how I play characters, so these are the two that I’ve liked the most for 4th and 5th edition:
Goliath
When I played more PC multiplayer games I often ended up playing the cleric or some sort of healer, usually because I’m pretty good at keeping up with the micromanaging needed and out of aversion for people who were…not as good at that. I knew the role was just as important as everyone else, but I still wanted to hit things for massive damage.
When 4th ed rolled around and gave everyone the ability to heal themselves, this gave me the chance to play something I’ve long thought about: A heavy hitting brute. At the time the party was minus a rouge and I asked if they needed a skill monkey instead but they were happy enough to roll with a surprisingly punchy party.
Now I wanted this character to be imposing. I wanted this person to walk into the room and have npc’s go “Oh Sheeet” when they entered the room. I looked for the tallest race on the scale and I was so happy to learn that goliaths existed. I quickly created my first giant woman and I was so happy. Not only could she hit for massive damage, she had ability’s that helped her take those hits too, a great combination of strength and constitution. She was also athletic as heck, could move around the battlefield like the wind, and counted as a large size creature for moving, throwing, and wielding things. It was great.
I was even more ecstatic when they brought them back in 5e, though with a few tweaks and changes. The auto re-roll ability for athletics was gone, replaced with “no altitude sickness”, and that was fair enough as the ability was a bit overpowered. I love playing goliaths as imposing and rowdy yet ultimately gentle giants.
Aarakocra
It’s a mouthful, but I love these birbs. I found out about them when the elemental evil supplement came out, the same one that had goliaths for 5e. I hadn’t heard of them before, but was later pointed out they’d been in the game for ages, just not as a playable race.
I could see why, flight’s usually a gift for players that reach double digits and had a bad reputation of being exploited. Still, I wanted to know what it was like, and when the opportunity came I talked with the Dm running the campaign about it with this in mind, and I’m super grateful to have been given the chance to play them. There’s a variant of the Aarakocra rules that makes it so their arms and wings are joined, so you can’t use tools or weapons when fighting. I now prefer to use this variant as it forces you to think about the environment and makes you to be more tactical and grounded.
I haven’t played one as the nomadic monk keepers of the sky that book details. The games that I’ve used them have been homebrew, which gave me the freedom to play them more cheerful and light hearted, that I didn’t have to stick to birds of prey and instead play a tiny insectivorous ball of spunk and sweetness.
I will note that like most races they don’t always fit with certain classes. The one I had the most fun with was a rouge, which suited her lightness and dexterity perfectly. The book recommends monk, but I’d say that’s if you want to play them as a fighter. I played the second one as a cleric and I’ll admit, the character isn’t able to use that same tactical movement to their full extent, and the dexterity which makes the race fell to the wayside. They’re still a fun character, but it was a lesson learned that even if you’re dead set on playing a certain race, knowing what the party needs and the class that’s involved is a big part of the character creation process.
I can’t remember the exact date that I got into the pen and paper version of D&D. I had previously played such games as Neverwinter, Baulders gate and Icewind Dale, and read the beginning of the Dragonlance saga. Actually, I think it was after I found out Dragonlance was based on a pen and paper game, and that my parents had both played in that campaign, that I wanted to experience that as well.
I also remember that since we didn’t have the books at the time, I tried to create a very basic version of the d&d system myself. I’d also read Steve Jackson and Ian Livingstone’s adventure books and thought I could use that as a base. I roped my brother into play testing it, and it was pretty bad, but I was getting there.
Dad saw this and he ended up calling my cousin, asking if he was still using the books that was lent years ago. My cousin wasn’t using them, so he gave them back. One night he came back home from the city with a couple of campaign books and a few copies of AD&D adventure books. The only thing he was missing was a DM Guide, which he ended up printing off the internet (It was the early 2000’s in Australia and we didn’t live in the city, I always felt the further out from the city you get you go back a decade in time).
Dad ran a campaign for us, something involving a desert, it wasn’t one of the more popular ones and I doubt I’d remember the name. We were each given 2 characters to play with and the campaign started at level 8. Mum Played a Cleric and a Paladin. My brother got wizard and rouge. I wanted to play rouge but because I was the more mature one I had to compromise. So I ended up with a Ranger and a multi-class fighter/rouge halfling. Yeah, the multi-class ended up being the butt monkey of the party.
What do I mean by butt monkey? Well if there was a dangerous situation and there looked to be a puzzle out of the way, the halfling was tasked to get it. Strange floating disk? Throw the halfling on it. Small nook out of the way 10 feet up? Throw the halfling at it. Need to bait a creature? Halfling.
We had a lot of fun with it, Dad had to compromise a few times though. I remember fairly early on my butt monkey died. 13/14 year old me was doing pretty good holding it together for her first character death, and probably would have been happy enough to roll up another clone (A full fighter this time) had my brother not howled with laughter and pointed at me, mocking me for having died. Dad ended up making sarcophagi of resurrection in the dungeon, which we would later use as checkpoints. My brother still threw a tantrum when his character died.
We completed that campaign, and I wanted to play more, but Dad and Mum got burnout. I found the books but had a hard time reading and comprehending the layout of the campaign books. In the end I had to be satisfied with playing D&D on the PC and reading books. There were friends in my school who had 3rd ed books who played after school but since they were all boys I doubt my parents would have let me go.
Eventually when the decade gap began to close in the 2010’s I’d get the opportunity to play other pen and paper (nWoD) with people over the internet through the magic of Roll20. Honestly, if Roll20 hadn’t come around I’d still be stuck playing only PC/Console games. The recent rise in popularity of podcasts and twitch games being watched has also brought more people out of the woodwork that want to play. It’s a good year for D&D.
it genuinely didn’t occur to me that this was weird that i’d never heard a crow or raven caw in my life and frnakly the australian raven noise is the most common noise to me and it means “it’s the morning now”. i can’t imagine life without it. its background noise i didn’t even think to identify as coming from somewhere. it’s just There.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
Usually, owls kill their prey before bringing it home. But if they’re lucky enough to capture the little, worm-like reptiles known as blind snakes, they deliver them to the chicks alive and wriggling. Some blind snakes are gulped down immediately, but others have time to escape by burrowing beneath the wood chips, pellets, and other litter strewn across the floor of the nest. These survivors feed on the insect larvae they find there—larvae that would otherwise parasitize the owl nestlings. A study conducted in Texas by Baylor University scientists found that Eastern Screech-Owl chicks grew faster and healthier in nests kept vermin-free by these “domesticated” blind snakes. (Source)
Ding's Dump @thisonestewart - Tumblr Blog | Tumlook