I'm alive! At least for now XD
But good news is, I have a TON of armour references now 😁
Hm, I'm actually thinking if I should do some kind of armour guide. Not historical (like this was worn here and there),
Because you look at armour very differently when you see it just from reference pictures and maybe some occasional Watch me get dressed video, and
when you actually fight in it.
because before, it's: hm, this is a strange shape here... after, you become very aware what is that and why is it there. And it also makes it clear to you how much artistic freedom you have when designing it - like what shapes can be changed and how, and which really shouldn't.
I know I'd definitely have loved some guide like this when I started drawing armour (and I'm not sure if there is one yet)
If you wanna see my drawing armour journey:
This was my first drawing of armour ever (well, if I don't count the one which I included in the presentation of my high school graduation thesis which was on UV light, and I've put it there as: protection from UV in the mediaeval ages 🤣😅. Ah, why am I like this 😆. But the professors have laughed 😄)
This was done very early in developing my story about Vlad. I wanted to capture the moment of the heat of the battle.
I'm proud of the stance, as I used for the reference an actual stopped footage from real professional sabre fight.
I'm also incredibly proud of the expression, where I wanted to catch the feeling of adrenaline mixed with fear as your energy dwindles but you're still surrounded by enemies who want you dead and so you fight for your actual life. Your mouth is no longer opened in scream, but because you need air, and every muscle is strained with focus, eyes widened so you catch every movement, as one mistake can lead to an end.
But the armour... Ah. You can see that I had some idea of: yeah, the knees and elbows should be protected, but... Well that there is not realistic at all - for that time period at least.
(hah, at that time I was so early in my historical research I still thought he's in the Order of the Dragon as you can see)
After I've found out that real mediaeval armour is slightly more complicated then I've imagined, I tried sticking to actual references. The problem was when I wanted to change the postures. Because how can you know how this piece will look slightly rotated? What even is this weird shape? How to shade it?
This is why I've never finished this piece - as I had reference for the knight - except the face I've invented - but I wanted the hand in different position than the original, inspired by a different armoured piece. But I wasn't able to figure out how would the pieces connect together
I have posted about this piece here if you wanna know more
So from then on, I've stuck to drawing from a full reference strictly. That lead to the production of for example this piece here
(Here's post related to this - you know me, I hardly can post without three pages of lore)
Or, my best work yet I think: this one
I still think this is maybe the best piece I've ever drawn...
But maybe it can be seen I still didn't understand armour properly. I just followed what I saw, not knowing why would there be straps here or there. And impossible to improvise or change the posture.
I'm glad to know that might change now. Because now I know what's going on under the plates. How do they attach. Work with each other. Why are they there. I'm not saying that I'm now a 100% expert and will always draw correctly (and also light refractiooonsss aaah, that will probably be some journey before I'll learn how to invent that without reference. But I have tons of videos now for that 😁). Also there are many historical variations which are not used in my sport. But still. At least now I know what to look for. And I hope that maybe I could be able to translate that knowledge to other artists