You know what Skyrim really lacks?
Summons and variety
In Conjuration they are pitiful amount of Daedra summon there is in total
Flame Atronach
Frost Atronach
Storm Atronach
Dremora lord
And that's it, a truly pitiful amount and now let's compare to oblivion
Scamp
Flame Atronach
Frost Atronach
Storm Atronach
Dremora
Dremora lord
Clanfear
Daedroth
Spider daedra
Xivilai
You SEE THE ISSUE?
there is such a lack of the variety and choice
But let's give Skyrim it's best chance and add dlcs and creation club
And in that case the list goes
Skyrim
Flame Atronach
Frost Atronach
Storm Atronach
Dremora lord
Seeker
Dremora merchant
Dremora butler
Golden saint warrior/archer
Dark seducer warrior/archer
Staada
Daedric horse
Oblivion
Scamp
Flame Atronach
Frost Atronach
Storm Atronach
Clanfear
Dremora lord
Dremora
Spider daedra
Daedroth
Xivilai
Hungers
Flesh Atronach ( Which while also very necromantic has a Daedra in so it counts)
Golden saint
Dark seducer
Even with DLC and the creation club it's such a big downgrade, while I love being able to summon two things in Skyrim I wish the options to pick from to make full use of it.
Also I didn't mention any necromancy here because both games did it pretty well, Skyrim with actually being able to revive bodies early on and oblivion with its vast options of skeletons,zombies, ghosts and even lichs, Skyrim even adds 19 new necromantic summons (including a fucking bone Colossus, ESO sweep) with DLC and creation club and a bonewolf pet and a skeleton forge, but to be fair if I'm.count the bonewolf then I should count the manic and Demented elytra Nymphs ( wait are elytra Daedra?)
Either way my point is that simplification of the magic system in Skyrim has caused lack of depth in more ways than just mysticism being taken outback and being shot and spell-crafting with it.
So yeah more Daedra please todd










