Eureka: Investigative Urban Fantasy, Introducing the Snoops!
Introducing the snoops! You just saw one right now in the Eureka: Investigative Urban Fantasy logo! These shady little guys are kind of the mascots for Eureka: Investigative Urban Fantasy, found all over the rulebook* playing hero and villain alike. They are meant to invoke the image of an old-timey detective or spy, as you can probably tell.
We went through a number of little terms for them before settling on snoops for now, including “dicks”, but the rest of the team won’t let me swear in the rulebook. They're called snoops because they be snoopin', among other things.
They serve kind of a similar role in the Eureka: Investigative Urban Fantasy rulebook to the role Vault Boy serves in the Fallout games. In fact, Vault Boy was a direct inspiration for this kind of iconography. Like Vault Boy, snoops appear unreal all kinds of different roles, sometimes hero, sometimes villain, but always there to iconografy some kind of rules concept or game mechanic.
Like here how Vault Boy appears dressed as the Grim Reaper to demonstrate the Grim Reaper's Sprint perk, and appears holding a all the types of weapons that get a damage boost from the Cowboy perk to demonstrate the Cowboy perk, we have—or plan to have—a snoop for every occasion.
Traits in Eureka: Investigative Urban Fantasy are not exactly the same thing as Fallout perks, nor were they inspired by them, but in much the same way as how Fallout uses a Vault Boy for ever perk, we plan to have a snoop for every Trait. Here is a link to a post all about Traits.
as well as use them to demonstrate key concepts and mechanics in the rules themselves.
This is not only fun and looks good, but the snoops also help readers find exactly where to stop when scrolling or flipping quickly through the Eureka rulebook. If you’re trying to find the beginning of the Composure section fast, you just have to remember that that’s the snoop that’s breaking down into puzzle pieces. Also, here's a link to a post all about the Composure mechanic.
*unfortunately, art is hard and time-consuming, and that’s why relatively few snoops have made it into the existing prerelease rulebook and demo that you might've seen thus far. But, I have some good news, the next patreon update will include a bunch more, including many of the ones you’ve seen here.
If you want to play this game, you can get the full prerelease rulebook plus a bunch of other bonuses for just $5 on our patreon, or go to our website to download the free demo version along with a free starter adventure module. However, the free version has very few snoops. Sorry, you get what you pay for. The patreon supporters will be getting a bunch of snoops in the next big update, though, so stay tuned!
Also, we are running a TTRPG Book Club, where everyone nominates indie TTRPGs, votes on what to play, reads&plays them, and discusses! It has over fifty members at the time of writing this! You can find the invite link to the book club on our website!
By the way, the snoop that appears in our company logo below and who is also kinda the main snoop, his name is Conway.