Okay, I need help from a more experience RPG Maker user for this.
I worked a little bit on the game after work today and I’m getting this error within my Yanfly Visual Battlers script. I can’t really move forward without solving this. I have the Core Enginge and the Battle Engine scripts, but I have no idea why I’m getting this issue. I even booted up a new, fresh save file from before I had put in the Visual Battlers script.
Within the script, this is the line it’s referring to:
elsif @actor_sprites[actor.index].battler.moving?
This is the full section that includes this portion of the script (lines 632 to 652):
alias spriteset_battle_update_actors_vb update_actors def update_actors for actor in $game_party.battle_members if $game_party.battle_members[actor.index].death_state? @actor_sprites[actor.index].character_sprite.angle = 90 @actor_sprites[actor.index].character_base.step_anime = false # elsif @actor_sprites[actor.index].battler.moving? @actor_sprites[actor.index].character_sprite.angle = 0 @actor_sprites[actor.index].character_base.step_anime = true else @actor_sprites[actor.index].character_sprite.angle = 0 @actor_sprites[actor.index].character_base.step_anime = YEA::VISUAL_BATTLERS::BATTLE_STEPPING_ANIM end end if @current_party != $game_party.battle_members dispose_actors create_actors end spriteset_battle_update_actors_vb end
I’m not entirely good with scripting. I’ve gotten the Visual Battler’s to work before, so I’m not sure if this may potentially is it conflicting with another script???
I put a red box around the scripts currently in use in Moonlit Oni.
If anyone can give me advice on how to fix this, it would be much appreciated.












