The captions with men in them always make closeted crossdressers like you a little nervous. Transwomen are much less repressed over such things.
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The captions with men in them always make closeted crossdressers like you a little nervous. Transwomen are much less repressed over such things.

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Writing Notes: Quirks, Habits & Mannerisms
Character Quirks - the memorable little things about a characterās personalityĀ that make them charming, endearing, weird, or unique. A quirk is anything worth describing about a character that makes them stand out, like certain speech patterns (a character who mumbles), or behavioral tics (someone who canāt make eye contact). Quirks can also be a characterās clothing, the way they smell, or whether they use their left hand or if theyāre ambidextrous. Little quirks or idiosyncrasies can humanize a characterāor at the very least, make them interesting.
Character Habits - the patterns of behavior exhibited by characters either involuntarily or in response to other stimuli. For example, a character who canāt stop winking when they get nervous, or someone who always smokes a cigarette with their morning coffee. Habits are often repeated under specific circumstances, or in some cases incorporated into a characterās routine. Good habits can reveal things about your character, like someone who always cleans their house before company arrives can be a stickler for neatness and presentation. However, bad habits can also be especially powerful, as they expose certain flaws about your characters, paving the way for growth and development.
Character MannerismsĀ - a characterās unconscious individual gestures, affectations, or other distinctive behavioral traits.Ā Charactersā mannerisms can indicate particular aspects about them. For example, someone who is always slouching may perpetually lack confidence, or a character is always squinting because theyāre too prideful to admit they need glasses. Mannerisms can help your audience tell your fictional characters apart from one another, giving them their own identity. They can also help your characters feel more three-dimensional, like people youāve met in real life.
Tips for Using Quirks, Habits, and Mannerisms for Writing Realistic Characters
Quirks, habits, and mannerisms can be so useful for writers to incorporate during the character creation process. Whether your focus is writing a novel or short stories, little aspects of a characterās personality can help make them feel layered and real, strengthening the connection and empathy your audience has with them.
Make a list. Write your own list of quirks, habits, and mannerisms. Think about the people you know. Which family members areĀ introverts? Who is always the life of the party? Do they say any specific things or behave in a particular way that indicates these aspects of their personalities? Think of a character youāve read about in a book or seen in a TV show or movieāwhat were their strengths? What were their foibles? Also, consider complete strangers youāve passed on the street. Which ones do you remember, and why?
Ask yourself why. If youāve thought of a list of character traits you find interesting, consider why those particular ones stood out to you. Why do you want to give your character a weird sneeze? Why is it important that theyāre vegan? Why you want to use a trait and its effect on personality are two important things to be cognizant of when building your own characters.
Show, donāt tell. Use quirks, habits, and mannerisms to say more about your characters than words can. You donāt have to tell your readers that your protagonist always feels awkward when he enters a crowded roomāshow them he feels that way by putting it into his movement.Ā Instead of normally walking into the room, the character always shuffles meekly, or has to give themselves a pep-talk before entering. Descriptions like these can paint a more vivid picture of both the scene and your character for audiences.
Consider your setting. If youāre writing a piece that takes place in the 1990s, your main character isnāt going to check their cell phone constantly, or use certain types of modern slang. Make sure the behaviors and habits you incorporate into your character development line up with the time period or setting youāve established.
Donāt overdo it. In fiction writing, a good combination of quirks can help create more memorable characters by including small things that make them charming, endearing, weird, or unique. However, overloading your character descriptions with these traits will have the opposite effect, and make them feel ungrounded and unrelatable. Quirks, habits, and mannerisms should be used sparingly, and only to enhance the character as a whole. If your character walks with a limp, has a catchphrase, wears ugly clothes, speaks with a stutter, and considers their stuffed animal their best friend, they will seem like a complete caricature to your audience. Characters shouldnāt need an overload of gimmicks to be memorable, just a few specific details that help bring them to life in a natural and interesting way.
Avoid clichĆ©s. Nothing makes a character feel less realistic than anĀ adherence to unbelievable and tired tropes. If you want to develop unique characters, go against the grain. The gruff character with the eyepatch might be the nicest person in the neighborhood, or the clumsy girl-next-door might actually be a serial killer. Even if youāre experiencing writerās block, donāt rely on clichĆ©s. Instead, think of all the basic ways characters have been portrayed throughout and go in the opposite direction.
Try writing prompts. CharacterĀ writing promptsĀ can help you imagine new combinations of traits to give to your characters. A prompt can force you to think outside the box youāve built for your character, putting them in other situations and seeing how they behave. This can help draw out features of the character that you hadnāt thought of yet, while also expanding your character writing skills.
Source ā More: Notes & References ā Writing Resources PDFs
Just yesterday I started thinking about Castiel in season 12 and how certain mannerisms of his seem to have changed since season 11, or, more specifically, since he was possessed by Lucifer.
One particular scene from 12x03 really made this suddenly very obvious to me. Take a look at Cas' reaction to finding out that Crowley had tried to team up with Rowena to hunt Lucifer before going to Castiel himself.
Castiel outright mocks Crowley and makes a face that reminded me so much of Lucifer that for one split second I forgot that Castiel wasn't possessed anymore
Compare with this scene^ Is it just me or is this a very Lucifer thing to do?
Daredevilās āhuman but slightly to the leftā mannerisms are endlessly amusing and not touched on nearly enough in fandom.
This is a guy who has had more time without sight than with it, and has had to rely on what he remembers about how people comport themselves, in order to conduct himself appropriately.
Since he was nine, heās had no visual input for body language and how to interpret it. It would have taken a while to figure out how to translate brand new interactions into something he could emulate and use.
I need so much more of Daredevil using this to his advantage to throw people off. I need Daredevil really selling the idea that the Devil of Hellās Kitchen is an eldrich beastie playing at human.
(And honestly, the lack of gifs with the proper creepy clips is clearly an oversight, so an Intimidating Devil will have to do.)
And honestly, Iād take Matt doing it on purpose as well as by mistake, because both are equally funny.
Matt being an absolute menace and scaring people on purpose For Effect?
Delightful!
Matt forgetting that Humans Donāt Act Like That and scaring the mess out of people because he was focusing on more important matters?
Delectable!
Daredevil makes people question whether the eldrech horrors have crawled from the depths.
Daredevil makes people wonder what awful deal was done to bind this creature to Hellās Kitchen and rain wrath upon criminals.
Daredevil makes people suffer without the mercy of death.
Daredevil makes bad guys think they better get to a church fast because God is sending the devil after them.
Daredevil freaks wrongdoers out so much that some of them will just give up on sight.
When itās theorized that Matthew Murdock might be Daredevil, the bad guys donāt go after him because what if Matt Murdock is actually the Devil of Hellās Kitchen?
Daredevil makes people think that something horrible crawled into a humanās skin and is trying to walk around and pass itself off as human.
Daredevil picks fights with the biggest, baddest, meanest, nastiest scum that the earth can drum up, and he picks these fights over and over and over again.
Daredevil goes after the nasties that whole police forces wonāt touch.
Daredevil cannot be mortal, because Daredevil should have been dead many times over, but he always pops back up to take another run at his enemies.
Daredevil goes after the old, the gargantuan, the rooted-in crime elements that nobody else knows exists, or tries their hardest to forget.
Matthew freakinā Murdock made New Yorkers, who had seen vigilantes crop up before, shake their heads and cross themselves and go, āNaw, thatās the literal devil himself.ā
Named after Matthew the follower of Jesus who was martyred for telling off a king for attempting to force a girl to marry him, and for Michael the archangel of battle and end times⦠Murdock sure lives up to the spirit of savage battle in the name of justice. Heās so violent, such a powerful fighter, and he makes such an impression.
Daredevil is scary.

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The urge to give my friendās mannerisms to my characters is strong
Iām not fighting this one
I've seen a few stories where Luigi is portrayed as being slightly better/more confident at speaking English than Mario; I was curious if this is true in your version?
Oh I love this take! :D š I've seen it a couple times too and always find it very fitting!
In my version, both brothers fluently speak English and are equally at ease with the language; the main difference being that Mario is a bit less talkative than Luigi. He'll usually give a verbal response when directly spoken to as opposed to initiating conversation, and acting on a thought is more instinctive to him than voicing it out loud. His speech is notably quieter and mellower too, and despite being presumed to be less socially anxious than Luigi, Mario has a harder time expressing himself with words when nervous. šāāļøš