when your deck wants to be aggro, control, midrange, and combo

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when your deck wants to be aggro, control, midrange, and combo

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Taste the Rainbow
For more cycle-completion, head on over to @inventors-fairâ and submit a card to this weekâs contest!
Thinking of building Niv Reborn now.
My O-Kagachi, Vengeful Kami deck on tapped out
This Commander deck is centered around the lore of the _Invasion_ block. The Com...
Hey guys, check out one of my extremely lore focused Commander decks: The Coalition Rides Again!
If youâve ever wanted the entire Weatherlight crew in one deck, this is it! Itâs obviously not the best and tends to lose a lot, but when it wins, itâs a welcome surprise. Itâs a blast to play and isnât meant to be competitive but if anyone has feedback (other than more lands) let me know!

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch âą No registration required âą HD streaming
I hopped into a Shards of Alara Block Draft on Cockatrice this afternoon and drafted this five-color monstrosity. Iâve never played this Draft format before, so I wanted to test my skills as a Limited player and see what I could do. I first-picked Scourglass, since I knew the Esper shard is artifact-centric, and boardwipes are always good, despite how situational Scourglass can be. My second pick was Vein Drinker, since it looked like a bomb and is still within Esper colors, even if I donât get to activate the âfightâ ability. By the end of pack 1, I had the beginning of an average Esper artifacts deck, but in pack 2, I get passed Maelstrom Angel, and I was like, LETâS DO THIS. I proceeded to prioritize mana-fixing and snatching up any bombs or removal spells I could get my hands on. Those Borderposts and landcycling cards allowed me to run fewer than 16 lands, though my games left me flooded more often than screwed.
My first and only round opponent was running an Esper artifacts list, splashing green for more creatures like Rhox Charger, Waveskimmer Aven, and Vagrant Plowbeasts. I was able to win g1 easily with a t5 Spellbound Dragon, discarding a 4cmc and hitting for 7 before proceeding to cast Exploding Borders for 5 damage. They scooped before I could cast Vengeful Rebirth and dealing even more damage. In g2, I flooded out pretty hard and couldnât keep my blockers up against an army of artifact creatures and a pair of Path to Exile. It was in g3 where I was able to slam down Maelstrom Angel off a Kaleidostone, but the only card I got to cast for free off the Angel was that first-picked Scourglass that I forgot to side out, before my opponent locked down the Angel with Controlled Instincts. I was mana-flooded and in top-deck mode before I drew Elder Mastery, enchanting Grixis Deathblade which swung in for 6 and forced my opponent to discard the last two cards in their hand: two green creatures they couldnât cast because they had no green mana. They gave me the GGâs after that.
Some notes from my first Shards of Alara Block Draft:
Five-color is very viable. Prioritize a good balance of mana-fixing, bombs, and removal, and you will go places.
Cycling was awesome in Shards of Alara, is awesome in Amonkhet, and will still be awesome when it makes a return in a future set.
Path to Exile gets a little worse against five-color decks, like the one I drafted. Sure, it got rid of my creatures, but those extra lands really helped fix my mana and power out my bombs earlier.
Five-Color Brudiclad
This week I just go nuts and take Brudiclad to the next level, hidden inside of a 5 color deck.
EDH but...
Everyone's mana base is just Rainbow Vales.