Ded
Pages 364-368
First
Previous
Next

seen from United States

seen from China

seen from South Africa
seen from United States
seen from United States

seen from Canada

seen from United States
seen from United States
seen from United States
seen from Sri Lanka

seen from Germany

seen from Australia

seen from Russia
seen from United States
seen from Sweden
seen from Sweden
seen from United States
seen from United States

seen from Malaysia
seen from China
Ded
Pages 364-368
First
Previous
Next

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
This was such a dramatic finisher I’m shocked it wasn’t in Dragon Ball FighterZ
Can’t wait to see Weiss be able to do this kind of thing one day.
What If: Every Character In Dragonball FighterZ Had a Dramatic Finish? (Pt. 1)
Consider this a nerdy thought experiment. I’m a big Dragonball fan, and a big FighterZ fan, and anyone who is either probably knows well by know what Dramatic Finishers are: in one of the most amazing steps of fanservice in recent memory, Arcsys created intricate animated adaptations of some of Dragonball’s greatest moments, which can be triggered in special situations. Huge explosions, great comebacks, cool ends to some of the series hypest fights.
But it gets you thinking - and its something that a lot of fans have asked since the game started: which if X or Y character had a Dramatic Finish, instead of the select few who have some in the current build?
Well, over the next few days we’re going to figure that out. With DLC on the way bringing us a brand new and thoroughly expected Finish for Kefla, this seemed like a great time to do it. Now, let’s be clear: this isn’t an attempt to say that all of these characters should get a Dramatic Finish. Arcsys’ style of animation these days is very intricate and extremely time consuming, which makes any new animation something of a godsend in the first place. As a result, not only are most of the characters who don’t already have one probably not going to get one, I wouldn’t be surprised if most of them weren’t ever considered at all. This is more as a hypothetical: if these characters were considered, what would their Finishes be? What references would be best for them, to give cool moments from Dragonball history? To give another note, for this the point is to ensure every character gets an appearance in a Dramatic Finish. Not necessarily a win (that’s simply not possible for everyone). Some of these characters are going to have losses listed. Some might even have to make due with Dramatic Openings instead. For the most part, we won’t be assuming the existence of any characters who aren’t currently in the game: it has to be within the current roster.
You can listen along to the entire list right now if you don’t want to read a wall of text over the course of several day: just check out the track on Soundcloud! It’s everyone from the beginning to the end of the roster, with dulcet tones and some neat Dragonball music.
But... if you don’t have the time to hear nerd talk for twenty minutes, go ahead: we’re skipping the ones who already have one - I mention them all on the audio even though I still skip them, just for completeness (and so people don’t ask me why I didn’t think of other ones for existing characters) and in order to make quips - but this is going to be shorter.
Part 1, we’ll go over the first three characters - mostly the Dragonball era with one addition - and so the first character to not to have a Dramatic Finish is...
Tien (or Tenshinhan, depending on your version)
Tien spends a lot of time away from the plot - unlike most of the cast, when he’s not there to do something significant he’s typically just absent, only appearing when he does. However, that doesn’t mean he doesn’t have options for a Finish: far from it. I can think of at least two that would make decent choices.
The first is probably the one everyone thinks of when they think of Tien: the moment where stalls Cell with the Kikoho, blasting him into the dirt repeatedly to give 18 and 16 time to escape. It’s a classic epic scene with Tien, and one that a lot of people remember:
A couple caveats with this one: first being that this wasn’t actually a Finish - Cell gets ups just fine afterwards - but if Base Goku’s Finish against Freeza is any indication, that’s not necessarily a problem if the scene is a strong enough moment. The other is that the version of Cell that this happens to - Semi-Perfect Cell - is not strictly in the game: its Perfect Cell. But the game has cheated with this as well in the past. The stage this would happen, however, is already in the game - so no problems there.
It’s not hard to  see how this would work. The typical Dramatic Finish beginning, Cell  looks up and finds Tien already above him, ready to rain Kikohos down  upon him. The way I see this working best is similar to those infamous  Quan Chi and Chronika fatalities in the Mortal Kombat series - the ones  that don’t ever actually end, they just keep going over and over until  the players ends or (more likely for this game) the screen transitions  to the next on its own. Here, you could have Tien just keep Kikohoing  again and again until the Victory Marquee comes up on its own. Very funny, very epic.
The second idea, however, is one I think is  better reference for Tien himself - one of the classic moments from when  his character was more current: the time he narrowly defeated Kid Goku  at the Tenkaichi Budokai:
Albeit without the blowing up the stage on this one.
This fight involved Goku and Tien going at it in midair: Tien able to fly, while Goku couldn’t at the time - they end up plummeting to the ground, but only one is able to avoid a ring out. It’s another one with that same caveat: Kid Goku is technically not in the game, but GT Goku is basically the same character with few additions, so he can easily be used as a stand-in. This one would also give the World Martial Arts Tournament stage something special, which it doesn’t have yet.
For this, have the fight continue into the scene - a la Super Broly’s - and end up in midair, where they both start to lose steam. Goku knocks Tien down, but Tien is able to knock Goku away. A fun extra they could do is - since the original version had Goku fall into a highway and get his by a car - do like the Jiren Finish and change stages in the middle of the scene, ending at the City. Goku crashes (complete with car, for fun), Tien doesn’t, and the latter enjoys a weary victory pose. Next up:
Piccolo (or if you know what moment I’m thinking of already, Piccolo Jr)
Piccolo, while he’s always around in roles of semi-importance, is another who was phased out of a major slot in favor of stronger rivals and later characters. But he’s always good for a least one awesome moment per arc, and there’s one major scene in particular that I think would be perfect for a Dramatic Finish:
The end of his fight against Goku at the World Martial Arts tournament.
This scene is actually - to me - a no brainer: it and the moment against Piccolo Daimao where the moments where the series really started getting into having villain defeats with built-up, dramatic physical conclusions, and the defeat of Piccolo Jr in particular was the culmination of everything that came before it. I was actually surprised that when Base Goku was released, and this moment wasn’t added in addition to the Saiyan Saga content: I was at least expecting moments from this fight to be represented in Base Goku’s moveset, as it features such identifiable things to draw from. Either way, there are two moments from this fight that would work in a Finish - the second, incidentally, happens immediately after the first, but either would work. The first being what the Budokai games eventually named the “Meteor Combination” - where Goku seems to defeat Piccolo once and for all after blocking his ultimate attack.
Not going to lie, this ranks pretty high one my personal list of the best action sequences in the entire franchise - it’s pictured above for a reason - and I’m a little disappointed I couldn’t find a video clip with the whole bit beforehand with Piccolo’s explosive attack as well.
It’s a triumphant turnaround, a very dramatic conclusion with a lot of flow and weight, and would be perfect animated in a Dramatic finish. Plus, it’s another that gives the Tournament stage some content. You could either have it begin like Cell’s Dramatic Finish - where Piccolo attempts an attack (the Destructive Wave, in this case), only for Goku to turn it around, or you could simply have Goku go straight into the attack, knocking Piccolo to the ground and finishing with a titanic Kamehameha from above.
As I said before, it’s a little surprising they didn’t add it in some way already. End it with a thumbs up to the camera, like in the original scene, and you’re gold. Or...
The moment right after, where it turns out Piccolo is just faking his defeat, and turns it around only to be defeated by Goku in the end anyway:
This is the infamous one where Piccolo tortures Goku, but that doesn’t have to fully be in the Finish. In this one, you would start the Dramatic Finish with Piccolo getting knocked down, and Goku giving that thumbs up I was telling you about... but then Piccolo hops up and blasts Goku through the shoulder - which is easily done bloodlessly. He then presses the attack, laying on the ground, broken, and is about to torture him, when... For this next part, you could either require Tien and Krillin (or Yamcha) on our team alongside Base Goku to perform, or you could do it with whatever teammates you have: they jump in to help Goku, but Piccolo blocks them with a ki attack. Then he looks down, and finds that Goku is gone! He looks about to find Goku rocketing at him to deliver a titanic headbutt that ends the fight for good. In the source, after getting healed Goku did a dramatic leap into the air to celebrate finally winning the tournament - without a healing segment, that can just happen automatically, and that would be a fine last image of the Finish.
With Piccolo out of the way, the next characters up for a Finish skip a whole saga, and go straight to...
The Ginyu Force
This one took a bit of thinking, as all the Ginyu members fought individually, and most against different characters, but I realized if I was going to pick one there was really only the one option: The moment where Ginyu tries to body change with Vegeta, and ends up in the form of a frog.
Forgive the lack of embedded video on this one - it’s potholed above, but I didn’t want the first post to just be two characters, and alas with the combination of Tumblr’s five vid limit, my coming up with two legit ideas each for the previous two (that won’t happen often for the rest), and needing two entire videos for just one of the Piccolo ideas, I ran out of embeds. Still, this one is a keeper.
This would be a Base Vegeta win, requiring Base Goku to be on his team. The original moment was all vertical: Ginyu flew up in the air and Vegeta flew up after him, but you could just finagle it and do it horizontally instead to cut back on extra animation. The set up for this is simple as anything: do the knockback, trigger the Finish, Ginyu gets furious - while Vegeta is too arrogant to notice - and starts the Body Change, catching Vegeta off guard. At the last second, Goku throws a frog in between them, and Ginyu is left stuck croaking. The last shot - like the Janemba Finish - could be the POV of Frog Ginyu as he runs away, while regular Ginyu hops around like a frog. This more funny that epic, but it is a very memorable part of the Freeza arc, and definitely the most memorable thing attached to Captain Ginyu himself, so in my opinion its the best bet for him.
And that’s the first three:Â
There’ll be more than three in the next segment, trust me.
If you like the idea, happy to have you. Make sure to listen to the full track on Soundcloud if you just want the list right away without waiting a day for each installment, and let me know if you agree with the list or not - what you would pick instead, that sort of thing. Either way, stay Sparking!
Imágenes en HD del Dramatic Finish de Goku UI vs Kefla. Â

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
HOLY MOTHERFORKING SHIRTBALLS
Behind that innocent exterior lies the soul of a monster.
What If: Every Character In Dragonball FighterZ Had a Dramatic Finish? (Pt. 3)
And here we are at the third leg of this little brainstorming session. Since yesterday, UI Goku has come out - people are enjoying the apparently pretty insane defensive options he’s got, and the new Kefla Dramatic Finish, but that doesn’t mean our work here is done just yet. If you haven’t seen the first two installments of these, this week in honor of the Ultra Instinct Goku DLC for Dragon Ball FighterZ I’ve been doing a little hypothetical thinking about Dramatic Finishes - those awesome re-animations of classic Dragonball moments that Arcys lovingly put into the game. Specifically, we’ve been approaching the question of “what if there were even more Dramatic Finishes” - since only a select portion of the cast has one. Over the last couple of days, we’ve been going through each of the characters without a Dramatic Finish and trying to find the best choice, the most cinematic moment, coolest and hopefully most epic shots of each character’s history that could work as a Dramatic Finish for them. This is more of a hypothetical: as I said in the previous installments, I’m not seriously saying that every character in the game should have a Dramatic Finish: Arcsys puts a hell of a lot of work into each of them, and the majority of the roster getting such time consuming devotion is just not happening. This is more of a thought experiment - and an excuse to rewatch a ton of clips from all over Dragonball history, of course. And as before, I’m looking for good scenes that would make appearances in Dramatic Finishes, not necessarily wins - so some of the characters on this list are going to lose.
If you want to the whole thing in one shot, you can always just listen to it on Soundcloud: we have a whole cast for it right here. But if not, then buckle up: cause here we got into Part 3. When last we met, we went through the Cell Saga (and Videl), so the next character up without a Dramatic Finish should be...
Majin Buu
Buu has been in the game since the beginning, but never did seem to get much attention - the main villain of his own arc, albeit one in which is many additional forms and personas took center stage after himself, Buu’s got quite a bit of interesting moments under his belt, with his own brand of destruction that’s as terrifying as it is silly.
I do want to preface this by pointing out that in the last video I went over an option for Super Saiyan Vegeta, which involved compositing the Final Explosion moment from his stint as Majin Vegeta into his regular Super Saiyan form and using that as a Finish, and before we go into more options for Buu I’ll say that at the end of the day I still think that’s the best option both for Vegeta and for Buu himself, but too give something extra for this segment...
The tricky thing about Buu is that he does a lot of fighting but not a lot of finishing - in this form, at least, he mostly wreaks havoc on innocent bystanders while the heroes can’t stop him. There are some scenes, like him killing Dabura by turning him into a cookie, that would work - but which would involve characters that aren’t currently in the game.
So I ultimately came up with two options (technically three, but I’ll save that third one for the next section).
The first is a less serious suggestion, since the steps required to make this scene smaller for a Dramatic Finish probably aren’t worth it, but its is a version of this anime-only scene where Gotenks attempts to fight Buu and - predictably - is defeated. This scene works in a general sense due to the good framing: Gotenks is knocked into a wall so hard he gets embedded into it, and then Buu destroys everything around them while he is helpless to stop it, and in transferring the action to the City stage you could make that simple idea work pretty well.
The thing is, what would really make this scene work as a Dramatic Finish is something that would be kind of extra for this game: the army shows up, and they kill massacred while Gotenks fails to get them to run. That would really put the drama in this Dramatic Finish - the hero fails to save the innocent bystanders and all, and without it the scene is just kind of bland, but there’s no way Arcsys is modelling all that just for a reach of a Dramatic Finish, so in the end there are better options for both characters.
So for the other, better option? Give him one of his scenes where he goes up against his later forms. Majin Buu ultimately turns good and fights against his later, eviller transformations, which makes for some good moments. The first of which would simply be a Dramatic Opening which adapts the scene where Kid Buu spits out Majin Buu who (later) gets up to attack him. It’s a two separate scenes, but they’re both quick, and easily condensed condensed into one: just have Kid Buu spit out Majin Buu, who immediately steps up to fight.
But for finally a Dramatic Finish suggestion, we have another one that requires some finagling: take the scene in which Majin Buu attempts (and fails) to turns Evil Buu into chocolate, and give it to Kid Buu instead.
This would be a win for Kid Buu (again, replacing Evil Buu with him in this case), and it would work pretty easily, given that a lot of Dramatic Finishes so far use a formula like this: Kid Buu knocks Majin Buu back, who gets mad and tries to strike back with the Chocolate Beam. Kid Buu blows it back and Majin Buu gets hit instead. A piece of chocolate hits the ground, Kid Buu picks it up and eats it - then end with a shot of Kid Buu laughing maniacally, or perhaps shift one of Evil Buu’s poses over to Kid Buu.
It wouldn’t be the first time something from one of the earlier forms was given to Kid Buu in this game, and it works out fairy well - though I will say again that the Final Explosion moment is still the best option for Majin Buu in my opinion.
Next on the list...
Gotenks
Gotenks is, if anything, even trickier than Buu. The entire concept of Gotenks is a warrior who is extremely powerful and versatile, but also a complete fool and a blowhard. He’s many times more powerful than either Goten or Trunks could ever be alone, but in terms of character and wisdom he’s less than the sum of his parts - and so, he can never win.
This presents an interesting problem for this list: Gotenks has no follow through. Not only does he never really finish off an opponent, he also has a tendency to screw up and get himself taken out in inglorious ways that wouldn’t make great Dramatic Finishes either. The option I gave in the preceding section, losing against Buu, is a good example: it just has too many problems even given that it’s an above average choice in comparison to a lot of his other moments.
But there are a couple options I can think of, still. The first is a good choice for a Dramatic Opening - in fact, the very first thing I thought of for this section: that anime only fight that I brought up with Majin Buu begins in an interesting way: Gotenks blindsides Buu with a cheap shot. Then we get a surprisingly cool entrance for a scene meant mostly to fill time, in which Gotenks - wreathed in shadow against a vibrant blue background - makes a dramatic speech about how he’s going to kill Buu for good.
Really, the visual effect of this is so good that even given that they would have to transpose it to a different stage (the City, again) I wouldn’t mind seeing it as a Dramatic Opening. It’s at least an option for this section, though... let’s face it, it’s not quite there yet. We can at least think of a Finish for here as well, can’t we? Well, the one I figured on is - unfortunately for Gotenks - a loss, and it’s more of a funny moment than a Dramatic moment, but I’d say either of the versions of Beerus’ defeat of him during the Battle of Gods arc (either in the movie, or in Super):
For reference, he’s the Battle of Gods version as well.
The perfection of this scene is that while it may not be a titanic moment that shook the heavens like most of the Dramatic Finishes, it gives us a chance to show off another side of Dragonball that’s always been a strong factor: the humor. The Super version, especially, gives Koichi Yamadera and Jason Douglas a chance to let loose their chops and give us a complete rant that’s as all over the place as it is fun to watch, and ultimately even if it’s not epic, it’s definitely entertaining. To imagine a Dramatic Finish that’s just Beerus stopping the action, taking over the camera and shouting about pudding in as over-dramatic a way as possible for half a minute sounds oddly good to me - kind of meta, and a heck of a non-sequitiur.
Yes, at Gotenks’ expense, but these two options really run the gamut of Gotenks’ scene: either he’s crowing dramatically about how awesome he is, or he’s getting humiliated in a fight. I love the kid, but he could use some character development (Super gave Goten and Trunks a little, but they were out of focus so much you’d never notice).
Either way, we move on to...
Vegeta (Super Saiyan Blue)
When it comes to characters for who felt a bit left out, it was somewhat surprising that neither Super Saiyan Blue Goku nor Vegeta got Dramatic Finishes when the game came out: this was Super was current, and it was assumed the game would try have a bit of synergy with its moments - but then again, it also makes sense. Animation lead time takes forever, and game lead time takes forever, and since it takes over a year to make either of those things waiting to make a moment in retrospect sometimes is just more worthwhile than rushing to do something in the moment.
You can see how doing adapting quickly might not end with the best result in Ranger 17′s FighterZ moveset, which has to fill blanks with Cell saga moves and a couple things adapted from other video games, unable to use a lot of the things that made Ranger 17 so fun to watch because the character was already in production when those happened.
But let’s not get distracted. Vegeta Blue is in an interesting spot, because no matter how powerful he is Vegeta’s role is still the same: do well against the less powerful opponent, then get wrecked by the main antagonists. This ultimately means that a lot of Vegeta’s best moments in Blue are against characters not in the game. A favorite moment, and the one I would absolutely want as a Dramatic Finish, involves a character I’ve personally wanted in the game since launch - but who is almost certainly never going to make the cut (Auta Magetta), a titanic Final Flash + Punch that ended up becoming his LVL 3 in the game itself. Other good options include his hilarious and cathartic defeat of Frost in the Universe 6 vs Universe 7 tournament, and his defeat of Toppo in the Tournament of Power, all of which involve character that are unlikely to be in the game even as DLC (though they’re at least more likely than Spopovich).
But if we only look at characters who are in the game, we’ve mostly got fleeting moments of victory that quickly turn around to defeat. But, if we’re looking that those there is one that stands out as particularly cinematic: the end of his fight with Freeza in Revival F (or Super).
In this clip, Vegeta defeats Freeza, who has a cheap shot attempts to blow up the entire planet. Think the Freeza vs Goku Finishes or the Gohan vs Cell Finishes, except in this case the hero fails. The cheap shot works, and Freeza destroys everything... until time gets rewound and Goku stops this from happening by taking out Freeza before he can.
The irony here is pretty funny. You either get a Dramatic Finish where Blue Vegeta loses, or one where he wins but Blue Goku still steals his thunder. EIther way, though, it’s still one of the most cinematic options. Especially if you add in a little of the Super version of Freeza blowing up the Earth, with bits and pieces of all the characters as they have only a moment to react to their sudden doom. You could even do something akin to how Arcsys did Dizzy’s instant kill in Guilty Gear Xrd, and have your different teammates all react differently depending on who is on your team, though that might be a step too far.
Either way, all you’d need is to win against Blue Vegeta while Blue Goku is on your team. Freeza throws a fit, Vegeta attempts to execute him but is stopped by Freeza blowing up the planet... then rewind. The scene replays, but this time Goku leaps forward and finishes Freeza off. End with a shot of Vegeta yelling at Goku or something for stealing his moment.
It’s a pretty great option, even if it’s not Vegeta’s most glamorous moment - but then, that’s pretty standard for Vegeta. Either way, we can move on. Next up...
Hit
When I was first putting this list together, last week or so, it was before Blue Goku was revealed to be the version of Goku with the Kefla Dramatic Finish. Everyone assumed it was UI Goku, so I had a Goku option lined up - but him now having one (and thus being out of this list) works out fairly well, because originally the choice I made for Blue Goku and the choice I made for Hit ended up as the same thing anyway.
Hit and Blue Goku’s fights feature some of the best scenes either character (which is to say, Hit and that version of Goku) have in Super, and it’s a no brainer that the finish for this section would come from that fight... but, since the first version of that fight ended inconclusively, I would actually suggest compositing scenes from their first fight with the conclusion of their second, anime-only rematch: which ends with a titanic moment - though yes, another Kamehameha - where Goku literally breaks through and shatters Hit’s time stalling technique.
Meanwhile, while the second fight provides the climactic conclusion, the first fight provides the build up and the best visuals: featuring epic scenes where the two rush each other in sprays of blue, red and purple that could really show what Super was capable of when the animation really got going.
So the key here is to make a new Dramatic Finish that combines elements of that first fight and the conclusion of the second: much like the Super Broly Finish, have the first part be moments from the first fight adapted together, to create the flow of a single stretch of combat. A win for Blue Goku, of course, this would start out as a blistering clash between the two.
Then, end it with the conclusion of the second fight, with Goku completely overcoming Hit’s time skip and blowing him away, through collapsing in exhaustion afterwards. Given the differing locations of their two fights, this could either take place in FighterZ’s original stage - Galactic Arena - which is loosely inspired by the Universal Tournament area, or the Archipelago.
Then much like the Jiren Finish, the last part of the scene would be them palling around - or as much as a guy like Hit can pal around - after the fight, promising to come at each other with even more power next time they meet, just like the ending of their rematch. It’s a strong Dramatic Finish that shows off the best of both.
It seems like Blue Goku has been the theme for the last two sections... but we might as well not break the trend now. We move on to the last section of the day, and the last character introduced in Super to not have a Dramatic Finish...
Goku Black
Yes, Zamasu’s insidious disguise himself. While Zamasu got several Dramatic Finishes to his name, Goku Black has since launch had to make due with the semi-special finish you get if you kill him with Beerus’ LVL 3.
As the primary Zamasu faced during his eponymous arc, Black does most of the legwork throughout that saga, but a downside to the way that saga is built is that there isn’t much in the way of “final” moments throughout it all: it’s basically a running fight in which the fighters take break for Round 2, Round 3, etc - most big moments on one side are instantly undone by big moments from the other side, with neither really gaining ground enough that you could build a Dramatic Finish out of it.
There is, however, one pretty decent moment that would make a great moment - featuring a cinematic comeback for Blue Goku followed by a brutal shutdown by Black. We’re talking here about Goku’s fury, the moment where he finds out what Black did to Chi-Chi and Goten in his timeline (note: not pleasant), followed by his enraged - but short lived - revenge.
The flashback is just too long to really work in a Dramatic Finish, unless you did it in snippets like Bardock’s flashback in his, which I would suggest, but given the whole fight scene afterwards might end up a step too far. Either way, it’s a win for Goku Black, in the City stage: he has Goku literally up against a wall, torturing him alongside Zamasu... only for Goku to break free and completely lose it. Following would be another fight scene within a Dramatic Finish, in which Goku goes to town on Black and Zamasu, seemingly winning... until Black turns it around by powering up himself, finishing Goku off with the God Slicer (or Divine Lasso, depending on your preference).
Final shot is easy: a shot of Goku’s broken body on the ground, as in the source, added with a shot of Black standing smugly over him smugly. It’s one of Black’s more epic moments - at least that isn’t inflicted on innocent bystanders - and works very well as one of those few moments where the villain gets one over on the hero.
And that’s it for today! We’re coming up on the end: to be concluded, tomorrow!
As always, if you don’t want to wait just check out the whole thing on Soundcloud, and in the meantime let me know what you think of the choices for each character and whether you have any other ideas! But either way if you’re a FighterZ player I hope you’re enjoying the DLC, and if you’re a Dragonball fan I hope you’re keeping up that endless search for more power. Stay sparking!