When Iâm looking at a story, one of the simple things I look at is setting. There are so many aspects to setting, so letâs just look at a few:
1. Is your milieu intriguing?
Many authors will set a story in the most blasĂŠ of places. Often, the story is set âsomewhere in the USAâ. While for certain types of stories this may be completely appropriate, in most cases itâs not. Itâs as if the writer has suffered brain death and couldnât bother to come up with a real milieu. In most cases, it helps if you choose a particular place to set your story, and a particular date.
2. Is the world fully created?
If youâre using a real-world setting, then âcreatingâ that world is a matter of capturing itâlearning its history, culture, and future. Itâs not enough just to research a setting, you have to know it, get it into your bones. This usually means that you must travel to that setting and spend some time there. You canât just blow through Amarillo, Texas and expect to really know the place.
In a science fiction tale, if you want to set your story on a planet, then creating a setting might require you to decide what kind of star system your planet is set in, along with the planetâs composition, rotation, axial tilt, number of moons, type of atmosphere, and so on. You may have to think about how to create alien life-forms, and develop their life-cycles, and perhaps create their histories, languages, and societies. Just getting those kinds of details takes some concentration.
If youâre creating a fantasy world, then you may have to look even furtherâinto creating the flora and fauna of your world, along with cultures and subculture, the magic systems and economic systems, societies, languages, histories, religions, and so on.
So I look at how robust your setting is. I consider how fully developed it is. I ask myself, âHas this author put enough thought into the setting to create the illusion that this is a real place?â
3. Does your setting produce interesting characters and conflicts?
A well-developed setting has a profound effect on characterization. To a large degree, youâre a product of your environmentâof your culture, your society, your school system, your family influences, and so on. In a story, this must also be true.
So, I look at your world and ask myself, âHow well has this author taken advantage of his or her milieu? Had she missed opportunities to make her characters more interesting?â If youâre creating a fantasy world, and you develop a particularly fascinating subculture, then you may want to consider placing one of your characters in that culture.
But the setting doesnât just help develop characters, it also creates its own conflicts. Thus, if you have a story where a world is enshrouded by a continual electric storm, how does that affect your tale?
4. How well do you display your world?
Some authors donât show their settings well at all. I often see stories where there is no background, no mountains or forests in the distance. Often, the author doesnât bother to mention what time of day it is, or what the weather is like.
In other stories, authors even forget to mention the mid-ground. In other words, if theyâre in a small town, they give no details about nearby houses, streets, or crowds.
Other authors even forget to mention what is close by, so that when a character is sitting eating lunch at a table, someone may suddenly speak upâappearing out of nowhere.
Many authors donât involve all of the senses. They go âcinematicâ on me, so that they only show me things from the outside, never referring to the sense of taste, or touch. These authors often forget to get into the heads of their protagonists, so that we donât hear their thought or sense their emotions.
Remember, the best-selling novels in almost every genre do one thing well above all others: they transport the reader fully into a well-developed milieu.
Happy Writing,
David Farland










