Happy May 1st, everybody! Remember to hang up the scorpion-shaped pinata and enjoy the traditional king-size crab cakes.
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Happy May 1st, everybody! Remember to hang up the scorpion-shaped pinata and enjoy the traditional king-size crab cakes.

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The newest version of "what does a K-F jump look like?"
(from MechWarrior 5: Clans)
Okay this is a question for the Battletech players and lore masters.
I got players that are really into Combined Arms, talking about infantry (Foot, Mechanized, and Battle Armor) and transport vehicles. They have both focused on Clan factions (Raven Alliance and Clan Sea Fox, good fits as they are favoured enemies of each other), and OF COURSE they can play around with infantry for a myriad of reasons even if the lore states infantry isn't a primary military asset (Battle armor excluded).
But what factions do use Combined Arms-tactics using vehicles and infantry? My gut instinct tells me about Federated Commonwealth Regimental Combat Teams, but are there other options? Obvious an non-obvious.
Bonus points if it is "northward" of the Inner Sphere, in and bordering the Clan areas. Clan Invasion- to IlClan-era are the time periods in question. EDIT! I am aware of Hell's Horses, I just did not think to add them in this list as the obvious selection for the Clans.
A few facts, in an interesting pattern.
2703: Jonathan Cameron dreams of how "a Cameron child shall stand before a distant ruler and be beguiled by his rough country ways and the interests they share. I fear for the child because the distant ruler has cruel, dark thoughts."
2739: Lieutenant Saul Robstein of the 191st Royal BattleMech Division is struck of his senses. A vision of the one-year-dead Jonathan Cameron appears to him, telling him Jocasta Cameron will die in two and a half years. He then recovers.
2742: Jocasta Cameron dies.
2742: Private Sandra Ustus, Seventieth Infantry Division, is struck of her senses, receiving a vision of Jocasta Cameron, telling her that Simon Cameron will die at the hands of an "assassin's digging machine". She then recovers.
2751: Major Carolina Devalis, security chief to Simon Cameron, collapses after touching the Cameron Star on the bulkhead of SLS Ascendant. She experiences a vision of a Cameron Star gone supernova, leaving behind a screaming pulsar. She then recovers.
2751: Simon Cameron's tour of the Consolidated Titanium New Silesia Site and life are ended by a sabotaged mining 'mech charging the control booth he was standing in.
2751: Sergeant Heinz Mann of the 290th Mechanized Infantry Division falls into a coma. He beholds a vision of dozens of dead Camerons, awash in their own blood. He recovers after eight days.
2753: Stefan Amaris strikes up a 'friendship' with Richard Cameron II.
2766: Stefan Amaris executes all the House Cameron.
2784: The SLDF depart the Inner Sphere en masse, eventually to become the Clans (after serious whittling down on the road and through the Pentagon Wars).
2830-2930 (exact date unknown): The Goliath Scorpions begin synthesizing necrosia, a hallucinogenic drug brewed from their totem scorpion's venom. Its effects include inducing comas, and (canonically, mechanically, literally) receiving of visions- even ones of revelatory nature. It is noted that these visions often involve or somehow relate to the Star League.
3062: Zane Nova Cat perceives a vision of an ebony dragon somehow destroying a nova cat and garnet dragon. Zane, as a Nova Cat, is a member of the Second Star League at this time.
3062: Zane convinces his superiors to deploy the First Dragoncat against the Eleventh Alshain Avengers, tripping up the Black Dragon plan for war with Rasalhague at the first hurdle.
Something allowed the SLDF to see outside the confines of linear time, something bound to the image of an eight-pointed star- to touch one, near a Cameron, at any rate, was enough to see through. Alternatively: knowing how to invoke that thing, the Camerons made its sigil their own. What better pact or magic circle than the known galaxy all wearing the necessary rune? Now it can still be heard, but those who listen to it either insulate themselves with intensive rituals- or pay the price in rigors of mind and body. Whatever unfiltered exposure had been doing to the Camerons themselves, Amaris' gun was probably merciful in comparison.

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No matter how...
...powerful the weaponry, no matter how advanced the tactical computer, no matter even the skill of the pilot, you must know: no 'mech would be anything without the little guys. Oh, I do not mean the hangar crew or the assembly workers, though they are important. I am speaking of these tiny dudes.
That's right, if it runs on myomer, it was made by this bunch. These tiny folks hanging out in their soup are the foundation. From them up, Big Al Kerensky breached the gates of Amaris' palace; the Lyrans got some fun throne-room conversation pieces; the Kell Hounds had the galaxy's most famous targeting computer glitch; the Hell's Horses invented combat-capable Transformers toys- but it all starts with the wee chaps. Everyone say thank you to our microscopic buddies.
If students are not confused by the end of the first class of HWE35 Historical Clan Studies, they have not been paying attention.
To be clear...
...as far as I know, the Bane 3 is still the 'mech that carries the most LRM shots, of any extant model. 120 LRMs total, and that plus the Streak side armaments.
However, in terms of overall propelled-exploding-ish-thingies, never mind the exact genus, the Archer ARC-6W, I have learned, actually has it beat, with one hundred and eighty rockets.
Another day in the Periphery, another brilliant idea both hatched and, unfortunately, actually manufactured. It's all fun and games until you have to reload the thing. The ammo explosion will register as volcanic activity. It's not even a very good Archer iteration, by Alpha Strike stat ratings. Nobody is doing it like -6W. Thankfully.