Arcanepunk is a strange Genre
I am trying to talk more about the punk genre. I am trying.
So, let me talk about another punk genre, that is a rather strange example of the punkpunk genre. Because it is one of the rather small genres of the genre group, but the examples that exist are surprisingly strong.
Arcanepunk in general refers to a story or aesthetic, that involves both magical and technological elements. Often times we see it as a world that has some steampunk-y or teslapunk-y technology, but also uses some sort of magic. Though definitionwise there is no reason why it could not be in even higher developed. Shadowrun, which mixes Cyberpunk with magic, is often also considered as Arcanepunk.
One of the reasons that Arcanepunk can be considered rather big, for the fact that it is one of the lesser known subgenre under the punkpunk umbrella, is, that it has some entries that are rather big.
Most notably, of course, there is League of Legends, which very firmly falls into the Arcanepunk setting, and with that all media that comes out of the LoL franchise. Including - yeah, it is on the nose - Arcane.
Other big examples are the aforementioned Shadowrun, arguably some of the Warcraft lore, Warhammer, and also Pratchett's Discworld.
The irony is that for a genre that has some really big franchises tied to it, there is a lot less of other stories within the genre - and the term is just rather unknown, leading also to the fact that there is a lot less of smaller novels and comics that really lean into the genre.
Of course there is also the fact that Arcanepunk once more is not always that strong on the punk aspect.
Let me talk about League of Legends, because frankly: Out of all the big Arcanepunk examples, LoL and Shadowrun are the ones I am most familiar with.
Now, those who mostly know Arcane might actually think that it is fairly strong on the punk aspect. After all Arcane very much places an emphasis on how unjust the system of Piltover and Zaun is. While one could argue that the characters most rising up against the system are the villains, it still does show there is a need to rise up against it. And the council of Piltover is most certainly not depicted in a sympathetic light.
However, if you look at League of Legends, the lore is often a lot more... complicated. Because League of Legends has the issue of "there is no real main character". For the most part they want players feel good about playing any of the champions, but given that some of those champions are colonizers, if not just outright fascists. But again, you can play them. So they all need to be main characters of sorts. Hence: The overall narrative cannot go and say: "Actually, this is super bad and we should focus on the rebellion against it." Which would actually put more punk into the story.
It really makes me wonder, how Riot plans to deal with this going forward, given that they decided that Arcane is now part of the main canon - but I digress.
You can see a similar thing (from what I know) in Warcraft and Warhammer. Due to all the factions being equally playable, a lot of the associated media tends to be held back onto picking sides - even though it is bitterly necessary.
And Shadowrun... Oh, well. Shadowrun is another issue entirely. One that I will talk about seperately. Some day. Not today.
Well, at least there is still the Discworld series. Because those are very much on the punk side of things. After all, more than anything Pratchett was simply based.