APMS2: The story continues
The first version of the plotline consisted of technically skipping three months and then showing a scene depicting the princess entering her TOP SECRET room and then regenerating just like Doctor Who. Somewhere at this point of plotting John Joseco launched a Gamer Luna blog and we haven't managed to fix the issue with Molly NOT changing her face so Unit #000 threw the old plotline away (nobody actually needs more than one Gamer Luna, especially when that's the original one). A new plotline had to be made. A new world, perhaps.
...The party started their work with some research into the cause of the disappearance of Molestia. They didn't confirm any of their theories, but, keeping them all in mind they had to do something to prevent the copyright issues (outsiders tell big corporations are famous for spending their money on useless stuff like searching for underground laboratories supposedly violating their author's rights or something). The decision was made to go even further into parody, stripping off more and more elements of the original. And that is how a concept of Horsia appeared (The name 'Horsia', obviously, was meant to play on the simplicity and morphology of 'Equestria'). A whole different universe, somewhat similar to the original one to keep in touch. Characters and events altered. A plotline was born to introduce the princess to the new world and to merge her in it.
Since we were getting a princess of the Sun into our newborn reality, we'd decided to make Horsia a world without one so Molestia effectively takes the place. The story was to be altered so the 'different-Luna' was the only princess, and thus, since she's the princess of the Moon and there was never any of the Sun, Horsia would be a kingdom of eternal night.
To be further continued...