Hello! Would you be willing to share how you managed to do animations for Arthur? Or tutorials you used that would work for him? I've barely been able to get his face to move lol. It's cool if not. I'm really loving the edits so far!
Hi and thank you! First of all, I’m not a decent sfm animator, only knew a bit of faceposing and some little movements…but I will try. Sorry, if there’s a grammar error or some mistake.
I’d recommend you to watch official sfm playlist first. It’s not the best but it would make you understand this program features and what it could do. This one by TTMR is great too.
Luckily, Arthur’s model is now having a proper rigged bones and faceposing (thanks to ArachnitCZ) which makes it easier to animated him and works along with most tutorials.
When animating models, I always done it with graph editor and preparing some rituals because goddamn I don’t know how to explain step by step but please take note that it will take time and patience when you were doing an animation. It could be hours just for 1-2 seconds. For now, I’ll try to type what I can explain.
To make a smooth(?) animation, you might need to animated the whole body even you just wanted your model to turn their head. For example, this one. I didn’t only moving his head but also his neck, his arms and his spine to make the movement looks natural as possible.
For faceposing, to give some life or makes it look natural, try to animated more than one part like an eyes squint when you want the model to looks angry or focus, not just the brows. You can try looking into a mirror or some references if you were doing a lip sync for a proper result.
Obviously, you can’t just bookmark two keys and got a good animation. As I said before, time and patience. [aggressively spam the M key on my keyboard]
I don’t know if my answer would really help you at all asdkjahsd but I hope it does even a little bit…!














