I'm just a girl from Philly that's into The Sims. I reblog cc finds and other ish. I don't claim any ownership or creativity for the stuff that I repost. To all the content creators thanks, it's greatly appreciated! Subscribe to my YouTube channel: SimmPossible
This is hands down the best custom world of the year so far! I've seen some amazing Brynmar makeovers by other players before, but they were for personal gameplay and never shared publicly. This version by EliOrni is incredibly impressive. Every lot she built matches the style of this world flawlessly. The warm lighting from Dragon Valley also adds the finishing touch, creating a cozy town vibe. My favorite part is the woodlands. With lakes and various lots scattered throughout, it holds an endless beauty and serenity, making it the ideal area to enjoy a relaxing day. I'll definitely pick this world for my future legacy challenges. Thanks again to @floweringash for bringing us such an amazingย world!
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
โ Live Streamingโ Interactive Chatโ Private Showsโ HD Qualityโ Free Actions
Free to watch โข No registration required โข HD streaming
This mod adds a Campground Map for sims to hike and forage, as well as a new Hiking skill.
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Requirements
This mod requires the following expansion packs to function:
The Sims 3: World Adventures
The Sims 3: Showtime
The Sims 3: Supernatural
The Sims 3: Seasons
The Sims 3: University Life
To access all of the possible collectibles, the following expansion packs are needed, but NOT required:
The Sims 3: Ambitions
The Sims 3: Late Night
The Sims 3: Pets
The Sims 3: Into The Future
Overview
Campground Map
Hiking Skill
Collectibles
Foraging
Ailments, Injuries, Fear, and Insects
Chance of Death
Campground Map
Price: ยง1690
Category: Sporting Goods
2 CASt channels
Poly Count: 650 poly
Created by Around The Sims 3
Hiking Skill
Hiking is a 6 level skill, and is primarily gained by sims going on hikes under the new โHikingโฆโ pie menu option on the Campground Map.
There is also a new hiking skill class available at the Stadium rabbithole for ยง300.
As your sim increases their hiking skill, they will unlock longer hikes and the ability to hike at night.
Going on hikes also raises a simโs athletic skill, albeit slower than a traditional workout.
Sims who get hungry while hiking will automatically eat, though there is a chance that what they eat may make them Nauseous or fall into a Dark Slumber (poisoned).
Sims with low bladder need will โgo in nature,โ but they also have a chance of getting the Itchy or Poisoned moodlet after the fact.
If a sim becomes too tired, too hot, or too cold, they will abandon the hike early.
Hiking cooldowns vary depending on how long the simโs hike took to complete and give sims the Fatigued moodlet.
Sims with the Athletic or Adventurous traits, or with a high Athletic skill will have their hiking cooldown cut in half.
Child sims with the Scouting skill (if The Sims 3: Generations is installed) will get a boost in the hiking skill when they age into teens.
Day hikes can take place between 8:00am and 8:00pm, and night hikes can take place between 8:00pm and 4:00am.
Sims can only hike in sunny weather or during a reviving sprinkle (if The Sims 3: Supernatural is installed), unless they have completed the Seasoned Hiker skill challenge.
Sims cannot hike when it is actively snowing or when there is snow on the ground.
By completing the Expert Hiker skill challenge can lead Beginner, Intermediate, or Advanced hikes during the day to earn extra simoleons.
Upon successfully completing a hike, sims will have a 2% chance of finding a gnome and a 1% chance of finding a genie lamp.
Hiking Skill Unlock Levels
Level 1: Beginner Hike
Level 2: Beginner Night Hike
Level 3: Intermediate Hike
Level 4: Intermediate Night Hike
Level 5: Advanced Hike
Level 6: Advanced Night Hike
Collectibles
While out hiking, sims have a 30% chance of finding collectibles of varying rarities like gems, metals, space rocks, insects, and wildflowers.
Certain traits or occult states can either increase or decrease your chance of finding collectibles by 5% (note: this value stacks the more traits or occult states your sim has):
Increased Chance -ย Lucky, Gatherer, and Loves The Outdoors
Decreased Chance -ย Unlucky, Loser, and Hates The Outdoors
Night Owls, Vampires, and Werewolves also have a 5% higher chance of finding collectibles on night hikes.
Day hikes and night hikes each have their own set of collectibles that can be found.
Additionally, the longer the hike, the higher the chance of your sim finding rarer collectibles.
All wildflowers can only be found during the day, and the same space rocks can be found both during the day and at night.
A full list of collectibles can be found on the download page under the header โCollectibles.โ
Foraging
Sims can go foraging using the โForageโ interaction on the Campground Map.ย
Going foraging will give sims a 30% chance to find harvestables, seeds, and honey/beeswax.ย
Certain traits, skills, or occult states can either increase or decrease your chance of successfully foraging by 5% (note: this value stacks the more traits, skills, or occult states your sim has):
Increased Chance Traits - Lucky, Gatherer, Loves The Outdoors, Green Thumb (or Gardening skill level 5 or higher), and Super Green Thumb (lifetime reward)
Decreased Chance Traits - Unlucky, Loser, and Hates The Outdoors
Night Owls, Vampires, and Werewolves also have a 5% higher chance of finding harvestables while foraging at night.
Sims can forage during the day or at night for 2, 4 or 6 hours at a time, with day foraging and night foraging yielding different harvestables/seeds.
Sims who get hungry while foraging will automatically eat, though there is a chance that what they eat may make them Nauseous or fall into a Dark Slumber (poisoned).
Sims with low bladder need will โgo in nature,โ but they also have a chance of getting the Itchy or Poisoned moodlet after the fact.
If a sim becomes too tired, too hot, or too cold, they will abandon foraging early.
Foraging cooldowns vary depending on how long the simโs foraging took to complete and give sims the Fatigued moodlet.
Foraging also carries a 2% risk of contracting Botinitus Minorous, which will turn your sim into a PlantSim.
Upon successfully completing foraging, sims will have a 2% chance of finding a gnome and a 1% chance of finding a genie lamp.
A full list of foraging harvestables/seeds can be found on the download page under the header โForaging.โ
Ailments, Injuries, Fear, and Insects
Both hiking and foraging have a chance of giving your sims different ailments or injuries, scaring them, or giving them encounters with insects.
When hiking, there is a 25% chance of a sim developing an ailment, a 40% chance of injury, a 35% chance of fear, and a 25% chance they encounter insects.
When foraging, there is a 40% chance of a sim developing an ailment, a 25% chance of injury, a 35% chance of fear, and a 25% chance they encounter insects.
All of the possible ailment, injury, fear, and insect moodlets are listed below:
Decreased Chance -ย Lucky and Athletic (or Athletic skill level 5 or higher)
Increased Chance -ย Unlucky, Loser, Childish, Clumsy, Coward, Absent Minded, and Hates the Outdoors sims have a higher chance.
Note: If a sim is wearing mosquito repellent (from The Sims 3: Island Paradise), they will not get bitten by mosquitos while hiking or foraging.
Certain moodlets like Bee Attack, On Fire, and Terrified will end a simโs hike early.
Chance of Death
There is also a 5% chance of a sim dying while hiking via drowning, burning to death, or blunt force trauma.
Certain traits, skills, and moodlets can either increase or decrease your chance of death by 5% (note: this value stacks):
Increased Chance - Unlucky, Clumsy, Absent Minded, Loser, Daredevil, Hates the Outdoors, and Tired moodletย
Decreased Chance - Lucky, Athletic (or Athletic skill level 5 or higher), Adventurous, Brave, and Hiking Skill (level 4 or higher)
Note: There is no chance of death while foraging.
Tuning
All of the tunable values can be found on the mod download page under the headerย โTuning.โ
Conflicts & Known Issues
This is a new script mod so there shouldnโt be any conflicts.
Uninstallation
Same as with other custom skills, removing the hiking skill may cause issues in saves where the skill has been used. I have created a new cheat called โuninstallHikingModโ to remove the hiking skill from any sims in the world and cancel all hiking interactions that may be active, but use this mod with caution.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Around The Sims for meshes and textures, Visual Studio 2019, ILSpy, s3pe, and Notepad++
Thank You
Thank you to @aroundthesims, @flotheory, @puffkins2000, @nectar-cellar, @omedapixel, @zoeoe-sims, Mihaia10 on ModTheSims, and plumblossom on Discord!
If you like my work, please consider tipping me onย Ko-fiย ๐
๐This mod adds more realistic schoolwork responsibilities for child and teen Sims. Instead of school performance being based mostly on regular homework, students can now receive extra assignments after school that must be completed at home before the next school day.
๐These assignments include studying for tests, writing book reports, completing Home Economics projects, and completing Art class projects. Studying can be completed on the computer or via the homework book. The mod is designed to make children and teens feel more like active students with school obligations outside of the classroom.
๐Completing assignments improves school performance, while ignoring them lowers school performance.
How Assignments Work
๐Each child or teen student has a chance to receive one school assignment after school.
๐By default, the mod checks for assignments between 3:00 PM and 9:00 PM.
๐Each selectable child or teen has a 60% chance per Sim day to receive one assignment. A Sim can only have one active assignment at a time.
๐Assignments are due the next school day. The Sim will not immediately receive a grade result after completing the work. Instead, the result is processed after the Sim arrives at school the next day.
Assignment Types
The mod can assign four types of school responsibilities:
๐Tests
Students may be assigned a test and must study before school the next day.
๐๏ธChildren may receive tests in:
Math
Science
Literature
History
๐๏ธTeens may receive tests in:
Algebra
Calculus
Biology
World History
To complete a test assignment, click the Simโs homework book or a computer and choose the study interaction under the School Responsibilities menu.
๐Book Reports
๐๏ธStudents may be assigned a book report that must be written at home.
๐๏ธChildren receive shorter book reports with lighter topics.
๐๏ธTeens receive longer and more dramatic book reports inspired by funny real-life 2000s movie-style themes, such as popularity drama, sparkly vampires, pirates, teen romance, dance battles, and school hallway chaos.
๐๏ธTo complete a book report, click the Simโs homework book or a computer and choose the book report interaction under the School Responsibilities menu.
๐Home Economics Projects
๐๏ธStudents may be assigned a Home Economics project.
๐๏ธThe assignment notification will tell the player that the Sim needs to cook something at home and bring food to school in their inventory.
๐๏ธTo complete the project, the Sim should cook food at home and have the finished food in their inventory before going to school the next day.
๐๏ธIf the Sim arrives at school with food in their inventory, the project should count as completed.
๐Art Projects
๐๏ธStudents may be assigned an Art class project.
๐๏ธThe assignment notification will tell the player that the Sim needs to paint something and bring the finished painting to school in their inventory.
๐๏ธTo complete the project, the Sim should create a painting and have the finished painting or canvas in their inventory before going to school the next day.
๐๏ธIf the Sim arrives at school with an art project in their inventory, the project should count as completed.
Where to Find the Interactions
The mod adds a School Responsibilities menu to several objects.
๐Homework Book
Click the Simโs homework book and look for:
School Responsibilities...
Possible options include:
Study for Upcoming Test
Write Book Report
The available interaction depends on the Simโs current assignment.
๐Computer
Click a computer and look for:
School Responsibilities...
Possible options include:
Study for Upcoming Test
Write Book Report
The available interaction depends on the Simโs current assignment.
๐Fridge
Click a fridge and look for:
School Responsibilities...
Possible option:
Cook Home Ec Project
This appears when the Sim has a Home Ec project assigned.
๐Easel
Click an easel and look for:
School Responsibilities...
Possible option:
Paint Art Class Project
This appears when the Sim has an Art project assigned.
School Performance Results
Assignment results happen only after the Sim gets to school the next day.
๐๏ธIf the assignment was completed
The Sim receives a positive notification saying they passed the test, did well on the book report, or turned in the project successfully.
Their school performance increases.
๐๏ธIf the assignment was not completed
The Sim receives a negative notification saying they failed the test, forgot the project, or did not turn in the assignment.
Their school performance decreases.
Fun Motive Changes
Like real life, schoolwork reduces Fun while the Sim is actively working.
๐๏ธDefault Fun reductions:
Studying for tests: small Fun decrease
Child book reports: moderate Fun decrease
Teen book reports: slightly stronger Fun decrease
Home Ec and Art projects: small Fun decrease
This is meant to make school responsibilities feel like work without heavily punishing the Sim.
Assignment Frequency
๐ By default, each child or teen student has a 60% chance per day to receive one school responsibility assignment.
๐๏ธThe possible assignment types are weighted like this:
45% chance the assignment is a test
30% chance the assignment is a book report
13% chance the assignment is a Home Ec project
12% chance the assignment is an Art project
๐๏ธSince the daily assignment chance is 60%, the real daily chances are approximately:
27% chance of a test
18% chance of a book report
7.8% chance of a Home Ec project
7.2% chance of an Art project
40% chance of no assignment
These values can be adjusted in the tuning file which will be provided separately with this mod in xml format.
Tips:
For relaxed gameplay, leave the assignment chance at 60% or lower it to 30โ40%.
For stricter school gameplay, increase the assignment chance to 80โ100% and increase the performance penalty for missed work.
Important Gameplay Notes
The mod only assigns school responsibilities to child and teen Sims who are enrolled in school.
Boarding school Sims are ignored.
Non-selectable Sims are ignored by the assignment generator.
Assignment results are only processed when the Sim is at school.
A Sim cannot receive a new assignment while they already have an active assignment.
The mod does not replace regular homework. Regular homework still works normally.
Classic luxury, endless nights, and unforgettable celebrations. Langford Plaza has become one of the cityโs most exclusive destinations for guests, events, and high-end weddings.
Lujo clรกsico, noches interminables y celebraciones inolvidables. Langford Plaza se ha convertido en uno de los destinos mรกs exclusivos de la ciudad para huรฉspedes, eventos y bodas de alto nivel.
Features / Caracterรญsticas:
Lot type / Tipo de solar: Community, resort / Comunitario, complejo turรญstico
Lot size / Tamaรฑo del solar:ย 40x40
Location / Ubicaciรณn:ย Rossmere
Furnished lot value / Valor del solar amueblado:ย 591.997 ยง
Unfurnished lot value / Valor del solar sin amueblar:ย 160.657 ยง
Packs used in this build / Packs utilizados en esta construcciรณn:ย EP01, EP02, EP03, EP04, EP05, EP06, EP07, EP08, EP09, EP10, EP11
Requirements / Requisitos:
Steam-It-Up Sauna / Sauna "Mil vapores".
Sims 3 Rabbit Hole Rugs and Doors Complete Collection.
Optional but highly recommended / Opcional pero altamente recomendado:
Concrete Parking Barrier Replacement.
Terms and conditions / Tรฉrminos y condiciones:
DO NOT claim my creations as your own. / NO proclames mis creaciones como tuyas.
If you want to use any of my builds in your custom world or save file, you are allowed to do so, BUT make sure to credit me as the original creator.ย /ย Si quieres usar alguna de mis construcciones en tu mundo personalizado oย save file, tienes permitido hacerlo, PERO deja claro que yo soy su creadora original.
DO NOT re-upload my content under any circumstances; share it with your friends using my own links.ย /ย NO resubas mi contenido bajo ninguna excepciรณn; compรกrtelo con tus conocidos usando mis propios enlaces.
If you experience any issues, let me know and Iโll try to fix them as soon as possible.
Si tienes algรบn problema, hรกzmelo saber e intentarรฉ solucionarlo lo antes posible.
๐Support me / Apรณyame
If you enjoy my builds and want to support my work, you can subscribe to my Patreon or leave me a tip on Ko-fi โ every bit of support means the world to me.
Si te gustan mis construcciones y quieres apoyar mi trabajo, puedes suscribirte a mi Patreon o dejarme una propina en Ko-fi; cada pequeรฑo gesto de apoyo significa muchรญsimo para mรญ.
If you use my creations in your posts or screenshots, please tag me โ Iโd love to see them!
Si usas mis creaciones en tus publicaciones o capturas, por favor etiquรฉtame; ยกme encantarรญa verlas!
Download / Descargar:
Patreon (Early access until / Acceso anticipado hasta 11/06/2026)ย ๐ค
โข .package
โข Everything is functional
โข ๐ป๐๐โ๐๐๐ธ๐ป โข Ad-free as always at my website!
๐ค๐๐ -๐๐ ๐ฅ๐๐ก๐ค ๐๐๐ฃ ย | โ๐๐ฅ๐ฃ๐๐ ๐๐ค
ใ โ๐ฃ๐๐๐๐ฅ๐ค ใ
Created for Sims 4 by Cowbuild | Original post: โช
BEFORE DOWNLOADING! โคต๏ธ
โข The playmat requires the EA store Titanic Toy Machine or this by ATS3 to work - deco version is also available
โข The changing table requires the EA store Baby Changing Station or this by ATS3 to work - deco version is also available
โข Crib and toddler bed are functional, but sims will clip into it while sleeping
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
โ Live Streamingโ Interactive Chatโ Private Showsโ HD Qualityโ Free Actions
Free to watch โข No registration required โข HD streaming
โข .package โข Base game compatible โข
โข ๐ป๐๐โ๐๐๐ธ๐ป โข Ad-free as always at my website!
๐ค๐๐ -๐๐ ๐ฅ๐๐ก๐ค ๐๐๐ฃ ย | โ๐๐ฅ๐ฃ๐๐ ๐๐ค
ใ โ๐ฃ๐๐๐๐ฅ๐ค ใ
Created for Sims 4 by @ts4novvvas | Original post: โช
Candles require Multiple Wick Candle Script mod by Granthes to work
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
โ Live Streamingโ Interactive Chatโ Private Showsโ HD Qualityโ Free Actions
Free to watch โข No registration required โข HD streaming
Converted these items a while ago but figured I could finally release them now that I have almost the entire set :p Also yeah got lazy with the preview once again so here's a slightly edited version using the original previews hehe
>All items are fully recolorable, some have a slight wooden texture from the original objects but it's subtle.
>Everything is low poly but the full polycount list can be found under the cut as usual.
>The set isn't complete, but some of the objects were converted by others and/or are similar to already existing objects so I decided not to convert those. I *might convert some more items and add them to this post eventually, but I convert them as I need them so it won't be anytime soon :s
>Known issues: the sliding barn door has a weird animation as the game recognizes it as a double sliding door, plus when the door actually slides open it slides in the wrong direction but it's the best I could do to keep it functional ;_;
>All mesh/texture credits go to Felixandre and Harrie, the original ts4 posts can be found >here< and >here<
>DOWNLOAD< (always free on patreon)
If you feel like it, you can supportย my tearsย me onย Patreonย orย Ko-fiย ๐ฅบ๐ฅฐ
๐ I made this because of a request to make a daycare system similar to my drop off mod. Parents and any Sim Teen+ can actually drive their kids to daycare, physically drop them off at a school rabbithole, and pick them up later instead of relying on the "hire babysitter" popup.
๐ You choose the daycare type (from the 3 available), enroll each child individually, drive them there, and receive detailed report cards when you pick them up.
๐ I was able to test the babies (infants) fully, and they are able to be dropped off as well!
๐ How To Use The Mod
๐ Step 1: Sign Up For Daycare
Click your Simโs smartphone or home phone and choose โDaycareโฆโ
๐ Pay the one-time household signup fee of ยง350
๐ Choose a daycare type for each eligible child (Baby, Toddler, or Child)
Daycare options:
๐ Lilโ Kingdom Daycare โ ยง60 per day
Cozy, play-first, imagination focused
๐ Care A Lot Childcare โ ยง90 per day
Balanced routines, social growth, steady energy, and your children make friends!
๐ Discovery Point Preschool โ ยง150 per day
Structured, learning-focused, slightly stricter tone and your children learn skills!
Each child can be enrolled separately and can attend different daycare types if you want.
๐ Step 2: Drop Off Kids
Click a real Car (in the world or from inventory)
Choose โDrop Off At Daycareโ
Select the enrolled kids you want to take
๐ Drop-off hours are between 5am and 8pm
๐ The daily daycare cost is charged at drop-off
๐ Your Sim drives to the correct non-resort school rabbithole
When you arrive:
๐ Children enter the school rabbithole and remain there with an โIn Daycareโ interaction
๐ Toddlers and babies are removed from the world once arriving at daycare, and added back safely when they are picked up.
๐ Step 3: Pick Up Kids
Click a Car and choose โPick Up From Daycareโ
Your Sim drives back to the same school rabbithole
๐ After a short wait (about 10 sim minutes), each child is restored safely
๐ You receive one daycare report popup per child
Late pickup:
๐ Kids may remain after 8pm until picked up
๐ Late fee is ยง250 per hour per child after 8pm
๐ Hours are rounded up
๐ Late pickups may affect report card tone
๐ Toddler & Baby Handling
Toddlers and babies are seated before driving, locked during routing, and fully hibernated while in daycare. This way we cannot trigger babysitter logic.
๐ Individual Daycare Report Cards
Each child gets their own popup including:
๐ Daily summary
๐ Social notes (if they made any friends)
๐ Development notes
๐ Care notes
๐ Milestones
๐ Behavior notes
๐ Teacher comment
Report tone depends on daycare type and pickup time.
๐ Requirements
๐ custom script mod so it should not conflict with other mods
๐ Built for patch 1.67 / 1.69
๐ Does not override EA tuning or conflict with my Drop Off Mod
๐Notes + Future Updates:
๐ I will be uploading the strings file for translators tomorrow (2/28). This mod will be updated with more daycare features in the future, if you guys have ideas let me know!
โค๏ธHere is the first version of the New Parents mod, I hope you guys enjoy it!
โค๏ธThe New Parents Mod adds more realistic pregnancy family-planning gameplay to The Sims 3. Sims can talk about starting a family, react emotionally to pregnancy news, discuss baby names, plan baby showers, ask loved ones to be godparents, involve children in the pregnancy, and host gender reveals.
Fathers and partners can react positively or negatively to pregnancy news. Some Sims may be excited to become parents, while others may feel overwhelmed, unsure, or scared. Prior family-planning conversations can affect how Sims react later if pregnancy happenโค๏ธNew Interactions:
Discuss Starting a Family
Tell About Pregnancy
Positive or negative pregnancy reactions
Relationship gains or losses based on reactions
Pregnancy-related buffs for both parents
Discuss Baby Names with boy and girl name suggestions
Plan Baby Shower with guest selection
Guests gift money for the baby
Ask Sims to be Godmother or Godfather
Ask Sims to be there for childbirth
Tell children they will be a big brother or sister
Ask guests to guess the babyโs gender
Cut Gender Reveal Cake interaction
Gender reveal reactions from parents and guests
Discuss the New Baby with supportive or dramatic responses
โค๏ธHow to Use
Click on another Sim and open:
New Parentsโฆ
From there, choose the interaction you want.
Use Discuss Starting a Family before pregnancy to set the tone for future reactions.
Use Tell About Pregnancy when a Sim is pregnant to trigger emotional reactions and buffs.
Use Plan Baby Shower while a Sim is pregnant to choose a location, guests, time, and outfit style.
Use Discuss Baby Names while pregnant to generate one boy name and one girl name suggestion.
Use Ask to Be Godmother/Godfather on adult Sims.
Use Ask to Guess the Babyโs Gender before cutting the gender reveal cake.
Place the Gender Reveal Cake and click it to use Cut Gender Reveal Cake. A popup will reveal whether the baby is a boy or girl.
Baby Showers last for 4 hours. Guests will bring gifts in the form of cash.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
โ Live Streamingโ Interactive Chatโ Private Showsโ HD Qualityโ Free Actions
Free to watch โข No registration required โข HD streaming
I've updated my Expanded Active Households mod to a new edition, adding in lots of new features such as stayovers, a new interactive daycare system, custom babysitters and separated bills!
More info in the download link ๐
Download (MTS)
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