Thinking about the Exo-suit abilities:
(Names still subject to change)
The smallest and lightest, Pulsar is not used for in-person combat. Its primary design functions as a way to intercept, disrupt, scramble, or hack enemy frequencies, communications, and be a general menace to operations. It has a very specific neural interface that allows its user to process information much faster than normal, along with translation and encryption and decryption protocols.
The ‘personality’ embedded into the base operational system is timid and curious; it will encourage its pilot to leave conflict before it starts -hopefully dissuading Rafael in the process but he’s definitely overcome the suggestion multiple times. It uses a small EMP as a last resort for defense. It has powerful thrusters and stabilizers to flee an area almost instantly.
Part of its design is modeled after an orange life vest and high-vis clothing.
It is the only suit that can act without being piloted; it has a remote-control mode that can be put to great effect.
The heaviest of the trio, Gravity is the “immovable object” that simply cannot be ignored when deployed for combat. It is slower than the others but unyielding; built for grappling, brawling, and can magnetize/gravitate itself to the ground or other surfaces or pulverize an enemy with a set of knuckledusters. Its neural interface allows its user to react faster and better anticipate enemy combatants’ and their moves more easily. It struggles with delicate work, however, and will relinquish the lead on those tasks.
Its ‘personality’ is grounded and stubborn, meant to directly curb and challenge Miko’s more reckless impulses. It has had mixed success. When the pair are more in synch, they’re a force of nature that is quite difficult to put down. It does have the highest demand on its battery, pulling more energy on average than the others.
Not only is it based on the Apex Armor, its design is supposed to reference the idea of a black hole; like this gravity well that cannot be escaped.
The “unstoppable force” of the trio, Comet is by far the stealthiest. Capable of short periods of complete invisibility, this suit erases its presence to infiltrate or extricate itself from any situation. If the situation does call for a fight then expect to be dealt with swiftly; the energy blades are high-enough intensity to cut entirely through most materials, but can only be sustained for a few minutes at a time. The same is true for the jets: only short bursts but it usually never needs the full time allotment. Its neural interface causes the user to map out escape routes, navigating through and around obstacles as if they hadn’t existed.
Unlike the others, Comet very specifically does not have any personality purposefully built into its coding; due to the higher proportion of old Cybertronian frames in its design, it was completely scrubbed to ensure there wasn’t anything left behind. It’s just Jack in there, but a more assured, focused version of him due to the suit’s influence.
This one is much more of a typical armor. I just really wanted it to be simple and easy to translate into its other forms as the story goes on.
In the end, it did its job.