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trenzo mis pensamientos para que el viento no se los lleve; que de mis raíces nacen zarzas, no flores

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Path of Silence by Ben J
Cathy de Monchaux: Beyond Thinking (2018)
Developing a pop culture practice is surprisingly difficult, because I am extremely detail-oriented and struggle with the idea of doing something just because it sounds fun or cool. I need to get better at the "just try it" thing.

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Terra Keck aka Her Lovely Face (American, b. 1991, based Brooklyn, NY, USA) - In Another Universe, Eraser Drawing, 2024, Graphite, Colored Pencil, Watercolor, Acrylic Paint on BFK on Panel
Do you have any advice for someone wanting to worship pop culture deities who are portrayed as evil in their media? I've read your stance on your own religion and I wish I could have the same confidence. It makes sense that the details in media wouldn't be 100% accurate, but when it comes to my own practice I worry that it's wishful thinking not to believe the worse stuff.
I'm gonna ramble a small bit here in the beginning because it's important to the answer, I feel.
Before starting with the Princes, I had asked beforehand another spirit guide of mine (Lucifer, who I worship in a demonolatry sense instead of a Roman Polytheism stance, though both are valid) what They thought. Was this a terrible idea? Was I gonna be hurt? The answer was "No, reach out, see what happens." but I was promised my safety, if not by the Princes, then by Lucifer.
So, when I started with Molag Bal (who I dub the "worst of the worst" canonically, because, well, He is!), I was pretty worried that it was a bad idea. (Same for the rest of the Princes who are less than benevolent, but I'm using Molag Bal as my example.) I took some time getting to know and understand Molag Bal outside of a purely canonical standpoint, with a backup plan in case shit did go down, mainly that I was gonna call upon other, nicer Gods to handle it for me.
But it went fine. I found that Molag Bal wasn't that bad. Yeah, like any Prince, He can be... abrasive, He can be brutal, some of His lessons aren't very fun (think things like having to face my traumas in therapy, which is good, but still not fun), but He wasn't/isn't a bad person. He's never treated me cruelly or abusively, and while we sometimes have disagreements on the best course of action, He's proven Himself to be good to me.
So I worship Him, but I didn't begin worshiping Him right off the bat, I began in the same boat as you and was worried about it.
So my core advice is to reach out and test the waters before actually committing yourself, especially if you're worried that it's wishful thinking that the canon source isn't accurate.
Don't dedicate yourself any further than you feel comfortable doing so, either. Don't make promises like "Yes I will worship you" if you don't actually know if you want to worship right now. Only make that promise once you feel ready, if you ever feel ready. Kind/Good Gods will always wait for you, and if they demand you to worship immediately, then it's safe to bet that your relationship won't pan out healthily, and it's time to bail. (The Princes didn't demand I worship them, they waited for me to be ready.)
And have a backup plan for if things do go wrong, I find this helped me feel safer where I was anxious about what could happen to me, so it might help you too. Even if it's just "Okay, I got Lucifer in my back pocket, I can rely on Him to protect me". If you don't already have someone in your back pocket, there's no harm in reaching out to another deity (be it the same pantheon or not, be it PCP or not) and making a temporary deal that you'll provide them temporary worship in return for them keeping you safe should things go down the drain. Deities are usually happy to help in return for goodies and don't mind these sorts of temporary deals as long as you're genuine in worship, in my experience. You can end this relationship once it's no longer necessary for you, for whatever reason (just reach out to said deity and be honest and say goodbye and all that, don't just leave them hanging).
But let yourself learn the entity, PCP or otherwise, and see if you're comfortable worshiping them as the them that they present forward to you. If you decide to stop, then you do. Beginning and testing the waters isn't a commitment.
I find that personal experience always trumps canon. Yeah, I acknowledge canon Molag Bal, I acknowledge that there might be people who tried worshiping Him and saw that Him instead, but the He I see isn't like that. And that's my personal experience, which I trust.
I just do wholly understand that the canon is a bit scary! It scared me, too. I just personally went "Fuck it, I'm protected, I can test the waters" and it turned out just fine, and now I'm sitting over here in Daedric Prince Worshiping Lake, happily worshiping them who have been kind to me.
I also wanna note that it's... fine? to worship the Princes in a canonical sense. I just don't do that personally, because the Them that I see disagrees so much with the canon, and I trust Them over Bethesda, lol.
If you have any further questions please feel free to hop back into my inbox! I know I ramble a lot but I tried to make this as clear as I could while covering everything I felt needed to be covered to get my full advice across.
Black sunflowers in bloom
A Brief Analysis of Arcana Restored
I've been sitting in the Arcanaeum for a good while now, and came across a copy of "Arcana Restored" and so I begin my study into it:
Arcana Restored is a ritual text meant to show how one is to restore the energy of an enchanted item. We note that this is done with Soul Gems but the brutality of spells like Soul Trap brings the practice into ethical question. We note that Neloth of the Telvanni described the spirit as being bound by three knots, and this knot is often what impedes necromantic processes. Therefore, Arcana Restored (though lengthy) presents an alternative.
"Makest thou the Mana Fountain to be primed with Pure Gold, for from Pure Gold only may the Humours be rectified, and the Pure Principles coaxed from the chaos of Pure Power. Droppest thou then the Pure Gold upon the Surface of the Mana Fountain."
Now, we meet two particular issues. The first is Pure Gold. The only definition given is that it must be pure, and we know that Gold is associated with the Sun. We might then understand this to be colloidal gold, gold atoms suspended in a liquid solvent. A tincture may be prepared of it by a few drops of colloidal goal in ethanol. A basic Gold Infusion can be made by heating a small piece of gold until red, and then submerging it in distilled water. In lieu, a simple Fluid Condenser may be made.
What defines Mana Fountain? We note that during the Creation of Mundus, Magnus and the Magna Ge fled and ripped holes in the Heavens which we find as the Stars and Sun. These holes allow for the flow of Magicka from Aetherius down into the Material World - and so we can establish that a Mana Fountain is simply a condenser of this Magicka.
We can find some understanding of the Mana Fountains in Jarol's "Magic from the Sky" which describes the creation and workings of the Ayleid Wells.
"They believed the most sublime form of light was star light. The stars are our links to the plane of Aetherius, the source of all magical power, and therefore, light from the stars is the most potent and exalted of all magical powers."
The Ayleids were described as making use of meteoric substances (primarily iron) so as to form their wells though we might find further items such as certain crystal materia as being capable of condensing Magica. There is an especial note made as for the Welkynd and Varla Stones but the Ayleid Wells seemed to have functioned on a circuit - drawing down energy from Aetherius and sending it back in balance.
We can therefore assume that stones or materia of the like which were exposed to great amounts of power (volcanic stones, such as the Heart Stones of Red Mountain, exposed to the Heart of Lorkhan) or Meteorite Stones are suitable in condensing this force into a liquid substance, mixed with the Colloidal Gold
The second is the word, which designates Logos or Will Made Form.
The Third is to have the item to be restored, held in the Fountain. The book makes no mention of the incantations, though I would well assume these to be declarations of intent based on the enchantment in question.
The Fourth action is to then seek healing, to conclude the ritual by withdrawing back to Nirn.
What is left is to discern the enchantment itself. A particular book describes a form of magic used in defense of Turala, where a conjurer called Mynista Skeffington invoked the names of the Fingers of Kynareth - therefore we can assume that there is an invoking of deities in the process though this deity would probably be limited to Julianos or Magnus.
A Continuation of Arcana Restored:
To commend to the Ayleids due credit, I have decided to focus on Stellar Magic as per texts like Ffoulke's "The Firmament".
In this, the Thirteen Signs, corresponding to the Thirteen Standing Stones, are listed and an interesting piece of lore provided. Three Guardians are present, the Warrior, the Mage and the Thief which provides us with a Trinity of Forces for invocation. The Three protect the Three, marking a set of three groups of four (the Three Major Signs) and the Serpent, an otherwise shadow constellation which brings misfortune.
The Warrior governs over the season of Last-Seed, and also provides strength according to Ffoulke. Likewise, his charges are the Lady, Steed and the Lord. To those under him, he provides skills with weapons, but also short tempers.
The Mage governs the season of Rain's Hand, and the charges are the Apprentice, the Golem and the Ritual. It is worth noting that the Ritual Stone has been regarded as aiding in necromantic operations. According to reports from Whiterun hold, the stone has become a beacon for sorcerers of those arts and I'd so describe that the same would be useful in the summoning and binding of spirits and spiritual forces. Those born under the Mage are granted more resonance to the force of magicka and an affinity to spellcasting. They do, however, experience arrogance and sometimes absent-mindedness, implying a lack of Earth or practicality to this sign.
The Thief is interesting, as it is given the gender feminine, and so would correspond to such daedric forces as that of Nocturnal whose temple is said to be located in Falkreath Hold. Her month is the darker month of "Evening Star", which only furthers this concept of night and shadow, as compared to the Ante-Nirn's "Eosphoros' associated with the planet Venus. To her are the Lover, the Shadow and the Tower ascribed. Those under her are not usually theives, but are considered as having luck due to their survival. Their luck, however, is volatile and we find a further connection then to the Daedric Prince Nocturnal.
The Serpent has no season, and would be a shadow plant which wanders across the heavens. Those born under it are the most cursed and blessed, and we could then consider that such persons bear the darker and benefic natures of their respective star or that star which the Serpent is present in at the time of birth.
The Lady corresponds to Hearthfire, and confers kindness and tolerance. This would then connect her with a Venusian energy.
The Steed is placed at 'Mid-Year', and embodies the energy of hurrying from place to place, and that of impatience. This may well be considered Mercurial in form.
The Lord oversees all of Tamriel during the planting season of First Seed, and can thus be the sign of control and structure. Those born under him are considered stronger and healthier, making him an auspicious sign and a good counterpart to the Benefic Venus with Jupiter.
The Apprentice appears under Sun's Height, and is associated with an affinity for magic, but also a vulnerability there to. We can then consider that the Apprentice represents one who is sensitive to these forces.
The Atronach, or the Golem, is of Sun's Dusk. Their magic is deep, and storeable, but cannot generate itself. We might find connection then to the Atronachs invoked from their respective planes of Oblivion. From there, they draw their power but only for a limited time before they must return to their plane.
The Ritual is under Morning Star, and is associated with a variety of skills and signs depending on the aspects of the moons and the Divine, or the planets in Mundus.
The Lover is under Sun's Dawn, and confers grace and passion. This provides another star of Venusian Nature, though considerably tied to such deities as Dibella, and even Mephala of the Dunmeri Faith.
The Shadow is of Second Seed, and grants the ability to become unnoticed and hide in the shadows. We could then connect such to Nocturnal, yet one is reminded of the tale of the Beggar Prince, and so Namira may well be considered in this sign as well.
The Tower falls under Frostfall, and is associated with luck when finding gold and opening of locks. Though, one might assume that the Serpent's presence here corresponds to adversity and blockages.

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The Modal Commander Servitor
An approach to a Magic: The Gathering servitor subtype. This is one of my UPG-filled personal projects.
There are many approaches to making a servitor. There are ways to advance that servitor straight to thoughtform. There are even ways to make an egregore with other magic practitioners. So that’s not what this post is about, though I will leave resources at the bottom for that [1]. This post is about using pop culture in tandem with magic to make a servitor even more powerful. I’m warning you now, we get well into the mechanical weeds of Magic: The Gathering in this one.
The thought came to me a while back in a Discord server with some magic-practicing pals. I got the idea to use my Magic: The Gathering Commander decks as modal spells (more on this term later), which then turned into ideas for making them servitors. To quote myself,
But more to the point, the idea of a Commander deck is that you have a central Guy in charge of particular Things and you typically build the deck around that, so why not treat the central Guy as a servitor empowered by the tools built into the deck (in the form of supporting cards) to accomplish a goal, and it’s empowered every time you play the deck. It’s basically outsourcing magic bullshit to eldritch monsters from between the planes, a toddler cactus person, several pirates, the gods’ most unfortunate bisexual, and a lawyer.
And then I put the idea aside for a while. Summer, my fallow period, happened. But when I came back to my practice near the start of autumn, I found myself revisiting servitor/thoughtform ideas, which prompted me to return to my old notes on Modal Commander Servitors, the Hireling Sliver Hivemind Linking Sigil System (SHILLS), and Echo Summoning. We’ll only be focusing on the first in this post.
But let’s start at the beginning. The crux of this servitor is that it is the Commander of your Commander deck, so let’s talk about the Commander format.
The Commander format (as officially known by Wizards of the Coast aka WOTC) is also called Elder Dragon Highlander or EDH. It is a casual multiplayer format with a competitive form known as cEDH. You have a deck that is 100 cards strong, and with the exception of basic lands, you can only have one copy of a card in your deck. Commander is centered around a Legendary Creature (or, more rarely, a Planeswalker) who exists in the “command zone” separate from the main deck but that still counts towards that 100-card limit. Under certain circumstances, you can have two Commanders (such as with the Partner, Partner With, Friends Forever, Choose a Background/Background, or Doctor’s Companion mechanics). You start at 40 life, and if you end up at or below 0 life, or you take 21 points of Commander damage from a single Commander, you lose the game. Your deck’s available colors are restricted only to your Commander’s color identity – every color that appears in their card, not just the ones in their initial mana cost. [2]
There’s a lot more to it than that, but for the purposes of this post, we’ll be focusing on your Commander itself rather than its format.
Depending on your approach to pop culture entities (PCEs), you may already see them as faces of existing entities (such as Karametra being a face for Demeter) or as embodiments of archetypes (such as Bertram Graywater embodying the “corrupt lawman” of the Western genre). However, these are far from the only approaches. My personal approach is “everything is already so goddamn weird, so why wouldn’t they exist”. Luckily, when creating a servitor, we’re not drawing on an existing PCE. Instead, we’re forming our energy into the shape (and sometimes personality) of one!
In the meta sense, a player of Magic: The Gathering is a planeswalker (a mortal with a spark in their soul that allows them to travel to other planes and access the magic of other planes even if they aren’t there), battles with other players are duels with other planeswalkers, and their deck represents their allies – other planeswalkers they can call in favors for aid with, creatures and allies they can summon for help, and spells and other resources they have at their disposal. [3] Therefore, your Commander is your greatest ally who can help you in this duel, one whom you can keep resummoning easier than others (as seen by the command zone being a separate zone from the graveyard). The crux of this format, in a meta sense, is that your Commander wants to help you. So why not make it into a servitor, a type of energyform, so it can help you for more than merely games?
Okay, so we’ve covered the Commander, and you presumably already read up on servitors and thoughtforms recently. But what about that other word, modal? Modal is an MTG mechanic that gives you the choice of two or more effects of a spell or ability when it’s cast or otherwise put on the stack. Modes are the different effects you may choose on a modal spell or ability. There are keywords that add onto it (escalate, entwine, and spree) that allow you to pick more or all of the options at once. [4] If you’re worried about what “the stack” is, don’t, it’s not actually relevant for what we’re doing with this servitor. Not even MTG players understand the stack. The point is, modal means options, and the only thing better than good stuff is options for good stuff.
So let’s put all of these definitions and mechanics together. A Modal Commander Servitor is an energyform stored in a Legendary Creature (or Planeswalker) card in charge of a Commander deck who uses the cards and resources in the deck (or otherwise given to them) in order to adapt to whatever you need it to do. They’re created like normal servitors and can draw on the same energy sources as normal servitors, but they can also draw power from the lands in their Commander deck. They can be empowered by both magical and in-game usage. The deck theme and archetype (such as an Otter Typal deck for Bria, Riptide Rogue or a Ninjutsu Theme deck for Yuriko, the Tiger’s Shadow [5]) also tie into and empower the Commander as both a Commander and a servitor. Sure, you can build a deck completely divorced from its Commander, but you’re kneecapping yourself and your Commander by doing so.
Let’s circle back to the Partner mechanic. It appears in multiple forms – Partner, Partner With, Friends Forever, Choose a Background and Background, and Doctor’s Companion. These abilities give you the ability to have two Commanders for your deck, with caveats.
Let’s start with Partner, the broadest form of this mechanic. Any Commander with Partner can team up with any other Commander with Partner. While most are monocolored (and there’s a colorless one that you get to choose the color of), there’s also quite a few that are dual-colored, meaning that your deck can have up to four colors with two Commanders. Of course, you could absolutely use two Partner Commanders with the same color identity to make a monocolored deck. There are definitely benefits to that approach, depending on which Commanders you choose. (Cough, Akroma, Vision of Ixidor partnered with literally anyone.)
“Partner With” is similar, but it restricts you to premade pairings. This was seen in the Battlebond set, the Ikoria: Lair of Behemoths set, and several Universes Beyond (aka, officially licensed crossover cards) sets like the Lord of the Rings Commander decks, the Doctor Who Commander decks, and the Assassin’s Creed set. “Partner With” is just a chunk of its keyword. Part of the keyword itself is the card that the Commander is...well, partnered with. “Partner With” is not the mechanic fully, because the full mechanic is “Partner With [specific card]”.
Choose a Background and its partner, the Background Enchantment subtype, were introduced in the Commander Legends: Battle for Baldur’s Gate set that came out well before Baldur’s Gate 3, leaving most of us confused about all of these named Commanders like Shadowheart and Karlach and Wyll. Backgrounds were a new way to add something to the Command zone that wasn’t necessarily a Creature or Planeswalker – instead, they’re Enchantments that boost your Commander. Even better, they work as part of the normal Commander deck, so they can still boost your Modal Commander Servitor even if they’re not in charge of it!
Friends Forever is a type of Partner originally tied to the Stranger Things Secret Lair cards that was brought in-universe with the Innistrad re-workings of those characters into more lore-accurate cards; any card with Friends Forever can team up with any other card with Friends Forever, but this one can even give you access to all five colors of mana.
Doctor’s Companion is a Partner keyword from the Doctor Who Commander decks that allows the cards with that keyword to partner with any Commander who has the subtype line “Time Lord Doctor”. My coworker, who is way more into Doctor Who than I am but knows very little about Magic: The Gathering, was absolutely giddy when she saw how that worked.
I understand that this is a lot, so let’s circle back to the primary point: using Partner Commanders means that you essentially have two Commanders to try and deal with in a Modal Commander Servitor context. I can think of a few ways to handle this, personally. One way is to just have two servitors and allow them to work together or separately to accomplish goals. Another is to treat them as two sides of the same servitor, drawing on one side at a time. A third that I can think of is to just address them as one unit, since that’s what your Commander deck is – a fusion of their two abilities to create a stronger whole.
There are also the Companions to consider. The Companion mechanic debuted in Ikoria: Lair of Behemoths in 2020, and it was panned as a mechanic. Even being reworked for the Multiverse Legends in 2023 reprint didn’t help the mechanic much. Notably, Lutri, the Spellchaser was banned in Commander the moment it was previewed [6] and Yorion, Sky Nomad can’t be used in Commander because it requires your deck to have more than the 100-card limit the format has. [7] But the other eight Companions are able to function as Companions (provided you have that Rule 0 talk with your pod about allowing a sideboard) within the constraints of the Commander format [8], thus giving you a 101st card and, potentially, an additional servitor. While they may not necessarily be an additional Modal Commander Servitor, they can be crafted as an additional, lesser servitor to aid your Modal Commander Servitor.
And no, you can’t use it as both a Commander and a Companion. The “only one card” rule still applies, so you have to choose one. However, provided that both of your Commanders meet the Companion’s requirements, you can absolutely have two Commanders and a Companion.
Do you see what I mean about getting into the weeds?
So what about when you’re done with your Modal Commander Servitor? My approach is to use a built-in “kill switch” to dissolve the servitor and, since this is tied to a specific Commander deck, to dismantle the deck and cleanse the Commander card. Simple and to the point, because I like simple and to the point.
I also made it easy to activate and dismiss my Modal Commander Servitor. I build all of my energyforms with activation phrases that will pull them out of “hibernation” and dismissal phrases that send them back to it. This allows them to rest and regain energy without having to be actively used. I used this same method and theory for my own Modal Commander Servitor.
I am also in a pod that believes in using every card we own, so even if a card is officially banned in Commander by the Commander Rules Committee (before they recently disbanded) or Wizards of the Coast, we still use them. (I feel the need to mention that I primarily play against my mother, who was a Magic: The Gathering player from the early days and does not believe in mercy.) Naturally, if you play with a specific group, you can talk to them about in-pod bans and allowances, but if you play against random people, it’s probably best to listen to the existing banlist. Of course, with WOTC in charge of the bans now, there’s going to be a whole power scaling thing... Lowkey, this format is kind of a mess right now because people lost their ever-loving minds recently. [9] But this is a post about pop culture occultism, not...that mess, so let’s move on!
For the rest of this post, let’s step through a theoretical Modal Commander Servitor. We’ll pick Yorion, Sky Nomad [7] because I feel bad for it. Although it can’t be a Companion, it’s still entirely legal as a Commander! Yorion is a White and Blue Legendary Bird Serpent for five mana, getting up into the pricier side of a Commander. It has four power and five toughness, meaning it can hit your opponents decently hard and take a pretty big hit. It has the Flying keyword, meaning that it can only be blocked by creatures with the Flying and/or Reach keywords. When it enters the battlefield, you get to exile any number of other, nonland permanents that you both own and control; they then come back to the battlefield at the beginning of your next end step. This is commonly referred to in MTG as “blinking”.
So this is pretty good, at least to me. You can bring it into the battlefield and exile any number of things that also have “enters the battlefield” triggers to get them to pop off once more. And looking at Yorion’s EDHRec page, a lot of people had the same idea. As of writing this, there are over one thousand decks on EDHRec that focus around blinking with Yorion at the helm. But blinking isn’t the only thing Yorion can do. Plenty of deck themes also feature cantrips (cards that draw you cards in addition to doing something else), those damned Persistent Petitioners (who can make your opponents mill their deck until they die from running out of cards), cloning, Flying, and so on, though none of them have nearly the number of Yorion decks that blinking does. Personally, I’d build a Bird deck, because I’m predictable and like Typal decks. I would add cards like Skycat Sovereign, Watcher of the Spheres, Favorable Winds, and other cards meant to boost Birds or Flying creatures. Ultimately, I would focus on making this a functional Commander deck first and foremost, because I’m not going to keep a deck around if it sucks ass. That kind of defeats the point of the Modal Commander Servitor – in order to make it more powerful, you need to use it for both kinds of magic.
So that’s the “Commander” part figured out. Let’s shift focus to the “Servitor” section. I have a fairly quick yet simultaneously detailed approach to making servitors. [10] The important things to emphasize when building this Modal Commander Servitor are to name the servitor for the card (including any epithets or surnames on the card you’re using), to give them the ability to draw on the cards/resources in their Commander deck, and to specify that your Modal Commander Servitor is just that when you are speaking it into existence. Give them the ability to adapt and whatnot.
So now we’ve got a Modal Commander Servitor. Personally, I would focus on pouring energy into it and giving it simple tasks at first so it can get its feet under it. Being spontaneously brought into existence is disorienting, even for things that can’t think for themselves and aren’t sentient, so I give my servitors a chance to exist and hang out in their “dismissed”/hibernation state so they can get used to existing.
Now, let’s talk about potential specificity. Even though I keep my Modal Commander Servitors extremely vague and adaptable, you can outline the particular modes you need them to function in more specifically. For example, Yorion can be given different “modes” focusing on categories of magic typically aligned with White and Blue, such as protection, scouting, travel, and elemental air and water. This can help if you want the Modal Commander Servitor to be more specific than “do whatever”. If you follow the “all entities are ultimately facets of a bigger entity” approach, you could have Yorion channel parts of the Bird overspirit or the Serpent overspirit, if that’s your spiritual cup of tea.
Ultimately, the point of the Modal Commander Servitor is adaptation and flexibility. Sometimes, you just need to outsource a problem and you don’t have the time to make a more specific Guy for it, but if you already have one of these handy, you can just point them at the issue and wait to see what happens.
I hope you enjoyed this post! It got...pretty long, but I think that’s ultimately for the best, since it enabled me to pack more detail in. If you end up doing this, please let me know what you do and how it goes! I’m eager to see what other people experience with this deeply UPG-based approach to servitor creation and usage.
Citations, Resources, And Further Reading
[1] “Jasper’s Servitor/Thoughtform Resource Post”, compiled on Tumblr by jasper-pagan-witch: https://jasper-pagan-witch.tumblr.com/post/762988504970100736/jaspers-servitorthoughtform-resource-post
[2] “Commander (format)” on the MTG wiki, compiled by Fandom users, through a Breezewiki mirror: https://antifandom.com/mtg/wiki/Commander_(format)
[3] “Planeswalker” on the MTG wiki, compiled by Fandom users, through a Breezewiki mirror: https://antifandom.com/mtg/wiki/Planeswalker
[4] “Modal” on the MTG wiki, compiled by Fandom users, through a Breezewiki mirror: https://antifandom.com/mtg/wiki/Modal
[5] “Bria, Riptide Rogue (Commander) – Otter” and “Yuriko, the Tiger’s Shadow (Commander) – Ninjutsu” on EDHRec: https://edhrec.com/commanders/bria-riptide-rogue/otter and https://edhrec.com/commanders/yuriko-the-tigers-shadow/ninjutsu
[6] “Lutri” on the MTG wiki, compiled by Fandom users, through a Breezewiki mirror: https://antifandom.com/mtg/wiki/Lutri
[7] “Yorion, Sky Nomad” on Scryfall: https://scryfall.com/card/mul/64/yorion-sky-nomad
[8] “All Companions” on EDHRec: https://edhrec.com/companions
[9] “On the Future of Commander” on the official Magic: The Gathering website, by Wizards of the Coast: https://magic.wizards.com/en/news/announcements/on-the-future-of-commander
[10] “Entity Creation Worksheet” adapted on Tumblr by jasper-pagan-witch: https://jasper-grimoire.tumblr.com/post/763362895377694720
Condensed Chaos: an introduction to chaos magic by Phil Hine: A good beginner primer on chaos magic, with a fairly extensive chapter on servitors/thoughtforms and a willingness to explain things that I just gloss over and build red string boards about.
Magickal Servitors: Create Your Own Spirits to Attract Pleasure, Power and Prosperity by Damon Brand: A very thorough book on servitor creation, though not necessarily from a chaos magic lens. I found it very funny to read how much the author was frothing at the mouth about chaos magic. Yet, it’s still hands-down the best book dedicated entirely to servitor creation that I’ve read thus far.
EDHRec, a website for comparing Commanders and seeing the most commonly used cards in particular decks: https://edhrec.com/
Scryfall, an MTG card searching database: https://scryfall.com/
Jasper's MTG Pop Culture Masterpost
This is an ongoing series of Magic: The Gathering pop culture magic and paganism musings and tools courtesy of yours truly. I also recommend scrolling through the @strixhaven-biblioplex if you're looking for more.
MTG Card Types in Witchcraft
MTG Colors Alongside Elements
My MTG Enchanting Board
Cards to Spells
Multicolored & Discerning Your Magical Colors
Artifacts in MTG PCM
Energy Counters in MTG PCM
Preparing the Cards
Barrow Witch Incantations
Cradle of Safety
Crystal Carapace
Dramatic Reversal
Essence Extraction
Family Charms (Obscura, Maestros, Riveteers, Cabaretti, and Brokers)
Foresee
Healing Grace
Jasper's Five-Color Protection Jar
Leech Gauntlet
Mournwillow (Spell Creation Through Polls Exercise)
episode 1
episode 2 (to be created and posted)
Protection Magic - Walls
Riveteers Ascendancy (Spell Creation Through Polls Exercise)
episode 1
episode 2
episode 3
Sleep Paralysis
Suit Up
The Traveler's Prayer to Sigarda
Alesha, Who Smiles at Death
Carapace Forger
Consulate Surveillance
Conundrum Sphinx
Daily Regimen
Deep-Sea Terror
Enigma Sphinx
Fey Steed
Gatekeeper of Malakir
Honor's Reward
Liliana of the Veil
Mayael the Anima
Nivix Cyclops
Nissa Revane
Prickly Marmoset
Soul Nova
Swamp
Thing in the Ice // Awoken Horror
Vadrok, Apex of Thunder
[To be redone]
Last Updated: May 15 2023
Inferno, acrylic on canvas by Oxyartspro

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Jasper's Pop Culture Magic/Paganism Resource Masterpost
My stuff on Tumblr
My pop culture witchcraft fandom tag directory for what I have gathered: https://jasper-pagan-witch.tumblr.com/post/189708407809/pcw-fandom-tag-directory
My pop culture tag of my primary witch blog: https://jasper-pagan-witch.tumblr.com/tagged/pop%20culture
My pop culture chapter of my Tumblr grimoire: https://jasper-grimoire.tumblr.com/tagged/chapter%3A%20pop%20culture
My guide on how to get started in pop culture magic/paganism and ways it can be incorporated into magical/religious practices in various ways: https://jasper-pagan-witch.tumblr.com/post/681522570893377537/pop-culture-magicpaganism-you-dont-have-to-use
My theory on how pop culture stuff works/doesn’t work in my practice: https://jasper-pagan-witch.tumblr.com/post/678440977848057856/hey-there-i-was-wondering-if-youd-maybe-be
Unforeseen downside of pop culture magic/paganism and how that influences how you interact with the media from my perspective: https://jasper-pagan-witch.tumblr.com/post/680469128881078272/fire-emoji-sorry-im-on-desktop-unpopular
The results of my pop culture magic survey: https://jasper-grimoire.tumblr.com/post/681431738203947008
How to Start Pop Culture Deity Research: https://jasper-grimoire.tumblr.com/post/685862541927317504
What “counts” as a pop culture deity: https://jasper-pagan-witch.tumblr.com/post/686536875942559744/hello-this-is-kinda-linked-to-your-pop-culture
Worshiping villains: https://jasper-pagan-witch.tumblr.com/post/686985999434268672/do-you-have-a-particularly-strong-opinion-on-the
Why pop culture magic appeals to me (and other common questions): https://jasper-pagan-witch.tumblr.com/post/691430114855092224/hi-i-have-heard-a-lot-of-pop-culture-paganism-and
Pop Culture Deities & Spirits: Common Questions: https://jasper-pagan-witch.tumblr.com/post/693138711667425280/pop-culture-deities-spirits-common-questions
Common theories behind pop culture deities and other spirits: https://jasper-pagan-witch.tumblr.com/post/698400540201287681/hey-there-just-wondering-exactly-how-pop-culture
Stuff by @neonswitchhouse on Tumblr (who does a great job of writing broad-scope pop culture magic stuff)
BoS/Grimoire/BoM Prompts & Ideas for the Pop Culture Witch/Pagan: https://jasper-grimoire.tumblr.com/post/680111771676180480
Pop Culture Paganism/Witchcraft & Days of Celebration: https://jasper-grimoire.tumblr.com/post/680111811749625856
Pop Culture Paganism & the Main 3(ish) Categories of Work/Worship: https://jasper-grimoire.tumblr.com/post/681250490352271360
Working With Villains in Pop Culture Paganism/Witchcraft: https://jasper-grimoire.tumblr.com/post/680111745850884096
Pop Culture Witchcraft/Paganism & Active VS Static Sources: https://jasper-grimoire.tumblr.com/post/681463993451298816
Popular VS Obscure Sources: https://jasper-grimoire.tumblr.com/post/681882919252492288
How to Find Correspondences & Associations in Pop Culture Paganism & Witchcraft: https://jasper-grimoire.tumblr.com/post/682794767861579776
PCWT: Invocation & Calling Forth / “How to Summon Your Scrimblo”: https://jasper-grimoire.tumblr.com/post/693125408805257216
PCWT: Closet Crafting, Discreet Devotions, and Inconspicuous Altars: https://jasper-grimoire.tumblr.com/post/703188483174481920/pcwt-closet-crafting-discreet-devotions-and
Other
The source material you’re drawing from itself
Any wikis or databases for the source material
"A Look at Pop Culture Magick" by Heather Greene on The Wild Hunt: https://wildhunt.org/2015/07/a-look-at-pop-culture-magick.html
"Pop Culture Spells Are Real Spells" by Samantha on This Crooked Crown: https://thiscrookedcrown.com/2018/02/05/pop-culture-spells-are-real-spells/
"How to Pick Your Pop Culture for Pop Culture Magic" on Magical Experiments: https://www.magicalexperiments.com/blog/how-to-pick-your-pop-culture-for-pop-culture-magic
"Making Light: Hero Worship" by Sunweaver on Patheos: https://www.patheos.com/blogs/agora/2013/05/making-light-hero-worship/
Charging spells with your special interests: https://jasper-pagan-witch.tumblr.com/post/693130786588753920
Fictional entities you probably shouldn’t work with: https://jasper-pagan-witch.tumblr.com/post/695056090797375488/what-fictional-entities-should-you-not-useavoid
Pop Culture Paganism: An Introduction: https://jasper-pagan-witch.tumblr.com/post/695056338802425857/pop-culture-paganism-an-introduction
Pop Culture Paganism & God Theory: https://jasper-pagan-witch.tumblr.com/post/695056788410793984/pop-culture-paganism-and-god-theory
A Short Intro to Pop Culture Pagan Theory: https://jasper-grimoire.tumblr.com/post/699017745584570368
How UPG May Vary Even When Drawing From the Same Source: https://jasper-pagan-witch.tumblr.com/post/699017962919690240/hey-storm-if-you-dont-mind-me-asking-did-you
Last updated: December 9 2022