Fallout 1 and 2: the Khans are a grup of raiders who just go robbing around and kidnapping people, they're bad and you get good karma for killing their leaders
Fallout New Vegas: the Khans are a poor tribe who couldn't keep robbing and kidnapping because the NCR has come and put an end to that
Fallout fans: that's ok, even if a faction is being rewritten a little and presented in a different light i'ill accept that
Fallout 1 and 2: the Brotherhood is a faction of people who isolate themselves and preserve ancient technologies, they are pretty neutral but their canon ending is to go out and start helping people
Fallout 3: the Brotherhood is helping people and it's not that xenophobe
Fallout fans: that's unvelivable! I hate it! Bethesda doesn't know the lore. How could they? That's not who they are! BeTeSdA's FiNeSt WrItInG, they are much more realistic here, where they lock themselves up another time and you have to convince them to exit another time













