original url http://www.geocities.com/RainForest/Jungle/7661/
archived on 2009-04-28 08:00:11
This is such a classic website of a certain era
ojovivo
Aqua Utopia|海の底で記憶を紡ぐ

@theartofmadeline
taylor price
PUT YOUR BEARD IN MY MOUTH
The Stonewall Inn

Product Placement
Not today Justin

shark vs the universe

pixel skylines

tannertan36

PR's Tumblrdome
"I'm Dorothy Gale from Kansas"
EXPECTATIONS
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Today's Document
will byers stan first human second

Discoholic 🪩

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@oolongstains
original url http://www.geocities.com/RainForest/Jungle/7661/
archived on 2009-04-28 08:00:11
This is such a classic website of a certain era

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It's actually a bit surprising to me that we haven't seen contemporary meta brainfuck indie games do more than they have with 1990s point and click adventure games' penchant for developer-intended softlocks. That feels like something you could very easily spin as Saying Something.
Honestly, having grown up with this bullshit is probably a big part of the reason I'm fascinated with player-hostile game design. Giving a puzzle three different solutions with fully voiced and animated reactions to each, except two of those solutions render the game unwinnable in ways that won't become apparent until hours later is a level of "fuck you" that most modern games with pretensions of player-hostility can only dream of!
@lunchm34t replied:
what adventure games softlock you like that?
I'm usually loathe to suggest TV Tropes as a resource, but given that only a person who's entirely unacquainted with the genre would be asking that question, a primer is probably warranted. Check out the Unwinnable By Design article and read the preamble for context on the types of softlocks we're discussing, then hit either the "Sierra" or "Infocom" links (yes, those two publishers each have their own dedicated sections!), pop open the "Cruel" tab, and get ready to read some stuff that makes you mad.
There really is only one correct way to play some of these games huh.
A critical piece of context that a lot of modern gamers completely miss is that Douglas Adams' adventure games are works of parody not only in terms of their narratives, but also in the sense that they're rather vicious parodies of adventure games as a genre. Each of their absurdly obtuse puzzles is lampooning some puzzle design trope or set of tropes that was legitimately commonplace at the time they were made, and many of the really nasty bits are crafted specifically to piss off experienced adventure game fans who otherwise wouldn't get caught out by that sort of thing. They're outliers in the genre only in the sense that they're putting forth extra effort to be annoying about it – most games of the type pull the exact same shit entirely without remark!
(Honestly, the player-hostility of Hitchhiker's Guide to the Galaxy tends to be tremendously overstated owing to a combination of effective marketing and the fact that it's the only adventure game from that era that any significant number of current-gen gamers have ever actually played. In terms of sheer fuckery it's considerably friendlier than stuff like, say, Codename: ICEMAN.)
were these like, rented out blockbuster-style and the devs got a cut out of said rent, or
It helps to understand that point and click adventure games are one of the first genres the Git Gud really fixated on, and a lot of these early design trends revolved around catering to that crowd. It only got reframed as a genre for filthy casuals in the wake of a demographic shift in the mid 1990s that saw the genre's player base skewing strongly female; it's practically the only example of a video game genre's reputation flipping directly from "hardcore" to "casual", and one of the most striking illustrations of the fact that which kinds of games are considered "real" games is more about identity politics than mechanics.
Just a bit fruity.
by @inuamaru
reading wikipedia
Long-tongued, termite-munching numbats are no longer endangered due to decades of successful conservation efforts, the global authority on the status of the natural world says.
Also known as banded anteaters, the status of the pint-sized marsupial has improved to near-threatened on the International Union for Conservation of Nature Red List. ''Today's assessments show that long-term, strategic and collaborative conservation effort works,'' conservation biologistJohn Woinarski said on Friday. ''Without it, invasive cats and foxes will continue to drive Australia's small marsupials and native rodents to extinction.''
Read more: Numbats no longer endangered but threat far from over - The Australian Museum Blog
photograph by Mark Jackman

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Whatever. Go, my hound.
Property owners were duped by offers of free earth to level their land, but contaminated construction waste arrived instead.
this is worth the quick read (non paywall link) because it helps one understand how asbestos keeps ending up in playgrounds and public park soil. and it ends predictably
Tip for getting around this kind of paywall: if your web browser has a reader mode, like Firefox and Safari do, you can just open reader view immediately after the page loads and the whole article is there.
A lot of sites have this kind of really badly-written paywall where it loads the entire article first, and only removes that text if you're not a paid subscriber. If you get your reader mode to reformat the page before it deletes all the text, then it just stays there and you can read it no problem.
Several wildfires are forcing members of a number of First Nations to flee their homes in northern Ontario.
“I had time to run home and pack a bag and get to the beach where the boats were waiting,” said a member of Namaygoosisagagun First Nation (Collins). “We literally had minutes to get on the boats and flee before it took our town. “Once we left my house finally after packing what I could in a pack sack, the fire was right behind our place. We had to run to the beach and once we got there, it was only moments before the fire had jumped over the (train) track and was coming for us.”
it has since been confirmed that namaygoosisagagun first nation has completely burnt to the ground. if you would like to help the community navigate an ongoing crisis, i urge you to donate to the anishinabek nation 7th generation, a registered charity seeking to improve the lives of first nations people. donations are going directly to members of namaygoosisagagun first nation.
if you're canadian, you can e-transfer [email protected]. if you're outside canada, they accept paypal as well. see more information HERE
uncomfortable
Invitation

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MS Comic Chat is open source now?? MS Comic Chat, the thing Bonequest/Jerkcity is made in????
Source code for the Microsoft Comic Chat IRC client - microsoft/comic-chat
nip over to troy, bit of rough and tumble, big horse, bish bash bosh, back home to ithaca. simple as
Jaadugar: A Witch in Mongolia (2026)
original url http://www.geocities.com/RainForest/Vines/6961/
archived on 2009-04-28 07:54:27
Looks like Lady Skye's Realm closed around 2001, but the old version did get archived!
Pairing one of my own characters to NIN lyrics (Copy of a).

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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original url http://www.geocities.com/ResearchTriangle/Lab/8585/
archived on 2009-04-28 07:46:31
VRML!! This was the coolest thing around for, like, five minutes. Basically a standard for putting 3D models/worlds online, like SVG or PNG. Never really took off though. It was probably way too early for 3D content to just be a standard part of the web.
Looks like the model on this site actually got archived, but I haven't been able to get it to load in modern viewers.v
柴犬とゴールデンレトリバー on X: “お昼寝むぎちゃん 起きちゃった‼️ https://t.co/ZcbS4zlJKO” / X