Toby Fox really didn't let us catch a break, huh...
Thank you, Toby... But also how dare you

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@next-frame
Toby Fox really didn't let us catch a break, huh...
Thank you, Toby... But also how dare you

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Why is Ralsei called "the impossibility"?
Ralsei's development throughout the chapters made me want to revisit an old theory of mine about what he actually is
(don't worry, though, you don't need to have read it to understand this one)
Up until recently, Ralsei had only ever used fire magic defensively (for example, if you use the ACT "Light Up" against Balthizard), despite the image shown in his version of the prophecy clearly depicting him using fire magic
Now, however, we finally see him use fire magic offensively. And yet, even then, he says he's holding back... because otherwise, things would only get worse
Until ch 5, there wasn't really anyone quite like him
Then Flowery appeared.
After years of mystery...
Have we finally learned who the three figures drawn on the card in Sans's lab are?
Noelle, Susie and Kris
Lost where the forest would grow...
- How did Dess disappear?
- What is Kris's trauma?
- Why does Kris's Dark World contain so many references to violence and cheating?
- What exactly is "Nowhere"?
- Why was Asgore removed from police chief?
- And what should we expect from Chapter 5?
With the release of Chapters 3 and 4, it feels like Toby Fox has given us more questions than answers. Although... he may have also changed the way we look at certain things.
And as we get closer and closer to Chapter 5, I'd like to put into words what I believe may be the answer to all of these questions.
But before that, I want to go back to a line from Noelle in Chapter 2 that I've always wanted to talk about:
* S... Snowgrave? * I... I don't know that spell. * I'm telling you, I... I... * I don't know what you're talking about. * I'm telling you, stop! * I... I don't know what you're talking about! * ... * Fine. You want to see what happens so bad? * Watch what happens when I cast a spell I don't know! * ... * What... * What happened? * There was so much snow, I couldn't see anything... * I... * I don't feel so good. * I think * I'm going to go home.
This scene has always felt incredibly strange to me ever since I first played it.
How Can Deltarune Have Only One Ending… and Yet Not?
Over the past few months, I’ve been thinking about a question that keeps bothering me: how can Deltarune have “only one ending” if so many different paths seem possible?
I believe the answer lies in the subjective nature of the prophecy.
The prophecy will inevitably happen, but HOW it unfolds depends entirely on how its words are interpreted.
To explore this idea, we need to connect several points that appear throughout the game:
How will the WORLDS actually be saved?
2. And how does that event fulfill the Angel’s desire to the point that the Angel is banished?
3. If we follow the idea that WE're the Angel, how would the final tragedy satisfy our desire?
4. Why does Ralsei imply that if we’re good enough, the story might have a different outcome? And if we aren’t, maybe we won’t like the result very much?
5. Why does Seam seem so indifferent, almost as if the ending is inevitable, even though the prophecy says everything will be saved?
6. Why was Ralsei surprised that we managed to defeat a Titan? And why did that moment seem to give him hope that things could change?
7. And finally, how does all of this fit with the statement that Deltarune will have “…only one ending…"?
Before we try to answer these questions, we first need to look carefully at how the prophecy itself is structured.

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i'm going insane
The Shadow Crystal and the Power of Determination
Recently, Toby Fox has given us a new clue about what the Shadow Crystal is meant for.
Because of that, I want to give a new perspective on my previous theory that the Shadow Crystal allows its bearer to see the future, but not just any future. Its the future of a world that followed the prophecy exactly.
I explain it better here (but you don’t need to read it to understand this new theory)
This dialogue seems to appear when we deliver another Shadow Crystal to Seam. As it suggests, if we collect enough of them, we'll obtain the Pure Crystal.
What happens is that I still believe the Shadow Crystal truly shows what I previously described. However, there's a detail that has bothered me for a long time and now it starts to make much more sense:
i tasted your shampoo, so you can taste mine.
Oh hey the bead toy metaphor is supposed to be another example of the string of circles imagery (chiefly represented through the Tail of Hell) isn't it
Kris just goes up to people and says the word "Shelter"
in Chapter 4, during the first Light World section, we're tasked with finding information about the shelter's codes by Susie.
anyway, from the dialogue of the various NPCs, it sounds like Kris literally just goes up to them, says the word "Shelter" or "Code" or "Locked door" and nothing else, with a couple of exceptions.
and almost every NPC reacts in a really similar way. it feels so artificial and weird and off-putting.

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The Splitting paths
(Content warning: Implied suicide )
I might be going insane, but......
I connected something
(Maybe that's why "Suzy" turned into "Susie"...)
The war between Monsters and Humans (in Deltarune)
With Gerson’s words in the Undertale 10th Anniversary stream, we now know that both humans and monsters once had access to magic. However, it seems that humans spent all of their magic in order to seal the monsters Underground.
But in Deltarune, things are different. The monsters of Hometown live freely on the surface. And this raises a question:
What really happened between humans and monsters in Deltarune?
I’M SCREAMING
1.) GASTER’S EXISTENCE ACTUALLY BEING HINTED AT IN OFFICIAL ANNIVERSARY MATERIAL AFTER A DECADE OF MYSTERYMAN BEING OMITTED
2.) THE SIX DOTTED ELIPSES AFTER THE “could it be……?” ; GASTER’S NAME IS SIX LETTERS
3.) IMPLYING GASTER HAS ULTERIOR MOTIVES AND INTENTIONS
THIS WAS ALREADY OBVIOUS BUT THE FACT THAT THEY’RE DRAWING ATTENTION TO THIS MEANS IT COULD BE OF INTEREST
HE ASKED US TO “ACCEPT EVERYTHING THAT HAPPENS FROM NOW ON” FOR A REASON
4.) THIS CAME SHORTLY AFTER TOBY QUOTED “When the devil appears, he will take the form of a savior.” IN AN INTERVIEW
5.) how am i SUPPOSED TO LIVE MY DAY NORMALLY TOMORROW KNOWING GASTER WILL BE REAL IN 5 SECONDS
That’s why I still maintain my theory that Gaster has an important role in Deltarune’s lore
Undertale may give the impression that Gaster is just a mad scientist who fell into his own creation, becoming only a spectator
But why would he create a connection between us and Deltarune?
Why “My Deltarune”? Why “look forward to creating a new future with us”?
What is so important about this world of Deltarune created with a prophecy foretold by TIME AND SPACE?
Why is creating this connection so important?
It can’t be that Gaster just wants to change Deltarune’s destiny merely out of desire or pity
Especially since the prophecy foretold by time and space has a tragic ending, but by these words, wasn’t this prophecy influenced by Gaster in some way? Kind of contradictory…
Could the prophecy be the “new future” of Deltarune? And did he call us to fulfill it? Because it doesn’t make sense to change something he himself influenced to happen…
But at the same time, he doesn’t interfere in our decisions, because… in the end, Deltarune will only have one ending
But does this apply to Susie, Kris, and Ralsei? Who, during ch 4, were encouraged to find a different path from the prophecy?
This leads me to think that we will have a single ending, but the characters of Deltarune will not.
Since, our choices doesn't matter
"When did you start being yourself"
I think about this line a lot.
Of all places Toby could have put this line, I find it interesting he chose the Titan Spawn fight. Enemies described as mindless beasts, that don't even possess the self-preservation to stop you from killing them. They're one of the only enemies the game allows you, expects you to kill.
But you don't have to. You can banish them, purify them. They don't understand mercy, but you can show it to them. And the game will remember if you do. They aren't sentient, they aren't people. You can kill them, and the game will keep track of it. But it doesn't penalize you for it. They're mindless beasts, and you can put them down as they are. But if you choose not to, can they become something else?
And of course the line applies to more than spawn. Identity is clearly a major theme of the game. Each main character has a role projected upon them, one they are expected to be. And yet they want to be more.
Ralsei thinks of himself as an object. He views himself first and foremost as the "prince alone in deepest dark". He struggles to see himself as a person, sees himself as lesser. He's told that his life has value but can't believe it. He wants to make his friends happy, want's to go against the purpose he was created for even if he doesn't think it's possible. He doesn't even know what being himself means.
Susie, who was viewed as "the monster". Something scary, something cruel. Something you can only befriend as a joke, and she believed it. Only recently letting herself get close to people, let herself slot into a new role, "the girl with hope crossed on her heart", only to find out that role too leads to tragedy. And yet she fights to break it.
And of course Kris. Kris, who goes on grand adventures, makes friends, becomes a hero, saves multiple worlds. But, is it really them doing that? They're the "cage with human soul and parts". They still have their soul barking orders in their ear. And when they rip their soul out, they're still not free. They just go from one voice to another. Soul to caller. And they seem to enjoying it even less. Even when they have no strings they're still a puppet.
When do the three of them start being themselves?

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DECIPHERING WHAT RALSEI IS IN THE LIGHT WORLD AND KRIS'S PAST
Hello! I’ve been thinking over the past few weeks about Ralsei. It’s still a big mystery what he actually is - could he be an item, an emotion, or something even more abstract?
I’ve read and re-read many theories on the subject, but each one seems to leave something unexplained. Because of that complexity, I created a theory that tries to list and connect all of Ralsei’s characteristics we know so far:
Why is Ralsei’s name an anagram of Asriel?
Why did Ralsei simply know the prophecy and the game’s dynamics from the start?
Why does Ralsei appearance resembles Asriel, and Kris are the only one who denies it?
Why is Ralsei the a Prince of Darkness without subjects?
Why is the only thing Ralsei seems to like about himself is his face?
Why did Kris, in the early chapters, seem kinda distant from Ralsei?
Why does the Fangamer Hat Ralsei plush contain a crayon drawing of him inside?
Why is Ralsei “always getting mixed up with flowers” as Toby Fox tweeted?
Why does Ralsei belong specifically to the school closet’s Dark World?
Why can Ralsei travel between Dark Worlds without turning to stone?
Why does Ralsei sometimes remain in the Dark World even when Kris and Susie leave?
Why can Castle Town host all those Darkners without them turning to stone?
As you can see, there are many points to consider, which makes it hard to determine what Ralsei is in the Light World. However, I came to the conclusion that Ralsei is:
Ralsei is a manifestation of Kris’s childhood drawings, in which they poured their emotions, desires and traumas.
These drawings include Kris’s desire to be a monster like the rest of the Dreemurs, their worry about growing horns, even their trauma over Dess’s disappearance and a certain event with buttercup flowers that I theorize may have happened.
I know the idea that Ralsei comes from Kris’s drawings is not completely new. Here I propose that Ralsei isn't just a single drawing, but rather a combination of drawings created in specific emotional contexts throughout Kris’s life. So let me explain my thought:
Note: English isn't my first language.
Shadow Crystals, Jevil, Spamton, The Prophecy, the SOUL and the World of Deltarune: all-in-one theory (Part 1)
Hello! While I was analyzing the Shadow Crystal lines in ch 4 of Deltarune, one line in particular sparked a rethink of a mystery that's followed us since ch 1: what exactly is the Shadow Crystal?
With that question in mind, I tried to create a theory that unifies every dialogue we get when using the Shadow Crystal (whether in Dark World or the Light World)
But, as a I dug deeper, I realized there are several aspects connected to the Shadow Crystal/Glass that also need to be explained. In general, I will cover the folowing points:
The characteristics of the Shadow Crystal, for example, why only strong enemies seem to have it, and what those enemies have in common.
The connection between the Shadow Crystal and the prophecy.
The interpretation of the dialogues that appear when using the Shadow Crystal/Glass.
What the Pure Crystal might be, and its potential uses beyond crafting the TwistedSword.
Why Kris seems interested in obtaining the Shadow Crystal.
The reasons why Jevil and Spamton went insane.
The world of Deltarune and its future.
How Gaster ties into this theory.
As you can see, there are many details I’ll be discussing. That’s why I compiled everything into one large theory, split into two parts. I originally planned to explore more details, but this theory was already pretty long, so I kept some parts more straighforward. I’ll save those for a follow-up post, OR maybe even change my mind about a few things as I replay the game or new information is revealed to us.
[Link to part two]
Note 1: I've never compiled my ideas into a post before, so I hope the connections are clear; Note 2: English isn't my first language.