HI! Lauren, She/Her. I'm 25 years old and I like to read, Cook, Bake, and play The Sims. ❤️ Primary Blog: On a hiatus for a while due to personal reasons and not taking any requests at the moment, sorry
My biggest mod is complete and ready for release! Just in time for it to be my 5,000+ followers gift!!
This mod adds a new Baking skill and 50 custom baking recipes!
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Requirements
This mod requires CCLoader to function.
To use the Baker’s Station Add-on, you will need the Baker's Station and Bietjie's Cooking Assets.
To access all of the recipes available with this mod, the following expansions/store content are required:
The Sims 3: World Adventures
The Sims 3: Pets
The Sims 3: Showtime
The Sims 3: Supernatural
The Sims 3: Seasons
The Sims 3: University Life
Bohemian Fruits and Nuts from The Sims 3 Store
Humble Harvest Stands from The Sims 3 Store
Grandpa’s Grove from The Sims 3 Store (only needed if you're using the Baker’s Station Add-on)
Overview
Baking Skill
Selling Baked Goods
Custom Recipes
Baker’s Station Add-on
Cookies Texture Override
New Ingredients
Creating Custom Baked Goods
Baking Skill
Baking is a 10 level skill, and is primarily gained by sims making baked goods under the new “Bake…” pie menu option on refrigerators, or from reading baking skill books found at the bookstore.
There is also a new baking skill class available at the Bistro rabbithole for §400.
Similar to the cooking skill, the higher a sim’s baking skill level, the more recipes they will unlock, the more sophisticated their preparation animations will be, and the less likely they are to burn what they’re baking.
Sims with the Natural Cook trait will learn the baking skill faster, create higher quality baked goods more often, and won’t burn any food they bake.
Sims with the Born to Cook lifetime reward will have the quality of their baked goods increased by one level.
Child sims who use the toy oven will get a boost in the baking skill when they age into teens.
For players who use ani’s No Fridge Shopping mod, set the kNoFridgeShopping value in the XML file to “True” to require ingredients before a sim can bake a recipe.
Selling Baked Goods
Baked goods can be sold at three different places: a local bakery, the grocery store, and the bistro. Their base price is determined by their Venue Value, as listed in their recipe xml file.
At Level 3 of the baking skill, sims can sell their baked goods using the “Sell to Local Bakery” interaction on a full group serving of a baked good that is Normal quality or better.
At Level 5 of the baking skill, sims can sell their baked goods in bulk using the “Sell Baked Goods” interaction at the Grocery Store rabbithole with at least one full group serving of a baked good that is Nice quality or better. Baked goods sold here can sell for 20% more than selling to a local bakery.
At Level 8 of the baking skill, sims can sell their baked goods in bulk using the “Sell Baked Goods” interaction at the Bistro rabbithole with at least one full group serving of a baked good that is Excellent quality or better. Baked goods sold here can sell for 50% more than selling to a local bakery.
The quality of the baked goods and the skill level of the sim who baked it will increase how much the baked goods can be sold for.
If your sim has the Born Salesperson trait or the Suave Seller lifetime reward, they will make an additional 20% on any baked goods they sell.
If your sim is a Level 1 celebrity or higher, they will gain celebrity points from selling their baked goods.
Custom Recipes
There are 50 custom recipes converted from The Sims 4 and custom content creators including ONI, TianaSims, Littlbowbub, and oduvnix-ts4.
You’ll be able to choose which recipes you want and which ones you don’t.
Five desserts from The Sims 3 have also been given baking skill equivalents: Cookies, Pumpkin Pie (requires The Sims 3: Seasons), Cobbler, Key Lime Pie, and Baked Angel Food Cake.
All of these recipes are split into the following categories: Cakes, Cobblers, Cookies, Cupcakes, Gourmet, Pastries, Pies, Savory, and Other Baked Goods.
A full list of the included recipes can be found on the mod download page under the header “Custom Recipes.”
Baker’s Station Add-on
If you have the Baker’s Station installed, 30 additional recipes from that premium store content will be available to bake, with tweaked ingredient requirements and adjusted skill levels.
If you don't have the Baker's Station installed, you can delete the Baker's Station Add-on file from the mod folder.
A full list of the included recipes can be found on the mod download page under the header “Baker’s Station Add-on.”
Cookies Texture Override
I’ve also created an override for the textures on the four cookie recipes that come with the Baker’s Station using the cookie textures from The Sims 4: Get To Work.
The file is named “twinsimming_Baking_Mod [Cookies Override]” and should be placed in your Overrides folder.
New Ingredients
All of the new ingredients can be purchased from the grocery store for the following prices:
*Butter (§5) - Can also be made using my Pasteurize Milk Mod.
Chocolate (§5)
Dough (§5)
Flour (§7)
Sugar (§7)
**Whole Milk (§11)
*Note: If you have my Breakfast At Twinsimming's recipes or Pasteurize Milk Mod installed, you can delete the Butter package inside the “Ingredients” folder.
**Note: If you have my Pasteurize Milk Mod installed, Pasteurized Milk and Pasteurized Soy Milk can both be used in place of Whole Milk.
Shoutout to @nectar-cellar for the milk carton, @ccbybudgie for the flour and sugar bags, and @aroundthesims for the chocolate bar!
Creating Custom Baked Goods
For recipe creators, you can add your own recipes to the mod by using one of the following prefixes at the beginning of your <Recipe Key>, <Recipe Class>, and cooking process entries, depending on what category you want the recipe to show up under:
"TBMBakeCake"
"TBMBakeCobbler"
"TBMBakeCookie"
"TBMBakeCupcake"
"TBMBakeGourmet"
"TBMBakePastry"
"TBMBakePie"
"TBMBakeSavory"
"TBMBakeOther"
Tuning
All of the tunable values can be found on the mod download page under the header “Tuning.”
Mod Recommendations
Want to make bread? Check out @zoeoe-sims’s Homebaked Bread Mod!
Conflicts & Known Issues
This is a new script mod so there shouldn’t be any conflicts.
Uninstallation
Just as with other custom skills, removing the baking skill may cause issues in saves where the skill has been used.
I have created a new cheat called “uninstallBakingMod” to remove the baking skill from any sims in the world and cancel all baking interactions that may be active, but use this mod with caution.
Poly Counts
All of the meshes converted are 1k poly or less!
Credits
EA/Maxis for The Sims 3 and The Sims 4, ONI, TianaSims, Littlbowbub, ccbybudgie, nectar-cellar, oduvnix-ts4, and Around the Sims for meshes and textures, sofayya for conversions used in the cover photo, Sims4Studio, Visual Studio 2019, ILSpy, s3pe, Notepad++, and CCLoader.
Thank You
A big thank you to @zoeoe-sims, @desiree-uk, @simsdeogloria, @toadifylackoffantasy, @simplyharryyy, fantuanss12, @its-time-o-clock, ONI, @tianasimstreehouse, @littlbowbub, @oduvnix-ts4, @ccbybudgie, @nectar-cellar, @bietjie, @sofayya, and @aroundthesims!
If you like my work, please consider tipping me on Ko-fi 💙
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
ive never done this before but one of my cats just had to get an extremely sudden emergency procedure and i don't know what to do, my vet and i have reached out to a couple incredible programs here to help with the bill but one is less than half and the other hasn't replied back yet, i've already declined the blood work (CA$356) to lower the bill at the risk of possible underlying liver and kidney issues not being found but its still a monumental amount for us right now. i just feel so helpless
we had enough to pay the minimum deposit to get the procedure started in time thankfully, but we were already scraping by as it is and now we're in desperate need of funds to eat/pay rent/pay off any remainder of the bill. i am disabled without aid and have been unable to work/haven't worked since 2015 but am on track to hopefully start working pt this fall. i live with my mom who has 3-4 jobs including one seasonal job which needless to say is stressful and wearing her down. we unfortunately are stuck in the most expensive place to live in canada with the inability to save up to flee so the cycle is never ending.
this is Teddy, my typically very silly vocal happy boy who's not quite 2 yet, my comfort king, my little muffin who acts like a weighted blanket for me at night and eases my anxiety, his favourite toy is his pink unicorn poof, he loves car rides and he can shake paw!
he got a sudden urinary blockage last night with no straight answer as to why and progressively got worse as the night went on, i didnt sleep at all, i was panicking and bawling, naturally, and raced to the vet to get in as soon as the door opened. i assumed it was a uti which wouldn't have been as costly, but it turned out to be much more severe and life threatening. i never expected my usually extremely healthy boy to suddenly be at risk of that and im still trying to just process whats been happening
he needed to be sedated and given a catheter and some medication, the total bill came to CA$985.62, of which we were barely able to pay 500 of, and one program was able to donate 300 leaving a total of CA$185.62 for the bill. this, of course, leaves us scrambling for food and rent as well
i know there are a lot of fundraisers out there needing donations right now, and i really hate letting myself be so open and raw like this but even a dollar would help tremendously and i would be forever grateful for any help whatsoever, even a rb to signal boost is greatly appreciated <3
TLDR; my cat had a sudden life threatening issue and now we can't pay the full vet bill or pay for food/rent
First of all thank you SO much for all the help so far, my mom and I are so incredibly thankful for you all, I truly cannot thank you enough for donating and boosting!!!
Teddy is home for now, but not out of the clear yet there's still a lot of risks involved but I'm doing my best to stay positive for his sake. Hes very exhausted and upset with the cone and his situation, but he is urinating and drinking which is great!! I'll be taking him back there in the morning for lab results and a check up
Additional fees have been added for extra medication raising the unpaid cost to about 230 (I'll be getting an updated estimate tomorrow with the exact figures) they may also put him back on iv which I'm unsure if that will be added on as well a second time, with him drinking I'm hopeful he wont need it. The second donation program we contacted denied our request for aid so everything from now is completely out of pocket and our vet does not do payment plans sadly
This has been a whirlwind of emotions and incredibly exhausting, please hope for my little guy to recover well with the medication he has and have no complications, he means the world to me and I can't and don't want to imagine a nightmare where he isn't by my side
he was doing so well until he got blocked again, i dont even have the energy to write up a whole post i am so physically sick
we have absolutely no money for another procedure, we would need at least CA$700 to get another catheter in TODAY within the next 6 hours before the vet closes or he will die
im doing all i can to try and help him pass it at home but its an extremely extremely low chance, im not giving up but i am living in hell right now. something as fucked up as money is stopping me from saving the light of my life
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
Hi there, my name is Ella, and I have had a constant headache for 14 years. I am 26 years… Ella Collis heeft je hulp nodig voor 14 Years Of
Hi there, my name is Ella, and I have had a constant headache for 14 years. I am 26 years old. Painkillers do not work.
The pain is caused by a Pineal Cyst. Pineal cysts are relatively common, 1-2% of the population has one, but it is not common that they cause symptoms. Few doctors on this planet even believe they do cause symptoms.
I need Pineal Cyst Removal Surgery if I am ever to experience a pain free day again. The only hospital that offers this surgery in my country, England, is deciding whether it wants to bear the risk of offering this surgery after I was on the waiting list for 6 months. I have found two European surgeons who can perform this surgery and believe I am a good candidate for it.
Needless to say, I, being a disabled unemployed person, cannot afford the surgery. I should be able to have it free on the NHS but it is not routinely offered so they won't fund me getting it abroad.
I am suicidally depressed because of my chronic pain. Doctors don't care about this cyst because it's not a threat to my life. Anti-depressants can only dull the pain so much.
Can people please reblog this, no matter how small your blog is, so that it can get traction?
I've been pretty quiet on here, but that doesn't mean I've stopped simming! First up I'd like to say thanks (and sorry!) to all the lovely people who've sent me messages :) I'm gonna try my best to reply to everyone asap!
For christmas I wanted to share something special - so here is the public release of the first version of my Decorating Tools mod (or S3DT)
Quick Description -
This mod adds hotkeys to the game to allow you to move objects up/down, left/right and rotate in all directions, similar to T.O.O.L for TS4
PDF Guide included below!
To my wonderful patrons - thank you for your support <3 I feel bad that real life has gotten in the way of me delivering more content to you all, so I'll likely be closing it soon! If it's possible, I'll also refund the last couple of months due to my inactivity. Anyone who wants to can still donate to my Ko-Fi
MOD INSTRUCTIONS AND DOWNLOAD BELOW THE CUT
This version is compatible with icarusallsorts' Transmogrifier Mod, and until I can figure out how to script it better, my mod actually REQUIRES it in order for them to be compatible together.
*** EDIT - For some, you might need to use CTRL + SHIFT + Click to bring up object menus! ***
If you would like a version that does not require the Transmogrifier (but is therefore incompatible) send me a message!
FUTURE PLANS:
- Adapting movement depending on camera direction
- Adding a UI interface for interactions and manual rotations etc.
- Scaling interactions with hotkeys
Don't be afraid to reply to this post, send me an ask or a private message if you have any questions or problems. I'm also in the Creator's Cave discord, so feel free to @ me there too :) And please tag me or use the tag #S3DT if you come up with any cool ways to use this mod!
DOWNLOAD S3DecoratorTools.V1
VIEW PDF GUIDE
Thank you to @greenplumbboblover for her help with pesky matrix44's, granthes and Misukisu for laying the groundwork for this mod, and @puddingface1902 for his super helpful videos!
Please download this version, especially if you've been having any crashing problems with the original version!
FIXES:
The game should no longer crash when Shift+Clicking on objects
This mod will work whether the Transmogrifier Mod is installed or not
Wall objects should still slide up and down with mouse movement after using up/down hotkeys
Fix for objects not switching floors properly (see below)
CHANGES:
You now MUST enter Decorator Mode to shift objects up and down. This is to fix issues where objects get stuck on a lower/higher floor. You can exit Decorator Mode to have objects move like normal again.
Objects will move along local coordinates if a) just one object is selected and b) it has not been tilted in any way. This allows better movement for things like wall objects.
Objects will still move along global coordinates if tilted, or if you're moving multiple objects at once.
Here's a little graphic in case you're not sure what global/local means;
FUTURE PLANS:
I tried to create a hotkey for switching presets quickly but unfortunately there is no EA method for finding what the current preset is, so at this point it is not possible :( If anyone would like to assist with this or has any ideas, please shoot me a message!
I'd like to include scaling at a later point, but right now I only have plans to update this mod to fix any problems and optimise it further.
DOWNLOAD S3DT V1.2 HERE
Thank you to @phoebejaysims and @greenplumbboblover for their excellent mods and code which was very helpful for this update!
Default Replacement Beards: Base Game & Expansions
These Y2K glasses 😭
I have replaced some of the default beards with similar ones from my beard packs.
These are compatible with Simple Life's beard defaults, as my defaults overwrite different files.
You can place them in the Overrides folder or Packages folder. You can also delete the non-default versions if you want.
You may need to clear your caches and re-apply the beard on your sim in CAS to see the change.
All of them have custom thumbnails and are enabled from young adult to elder. They are not enabled for random.
Credits to imamiii, Arisuka @ modthesims, and Simple Life for all textures used.
Download: simfileshare / mega
Full description below:
Base Game Full Beard
replaced with beard 02_06_V2 from my Beard Pack #2.
Base Game Moustache
replaced with beard 02_01_V2 from my Beard Pack #2.
Base Game Moustache and Stubble
replaced with beard 02_03_V2 from my Beard Pack #2.
Late Night EP Waylon Beard
replaced with beard 01_06 from my Beard Pack #1. I have no idea who this "Waylon" character is but it's a chop, I'm so sorry. I replaced it with 01_06 to make it sexier.
I edited Buhudain’s "You Are Real" face and body default replacement normal maps to make the details pop even more on the skin. First, can we talk about the impact these mods made? When I discovered them I was blown away, they immediately became an essential. Buhudain truly changed the game with these.
What I tweaked:
I edited Buhudain's 2048 px sized textures
More visible pores and skin texture
More defined muscles and veins (intensity controlled by the muscle definition slider in CAS)
More light-reflective, shinier skin (intensity changes with the muscle definition slider in CAS)
Sims with no muscle definition will still have slightly more glow to the skin and more detailed pores/texture up close
No bump map on the male body’s nipples so they won't conflict with nipple placements on any skins (female body has them though)
Includes naughty bits
The effect looks stronger on darker skin, I'm not sure why
I think you’ll be able to appreciate the texture if you use a HQ mod and you take a lot of closeup photos of your sims like I do. I think it still looks normal enough for regular gameplay, although you’ll have to decide that for yourself after you try it out.
Photos were taken with bright lights, the effect is subtler in normal lighting.
If you already use Buhudain’s You Are Real mods, you must remove them from your Mods folder first before installing mine.
You can put these files in your Overrides or Packages folder.
What’s in the zip:
My edits of You Are Real for the male and female body (young adults to elders)
My edits of You Are Real for the male and female face (young adults to elders)
If you only install the body files, your sim’s faces will not be affected.
If you want to install the face files to look consistent with the bodies, you can choose between the version which has EA’s wrinkles on the adult face, or the version which does not have EA’s wrinkles on the adult face. Only install one, not both!
I’m very sad to report that Sims 3 and 4 creator CmarNYC passed away in October 2023. For 15 years, Simmers benefited from Cmar’s long-honed computing skills as she created much-loved modders’ and players’ tools, including the Sims 3 and 4 MorphMakers and Skininators, the TS4 SimRipper, the Sims 3 XCAS core mod, and many CAS sliders. She was also a contributor to S4PE, which likely was used by creators you rely on. Without Cmar’s work, the Sims franchise would have had a much less rich array of mods and custom content. She will be greatly missed.
As well as Sims, Cmar loved cats, and donations are suggested to the ASPCA, the TinyKittens Society, or an animal-related charity near you.
OMG!!!! This is the first time I'm hearing about this! She was a talented creator and I'm so saddened. May she Rest In Peace!!! <3 Cancer freaking SUCKS. :(
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
good afternoon, day five of the strike for palestine! here are some action items for you to help palestinians
donate to the Palestinian Children's Relief Fund, the fund goal is 80% raised as of today
2. donations for the Pious Project, to help get menstrual products into Gaza. you can donate $5, $20, or bigger amounts depending on ability
3. download the Nomad app -> Menu -> Shop Plans -> Data -> Select "Middle East" (or if there is no option for that, choose "Global") -> enter data amount and pay (plans range from $4-$60, >20GB plans preferred!) -> do not activate eSIM! screenshot the QR code in the confirmation email -> email [email protected] with the subject title "[CARRIER] eSIM" and attach the QR code screenshot
4. download the Holafly app -> search for "Israel" in the search bar -> select data package -> Checkout -> Pay -> do not activate eSIM. wait for confirmation email -> email [email protected] with the subject title "[CARRIER] eSIM" and attach the QR code screenshot
I have created a huge list of tutorials for people learning how to mod or create cc (Maxis Match or Alpha). If there is a tutorial that you know of that isn’t on there and should be, please let me know!
4t3 Oversized Crops.
I ran into quite a few problems when making these new harvestables but I've finally got them to a stage I am happy to share with others. Please be aware there are still a few issues with them.
1) To make them function as I wished I needed to tick the "is mushroom" on the ingredients. This means that in your collections tab they will count towards your mushroom collecting, but due to the bonus from mushroom collecting being applied to these plants as well I felt this was okay.
2) When the plant dies it will change geostate rather than material, this means if the plant dies before reaching full size it will appear as if your plant grew and died as the dead state is full sized.
3) As I currently have these set you will need Seasons, Supernatural and the store object Humble Harvest Stands. You can however edit these in s3pe to remove those requirements. I have listed the issues which can be edited below the cut along with the images of each plant and how you can edit them.
Download: Sims File Share
Don’t forget you will need the CCLoader mod found here and unless edited some expansions and store content is needed for these to work.
A special thanks to @bioniczombie for the extracted files.
Oversized Aubergine: When planted this will grow on one of the three plants, set at random. After it has been harvested it will reset to the mycelium stage of one of the three plants again at random. I have it set so that all recipes which use the Purple eggplant can also be made with this oversized aubergine. As such you will need the store content Humble Harvest stands for this unless you were to edit the ingredients xml in s3pe. The part you need to change is in the oversized aubergine's Parent line, switch EggPlant with Fruit (or Vegetable if you'd rather).
Oversized Lettuce: This only has the one plant, however it will reset to the mycelium stage after harvesting. I have it set so that all recipes which use the EA lettuce can also be made with this oversized lettuce.
Oversized Mushroom: When planted this will grow on one of the three plants set at random. After it has been harvested it will reset to the mycelium stage of one of the three plants again at random. I have it set so that all recipes which use the Porcinis can also be made with this oversized mushroom. As such you will need Supernatural for this unless you were to edit the ingredients xml in s3pe. The part you need to change is in the oversized mushroom's Parent line switch Porcinis with Vegetable.
Oversized Pumpkin: There are 3 colours to the pumpkins each has it's own set of plants in the correct colour but all will function the same. When planted they will grow on one of the three plants set at random. After it has been harvested it will reset to the mycelium stage of one of the three plants again at random. You will always get an oversized pumpkin even from the plants which look smaller. I added the pumpkin carving to these as well. They however will revert back to EA's pumpkins once you start carving. This means they will give you EA's pumpkin seeds and the end result will be EA's orange jack-o-lanterns. I have it set so that all recipes which use the EA pumpkin can also be made with this oversized pumpkin. As such you will need Seasons for these unless you were to edit the ingredients xml in s3pe. The part you need to change is in the Parent line switch Pumpkin with Vegetable and removed both the CodeVersion and Medator_Name lines from all 3 pumpkins.
Oversized Watermelon: When planted this will grow on one of the three plants set at random. After it has been harvested it will reset to the mycelium stage of one of the three plants again at random. I have it set so that all recipes which use the watermelon can also be made with this oversized watermelon. You will always get an oversized watermelon even from the plants which look smaller.
Last but not least I have left all of these as edible which in all honestly looks rather ridiculous. If you wish to removed this oddity from your game you can easily do so by editing the ingredients xml in s3pe you will want to switch the IsEdible line for each ingredient from True to False.
If anyone wanted to help me write some new script for the plants so they can retain the "ismushroom" functions without actually ticking that line in the ingredients xml and so I can make some new jack-o-lanterns I would be ever so grateful.
I hope you enjoy these and if you run into any problems please let me know.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
✓ Live Streaming✓ Interactive Chat✓ Private Shows✓ HD Quality✓ Free Actions
Free to watch • No registration required • HD streaming
This is the final part of my little Kids and Toddlers mod series. It's meant to complement the Coloring Book and the Toddler foods mods so you will need those for this.
When I started this, I didn't think through how many new animations or custom details it would entail and I as continued, I kept having to add more and more. There are like 60 animations and 40 image assets 😭 hence why the two main files are so large for a mod.
What I've done is added more activities to the Activity Table after years of being annoyed that the Activity Table we have in TS3, despite being the EXACT SAME table from TS2, does not in fact allow your Sims to draw on it. EA, so lazy!
Anyway, what this does is add 4 new interactions to the Activity Table: Coloring, Arts & Crafts, Puzzles and the ability to serve toddlers food so they can eat there.
The activities are for toddlers and kids only but Teens+ can join in the puzzles if it's already been started by a toddler or child.
Note this will work with any of the Activity Tables in the game or Store but the puzzle will look weird as it's placed in the same spot as where the blocks are. You can use it with custom/cc activity tables provided only the mesh has been edited (for example, if slots are changed or removed, it may not work).
Credits/Thanks: The glue bottle, crayon, CAS paint items and one of the arts and crafts image assets are from @aroundthesims. Thanks as always to Sandy for her generosity and creativity in making Sims content! I originally only wanted to add the option to color/draw but this set of hers inspired me to add in more features. (hmm, maybe I shouldn't be thanking you then considering what a pain that was 🤔😅) All other objects and images are from TS4. Custom animations are by me using TS4 and TS3 as bases.
All buyable objects (table, crayons, puzzles) can be found in Kids Room/Toys.
Check out my other mods in the Kids and Toddlers series: Coloring Book for Kids, Toddler Bed, Toddler Foods and Snacks.
If you run into any issues (and YOU'VE READ THROUGH THE INSTRUCTIONS) please let me know!
Please read below the cut for all the details on features and how to play.
Download here | Alternate Link: SFS
Coloring: Toddlers and Kids can color if there is a crayon box on the lot. Just like using a coloring book, coloring a picture will take up one crayon. Coloring increases painting skill for both. When completed, the final project will be in their inventory.
Arts & Crafts: Toddlers and Kids can do an arts and craft project. Not additional object is needed. They go pretty crazy with the glitter and glue so it can be dirty stuff if they don't have the neat trait. This activity decreases their hygiene and they will get covered in glitter paint when done. Similar to coloring, when completed, the final project will go in their inventory and they get painting skill while playing.
Puzzles: You need to buy a puzzle box and have it on your lot to do puzzles. There are two puzzle boxes but they do the same thing. And they stack! (I love stackable things) There are 3 puzzle types: Easy, medium and Hard. Toddlers can only do Easy puzzles. Children can do either easy, medium or Hard puzzles depending on their Logic skill (for Hard, logic needs to be 3 or higher). The puzzle difficulty will also determine how long it takes to complete the puzzle. Teens+ can help with puzzles but they can't start a puzzle on their own. Toddlers can kids can start a puzzle on their own or help another Sim with a puzzle. Puzzles increase Logic skill for all those playing it but will increase faster for whoever starts the puzzle. If a puzzle is completed, everyone who helped put it together will get bonus skill points. If there is already a puzzle on the table, there is no option to start another, you can only help with the current puzzle. There are different puzzle images (15 in total) but there's no difference between them. The only thing that matters is puzzle difficulty. If the Sim who started the puzzle stops for whatever reason (you or the game cancels the interaction), everyone else helping will stop as well.
Eating: Children+ can serve toddlers meals or snacks. It works the same as my Toddler Foods and Snacks mod. They will place the tray/bowl on the activity table and then call the toddler to eat. If the toddler is hungry, they will go over and start eating. Otherwise, they can always eat it later.
Known Issues:
Animations aren't perfect (but what in life is?) so there's some clipping, especially on the toddlers when they kneel.
The comically large puzzle piece accessory jumps around a little and sits kind of weird in the toddler's hand. I suspect this is because the game is using the adult version of the object animation. I've noted it for fixing whenever I do a second pass on the mod.
The food tray is upside down. Setting object rotation in-game messes up the routing for the table so I'm leaving it as is as it doesn't really bother me.
If there is a food tray or bowl on the table, you shouldn't be able to do anything else there because that slot/part is being used but I had this happen once where my tester child started coloring there. It didn't happen again but if it does happen in your game, simply cancel out the interaction and route them to another part of the table.
The puzzle leaves a shadow even when it's pile form because the shadow mesh is there but you only see it until the geostate changes.
This is not an issue but the alternate material states for objects are only available in high so if you play with graphic settings for objects on medium or low, you're going to see the default image for the puzzles or pictures.
Tagging for reblogs: @kpccfinds @katsujiiccfinds @pis3update
On a bit of a whim, I decided to put a bus mod together! Now this was supposed to be part of the Interests & hobbies mod, but it just felt a bit out of place. That's why i'm semi-releasing it now!
Test it Here on Simblr.cc
Welcome to my Simblr! @laurenisasimmer - Tumblr Blog | Tumlook