I've been resource gathering for YEARS so now I am going to share my dragons hoard
Floorplanner. Design and furnish a house for you to use for having a consistent background in your comic or anything! Free, you need an account, easy to use, and you can save multiple houses.
Comparing Heights. Input the heights of characters to see what the different is between them. Great for keeping consistency. Free.
Magma. Draw online with friends in real time. Great for practice or hanging out. Free, paid plan available, account preferred.
Smithsonian Open Access. Loads of free images. Free.
SketchDaily. Lots of pose references, massive library, is set on a timer so you can practice quick figure drawing. Free.
SculptGL. A sculpting tool which I am yet to master, but you should be able to make whatever 3d object you like with it. free.
Pexels. Free stock images. And the search engine is actually pretty good at pulling up what you want.
Figurosity. Great pose references, diverse body types, lots of "how to draw" videos directly on the site, the models are 3d and you can rotate the angle, but you can't make custom poses or edit body proportions. Free, account option, paid plans available.
Line of Action. More drawing references, this one also has a focus on expressions, hands/feet, animals, landscapes. Free.
Animal Photo. You pose a 3d skull model and select an animal species, and they give you a bunch of photo references for that animal at that angle. Super handy. Free.
Height Weight Chart. You ever see an OC listed as having a certain weight but then they look Wildly different than the number suggests? Well here's a site to avoid that! It shows real people at different weights and heights to give you a better idea of what these abstract numbers all look like. Free to use.
MapCrunch. Environment artists rejoice. Random locations, filter by indoor or outdoor, rural or urban, specific country. Great for realistic/authentic building ref.
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ADHD pro tip: Use psychological warfare on yourself.
For example, in order to do long tasks, like folding laundry, I put on the Mario Hat:
The main feature of the Mario hat is that my headset does not fit over it, so when The Bees⢠try to put me back in front of the screen, the headset issue forces me to remember why I put the Mario hat on, and back to the task I go
As a bonus, the Mario hat is also a very clear indicator to my housemates that business is getting done, and they have learned not to distract me when I'm wearing the "goofy-ass cosplay hat"
Yeah I getcha. I was once like you. Pure and naive. Great news. I AM STILL PURE AND NAIVE, GAME DEV IS FUN! But where to start?
To start, here are a couple of entry level softwares you can use! source: I just made a game called In Stars and Time and people are asking me how to start making vidy gaems. Now, without further ado:
SOFTWARES AND ENGINES FOR PEOPLE WHO DON'T KNOW HOW TO CODE!!!
Ren'py (and also a link to it if you click here do it):
THE visual novel software. Comic artists, look no further
â¨Pros: It's free! It's simple! It has great documentation! It has a bunch of plugins and UI stuff and assets for you to buy! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch) You can also port your game to a BUNCH of consoles!
â¨Cons: None really <3
Some games to look at: Doki Doki Literature Club, Bad End Theater, Butterfly Soup
Twine:
Great for text-based games! GREAT FOR WRITERS WHO DONT WANNA DRAW!!!!!!!!! (but you can draw if you want)
â¨Pros: It's free! It's simple! It's versatile! It has great documentation! It can be used even if you have LITERALLY no programming experience! (You'll just need to read the doc a bunch)
â¨Cons: You can add pictures, but it's a pain.
Some games to look at: The Uncle Who Works For Nintendo, Queers In love At The End of The World, Escape Velocity
Bitsy:
Little topdown games!
â¨Pros: It's free! It's simple! It's (somewhat) intuitive! It has great documentation! It can be used even if you have LITERALLY no programming experience! You can make everything in it, from text to sprites to code! Those games sure are small!
â¨Cons: Those games sure are small. This is to make THE simplest game. Barely any animation for your sprites, can barely fit a line of text in there. But honestly, the restrictions are refreshing!
Some games to look at: honestly I haven't played that many bitsy games because i am a fake gamer. The picture above is from Under A Star Called Sun though and that looks so pretty
RPGMaker:
To make RPGs! LIKE ME!!!!!
NOTE: I recommend getting the latest version if you can, but all have their pros and cons. You can get a better idea by looking at this post.
â¨Pros: Literally everything you need to make an RPG. Has a tutorial inside the software itself that will teach you the basics. Pretty simple to understand, even if you have no coding experience! Also I made a post helping you out with RPGMaker right here!
â¨Cons: Some stuff can be hard to figure out. Also, the latest version is expensive. Get it on sale!
Some games to look at: Ib, Hylics, In Stars and Time (hehe. I made it)
engine.lol:
collage worlds! it is relatively new so I don't know much about it, but it seems fascinating. picture is from Garden!
NOTE: There's a bunch of smaller engines to find out there. Just yesterday I found out there's an Idle Game Maker made by the Cookie Clicker creator. Isn't life wonderful?
â¨more advice under the cut. this is Long okâ¨
ENGINES I KNOW NOTHING ABOUT AND THEY SEEM HARD BUT ALSO GIVE IT A TRY I GUESS!!!! :
Unity and Unreal: I don't know anything about those! That looks hard to learn! But indie devs use them! It seems expensive! Follow your dreams though! Don't ask me how!
GameMaker: Wuh I just don't know anything about it either! I just know it's now free if your game is non-commercial (aka, you're not selling it), and Undertale was made on it! It seems good! You probably need some coding experience though!!!
Godot: Man I know even less about this one. Heard good things though!
BUNCHA RANDOM ADVICE!!!!
-Make something small first! Try making simple: a character is in a room, and exits the room. The character can look around, decide to take an item with them, can leave, and maybe the door is locked and you have to find the key. Figuring out how to code something like that, whether it is as a fully text-based game or as an RPGMaker map, should be a good start to figure out how your software of choice works!
-After that, if you have an idea, try first to make the simplest version of that idea. For my timeloop RPG, my simplest version was two rooms: first room you can walk in, second room with the King, where a cutscene automatically plays and the battle starts, you immediately die, and loop back to the first room, with the text from this point on reflecting this change. I think I also added a loop counter. This helped me figure out the most important thing: Can This Game Be Made? After that, the rest is just fun stuff.
So if you want to make a dating sim, try and figure out how to add choices, and how to have affection points go up and down depending on your choices! If you want to make a platformer, figure out how to make your character move and jump and how to create a simple level! If you just want to make a kinetic visual novel with no choices, figure out how to add text, and how to add portraits! You'll be surprised at how powerful you'll feel after having figured even those simple things out.
-If you have a programming problem or just get confused, never underestimate the power of asking Google! You most likely won't be the only person asking this question, and you will learn some useful tips! If you are powerful enough, you can even⌠Ask people??? On forums??? Not me though.
-Yeah I know you probably want to make Your Big Idea RIGHT NOW but please. Make a smaller prototype first. You need to get that experience. Trust me.
-If you are not a womanthing of many skills like me, you might realize you need help. Maybe you need an artist, or a programmer. So! Game jams on itch.io are a great way to get to work and meet other game devs that have different strengths! Or ask around! Maybe your artist friend secretly always wanted to draw for a game. Ask! Collaborate! Have fun!!!
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
Seriously cannot recommend GBStudio enough for beginners, it makes making a gb/gbc game pretty simple, it's also FOSS (free, open source software) and the devs in my experience are very responsive as is the community
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system.
Worth noting that ren'py and gb studio will happily let you add whatever ridiculous code you want on top of their frameworks. GB Studio will straight up dump the entire engine as a CMake project if you want to work in assembler or C, so if you don't like the way something works you can change it.
A while ago, I made a doc filled with pretty much evwry cheap and free resource I could find for game dev, and Im still working on it. Highly reccommend checking it out.
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I spend so much time carefully picking and adjusting the colors in every single drawing I make that Iâd probably lose my mind if I didnât just repeatedly push this out of my memory and pretend itâs not a thing. Why am I reblogging a blank empty post that doesnât say anything??? Weird
good news! you canât make sure that everyone will see the correct colors on their own device, but you can make sure your monitor is as accurate as possible for printing and sharing by calibrating it!Â
there are a bunch of free monitor tests, but hereâs an easy one you can use. the passmark and eizo tests are also pretty good, though passmark doesnât work in your browser. be warned that some tests may cause eye strain.
you can either use the settings built into your monitor itself or use the display color calibration settings in your operating system to adjust the settings until everything looks correct, and then enjoy your accurate colors.
Edit: 1/11/24
It was brought to my attention that some of the language in this tutorial read as fatphobic. This tutorial was originally written and published on DeviantArt in 2011 and I was generally unaware of these issues at the time. I have adjusted the language in the tutorial to hopefully address these concerns, though old versions may continue to circulate.
Thanks for taking the time to point these things out to me. I will continue to learn and grow. âĽ
Here's a few more refs with foreshortening from a larger variety of models:
HOW TO SURVIVE A HEART ATTACK WHEN ALONE
Letâs say itâs 6.15pm and youâre going home (alone of course), after an unusually hard day on the job. Youâre really tired, upset and frustrated. Suddenly you start experiencing severe pain in your chest that starts to drag out into your arm and up into your jaw. You are only about five miles from the hospital nearest your home. Unfortunately you donât know if youâll be able to make it that far. You have been trained in CPR, but the guy that taught the course did not tell you how to perform it on yourself..!!
NOW HOW TO SURVIVE A HEART ATTACK WHEN ALONEâŚ
Since many people are alone when they suffer a heart attack, without help, the person whose heart is beating improperly and who begins to feel faint, has only about 10 seconds left before losing consciousness.
However, these victims can help themselves by coughing repeatedly and very vigorously.
A deep breath should be taken before each cough, and the cough must be deep and prolonged, as when producing sputum from deep inside the chest.
A breath and a cough must be repeated about every two seconds without let-up until help arrives, or until the heart is felt to be beating normally again.
Deep breaths get oxygen into the lungs and coughing movements squeeze the heart and keep the blood circulating.
The squeezing pressure on the heart also helps it regain normal rhythm. In this way, heart attack victims can perhaps buy precious time to get themselves to a phone and dial 911.
Rather than sharing another joke please contribute by broadcasting this which can save a personâs life!
Be prepared and become part of the solution. Get your free next-of-kin notification card today. Click here: https://www.InCaseOfEmergencyCard.com/
Iâve had to learn a couple different techniques to combat this due to my heart condition. Being revived is NOT fun guys, would not recommend, and everyone should know how to help themselves.
a couple snippets from a presentation i gave at school this past week on storyboarding!!
âźď¸DISCLAIMER: I am still a student and have only worked on student and indie projects! This is just stuff that I personally find helpful as an amateur, so feel free to take it with a grain of salt!
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(seriously so many days iâm like âi have all afternoon Iâma Do a Thingâ and then i just kinda buzz around and do Nothing and think âWHYâ and then iâm like âoh yeah iâm really fuckening tiredâ)
-gotta be Excited About It (ADHD brain only does things if theyâre Literally the Most Interesting Thing Happening Right Now) (so like, hype yourself up to work on a project, or think about how happy youâll be with a cleaner room/all those chores done)
-gotta have small, doable first step (like, âget cloth from fabric drawerâ or âopen google docsâ
-FUCK distractions (computer is in drawer, phone is Off)
-Engage the Senses (if task needs Brain, play vague background Music, if task needs No Brain, listen to audiobook/podcast)
-maybe set time limit so i donât get lost??? e.g. i have a little egg timer that i use because the ticking isnât distracting but is enough to remind me that Time is a Thing that is Passing Right Now
-gotta have Self Awareness and Thinky about the Moment (get into the habit of Consciously Noticing what youâre doing at the moment, so youâre more likely to go âwait, this isnât what i wanted to be doingâ and be able to redirect)
-be willing to redirect and try to do something else if whatever you want to do Just Isnât Happening
-DONâT beat yourself up for only doing part of something, or failing entirely- all that does is make your brain associate âtrying to do stuffâ with âwell that SUCKEDâ. Which means you donât want to try again. Tell urself u did good for trying, and if it didnât work, try again later, or figure out why it didnât work and try a different way. Reward yourself for trying
this is what iâve figured out about cajoling the Thinky No Worky Brain into Doing Stuff. itâs not 100% reliable, especially if I forget to do some of these things (like SLEEP), but itâs what i got, ya know??
having enough sleep and a fixed sleeping and waking time ( at least on the weekdays)
starting my day with gratitude (things to be grateful for: being alive, having a body, a mind, a soul, health, family, friends, food and water, safety, a roof over your head, your education, your job, your free time... seriously there is so much to be grateful for) and praying for my familyâs wellbeing
any type of movement - it can be as light or as intense as youâd like it to be: stretch in bed, hop on your yoga mat, go for a walk, go to the gym...
showering = instant rebirth
diligently doing your skincare routine
nourishing your body. no counting calories/ no restricting. feeding your body all the nutrients it needs to function
making a to-do list in the morning
journaling at night
reading before bed
doing a monthly habit tracker
having enough time to get ready in the morning and not rushing
checking in with your loved ones weekly
listening to podcasts - especially motivational and uplifting ones
learning something new everyday - never underestimate the power of those 4- 8 minutes educational videos on youtube
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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