kittens are so fucking stupid & i love them
thats not stupid, that’s The Dream
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@kjpond
kittens are so fucking stupid & i love them
thats not stupid, that’s The Dream
tired: breakfast in bed.
Wired: Breakfast IS bed.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Armor of the Transmuter
(Attunement)
This armor shifts in style and material as days pass. One day it may be made of wood, while other days it may be made of mythril. Every form it takes is stunningly crafted.
•After a Long Rest, the wearer can roll a d8 to determine the material of the armor. The material determines the armors AC bonus. After 24 hours, it reverts to AC 10 + Dex.
1-2: Wood (AC 8 + Dex)
3-4: Leather (AC 11 + Dex)
5: Hide (AC 12 + Dex)
6: Steel (AC 13 + Dex)
7: Scale (AC 14 + Dex)
8: Mythril (16 + Dex)
Survivors Breastplate
(Attunement)
This dark metal armor is covered in small spikes. On its back is an etching of a dragon bursting from an egg. It was worn by the Half-Orc champion of the Thorn Tongue Clan.
•If the wearer of this armor dies, their body turns to ash. After 24 hours, the wearer is resurrected in the last place they took a Long Rest.
•If the wearer dies within 24 hours of resurrection, their body turns to ash and the armor turns into a thorn covered serpent, which swallows the ashes. It then reverts back to its original form.
Eraser Bead
This small black bead bring chaos wherever it goes. It was found in a 15ft. crater, deep in a hidden cavern. It gives of a faint aura of necrotic magic.
•Once someone attunes to the bead, it creates a 30ft. radius of pure destruction. Living creatures must make a DC20 Constitution save or automatically fail 3 Death Saving Throws. Everything in the radius is turned to dust.
Coin of the Soul Gambler
This silver coin has a screaming face on one side and a sun on the other.
•Once a day, when this coin is flipped, it affects the HP of the person who flipped it. Lasts until Long Rest.
Screaming Face: -1d10 HP per Level.
Sun: +1d10 HP per Level.
*If HP is reduced below zero, the target flips a coin, calling Heads or Tails. If called correctly, the character becomes stable. If called incorrectly, the character makes Death Saving Throws.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Crown of the Rainforest Queen
(Attunement)
This beautiful wooden crown is formed from gnarled and twisted branches. Three turquoise stones decorate the front of it. While in the rain, the gems glow a light green. It once belonged to a Queen Grung, who died protecting her village.
•Any Cold damage the wearer inflicts is converted to Acid damage.
Warriors Fairytail
(Attunement)
A large tome, made of thick crimson leather. Throughout its pages are drawings of beautiful weapons, along with their description and history.
•Once a day, the owner may use an action to reach into the book (as if it were a bag) and pull out a weapon at random. Roll a D20 to determine what weapon is drawn. The weapon vanishes at the end of a Long Rest, if the wielder falls unconscious, or if it is dismissed. Recharges at dawn.
*Wielder is considered attuned to any weapon drawn from the book.
1: Dagger
2-5: Rapier +1
6-10: Warhammer +2
11-15: Dancing Great Sword
16: Giant Slayer Battleaxe
17: Frost Brand
18: Trident of Warning
19: Mace of Disruption
20: Vorpal Longsword
Hook
A page is torn from the book and someone is using the weapon to try and kill the wielder of the tome. The wielder cannot use the tome until the missing page is restored.
Wand of Spell Stealing
(Attunement)
A wand carved from a unicorn horn, with a handle made of gold.
•When the wielder succeeds againsts a ranged spell attack, they can choose to absorb it into the wand.
•The wand can store up to 5 spell attacks. The wielder can release any amount of the stored spells as an action.
Awoken
After the wielder has absorbed 100 spells with the wand, its handle turns to pure platinum.
•The wands storage increases to 10 spell attacks.
Sack of Merging
A small burlap coin pouch. The string that tightens it glows with a faint purple light. Some people say that if you put in two coppers, you'll pull out a silver.
•By placing two small magic items (ex. Ring, Pendant, etc.) the owner can attempt to fuse them together. Roll a d20.
If the roll is 15+ the fusion succeeds. Creating one item, with both items abilities.
If the roll is 5 or lower, one of the items is destroyed at random.
If the roll is 6-14, nothing happens.
•Can be attempted once per Long Rest. After a success, it cannot be used for a month.
Tome of the Trade Master
(Attunement)
This leather-bound book is a deep forest green. The title is written in beautiful gold ink. The writing in the book seems obscured to anyone who is not attuned to it.
•By reading the book for 1 hour, the owner can increase any Ability score by +1, until their next long rest.

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Sandals of the Falcon
(Attunement)
A pair of single-tooth geta. These wooden sandals have falcon feathers on the straps. The wood feels lighter than air.
•The wearer can use their movement to walk through the air, horizontally or vertically. Maximum height 120ft.
•The wearer can cast Feather Fall on themselves as a free action.
Coasters of the Boiling Kettle
A set of four wooden coasters. The wood is covered with carvings of dragons and flame.
When a drink is placed on one of these coasters, the surface it is set upon is marked with a circular burn.
Scechloris, the Ochre King
As the party descends into a dungeon, they notice an increased number of small Ochre Jelly's. The slimes seem to become larger, the deeper the party continues. Eventually they find their way to an enormous cavern, which seems to have its own ecosystem. Sleeping in a large pool of slime is a magnificent yellow dragon. When it awakes, it raises its neck and spits an Ochre Jelly at the party.
Screech of the Western Sands
A sandstorm has been making its way across the land. Destroying everything in its path. In its wake, a parliament of owls comes to scrounge through the wreckage.
Some say the owls are causing the storm, while others just think the animals are looking for easy meals among the damage.
Alias Ensurer
(Attunement)
This simple blade has a pockmarked handle, loosely wrapped in a deep violet silk. Some people say it belonged to the founder of a local thieves guild.
•This dagger has 1 charge. When activated, any deceased humanoid stabbed by it turns into a perfect clone of the wielder. Recharges after a Long Rest.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Pyre's Kiss
(Attunement)
A beautifully carved boomerang with etchings of stampeding horses along its surface. The dark wood seems to smoke ever so lightly, while it is wielded.
•Thrown, Finesse, Range 30/120ft.
•Damage: 1d6 + 1d4 fire damage.
•Returns to the wielders hand, at the end of the attack phase.
•Once a day, the wielder may speak the command word "Kindle" during an attack. Doing so will turn the weapon into a charging Nightmare (Monster Manual Pg. 235), which then makes a Hooves attack. It then reverts to its weapon form and returns to its owners hand. This ability recharges at dawn of the next day.
Gourmet's Resolve
(Attunement)
A large frying pan crafted from pieces of a strange meteor. The food made in it glows with a magical aura.
•It acts as a +1 Warhammer.
•When Lycanthropes are within 100ft. the pan turns silver and gains the features of a Silvered weapon.
•Food cooked in the pan creates twice as many portions.
•Food cooked in the pan radiates 5ft. of dim light.