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The fourth installment of the d100 Common Magic Items. A warning that some might be verging into ‘Uncommon’ and some are sinking into joke territory.
Created with lots of help from @korvusdnd
Note: These range from common to uncommon. In general, their cost can be higher than what it says on the sheet (Common magic items run from 50gp to 100gp, and uncommon can be as much as 500 gp, but they might be worth more in settings where magic is rarer). They are intentionally vague at times, so that the DM can fill in whatever details are appropriate.
The Constellation Dice looks amazing, they’re so pretty!!
@monkbeauregard @duckysbog @bardic-immunity
Confirmed
Hey! Could I please have a dice palette for my fetchling oracle of the dark tapestry? They have royal blue hair, greenish-yellow eyes and dark grey skin. They are the epitome of fake jewelery or gold-painted plastic and are a very chaotic child. They also have a love for deep space, eldritch gods and fortune-telling. Thank you! 💜
I love your oracle! I chose golds and greens and blue and silver, all woven together like a well crafted omen. There are metallics here, and symbols of the stars and the old gods. Sure to please your eldritch loving fetchling! Please enjoy!Help support the blog?

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being a DM in dnd like
@helpicantthinkofaurl
I apologize for lashing out. One of my players threw themselves in acid after they were fully aware it was in fact acid. I did not and still do not know how to deal with that.
In the very first D&D game that I ever played, our party was standing right outside the entrance to a dungeon. Part of the area was covered in a red energy field. Inside the red energy field, all of the grass was dead, and right on the border between the area inside the energy field and outside of it, there was a collection of dead animals, insects, and other forest creatures. As we watched, a little bunny came hopping up, hopped into the red energy field, and, the moment that it entered the field, instantly dropped dead.
Guess what one of our players decided to do next. Take a wild fuckin guess.
A Forest Service worker photographed a fire burning inside a tree. He said there is no filter on the photo, rather, the fire is so hot this is its actual color.
Nah. Fairies.
Yup, fairies
Here’s a closer look at the leather tooling. @halledean
I just imagine some Fey taking animal forms that combined forest aesthetics for the heck of it. Like sure fairies and sprites are cool, and who doesn’t love satyrs and dryads, but I’m convinced some Fey are like “i want to be an elk with silver horns” or “i wish to be a green lion who’s mane is like a puffy white flower. A dandy lion” and the Fey wild is just full of them

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5 Homebrew Magic Items
I made all the items on this list for future Dnd campaigns. If you have any suggestions or changes, let me know!
1. The Ring of Elegance
A golden ring composed of two arms wrapped around each other. When a character is wearing this ring, they will grow a certain number of extra body parts. To determine the number of parts you will grow, you will need to roll 1D6; depending on what new parts are grown, you will get an added point to your dexterity stat. The result of the 1D6 roll are as follows: 1-One Arm (+1), 2-two arms (+2), 3-one leg (+1), 4-two legs (+2), 5-One arm and one leg (+2), 6-A tumor appears randomly on your body (+0). In addition to this, the wearer may have one bonus action after every short rest.
2. The House Pendant
A simple pendant in the shape of a 2-dimensional house. When wearing this pendant, the wearer gains the ability to create invisible barriers. +6 to armor class. Barriers can also be shot out for a 1D6 attack. The wearer may only summon 3 barriers per long rest. Each barrier has 6 hit points; after they are reduced to zero, they disappear. Think Mr. mime from Pokemon.
3. The Heart Shell
An old, tattered shell in the shape of a heart. When attuned to this item, the character may not take damage unless the shell is directly targeted. The shell’s HP is equal to 1/3 of the user’s max HP (if the number is not whole, round down). The heart shell may be kept away from the body; however, if the user is more than 15 feet away from it, they fall into a coma and are only awoken when the shell moves closer.
4. The Stem Cell
When attuned to this item, the user grows a tumor on a random place of their body. The tumor becomes a sentient creature and you can occasionally hear single words which represent its emotions. The tumor can either be happy, sad, angry, or bored. In order to be happy, someone must sing to it; when doing so, the user regains 1D6 HP. When sad, the user turns blue and can drink the tumor’s secretions as a cure for hunger and thirst. When angry, if the user is a magic class, they lose the ability to spell cast; if the user is a fighting class they gain a +3 when in hand-to-hand combat. Whn bored, the tumor wiggles. A lot…
5. Twig Sword
A tiny twig that, when watered, becomes a large, steel sword with strange symbols engraved on the cross-guard. When in sword form, the twig deals 1D10 damage and is considered a heavy weapon. When in twig form, the wielder may use the twig as a wand and gain the ability to cast the plant growth spell.
DM: there’s an old, rather large door Barbarian: I’ll ram myself into it and you guys follow Rogue: wouldn’t it be better if I just use use thieves tools? Wizard: Let me cast fireball! Druid: While those three argue, I push the door open. DM: Yeah, it wasn’t locked, go ahead.
Having dimples gives you +2 to Charisma
Me at work: I’m not saying this system is being slow today, but it does have a -2 to its AC and it can only take an action or reaction not both
Yasha Uses Necrotic Shroud (for @imtiredandmean)

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beau: *drinking all the leftover drinks at the tavern*
molly: fucking superb you funky little lesbian
what u think making a dnd party is like: character sheets, backstory discussion, serious planning
what making a dnd party is actually like:
checks out
And also such questions as: if you put bags of holding inside OTHER bags of holding do u have more room
BAD IDEA BAD IDEA DO NOT DO THAT
IT WILL EXPLODE AND IT WILL HURT
BUT HOW BIG OF AN EXPLOSION PAGE NOW I WANNA
Okay So
You won’t die but YOU WILL CREATE A PORTAL TO A DIFFERENT PLANE OF EXISTENCE THAT YOU MAY OR MAY NOT SURVIVE IN, SO MY POINT STILL STANDS
*chuckles* Ok. Now come join me down the memory lane, to 3rd Edition, where messing with extradimensional spaces was similar BUT NOT QUITE. If you put a Bag of Holding in a Portable Hole, they both got destroyed and nothing happened to you. BUT, if you put a Portable Hole in a Bag of Holding, they both got destroyed AND you got sucked into the astral plane (well, not you specifically, “any creatures within a 10-foot radius”).
So with that important distinction in mind, here’s a D&D story from The SilverClawShift Campaign Archives.
If You Mix A Portable Hole And A Bag Of Holding, Stuff Happens
[Previously, the party was attempting to escape from an infinite void and reach a portal to get back to the Material plane. The narrator gets left behind…]
“And I drift off into the eternal void of soul destroying nothingness, facing an eternity of losing my mind.
Why? The rogue figures I been stealing more than my fair share of the loot, cause I’m so greedy (I wasn’t). The cleric shouts out that he’s sorry, but they can’t find a way to get to me without risking themselves, and says something about always remembering me. Gee, thanks. I’m sure that thought’ll keep me warm. Out in the eternal nothing. I’d rather go to the 6th level of hell.
The Dm gives me the Game-ologists last rites. “Roll up a new character I guess.”
Me: “No! Wait! I can still do stuff right!”
DM: “Uh. Sure?”
Me: “Okay, I, uh. I take off one of my boots and let go.”
DM: “…kay. The boot floats off slowly in a random direction. Everything in this INFINITE plane repulses everything else, and the only landmark was destroyed by your party.”
Me: “I take off my other boot and let it go too!”
DM: “…it also floats off randomly.”
Me: “Goodbye boots!” :(
DM: *slaps forehead* "Okay. You have fun in the abyss. When you’re ready to roll up a new character, I’ll weave you back into the game. For now, we’re gonna move on.“
So there I sit. Tuning out the rest of the party continuing adventuring, moving onto the next higher up on the BBEG scale. Staring at my character sheet. Humming TAPS. I kinda zoned out for a while and just relaxed, watching them play and mourning my characters loss. Then I saw it.
“WAIT!” I shout, interrupting a random discussion.
DM: “Wait for what?”
Me: *holding out hands as if there was something there* "I HAVE A BAG OF HOLDING.“
DM: "Yes. Enjoy your worthless loot in the abyss.”
Me: “I HAVE A PORTABLE HOLE.”
DM: “… oh crap?”
Players: “???”
Me: “IF YOU MIX A PORTABLE HOLE AND A BAG OF HOLDING, STUFF HAPPENS.”
Players: “Just entertaining yourself in the hoary netherworld then?”
Me: “No no no! There’s two things that happen. You can put a bag in a hole, or the hole into the bag. One way destroys both of them, the other OPENS A RIFT TO THE ASTRAL PLANE AND SUCKS EVERYTHING NEARBY INTO IT.”
Cleric: “Which does which?”
Me: “:D”… "D:“… I don’t remember.”
DM: *Chuckle*
Me: “Let me roll a check?! Knowledge arcana?!”
Dm: “Sure.”
Me: “*fail* CRAP. What about knowledge, history?”
Cleric: “WHY would that answer this question?’
Me: "Cause it has to have come up before at some important time, and maybe I can remember which does which that way.”
DM: “Sure, roll.”
Me: *fail* “Oh god.”
Everyone’s staring at me at this point. And I’m totally lost in my character for the record. I’m looking back and forth at my hands, trying to decide which to do. Finally, I stuff the portable hole into the bag of holding and pray.
SUCCESS.
I AM NOW IN THE ASTRAL PLANE.
Anyway. Story over. It keeps going, I fought my way to the ethereal plane, haunted my party for a while, managed to kill the rogue, and then found a way onto the material plane and rejoined the rest of the group.”