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KIROKAZE
almost home

Origami Around

dirt enthusiast
Alisa U Zemlji Chuda

Janaina Medeiros
styofa doing anything
Sweet Seals For You, Always

Kaledo Art

roma★
hello vonnie
occasionally subtle
Cosimo Galluzzi
NASA
One Nice Bug Per Day
taylor price
Three Goblin Art
d e v o n
Game of Thrones Daily
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@ibboard
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In Memoriam John Blanche October 1948 - June 2026
We're going to be doing this more often, you know.
John Blanche died this week, as reported by fellow former Games Workshop alum Trish Carden, passing away at the age of 78. Intensely private in his personal life - his birthday is observed in "late October" - details of his passing are understandably scarce. Although he retired a few years ago owing to poor health, I hope that his ultimate end was a peaceful one untroubled by sickness or infirmity.
I had the unique pleasure of meeting Blanche in a professional capacity, once, and he was precisely the sort of gregarious weirdo that one might assume from his work. Though our acquaintance was brief, it was one of the highlights of my association with Games Workshop.
In many ways, Blanche is synonymous with Warhammer - throughout much of Games Workshop's golden age in the 1990s, it was Blanche's art which formed people's first impressions of the setting and served as the initial hook to draw them into the grim darkness of the far future. It's certainly what hooked me.
His influence on the 40k aesthetic cannot be understated and is still felt, today, in ways both subtle and gross. In celebration of Blanche's life, take a moment to appreciate some of my favorite pieces of his.
Rest in peace.
Rest in peace, John Blanche
The father of Warhammer 40k art direction and the man that has inspired me as an artist, down to inspiring my current artstyle (and I am sure will continue to inspire me, even in death). 40k just wouldn't be 40k had it not been for the foundation of grimdark sci-fi that he laid.
Farewell, you absolute legend.
Legendary fantasy artist John Blanche has died. He is known mostly for his long association with Games Workshop, where he served as art director and created many of the iconic images that shaped the Warhammer and 40K worlds. He was capable of working in diverse styles, but much of his art and his own creative miniature conversions made his name synonymous with the "grimdark" aesthetic, mixing elements of moody gothic architecture and body horror with a limited color palette.
He also contributed to GW's UK edition of Dungeons & Dragons, Fighting Fantasy and Sorcery! books, and other books and album covers. Wombat Games recently published an authorised biography, Blanche: The Rise of Grimdark. A skirmish game, John Blanche's En Garde, is in development with a setting and visual style based on his art.
"Kill your local sex offender!" Oh, you mean the guy who went streaking at his local college football game on a dare one time? That's a sex crime.
"No, I mean-"
Oh, maybe the woman who had to pee in a public park that only had pay toilets, so she tried to hide behind the bushes but got caught? Public urination is a sex crime.
"What? No, I mean-"
Oh, maybe you mean the homeless guy who had to strip down to get his clothes in the laundromat to clean them for the first time in weeks? He tried being subtle, but someone called the cops on him, and now he's on the sex offender registry for public nudity.
"Rapists and pedophiles! Kill rapists and pedophiles!"
Oh, like the trans woman who got called a pedophile groomer for helping a trans kid escape her abusive parents?
Or maybe the black man who got labeled a rapist because he came on to another man's wife, and he decided to get back at him by charging him with rape?
How about the 17 year olds who were fooling around, fully consensually, in one of their bedrooms? That's still technically underage sex and thus rape of a minor.
Oh, or maybe you're talking about the doctor who performed genital reconstructive surgery in a state that just voted to get that classified as rape?
People will do everything they can to get you convinced rape and pedophilia are the worst crimes possible, then accuse whoever they like the least of being either a rapist, a pedophile, or both, counting on you turning on them just for being accused of the crime.
"Oh, so you're saying you don't want to kill a serial rapist?"
That's exactly what I'm goddamn saying.
Once we decide a group is okay to kill, the government will do everything they can to convince you that their political enemies are either part of that group, or just as bad as that group, to get you to kill their enemies for them.
The only way out is to accept every life as worth saving.
@the-overanalyzer — #human rights don't disappear when someone does something despicable #I know that's an uncomfortable position to defend sometimes but you just have to suck it up
yeah!
you're allowed to FEEL like you want to kill rapists (esp your own if such a misfortune has befallen you). you're even allowed to WANT and WISH for their deaths. that's all normal natural and dare i say... healthy???
it's perfectly sensible to feel all that rage and bloodlust as we grieve the loss of our autonomy, even if it was brief, or if we grieve the fact that this happens to others, or the prevalence of this crime, etc. whatever the reason you want that person dead, you're certainly entitled to that mental state
all of those feelings are yours, and you are allowed to feel them as long as it takes you to feel them
BUT. that doesn't make those feelings justice. that doesn't make that rage and pain the right thing to base policy on. policy that crushes human rights is policy that crushes humans, both the ones you hate and the ones you love
It reminds me of the Sir Terry Prachett quote "If you did it for a good reason, you'd do it for a bad one. You couldn't say 'We're the good guys' and do bad-guy things."
Well, that Terry Pratchett quote clinches it.

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god, i wish i could have a list of what terry pratchett was reading when he wrote Night Watch. i’ve read this book almost every year for probably 15+ years now, and every year i’m more impressed by the depth of knowledge behind it. of course there’s urban design understanding, but he also concisely laid out a lot of concepts in civ-mil relations, the specific difficulties of fighting in urban environments without defined combatants and noncombatants, anti-escalation conflict management, the tension and symbiosis of idealists and those working within an imperfect system needing practicality, civil society and public service, community policing… just to name a few, and just the ones i’ve dived into myself. i’m not surprised when i see this kind of writing come from like CSIS or USIP or think tanks, and of course all of terry’s writing is very smart and displays good knowledge of the world, but it is remarkable to have it in a fantasy book about a time-traveling policeman in a vague les miserables backdrop, and to have it to the degree i keep recognizing more and more
Archery x flower arranging
This was actually really fun!
Anyway, don’t forget I’m still raising money to test a bunch of things in a suit of armour:
Blumineck is trying to fun a video series doing fun and serious historical and fantasy testing in fitted plate armour.
THE CORE FOUR: Buffy, Willow, Xander, & Giles
BUFFY THE VAMPIRE SLAYER (1997–2003)
I like the Giles-focus of the first half.
‘Hands weaving magnetic-core memory, IBM, Poughkeepsie, New York,’ 1956. Photograph by Ansel Adams.
My mother used to make computer cores as a "work from home" side business. As a child I got spending money via un-winding the ones that failed testing so that the magnetic center could be re-used. I got between $0.05 and $0.25 per core depending. Mom got more for the finished ones, of course, though I don't know how much. Her sister was an expert, and did the more complicated kind, some of which ended up in satellites and/or were used by NASA!
They were all done by hand using a kind of treadle-operated frame with a little (crochet!) hook to pull the wires around the cores. The people making them were mostly housewives who did this as a side-job in the 80s and 90s. I don't know if it's still done that way anywhere in the USA today, but the history of computing and space exploration is littered with "women's work" like this.
FARSCAPE ↝ Won't Get Fooled Again

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Caves are weirder and more varied than you think
Eisenhorn Trilogy: Hereticus Interior Art
by Tazio Bettin
Eisenhorn Trilogy: Hereticus Interior Art - II
by Tazio Bettin
- Ian Miller -
Cthulhu by Ian Miller

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People really need to take a wider view of this paranoia about age gaps and realise this is how we lose the ability to build communities. You need to be able to realise that people can have things in common with you even if they grew up in a different time/place/culture. You also need to realise you can build communities with people who don’t have obvious things in common with you, that people can have the same goals and needs as you even if in most ways they’re very unlike you. Now, more than ever, we need to be able to work together to have any chance to stand ip against the few who have so, so much more power, money and influence than any of us do individually. We need to form communities that reach across age (and class and race and sexuality and so on…).
This is one of those topics I feel very strongly about and agree completely with the points in this post.
I struggle to make fandom friends on Tumblr, and sometimes I worry that it is because people in their 20s think they can't be friends with someone in their 40s. That I'm uncool, weird, cringe, intimidating, or just too different from them.
But things don't change as much with age as most think. Older people still are silly, awkward, overwhelmed, enthusiastic, confused, playful, irresponsible, obsessive, dumb, cool, horny, and all these other things young people think we stop feeling or being as we get older. We're just humans. I am really great friends with someone on here more than 20 years younger than me because we have so much in common! You can't tell that we're different ages when we chat.
And also—you can be friends with people who you do NOT have much in common with! Because fundamentally, you always have humanity in common.
Years ago, there was this lady in my community who was maybe 30 years older than me and who I knew was far more conservative than me. I dismissed her as someone I didn't want to spend any time with because she was obviously too different than me. But, I was forced to spend some time with her (long story), and guess what? I became really good friends with her! Because I found out I was wrong about all those things that made her different than me? NO! I was right about that—she was just as annoyingly conservative as I had suspected. BUT that wasn't the whole of her person. She was so much richer than that. There were lots of things I didn't know about her. A few of those things were commonalities, but overall, we still didn't have much in common—but that didn't matter. We could still be kind to each other, help each other, respect each other, even enjoy each other's company if we stuck to topics where we didn't clash too badly. I feel really bad for judging her, and I'm so glad I gave her a chance.
So yes, please make friends with people who are not your same age. You probably have more in common than you think, and even if you don't, that doesn't matter. We're all humans and we need each other. Our communities need us to get along.
I'm 40. My bestie is in her early 60s. We met in 2014 on tumblr thru fandom. make inter-generational friends!!! <3
The constant framing of an older person interacting with a younger person as something with clearly predatory intent is a huge part of the problem. Learn to spot actual grooming behavior and patterns, don't substitute a difference in age for your actual judgment. This pedojacketing shit has to stop. We were not meant to stick to only socializing with people within two years of our own age. That is not how you have a functioning society.
Also, we built these sites and all the source material for your fandoms. Stop acting like it's weird for us to be in our own damn houses. Learn to talk to people older than you. Go learn to quilt.