just a friendly reminder that this blog hates ICE
Not today Justin
Cosmic Funnies

#extradirty
DEAR READER
One Nice Bug Per Day
todays bird
hello vonnie
PUT YOUR BEARD IN MY MOUTH

@theartofmadeline

romaβ
Show & Tell
Misplaced Lens Cap

Love Begins
almost home
Today's Document
we're not kids anymore.
styofa doing anything
AnasAbdin
he wasn't even looking at me and he found me

seen from Argentina
seen from Canada

seen from United States
seen from Czechia
seen from United States
seen from Canada
seen from United States
seen from United States

seen from United States
seen from United States
seen from United States
seen from United States

seen from Singapore

seen from United States

seen from Malaysia
seen from United States
seen from United States

seen from United States
seen from Japan
seen from United States
@honkaddicted
just a friendly reminder that this blog hates ICE

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
I'm back bitches
I stopped using Tumblr cause it was stressing me out but I'm back now
To all 3 of my followers who will see this post,
Thank you for following me and please expect to see more nonsense posts and reblogged memes in the future
What are some chronic illnesses that can only occur in a fantasy setting?
Partial transformation - mummy rot is slowly turning you to sand, a near miss from a medusa left you with partially stoned body parts, etc.
Hypnotic suggestions from being mind controlled persist after the controllerβs death, causing the victim to occasionally take actions to support the cause of a mind flayer cult that no longer exists.
Repeated demonic possession has left the patient with permanent gaps in their soulβs defenses, causing them to immediately get re-possessed if they go outside a consecrated area.
Post-resurrection trauma as the revived soul remembers an unpleasant afterlife.
Magical healing can get very weird if something is stuck in the wound. Itβll get you back on your feet, but you can get outcomes like βthereβs a chunk of wood fused into your chest because the magic couldnβt figure out how to get the arrow out of your chest and just healed it in place,β and this can cause mobility issues or infection vectors down the line.
SHealth tied to something else - the health of a tree, the amount of frost on the ground, the inverse of another personβs, the political power of whoever cursed you
Curse of bad luck - makes any small illness or injury potentially fatal if not treated with anti-curse in addition to anti-infection procedures
Magical reliance on a magical or nonmagical substance - can have any number of side effects
Repeatedly being drunk by vampires can cause an increase in blood production and therefore high blood pressure and related ailments. Can be treated by blood letting.
Thereβs a lot of hybridization happening in a lot of fantasy settings, and thatβs just asking for a lot of people with weird half-dragon genetic disorders. Works out fine for some people, not so much for others.
Parasitized by (insert creature here). If you donβt take the correct precautions to keep it dormant it will continue to spread and eventually hatch out/transform you.
Repeated contact with the undead has left you open to their influence - leading to hearing or seeing things that other mortals canβt, which can distort or distract from more mundane concerns.
Alternately to being more vulnerable to intrusion, oneβs soul can form a scar that makes helpful magic more difficult to take in.
Sleep disorders that make one fall into an impenetrable sleep at a specific trigger, or to do so for years at a time.
Out of phase with 4D space, oneβs body not connected to itself or anchored in place/time in the usual way. There could be a consistent two hour gap between the things you hear and what has happened, you might clip into the floor as if it was in a different place for you, or you might slide through the material plane in cross section.
Intermittent intangibility.
Split into two people, each with only half your traits.
Stuck in a mirror.
Sensitivity to ambient magic - like the thing where peoplesβ joints ache before a storm but for being near ley lines or people with a lot of magic built up or other magic reservoirs. - The potential for magic, but where the magic has not yet begun.
Heal spell dependency: years of repeated serious injuries being healed by magic causes the body to stop healing naturally. seen often in professional fighters and those with a long career in hazardous occupations.
the forgotten dread: memory modification magic has caused the subjectβs conscious mind to forget some past trauma, but their subconscious still remembers, causing them emotions that they cannot explain or justify ranging from mild discomfort to blind panic when presented with triggers related to the aforementioned trauma. often encountered in cases where the subject has paid an unscrupulous mage to make them forget their past as an ill-advised alternative to therapy.
Psychically Transmitted Memories: the subjectβs mind has been linked to another personβs and, although the bond has since been severed, they have retained memories or thought patterns from the other person that are difficult to distinguish from their own.
Negative Life Syndrome (previously βFalse Life Syndromeβ): seen most often in cases when the subject is exposed to dark magic while in the womb, Negative Life Syndrome leaves the subjectβs life energies tainted by undeath without making them truly undead. common symptoms include intolerance of radiant magic, aversion to sunlight, and the inability to set foot on hallowed ground; rare symptoms include healing from negative energies, sudden necrosis, and the desire to eat flesh or drink blood of living beings.
lycanthropy
Early Life Possessions: the subject was possessed by a spirit or demon during early childhood or infancy, and the possessing presence was in control of them when they learned important milestones, such as how to walk or speak. The subject is now dependant upon the possessing presence to help them perform these tasks or, in cases where the presence has since been exorcised, performs the relevant tasks at a level appropriate for an infant or small child.
Body requires nutrients not found in human food, and you must eat rocks, or gems, or some other alternative. You may or may not have the ability to actually digest these without magical assistance
Awareness of too many dimensions makes it difficult to interact with just this one - either to keep track of conversations, or walk to specific locations without ending up on another planet instead
Telekinetic psychosis - delusions tend to physically affect those around you (but HIGH chance for ableism in this one!)
you have flare-ups where your skin tends to slough off and be replaced by some other substance
After sharing life energy with a dying loved one, youβre now both trying to survive off one personβs supply. Like chronic fatigue, but if your loved one gets too big of a bruise you wonβt have the energy to get up until it heals
living in reverse
stuck at a certain age
supersenses lead to constant overstimulation
youβre a changeling, and if you donβt have someone who loves you close by, youβll turn back into sticks and mud

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
For those who needed to hear it today
i literally cannot believe that the Snickers snacklish translator is apparently lost media what the fuck
there used to be a website for a snickers ad campaign that would "translate" anything you put into it into this kind of language and i'm so mad that it's just gone with no archive???
SNACKLISH REBORN
having audio processing issues is so humiliating like yeah i heard you and yeah i was actively listening but the problem is i dont know what the fuck you sayed
You and your twin are opposites in this world of heroes and villains. One a villain, another a hero. You just heard one of your colleagues talk about how they killed your twin.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
Will they / Won't they
On the subject of TPKs and failure in TTRPGs, I gotta say, I love a good mechanic for losing.
I love that Fate gives you metacurrency for conceding a scene, and I love that taking extreme consequences creates a new aspect for your character.
I love that when you die in Blades of the Dark, if you're still attached to the character, you can just become a ghost.
I love that in Monster of the Week, when you need to avoid harm it costs a point of luck, which triggers a character-specific consequence and lets you see when your character's luck is literally going to run out.
I even love that in Cyberpunk they've created an omnipresent group of amoral, heavily armed paramedics, so no matter where your character gets gunned down, there's always a chance of pulling through.
Basically, any game that is set up so that losing is going to make things more interesting, not less, is a game that's going to help great stories happen at the table, and I love that.
a list of 100+ buildings to put in your fantasy town
academy
adventurer's guild
alchemist
apiary
apothecary
aquarium
armory
art gallery
bakery
bank
barber
barracks
bathhouse
blacksmith
boathouse
book store
bookbinder
botanical garden
brothel
butcher
carpenter
cartographer
casino
castle
cobbler
coffee shop
council chamber
court house
crypt for the noble family
HOSTILE WORK ENVIRONMENT
So, from a worldbuilding perspective, wizards have schools, right? It's an easy 1:1 to go from the idea of people who gets their magic from study to the cultural touchstone of academia, and that helps us figure out what institutions and cultural norms are like in our setting.
Correspondingly, clerics have temples, place where their connection to the divine was fostered among a community of fatihful who share their devotion if not their magical gifts. If you were in a d&d world and needed someone with cleric skills, you'd head toward a temple.
But what do Sorcerers have? They're usually presented as one off oddballs or magical oddities but if power exists it's a logical consequence of worldbuilding that there's going to be institutions dedicated to preserving and refining that power.
I'm going to argue that Sorcerers have dynasties, an extended family who share the collective potential for inheriting the magical gift of their powerful ancestor(s). Dynasties would likely be closely tied to the reigning power structure, extended privileges and patronage the same way that noble families are in exchange for their marital support. If you were a ruler in a d&d world, having Battlecasters on hand to shore up your powerbase is just as important as having cavalry and footmen, so you want to make sure the people who are capable of passing down their magical gift are having kids so that their heirs can support your heirs.
This puts a sorcerous dynasty in an interesting position depending on how people in your world think that magic is inherited. Is the gift recessive? Do you breed for it or follow your heart? Are you having too few children or too many? How does that factor into material inheritance? What do you do with all the children who don't show signs of being able to do magic? What if the gift skips a generation or two one of THEIR children show signs of sorcery? Can you let them marry into other families knowing you might be giving away some of your power? Could you use that as a political bargaining chip? How do you handle bastards? What's your stance on monogomy? How do you handle fertility issues? Is the magic waning over time or is it just diluted or are none of your heirs just not living up to your potential? Is there some unadvised ritual or alchemy or dark pact you can make to restore greatness to your line or awaken dormant potential? Does intermarriage with other magical practitioners of different disciplines strengthen or weaken the chance of inheritance? Is there a way to bend politics in your favour to ensure you get this infusion of new blood? Is that baseborn adventurer with the sorcerous gifts a threat to your power or a potential spouse for your firstborn?
All these are brilliant adventureseeds that I don't think I've seen explored all that often. There's only a specific type of player and a specific type of adventure that are concerned with court politics/brigerton style affairs of the nobility, but making those nobles into spell-slinging-sorcerers make them FAR more relevant characters for the background of an adventure.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch β’ No registration required β’ HD streaming
Is this the new Magic set?
we are so fucking back