I do NOT align with the ppl trying to keep quadruped pokemon starters’ paws on the ground!!! Incineroar and meowscarada are EVERYTHING to me!!!!!!!!!!!!!!!! Let the dog STAND!!!!!!!!!!
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I do NOT align with the ppl trying to keep quadruped pokemon starters’ paws on the ground!!! Incineroar and meowscarada are EVERYTHING to me!!!!!!!!!!!!!!!! Let the dog STAND!!!!!!!!!!

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it's very important that you're friends with furries and trannies and faggots and freaks and perverts it's good for your soul
reblorg if you're a furry, a tranny, a faggot, a freak and/or a pervert!
Okay so random idea for a Dispatch/Fate franhise crossover:
Basically, post-Dispatch story, somehow a Holy Grail War is started in Torrance. Maybe the war in Fuyuki never happened, or maybe it's a stranged, borderline illegal war like Strang Fake. I imagine tha Malevola eould at least be able to identify that a Holy Grail is in Torrance, maybe also Coupe (via underworld connections) or Golem (I heard somewhere that he was created via magic). Regardless, the SDN ends up having to deal with mitigating a battle royale between servants and mages that aren't inclined to care about the safety of the populace.
The REAL thing that I think would be interesting, though, is if either MechaMan Prime or Astral were summoned as the Rider. So then Robert is forced to confront and fight his family legacy.
So, one of my headcannons in Dispatch is that Invisigal joined the Phoenix Program significantly later than the rest of the team, which is why they treat her as still a bit of an outsider and...other things that I don't want to spoil for later episodes.
Reason that I mention the above is because Visi, who joined the program a couple months ago and was a villain before then, and Robert, who's been spending family money to be MechaMan since he was a teenager, have never had "official" jobs and therefore have NO IDEA what to do when it's time to file taxes.
Okay, so...
The Dreamers in Zeztz are all being haunted by their Nightmares, but they also at least sub-consciously want some aspect of their Nightmare to happen.
Could the Poison Sauce Nightmare (not sure about it's actual designation) be a manifestation of the chef's desire to fail the restaurant? He's definitely older, and that last room looked like some sort of doctor/coroner office with the lightbox for looking at x-rays. My guess is that his health is failing, and he is sub-consciously sabotaging his own restaurant to give himself an excuse to retire.

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So, I'm kind of wondering if the timing of the start of Campaign 4 of Critical Role had some unintended side effects on how people are talking about it. Because the other big actual play thing that's currently being released at the ame time and is ALSO being DM'd by Brennan Lee Mulligan is Cloudward, Ho!, so naturally people that are watching Cloudward are also watching C4.
The thing is, both campaigns (at least for now for Critical Role) have a lot of focus on promenent NPCs with large legacies that have strong effects on the PCs. But Cloudward has been going on for longer and is a shorter campaign comparatively, and has made a point to show how Comfrey isn't the idealized version of her that was presented at the beginning of the campaign where she was just a legacy figure. Threj, on the other hand, has been dead for the vast majority of the two episodes of Critical Role so far, so we don't yet hve a fll picture of who he is/was the way we do Comfrey.
My concern is that I think people might be seeing these two characters with similar roles of two actual play narratives being released at te same time with even the same DM, and are making assumptions about Threj based off of what has been revealed about Comfrey, even though we haven't gotten enough time with the former to make that kind of call yet.
Sooo … I just finished watched the fourth episode of Kamen Rider Zezetz and at four episodes in, I just have one question to ask: What is Nem-chan?
Not who. What.
Since making my post pointing out the mythological connection with Baku, it makes me wonder if there may be one with Nem as well.
So, I think I want to give my own take on Nem a bit, if that's alright. I'm going to break this into two sections: Nem's currently apparent role in the context of JUST this show's plot, and how I view her role in the context of a Kamen Rider show.
Nem as a Zeztz character
First, the information that the show tells us flat out. Nem is a commercial idol and spokesmodel that seems to make a living based off of endorsements, given that we constantly see her in adds. She has the ability to move through people's dreams similar to how Seven can, and seems to do so often given that she apparently shows up in everyone's dreams, or at least in the dreams of a lot of different people (showing up in the dreams of a young unemployeed man, a slightly older professional woman and a middle aged burnt out man implies to me that she isn't trying for a target demographic). Nem also doesn't appear to have an issue supprting Seven in his missions and clearly isn't too thrown to not act when Nightmares show up. Actually, based on this and everything else above, Nem is out of the current cast who I'd expect to becomeca rider later (thee clear future evil rider doesn't count.
There is something kind of sinister about Nem's behavior, but in a corporate way. Nem appearing in everyone's dreams has certainly increased her profile in the real world, so you could say that she's taking advantage of people to increase her popuarity. She might be trying to make up for that, though, by taking on all the roles she has seriously and therefore still putting in the work.
I'm not sure if her dream walking/lucid dreaming is super important or not, or if it's just something that some people can do. My impression when the show started was that Baku could do this too even before the Gun Nightmare, but we only ever see him in his what looks like his own dream. So this could just be a thing that a very low percentage of people can do, or if it means something more, like she's already another agent.
Also, I'm wary on trying to find meaning in her name like you can for Baku. Keep in mind that Nem's never actually met Baku before; she's men Seven, Baku's alter ego that, let's be honest, is a lot more confident and suave than Baku. So likely Nem is the same: an alter ego for someone in the waking world with their own name that we haven't met yet, who may also act and even look a lot differently than Nem. I especially think this because Nem is an idol, a profession where one's image is extremely controlled, and because Zeztz seems to be focusing a lot on the differences between the conscious waking world and the unconscious dream world.
Of course, I can't ignore...
2. Nem as a Kamen Rider character
One of the things that makes Kamen Rider as a franchise more unique is that unlike other shows like Super Sentai, Kamen Rider can go very dark with it's storylines. Reoccurring and/or innocent characters can be brutally killed, often just to emotionally damage the main characters. Betrayal happens constantly and on multiple levels (I never trust any large organizations in this series). A season can start traditionslly heroic and positive, and then rug pull the audience into tragedy several episodes in. There are exceptions in both directions (Fourze stayed relatively light hearted while Geatz started with the last round of a death game), but it still constantly goes into darker territory and the audience can expect it.
That can paint Nem in much more different ways:
She could be a secret agent like Seven, or even an agent working against him, to deconstruct her role as a friendly face to Seven.
She could be a Nightmare herself or working directly with Dr. Nightmare for the same reason as above.
She could exist in the plot to be killed by a Nightmare later to give Baku character development without the apocalyptic situation of a Nightmare killing their dreamer.
She could be used as a negative example of someone "living in their dreams" instead of the waking world, to contrant Baku who can only help people in dreams.
She may emotionally break down over time as the plot gets more and more serious.
Conversely, she may end up being Baku/Seven's only emotionsl support, since the detectives are investigating him, his sister wants him to stop trying to help other (I assume) so that he'll stay safe, and Zero maintains a professional distance and just needs him to do his job.
Basically, in a lot of ways it's way too early to really know what her role will be, because we're still kind of waiting for a shoe to drop for Kamen Rider Zeztz as a whole and everything could shift when that happens.
Calling it now, the Dreamer for the Protect the VIP Bride is either the bride or groom that doesn't want the wedding to happen.
SPOILER
Calling it now, the Dreamer for the Protect the VIP Bride is either the bride or groom that doesn't want the wedding to happen.
So, I saw the Super DanganRonpa 2x2 remake trailer and I have...thoughts...
So let's count them:
General:
Calling it DanganRonpa 2x2 is definitely just an alternate way of saying DanganRonpa 4.
Graphic update (especially he sprite updates) is...mostly great. I did notice that Mikan's hair ends no longer look flat and square like bandages, so maybe bit of a loss.
Not sure how I feel about the sprite animation. I enjoyed the "diorama-esque" feel from the original, and I'm hoping that the movement doesn't ruin that.
Definitely getting on either PS5 or Steam, hope it runs good on Steam Deck.
For the original narrative, it probably still has only the original content, meaning no new minigames or new directions in the class trials. A little disappointing (I didn't like howevery trial seemed be mostly just Hajime, Nagito and Chiaki contributing), but given the new scenario I think it's okay.
One thing that I REALLY hope they add are the UI changes from V3, specifically the animated text from the non-stop debates and the mini-window from character conversations so that he can hopefully see Hajime outside of trials with some different expressions.
Man, AE Junko would look SO AWESOME with a graphical upgrade!
I wonder if you will have to/be highly encouraged to beat the original scenario before the new one. It was suggested that an event causes the story to change, which implies that everything BEFORE said event would be the same, and I don't see wanting to bring players through the same content twice.
As much as I love this series, I REALLY don't like Nagito, so this a little bit of a monkey's paw for me. Or maybe not, because...
I'd bet money that either Nagito or Hajime aren't making it out of Chapter 1, maybe not either of them. DanganRonpa LOVES to market what looks like main characters, only to kill them off in Chapter 1.
Given that they were survivors in the original scenario, Akane, Fuyuhiko, Kazuichi and Sonia have very low chances of survival in this new scenario.
I'm hoping that the new scenario includes some of the new game mechanics, especially Scrum Debate.
No way this ends with AE Junko again, right? They aren't going to build to the same ending, surely?
DanganRonpa usually doesn't have a problem referring past entries, so I don't see them hiding the nature of the Neo World Program much in the new scenario. The students may even figure it out before chapter 6.
Would not be surprised if the events of V3 become a part of this. Will be even less surprised if this somehow takes place AFTER V3.
In fact, would not be surprised if it ends confronting someone running the killing game as a simulation or something.
To be honest, SDR2 is the game in the series that I'd want this treatment for the least. Part of this is that this is the one game where everyone that can cannonically survives at the end, but also there are in my opinion clearer alternate paths for the story in those games (Sayaka staying the deutragonist in Trigger Happy Havoc, Kaede staying the protagonist in V3). That's just a minor personal complaint though.

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FTR Sheer apparently had a shirt that said "CRSIS ACTOR", which I looked up and it's someone who playins a patient during emergency medical drills at hospitals. She probably wasn't going more in-depth because they hadn't gotten to the first shirt take off yet.
It wasn't just a dream!
KAMEN RIDER ZEZTZ 1.01 'The Beginning'
Did anyone else find this moment like a relief? Like, we had just gone a dramatic and intense self-realization and fight, and a lot of vingettes with plot stuff that will come up later. Having just a sudden random moment of comedy felt like the break I needed.
Just watched the first episode of Kamen Rider Zeztz. Weirdly enough, the actual fight scene made me think of Kaiju No. 8 with how he moved.
LMAO
He's an A rank I freaking knew it 😭
I'm kind of two minds on this one. On the one hand, zzz had a problem with the lack of new A-rank agents being introduced from thestart, and the only other Rupture agent was a limited S-rank, so getting an A-rank Rupture agent should be healthy for the game. On the other hand, A-rank dps are some of the easiest characters to get power crept in gacga games. Whie I don't doubt he'll be useful at launch, I would prefer he stayed more viable beyong that.
I've got a sneaking suspicion that Project Runway this season started with so many team challenges purely to generate as much drama for camera early on, and as someone that prefers the competition part of these shows that makes me sad.

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I don't think anyone on Project Runway has ever worked out before
Given the parameters on the challenge, I don't think that anyone on the production team has either.
bored, so ttrpg hot takes based on random saltiness.
Despite its dickriders' claim to the contrary, pbta is the world's worst system for character-based stories on the planet.
To elaborate; nearly every game in that system's 'class' requires a set of severely restricted backgrounds for your player character. Nuance, orgininality, and subversion of tropes is something you have to absolutely fight to incorporate into one of these games
Also, the fucking. mechanic of forcing you to adapt a multiple-choice answer of preselected questions as to how your character apparently relates to the rest of the party before the game begins is absolute bullshit. A newcomer has NO way of knowing this and is forced to rapidly alter their own backstory to include pc's they've just met and don't understand, with no session 0 to make it smooth. fuck your ideas, story, and chance to meet in-character, I guess.
pbta dickriders' only defense for their system's shit mechanics is just "well not everyone WANTS story depth or freedom what about THAT" which just tells me none of them have good taste in like. Anything.
d6 are ugly boring cubes, who the hell wants to do ttrpg with solely the fugliest cubes
their 'level up' system grants you functionally no benefit and is solely based on failing other rolls, so there's literally no incentive to take risks
...you know what? I'll bite.
I don't think I've heard a lot of claims that PbtA games are for character-based games. I've heard them talked about for narrative-based games, but not so much characters.
Yes, PbtA does give you specific archetypes to play as. It's also very upfront about that. PbtA games areall trying to invoke different types of stories nd gives you the potential types of characters that occupy that space. Again, PbtA is concrned with serving the type of narrative it's going for, not necessarily to be an open character space.
So first of all, I don't think that I've seen a playbook that gives multiple choice options for character relationships. Most of them have prompts to ask other players, but those are open ended not multiple choice. Also, what games were you playing that allowed for no Session 0? In most PbtA games it's a requirement because a lot of character/world building has to be done as a group.
First, every system has flaws and anyome who pretends otherwise is wrong. Second, every game has some degree of rule restrictions. Third, I'm surprised someone made this defense, because PbtA is usually pretty good about allowing you to take whatever actions you want (Act Under Pressure is a general catch all move, for example, that can cover a wide variety of actions) as opposed to systems like D&D where you are generally much more regulated (action, bonus action, etc.).
This...isn't an actual complaint.
I'd aegue that advancements can give you plenty of benefits, and I'd say that gaining experience whenever you fail a role encoutages taking more risks, since even if you fail you still gain something out of it.