hot take: the dev team who got fired from rivals- deserved it
This game feels like a lot of adhd, trying-to-prove-something devs, who also took a bunch of drugs or something, then started packing every single ingredient they can think of into this thing - they threw the kitchen sink at it. It really feels like watching little kids play any sport where they endlessly run around in groups and end up doing dumb crap or finding ways to do dumb crap. Every corner in this game will easily make you stuck, especially in a pinch or if you are aerial - im talking the point of a corner that is maybe shin high or just happens to be on the corner of something.... If you go underground regardless of if you can normally with other abilities that same fitting doesn't work... tf?! You programmed the shit out of every detail in the corners and roofs but not the main tech of diversity in abilities/powers by also keeping them within the same margins... Also you losers used way too much filler and its plain to see... I DONT NEED A VIDEO/ANIMATION FOR EVERYTHING IN THIS GAME WHEN GOING THROUGH THE MENUS OR SKINS - GET ME THERE. Make sense why they got fired, just because it launched doesn't mean its good and tbh it barely passed it felt like. I could go on but you get me.











