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@gethenians-art
Josef Frank, now showing at the London Fashion and Textile Museum

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audrey malek and cortney taylor key photographed in adriana pierceâs animals and angels by leigh-ann esty
ELLEN ROGERS
Photography by Ellen Rogers.
WEBSITE / TUMBLR
You don't realize how many artists have same face syndrome until you try to find an artist who can portray ethnic features. Many of them either lack the skill or the motivation, or maybe the motivation to develop the skill. But sorry I don't want you giving my Black OC a pointy little nose and that same mouth you drew on that white girl over there.
Next time you find an artist you want to commission, look and see if they have any Black or brown people in their portfolio, and as you search, maybe fruitlessly, all the faces begin to look exactly alike and it starts to feel like you're looking at someone's incredibly well executed dollmaker.
People who can draw a wider range of features than just "generic white fantasy girl #9" are stronger artists and more worthy of your cash. (Unless the same face Pixar thing is what you're going for, then by all means, proceed with mediocrity.) And I don't mean "draws the same face and gives it dark skin and curly hair" I'm talking big noses, wide noses, flat noses. Monolids and thick lips and textured hair and PEOPLE WHO'S UNDERTONE IS NOT PINK FOR GOD'S SAKE WOULD YOU STOP MAKING PEOPLE PINK?
Anyway, find quality artists by looking for faces of color.
Oh and body shape/sizes other than "impossibly slender elf girl" or "tiddies out anime girl"!
Some folks are saying use NatGeo as a reference which, um...well, OP's got a reblog specifically about why that is a bad idea that I won't paraphrase or do any horseshit with because her words matter more than mine.
To sort of shoot that strawman argument of "well, if I can't have that, then what else is there? You never provided me that!", I'm going to speak up with a better suggestion for folks who sincerely want to improve: Unsplash is right there. They have a whole section dedicated to people photos, submitted by their userbase for free use: (x)
Here are some fun ones, just from a quick skim right now:
Like this is just a skim! Folks, we can do better and not use racist resources. Sure, Unsplash is limited by what users submit, but at least by that virtue, there's so much more there on Unsplash to practice with as an artist for diversifying your face shapes and body styles. And, again, all of these are free to use, so they're willing models.
the remote, secluded and little known rice terraces of yuanyang county in chinaâs yunnan province were built by the hani people along the contours of ailao mountain range five hundred years ago. during the early spring season, the terraces, once planted, are irrigated with spring water from the forest above, reflecting sunlight to create these stain glass like landscapes
photos by jialiang gao, hai thinh,  javarman, isabelle chauvel, chaluntorn preeyasombat and thierry bornier

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Art nouveau flower shop, Brussels
Inquisition Tarot Cards by Casper Konefal
alice neel, ârita and hubert,â 1954, oil on canvas
Tokyo fish market, 1964
Ph. Brian Brake
on the walls of the monastery

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a lot of people draw fat characters as like Vaguely Round stomach, throw on stretch marks (drawn in a way that stretch marks DO NOT work) and often body hair (for some reason?? like iâm fat and have body hair but it seems like fat artwork is OBSESSED with adding it on as some sort of statement), pert boobs, maybe the glimmer of a double chin, big olâ thighs cause theyâre in vogue rn, and maybe round upper arms
and itâs like⊠zero acknowledgement of sag
or how you can be fat and have small boobs/ass/thighs/hips
no thick neck along with the double chin
no fat rolls
all fat people are also drawn to have looooong legs as if to apologize for the rest of the proportions
i look at a âfatâ character and what i see is just a skinny character with weight added on, even though thatâs not how that works
and itâs just very clear to me that some artists want credit for âdiversityâ but donât want to actually look at fat bodies. they apologize with hyper feminine outfits or the implication that the fat character is athletic or something. the fat character still has the perfect figure because âwell, some fat people DO still have curves like that!â
weâre thicc and thick and âchubbyâ and plus size.
but weâre never actually fat. even the âlargestâ characters i have seen drawn are just⊠larger chubby girls. zero acknowledgement of how fatness actually works.
Anyways! I donât want this to be a wholly negative post with no takeaway other than âYou should feel badâ (but you probably should), so here is what looks like a good resource:
Hereâs a link to the tweet.
Too many people base their understanding of fat bodies on plus size models, who are photoshopped, molded with cut outs, and chosen specifically because of how they still fit conventional beauty standards. They are not indicative of how most fat bodies look.
Please take the time to look at fat bodies that arenât marketable and appreciate them for their own worth, beauty, and fortitude. Do not let fat bodies be alien to you, do not otherize us. This should be normalized.
Fat people deserve art and media that reflect fat bodies honestly. Seeing plus size models as our only rep only ends up setting out a new, impossible goal for fat people. Weâre made to feel that we arenât fat in the right way. It sends the message that you can fail at being skinny AND fail at being fat, which is an awful thing to do. No body is a bad body. All bodies deserve to be seen and to see themselves.
Fat people deserve to be seen as fat people, not as skinny people with added weight.
May I recommend the Morpho book about fat and skin folds! For people who are looking for a source that explains/shows how all the folds and sag actually work and affect the body. I imagine the info provided in this book can work very well paired with those reference photos. The chapters of the books on any topic are always divided into 1. head/neck 2. torso. 3. upper limb. 4. lower limb ( even includes drawing babies)
beautiful profiles
hayett mccarthy / mona tougaard / heather kemesky / gĂŒnze gözĂŒtok / unknown / sabrina impacciatore / rossy de palma / pooja mor / alba flores
pandora by johnny dombrowski | tumblr
haven't drawn much so far this year so i did a lil sketch from reference to ease back into it...
my favorite clip studio assets!
since iâve been using csp a lot more now i thought iâd make a post of the assets i use the most for ppl looking for good stuff!
general brushes: Pen + Caspar Pen (ăăăăłïŒă«ăčăŹăăăăł) (my fav pen for sure) Erase Along Edge (YOU NEEED THIS ERASER YOU NEED IT!!!) Freehand Style Brush Set (ăăȘăŒăăłăéąšăă©ă·ă»ăă) (cant recommend this one highly enough, i use it for all my backgrounds) Bong pen OBONGBONGâS PEN Halftones (ăčă«ăčă«ćĄăă5ç·ć»ăżăăŒăłăă©ă·) A non-shin pen (ăăă§ăȘăăăł) SU-Cream Pencil Noisy Ink Brush v2 Simple Retro Halftone Brushes Smeared Paintbrush (ăčăŁăšăç””ç) A breather pen (äžæŻăăł) Ajâs Pencil Set Watercolor set (ìì±í ìžíž) T-marker Wind Brush Set (TăăŒă«ăŒéąšăă©ă·ă»ăă) Watercolor marker âČ â and texture set (æ°Žćœ©ăăŒă«ăŒââČâ ăšăăŻăčăăŁăŒă»ăă)
special effect and decorative brushes: Tights Pen (ăżă€ăăăł) Glitch Brushes 2 (ćœ©ćĄ”ăă©ă·(Prism Dust) Hand-painted effect set No. 2 (ææăćčæă»ăăNo.2) Oriental Emblem 11-20 (ëì 돞ì 11-20) (this creator has so many amazing assets ive downloaded them all) Ribon brushes (ăăŒăăă©ă·) Lace Set ăŹăŒăč ă»ăă Ornate lace Bramble (rose-ç«ç°ćą) Loose hand-painted sprinkle brush (ăăăăææăăźă”ăăăăă©ă·) Bush pen (ìí í) Fantasy Papers Pearl Brush (çç ăă©ă·)
gradient maps: Gradient map set for hologram (íëĄê·žëšì© ê·žëŒë°ìŽì ë§” ìžíž) Yunywaveâ Gradient Set cb gradients 3 ONG SET
3D: The Only Perspective Grid You Need! 3d sketch head Movable horse 1.8 A (ćŻćăźă銏 1.8a) Sitting poses collection (äŸżć©ăăăăăȘăćș§ăăăŒășé)
misc: Raiku RGB Shift Hand-drawn Rags tool Set (ææăăźăăç·ăăŒă«ă»ăă) VHS action set

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art block, writerâs block, âart funkâ, âburnoutâ, yada yada⊠itâs all the same thing, being a creator and wanting to create but having some kind of a wall preventing you from doing this.
this wall can take a lot of different forms, and iâm going to approach this post from the perspective of a visual artist, but no matter the medium, we all have a skill weâve trained ourselves in and what Iâm talking about will apply regardless.
Anyway as I said thereâs a few different forms this wall can take. Hereâs a few of them that I can think of:
Disillusionment with your current skill level
A loss of direction
Fatigue
Lack of drive
Itâs really important to identify exactly what your wall is if you want to be able to dismantle it. This isnât every way it can manifest either, just the most common ways that I see it manifesting, and you might have multiple at once!
Take some time to really self reflect on what the problem is if none of these are resonating after youâve read the post, whatever it is you can find a way to manage it.
The most common advice I see for âdefeating [creatorâs] blockâ is committing to spending like five minutes a day working on something, anything at all. And thatâs good advice! but not really for creatorâs block, I think.
Itâs GREAT advice if youâre lacking in discipline though, like I can easily get distracted and not work on things for months. So committing to work on comic related things for at least 30 minutes a day (and having this commitment be to other people that Iâm checking in with each day, i think thats an important part) has worked really well for me, personally.
But I wasnât dealing with any kind of a block, I just lacked discipline. I donât think itâs very useful if for example, you hate how your art looks so you donât want to draw anything anymore lmao
With that in mind, lets go through that list and Iâll try give you some advice from my experiences, and hopefully itâll help give you the means to identify the problems youâre struggling with and find solutions to them if my advice isnât quite what you need.
â
1. Disillusionment with your current skill level
So! itâs time to pull out everyoneâs favourite graphic! this version was created by shattered-earth on deviantart, though the original is by Marc Dalessio
obviously this says art, but again this is applicable to all mediums. Itâs an important concept to understand, the idea of a creatorâs high vs a creatorâs low depending on how developed your critical eye has become compared to your skill level.
If youâre not aware of it and donât understand whatâs happening, itâs REALLY easy to lose all motivation to create anything. Because why bother, if everything sucks? Definitely one of the most dangerous blocks you can run into, I think.
The solution, as with all of these walls, is to be kind to yourself.
Your critical eye improving is emotionally taxing, but itâs also an opportunity for great growth! Itâs not easy, though. To get through it, you have to really confront what you donât like about your work and target your weaknesses, and then you have to put in the time to try and improve them. Thatâs tough.
But self study doesnât have to be a solo activity. Talk with your friends, seek out communities of creators, and follow resource blogs, channels, etc. I really think the best thing you can do is surround yourself with other creators, Iâm in a few discords and hang out in the creative section of various forums etc
But this is really important: The act of targetting your weaknesses in order to improve them is going to make it REALLY easy for you to lose track of what you like about your work, and can in fact compound the issue and make you only focus on your flaws.
So, be kind to yourself. If youâre not happy with what you create, take the time to critically analyse your work. What donât you like? What do you like? Donât lose track of what you like while you study the things youâre less confident about, and with some patience and work your skill will catch up with your eye again.
I really canât emphasise enough how important it is to not lose track of what it is you like about your work. The biggest motivation killer is always going to be falling out of love with your work, so do everything you can to prevent yourself losing the joy of creating.
Like, sure, a work might be technically perfect, but did you enjoy yourself while creating it? If you always ensure the answer to that is yes, the mismatch between your critical eye and your skills will be easier to handle because at least youâre still enjoying yourself, you know?
Keep reading
fyi if you do figure studies, the croquis cafe guy is a trump supporter so hereâs some figure drawing resources that arenât that:Â
senshistock sketch tool
senshistockâs deviantart (queen of queens tbqh)
fatphotoref (password protected, you can dm the creator for the password or ask me but i will only answer if i can see by your blog that you are an artist)
figurosity (free, kinda wild)
jookpub stock
photoref.org (paid packs, run by jenn ravenna tran, so youâd be supporting a woc artist/filmmaker!)
scott eatonâs bodies in motion (paid subscription and kind of pricy but good if you want to spend some time Really Focusing on Anatomy)
posespace (big library, also paid)
drawthis channel on yt
anatomy for artists course on proko (pricey but good)
always gotta mention schoolism
books:
force: drawing human anatomy
morpho books
figure drawing for artists: making every stroke count
andrew loomis books (ALL FREE!!!)
constructive anatomy (havenât personally read this one but heard itâs good)