⸻ samara weaving, 30, cis woman, she/her ; ] … the photo on the missing poster is of SERAPHINE FALLACIA. they are THIRTY, and have been missing for ONE DAY IN ARCADIA. when the sun rises, they work as a SCAVENGER. rumors in town say they can be UNSTABLE and LOYAL. they chose to live in SETTLEMENT, and have an uncanny resemblance to NANCY DOWNS (THE CRAFT), HARLEY QUINN (SUICIDE SQUAD) & KRISTEN (THE WARD). can they survive another night ?…⸻ unkempt hair, pocket knife stashed in worn out shoes, & fidgety fingers playing with anything she can put her hands on.
file info.
BIRTH NAME: Seraphine Fallacia NICKNAMES: Sera GENDER: Cis woman, she/her BIRTHDATE: April 9th, 1994 AGE: 30 BIRTHPLACE: Savoy, Massachusetts, USA RESIDENCY: Settlement, Arcadia/Hell Town OCCUPATION: Scavenger SEXUALITY: Bisexual RELATIONSHIP STATUS: Single
a broken life.
Born in a religious town, where outsiders were strangely looked upon and most definitely not welcome, Seraphine was considered the miracle of miracles. She was raised by multiple women. Her biological mother didn't survive the home birth, or that was what she'd always been told. Little did she know about the ritualistic shit they were actually up to behind closed doors. Sometimes the little girl got a glimpse of dark robes, burning torches and the faint chanting she could see or hear when she definitely wasn't supposed to. The consequences that hung to her disobedient behavior were ruthless. The belt's silver carved scars in her young skin, a punishment that went further with each year that passed. When she reached her teenage years, the town priest took a liking to her that scarred her mind deeper. Seraphine knew no defense, she'd learned to always just take and take. There was no social media existing in town, she was kept away from TVs and radios. As far as Seraphine knew, there was no world out there, only this town existed.
Until one day Seraphine found herself at the edge of the woods and bumped into a girl she'd never seen before. Covered in blood, she'd strongly gripped Seraphine by the shoulders and yelled at her to run away. To get as far away from here. With widened eyes and fear running through her body, Seraphine hadn't been able to reply, she'd been too stunned to do anything. Within seconds, the girl's body had been ripped away from her by the town people, pinned to the ground and Seraphine had been led away from the horror. For hours, she'd still hear the blood gurgling screams coming from the girl when she'd been captured. They echoed inside her skull. Told her to run away, told her to get as far away from this town as possible. Completely naive, she'd packed the scarce resources she owned and tried to make a run for it in the dark of night. Only to be knocked unconscious with a beating to her temple by the town priest himself.
When the town many moons later got infiltrated by unwelcome detectives, investigating an ongoing case of a missing girl from a town not too much further away from Savoy, Seraphine took that as her opportunity to flee town for good. In broad daylight she'd planned her escape. During mass, with the whole town and even the detectives attending, Seraphine held a kitchen knife hidden in her sleeve as she made her way up to the pulpit and dug her knife deep into his neck. Her way of escaping town was in the back of a cop car. Never to be seen again in town.
In the big city Seraphine's attack had been ruled as self-defense and was diagnosed as too unstable to participate in society after the many therapist sessions she'd been through. For the public's, and mostly her own, safety she was sent to a mental hospital to work on her psyche. Years passed by where Seraphine still didn't seem to improve from the torture she'd been through as a child. She suffered from blackouts, from episodes so severe she had to be sedated for. She lashed out, saw things or people that weren't there, her moodswings couldn't be fathomed.
A new therapist came into the ward that slowly grasped Seraphine's attention. Someone that managed to work their way into her brain and, just like the town priest, she found someone else to listen to. Someone that managed to drown the priest out inside her skull, someone that became her newest obsession, someone she would do anything for. And they took advantage of that. Another unhealthy relationship formed where, this time, Seraphine somewhat actually knew what she got herself into. She couldn't live without following someone, without surrendering herself completely to a leader.
Yet, that wasn't the only pattern that consistently followed in Seraphine's life. Another itch of escaping this place needed to be scratched. After years of observing the guards' shifts, the keys they used to access exits, the way she had mapped the building in her mind throughout glimpses she's had before, the way she was good with her hands, Seraphine laid out a plan to execute when the security would be weakest at night. Easier said than done, adrenaline had coursed through her veins the entire time, from her bedroom to when she exited to fill her lungs with fresh air out in the back alley. Little did she know, she hadn't been the only one there. A crack to the back of her head followed.
Waking up on the backseat of a car, she noticed by how trees passed the car was in motion. Behind the wheel, her therapist she once adored. Triggered by her past, she went into another episode where she got a hold of the driver's seatbelt and wrapped it around their neck to choke them as hard as she could. They both fought for their lives in that moment, somehow they escaped her grip and turned to the backseat to launch at her. They had been foolish enough not to search Seraphine and take away the pocket knife she'd snatched from a dozed off guard back at the ward. In a moment of adrenaline, Seraphine had reached for the knife in her back pocket and aimed for their neck. Not realizing the consequences, it was at the last second she saw the car leaving the road through the windshield and gravity stopped existing, even for a moment. She had no idea how much time had passed when voices brought her back to consciousness and helped her out the flipped car, into a town unfamiliar to the blonde.
inquiries.
How did your muse spend their first night in Arcadia, and where? Covered in blood and laughing hysterically, there was no way to reason with Seraphine. For the town's safety, she'd been put behind bars in the sheriff's station. Though the jail remained unlocked, Seraphine had been too caught up in her own thoughts and ramblings to herself to even notice. The craziness happening outside the building during the night completely went past the blonde.
Why did your muse choose to live where they do? As of right now Seraphine doesn't have a residency yet - eventually this will be the settlement when the town doesn't scratch her itch enough. Seraphine has always been the submissive kind - one that needs a leader to tell her what to do and the settlement will do just that.
What was your muse doing when they came across the tree? Fighting for her life to get away from the one who took control of her life - ending up in a bad car accident because of it.
Has your muse left anything behind that they are desperately trying to return to or escape? The life she used to have, in the various towns she's been in, affected her badly mentally - there's nothing there for Seraphine to return to. Most of her life went by in a blur, paired with blackouts altered by her brain - she's been on the run, never been able to find a place she called home.




















