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Aqua Utopia|海の底で記憶を紡ぐ
Three Goblin Art
todays bird
he wasn't even looking at me and he found me

Andulka
NASA
2025 on Tumblr: Trends That Defined the Year
Claire Keane

if i look back, i am lost
taylor price
"I'm Dorothy Gale from Kansas"

Janaina Medeiros
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Cosmic Funnies
Cosimo Galluzzi
ojovivo
TVSTRANGERTHINGS
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@escherenigma
Texts From Superheroes
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Bear religion probably fucking rocks. You're a fucking bear, you're the deadliest thing on earth, once a year an endless supply of salmon just flings itself up the river to gorge on and then you nap for 3 months.
The most delicious food in the world is protected by tiny demons who can defend it from everyone except you. Your natural armor is thick enough that you can just eat the damn hive while they buzz around you. God's chosen animals right there
Regular bears tell stories of angel bears sent by the Bear God, pure white and twice as strong as any normal bear could be, who rule the summit of the Earth and kill all who stand in their path.
And they are right, those bears exist and totally do that. Humans just have fake angels as a cope.
Why weren't TTRPGs popularized centuries before video games? Large scale printing for complex rulebooks needed the printing press, but even then, it wouldn't justify taking off as late as the second half of the 20th century
A lot of it boils down to dumb luck. Hobbies resembling modern tabletop RPGs have come and gone before, but none of the ones that came before Dungeons & Dragons ever managed to blow up into a broader cultural phenomenon.
For example, tabletop American baseball simulators that use rules tech very similar to that of modern indie tabletop RPGs – complete with d66 rolls and Big Stupid Tables full of increasingly improbable random events – have been around since the 1880s, and by the mid 20th Century, dedicated players were using them to simulate entire virtual leagues in a way that would be instantly recognisable to modern indie RPG fans as a form of solo journalling RPG. Robert Coover's 1968 novel, The Universal Baseball Association, J. Henry Waugh, Prop., dramatises the hobby in a way that strikingly pre-figures the later Satanic Panic's fearmongering about D&D players becoming so immersed in the game that they lose touch with reality – pre-dating D&D itself by over five years.
It never went anywhere from there. Such games still exist, but the hobby remains insular to this day; it just never stumbled into the right combination of time and place to grow beyond its roots. And it's not even the first time a niche hobby had approached something like modern tabletop RPGs and just never taken that final step. We can speculate about the whys and wherefores, but ultimately, a lot of it – ironically, given the subject matter – boils down to a cosmic roll of the dice.
(One of my favourite counterfactuals is speculating what the modern tabletop roleplaying hobby would look like in a world where it kicked off half a century early by growing out of tabletop American baseball simulators in the 1920s rather than historical wargames in the 1970s. Imagine!)
as an aficionado of the US Naval War College, their version is that they encouraged the 1970s version out of spite when their support apparatus in Rhode Island was shut down for, ironically, military minmaxing efficiency. Handing the general public technology that let you predict nation state developments had previously been kept under wraps
they will, obviously, deny it if you actually go to Newport and ask them, but this is old news to the town itself
I'm not saying I find any of this in any way credible, but "tabletop roleplaying games became a wider cultural phenomenon at the time and in the place that they did because the global military-industrial complex had been deliberately suppressing tabletop RPG 'technology', until the US Navy let the cat out of the bag in the 1970s due to an inter-departmental pissing contest" is a fascinating conspiracy theory.
i appear to have made mortal nemeses with a pigeon
tumblr stop rooting for the pigeon
Well those are allllmost done
question. why do you have 7 featureless grey monoliths in your driveway
There's eight actually but the last one is still in the garage
question. why do you have eight featureless grey monoliths
They're actually a really dark purple
question. why do you have seven featureless really dark purple monoliths in your driveway and an eighth in the garage
Some of them do have features though. There's holes and hinges and stuff, so I can put secrets in em
question. why do you have 8 really dark purple occasionally featureful monoliths
The heart wants what the heart wants
this reads like a muppet sketch
see? See!??!
You're not wrong
This post is less than six months old.
World Heritage Post

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or to be a little less pithy, groundedness means a sense of internal consistency, the idea that events and traits of a story or world are grounded in a coherent set of logics.
while realism means--exactly that, adherence to the specific logics of actual reality and its physics, logistics, etc.
there is of course nothing wrong with wanting realism in a story, but 99% of the people who say they do really want groundedness. like the vast majority of dumb arguments about asoiaf/got are its fans saying "its realistic" when they mean "its grounded" and people ridiculing them because it is in fact not very realistic (and not just because of the overt fantasy elements)
In my experience, another big part of the problem with talking about "realism" in fictional milieux is the product of a specific Type of Guy employing the term as a sort of semantic bait and switch, sometimes without consciously realising that this is what they're doing.
There's a particular recurring discussion of "realism" in media that goes something like this: "okay, but realistically the heroes would always win because they'd just shoot the villain while they're monologuing" – while refusing to acknowledge the obvious follow-up question: "wait, but if monologuing reliably gets you shot, where do all the monologuing villains come from?"
i.e., what we're really discussing is not a milieu which has adhered to some notional model of "realism" ab initio, but one which was apparently governed by the conventional tropes of its genre right up until the moment the character the person framing the scenario wants to win walks into the room, whereupon "realism" asserts itself.
Heck, there were folks doing this song and dance in the notes of the post this one is following up on, trotting out hypotheticals like "in a realistic fantasy setting the twelve-year-old chosen one would always lose because experience trumps skill and the power of friendship isn't real", implicitly taking it as given that in a milieu where this is true, people would still be handing out magic swords to twelve-year-olds.
It's basically treating those silly "How [Media] Really Should Have Ended" YouTube videos as a legitimate critical lens, and in circles where this song and dance is common, it leads to a lot of people reflexively shutting down the moment they hear the word "realism" because they assume (often quite reasonably!) that oh great, it's That Guy again.
Keep up the great work, lads
I love how this addition would be absolutely incomprehensible almost anywhere else but we know exactly what it means
Some quick research suggests that only Scots English still uses "gat" as the simple past tense of "to get", with the form surviving in other English dialects only in the archaic "begat" (i.e., the simple past tense of the likewise archaic "to beget"), and I feel like we need to fix that.
Local Man after opening Pandora's Box of Non-Standard English Verb Forms: "He choosed his path, clomb this hill to die on, torned off the chains of prescriptive grammar and drunked from this newfound power; but later he had understanden that he had letten himself grow mad with power, he had shutten the voice of reason advising him against this foolery, he had putten himself on this path of chaos and destruction, setten himself on this one way street, standen on top of a mountain of hubris, forgetten wisdom, and for his trouble had getten only the means of his own downfall" [all of those are attested by the way, this isn't just me making stuff up at random]
The thing you need to understand is that my baseline motivation is causing problems on purpose.
https://twitter.com/birdtickler/status/1552657242909904897?s=21&t=q4JEDIALmV-cAjcoEOypdw
ok so I looked it up, and it turns out they made a track out of PVC pipes, down a hill. The owner didn't realise PVC expanded in the heat, so on a turn the track just fell apart and the dude inside went over a fucking free way and into a swamp.
The funniest part is that the inspector was watching the whole time, and once the ball stopped he left without saying anything. Park management just shut it down then and there.
"The ball cleared a small hill, briefly going airborne, then zipped right across Route 94, the two-lane road splitting the park. Cars honked and slammed on their brakes. If there had been opposing traffic, Frank would have become part of a real-life game of Pong, volleying from one bumper to another.
Still in pursuit, we followed the ball toward a small lake in Motor World that had been earmarked for a fleet of tiny bumper boats for children. The area wasn’t open yet, but the empty boats were being tested and floated on the surface. The ball soared over the grass and smashed into several of them, scattering the others with rippling waves from the impact, which launched some of the boats several feet in the air.
Charlie and Ken waded into the water looking for the hatch. After some difficulty, they got it open. Charlie pulled Frank out by grabbing him under his armpits like a baby. Frank crawled up the bank, coughing and sputtering. He splayed across the grass as we all stared at the ball, which bobbed in the water like it was attached to a fishing lure.
We did not ask for the inspector’s report, nor did we ever hear of one being filed. Ken Bailey returned to Canada. The snow-makers cleared away the PVC. Told to dispose of the Bailey Ball, they rolled it into the woods, where it remained for many years."
I don't know that this beats the teeth story, but it's pretty great.

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Like this sort of thing? Follow sluttyprimarysource on Threads and think about reading Consider the Fork by Bee Wilson.
She got the idea for the study while walking with her advisor at Stanford to discuss her thesis topic, and the paper she eventually published in the Journal of Experimental Psychology in 2014 is sharp enough that it should have ended the seated meeting on the day it came out.
She ran 4 experiments on 176 people. Same person tested twice. Once sitting, once walking. The creativity tasks were the standard ones psychologists have used for decades to measure how good a brain is at generating novel useful ideas.
81% of participants in the first experiment produced more creative ideas while walking than while sitting. In the second experiment, 88%. In the third, 100%. Every single person walked into a more creative version of themselves. On average, people generated 60% more novel useful ideas the moment their legs started moving.
The skeptical question is the obvious one. Maybe it was the fresh air. Maybe it was the scenery passing by. Maybe it was the change of environment doing the work, not the walking itself.
Oppezzo killed every one of those explanations with one experimental decision. She put people on a treadmill facing a blank wall. No scenery. No fresh air. No environmental change. Just legs moving in place while staring at white drywall. The 60% boost held.
Then she ran the experiment that closed the case completely. She took participants outside in two conditions. Half of them walked through a Stanford courtyard. The other half were pushed through the exact same courtyard in a wheelchair. Same outdoor stimulation. Same scenery passing at the same speed. The only difference was whether the legs were moving.
The walkers produced dramatically more novel high-quality ideas than the wheelchair group. The outdoors did almost nothing on its own. The walking did everything.
She also tested the opposite kind of thinking. Convergent thinking. The kind where there is one right answer and you have to narrow down to it. Word puzzles where 3 words share a hidden fourth word that connects them. The seated participants did slightly better on these. Walkers got slightly worse.
Walking is not a general intelligence enhancer. It does one specific thing. It opens up the divergent search inside your brain. The part that generates options. The part that produces unexpected connections. The part that takes a problem and finds five ways into it instead of one.
When you need to converge on the single right answer, sit down. When you need to find the answer in the first place, get up.
The mechanism is now well understood. Walking selectively activates what neuroscientists call the default mode network, the system inside your brain that runs when you are not consciously focused on anything. The DMN is where mind-wandering happens. Where memories cross-reference each other. Where ideas that have been sitting in separate folders inside your head finally bump into each other.
When you sit at a desk and force yourself to concentrate, you suppress the DMN. When you walk at a natural pace, the executive part of your brain gets just busy enough handling the walking that the DMN comes online and starts doing the work that focus was blocking.
The most useful finding in the entire paper is the one almost nobody quotes. The boost did not turn off the moment people stopped walking. Participants who walked first and then sat back down stayed elevated. Their next round of seated creativity work was still significantly better than people who had been sitting the whole time. The rest lingered for at least several minutes after the legs stopped moving.
You do not need to do creative work while walking. You need to walk before the creative work. The brain holds the state.
Edited down a long tweet. (x)
so this happened to me today
fucked up some bird tried to steal your car like that
He’s not stealing, he’s robin
(Clasping your shoulder gently)
You’re right. And he looks like a real tit doing it too
Elaborate fantasy and sci-fi worldbuilding as necessary context and structure for porn is great, but what's really fantastic is when the worldbuilding is a product of the porn. It clearly didn't need to be there, but at some point the author took a closer look at the porn and started asking "okay, so what does this imply?"
Level 1: The worldbuilding needs to be there for the porn to make sense.
Level 2: The porn needs to be there for the worldbuilding to make sense.
To quote my wife "apparently I'm very good at working with ADHD kids because I don't find them too annoying. Like when they bounce their legs" (Looks at my bouncing leg) "or try to do two things at once." (Looks at me playing StS II while watching commander gameplay and talking to her.)
When she was reading the books recommended by our son's psychologist following his ADHD diagnosis, my wife kept sending me screenshots of passages with, "You've been doing this for 20 years."

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Um no I'm pretty sure those are both switches
bro i fucking hate living next to a fucking tavern they always have the worst fucking singers performing on saturdays
my life is a joke i live 2 minutes from a castle in one direction and the old town market in the other. you can see remnants of the old walls in part of the town, our library used to be the medieval townhall. we have a 500 y/o fairy tree overlooking the entire valley. and i dont even have any elves to fuck