A concept inspired by TFC!
What is the Astral Circus?
The Astral Circus is a place you can travel to using astral projection! There, you can be a guest or a performer! The performers are the magi's in this concept, so give me a second. But as a guest, you may explore the grounds, eat food, and watch shows put on! You must have a ticket though. You can only get a ticket from a performer, so ask a friend for one!
During the day is training time for the performers, but at night is when the circus comes alive!
Performers for The Astral Circus put on shows for their fans while also fighting the evil that affects them. You see, lurking in the shadows of the circus are these little guys called Glorkies! Now, they may seem small and harmless, but they attach onto guests and harm their Astral Body and Physical body! When this happens, you need to act fast! The more harm a Glorky does to a guest, the bigger they get, and the more harm they cause!
There are 5 main performers with special powers. There are:
The Pierrot is the strongest of them all! They have great climbing abilities and strength. They have a special weapon, daggers. If you get a ticket from them, it should be red.
This person can also give you a special star pin, and it will protect you from Glorkies whenever you enter their tent! It's the biggest in the circus, and it's red with a gold star on top! This pin can only given to one person each night. After that night, your pin won't work anymore. It will still be with you, and you can keep it!
Next is The Harlequin. They have great jumping power and speed. Their special weapon are their tentacles! They are great for grabbing things. If you get a ticket from them, it should be green.
They can also give you a pin, it's shaped like a green heart. It has the same properties as The Pierrot's pin, but this time it's for The Harlequin's tent. This tent will be near the red one. It's Green with a green heart on top.
The Jester is the next on this list. They have great agility and flexibility. Their special weapon are their sharp claws. Sharp enough to tear through metal! If you get a ticket from them, it should be purple.
Again, more pins with the same properties! This time is shapes like a purple sparkle. Their tent is purple with a purple sparkle on top. it's also near the red tent.
The Ticket Taker! They have good dodging and aiming skills. Their special weapon are throwing cards. They're quite sharp! If you get a ticket from them, it should be dark blue. However, you can get a magenta ticket from them, and you'll be a fool. I'll explain fools in a second.
They don't have a pin to give sadly. They do however have the ability to handle contracts. Read "What are Fools?" below. Their tent is a blue one with a blue diamond on top.
Lastly, we have the doctor. They have good strength and wisdom. Their special weapon is a syringe. I'm terrified of needles, I could never do that! If you get a ticket from them, it should be cyan.
They don't have a pin to give, but they have a medical station that can temporarily heal you from any damage caused by a Glorky, physically and astrally. Their tent and medical station is cyan with a medical cross on top.
Fools are the assistants of the main performers. They do performances, and help out during battle. They have slight enhanced strength, speed, and agility. They're usually seen during the day training. They don't have any special abilities, and their weapons are bats.
How do I become a performer or fool?
In order to become a performer, you must make a contract with a pink angel named Columbia. She will give you your special abilities. There can only be one of each performer.
To be a fool, you must be scouted by the Ticket Taker. Once chosen, you have a choice to be a fool. If you choose yes, you have to go under a trial period to see if you are ready to be a helper. Unlike performers, there can be a infinite number of fools. When a performer steps down, you can become a performer, or someone who isn't a fool can.
So..how do we actually defeat Glorkies?
You eat them of course! Well, the performers do. Fools don't need to because Glorkies give powers. This helps fuel the Performers.
-The Ticket Taker runs the circus, and Jester helps.
-The Jester is like a leader for The Pierrot and Harlequin
-Open concept! You may adjust to your liking or join it!
-Glorkies look like small inky black creatures with three eyes in their small form. However, their big forms are terrifying ink monsters.
That's all, Cure Galaxy out! Feel free to ask questions in yhe comments.