What makes Arcane great: S1E1
I had no expectations for Arcane when it came out. I don't play League and don't intend to. But the show blew my mind, and a year and a half later, I can still say it's my favorite show ever.
Episode 1 is "Welcome to the Playground." The plot is pretty straightforward: a robbery gone wrong. Vi, Powder, and company bungle the robbery, the penthouse explodes, and they lose everything but a handful of crystals. There's pushback from the enforcers, Vander plays peacekeeper, and Silco experiments with shimmer.
What makes this episode stick? Long and short, it's a perfect Episode One: the character building, worldbuilding, and pacing are all on point, and it sets the stage for all the conflicts that drive the show. What follows, it's less of a breakdown and more of a commentary, a zoom-in on some of my favorite moments.
The opening scene is a flashback, our first look into this world, and it does what a good first scene should: it tells us what the whole season, maybe the whole show, is about. On a macro scale, it's the conflict between Piltover and Zaun: class struggles, the oppression of societal structures that built themselves over centuries. On the micro scale, it's the conflict between Powder and Vi: two people who love each other, but who are forced apart by pain. In three minutes, we see everything we need to know about their relationship.
The first shot is the bridge, the dividing line between Piltover and Zaun, in a firestorm. The first line is Powder singing: "Dear friend across the river, my hands are cold and bare. Dear friend across the river, I'll take what you can spare." The first character we see, it isn't either of our protagonists--it's an enforcer, their face demonized by the helmet and the glitched-out scribbling we'll later come to associate with Jinx's schizophrenia. The show is showing us, visually, that this is where Powder's mental illness starts. This is the root of her belief that everyone is out to hurt her, and who can blame her? Too, we're seeing people in order of power: first the city itself, then the enforcers, then the children. We are zooming in through layers of oppression. And in the background, the voice of a girl asking a friend for help, framing the maco conflict beautifully: ask without envy, and violence is what you receive.
The scene keeps showing and not telling. We see Vander's moment of realization, the point when he takes off the cast irons because he's seeing what his violence has wrought--not in the death of his allies, but in the pain of their children, now orphans.
Deeper than that, though, we see the core of Vi and Jinx's relationship--one which is founded in love, but which is deeply unhealthy. Vi is the protector. She will walk through the field of blood while Powder keeps her hands over her eyes. When they see Vander, Powder shies away and Vi steps forward: she will fight, will not let her sister get hurt. When they see their dead parents, Powder is not the first to cry--she looks at Vi. As long as Vi is there, she is safe. When Vi breaks down, Powder comforts her rather than crying herself. She is repaying the favor, learning by example: putting others before her. In short, they're codependent. Powder needs someone, and Vi needs to be needed.
They rob the house, we get a chase scene. There's some great visual worldbuilding, and the writers also somehow manage to simultaneously capture the inciting incident of the show and a slice-of-life for the gang. This is just another day for them, and yet it spirals out of control so slowly and so inevitably. It doesn't feel forced, in my opinion, for one reason: the crystals. This is raw power that nobody understands--it's less like the main characters happened, by Main Character Syndrome, to stumble into the plot, and more like something was bound to go wrong from meddling with the arcane.
Another point: everyone--even Powder--is very competent. The heist goes wrong not because they fucked up, but because of bad luck and poor decision-making. Powder slips up, sure, but then, she's doing parkour at the age of . . . 10ish? She's also shown to have a keener eye for tech than the rest, and in the second episode, we get to see what she'd be like if she had access to a gun. The setup and character designs make me feel like Mylo or Claggor is going to slip up in some way and ruin the job; the fact that they don't is a relief. It would've felt like dumbing down the characters, taking the easy way out.
On the chase back across the bridge, one of the enforcers doesn't make the jump. It's not that big of a leap, but it is a very believable stumble. For me, this is such a great moment--it's explaining the world, the style, the rules of the show. It's telling us that people can be skilled, but they're not superheroes, not even action heroes.
Like, normally he'd make that, right? In a movie, anyway. In real life, I'd expect it to go exactly how it does. This sets expectations, sets the tone, and makes the main characters seem that much more competent. All in about two seconds of screentime. It's the small things, sometimes.
Not too complicated of a plot: street tough tries to mug them, they don't pay up, everyone fights. Powder runs and loses the treasure. What makes it stellar is the fact that the fight is only the backdrop, not the main focus. The focus is the characters. We have Deckard, the street tough--such a stock character, but even he has depth. The line "in my experience, trouble finds you" is such a prime example of good writing, of one line doing double duty. It's a threat, sure, but it also humanizes him. It makes us notice the scars on his face, realize that he's had his fair share of trouble that he didn't go looking for.
The fight breaks out, and we get to see Powder experiencing trauma purely through the shot's framing and the slow-motion. The return to a normal frame rate lets us experience her oh shit moment--again, purely visually. She runs, tries tossing a grenade, and the device malfunctions. Powder feels like a failure. There's an argument to be made that she was subconsciously self-sabotaging, that she wouldn't let herself make a working contraption because she needs Vi. Success would mean independence, would mean leaving the shadow of her big sister's protection.
At the end, Deckard pulls a knife and Vi walks up to him, asks if he wants to see how that ends. Because she's just taken a few punches and won the fight, this line feels earned. If she'd won easily, she'd seem arrogant here. If she'd gotten the shit kicked out of her, it would read like she was bluffing. As is, we get to see her as not only a badass, but someone who's willing not to fight. No empty threats from her--unlike Deckard--but she uses her words, this time. Doesn't want a death on her hands.
Welcome to the playground.
The title drop is in a song, both non-diegetic and later, in the Last Drop, diegetic. It's a banger, and the descent into the underworld is also pretty slick. Nothing special, but also beautifully executed. In my head, it's like the Mos Eisley cantina: a quick introduction to the scum and villainy, a vignette of a world that's dirty, inhabited, lived-in.
The other standout moment to me is Vander's introduction--not because of anything that happens this episode, but because the man he helps comes back later on to help Vi. This is just an example of what the show does so well and so consistently: there are no wasted details, and every character has depth. Everyone is human.
We see this again with Marcus and Grayson, the two enforcers. Grayson seems relatively important, but Marcus, in this episode, is just an overzealous nobody. The fact that he then develops into an important side character, that his story is shown with such depth and so little screen time, is incredible.
The penultimate sequence is Vi comforting Powder, whose insecurities have only grown over the course of this episode--and understandably so. But she's not angry at Vi, even after she heard her seemingly agree with Mylo about Powder being a failure. She is not looking to right wrongs: she is looking for her sister's comfort. For attention. Vi is ready and willing to give it. Powder is her motivation for nearly everything she does. Vi rarely, if ever, does things for herself, for her own protection, security, or gain. Her selflessness is a great strength, but her codependence is what ultimately breaks her relationship with Powder.
This screenshot, it says so much about the show. For one, I picked it almost at random. Every frame is gorgeous. For another--look at Vi's face, close to the camera. Out of focus.
Out of focus. It's animated. There is no camera. It takes more work to put her out of focus than it does to put her in focus, and yet that decision was made. It tells us where to look, subtly tricks us into believing that this is real, what we're seeing, that it happened, was caught on film.
And I mean--look at it. At this piece of art. Look a the love in Vi's eyes, those eyes we can barely even see. Look at the hurt on Powder's face, the way she's pouting. How her shoulder's hunched. The art style does an amazing job of capturing emotion, of exaggerating just the right amount, of noticing and capturing the different planes of the face, the micro-expressions that make an emotion seem real. And you can't fault the composition--Vi in the foreground, big, protective. Powder in the background, backlit. She is the focus. Too, she and Vi are both surrounded by light on one side, darkness on the other--but Vi looks at the light, and Powder looks at the dark. It is, perhaps, her only real fault, the defining factor that makes one traumatized sister end up on the good side and the other on the bad side. Everything else Powder suffers is a matter of circumstance. This decision--reflected again in Episode 9 (and probably elsewhere), in a frame so beautiful I painted it and hung it on my wall--is the one thing that, in my mind, truly reflects on Powder's character. She is focused on her failure. She almost forgets to show Vi her success, the bag of crystals she held onto. It's not that she's wrong for feeling dejected, or that it's as easy as deciding to feel happy. It's more like this: looking at the light might not make you happy. You can't control that. But you can control the fact that you gave it your attention. That you tried. That you fought, that you searched, even if you came up lacking.
Vi is a fighter. Jinx, ultimately, is a destroyer.
Vi and Powder leave us on a perfect crescendo, a fade out, a vow that this city is gonna respect them--and then the writers leave that, somehow manage to pull off something better. We get our reveal of Silco, who's so over-the-top he ought to be trite, but he's not. The sadism, the scarred face, the orange eye--they're all too much. But they're balanced perfectly with his sibilant voice, his menacing but not overbearing manner.
We see Deckard, learn that he's answering to someone, that this underwater lair is the center of a secret organization. And again, no detail left behind--Deckard, that random street tough, is important.
Silco and his mad scientist--who, best I can tell, is named Singed--feed a rat some shimmer and watch it kill a cat. It's a perfect way to show off the drug. We could've seen a human hulking out, but instead we're also shown what the drug is for: reversing the roles, turning the hunter into the hunted. Making the meek powerful.
And then we fade to black. This scene, it solves a problem I wouldn't have been able to put my finger on otherwise: it escalates the stakes. It lets us know that the conflict we've stumbled onto, it's going to get bigger. Episode 1 is intensely focused on Powder and Vi, is practically a slice of life. This last scene, it's our reason to come back.