So last night I thought up a new legacy challenge to fuel some good drama into people’s lets plays. I hope you enjoy!
Complete 5 collections over 5 generations of the two branch families from your founder. Each Generation requires at least 1 heir & 1 spare unless otherwise noted to grow your family tree. Your lifelong dream is to have a big successful family.
Aging should be on and set to normal, however players may optionally choose to only have aging on active household to give themselves more time.
Due to the nature of the challenge while players families must remain on the initial two lots, players may play with other families in the save. In fact you will have to switch between your two main families to complete aspirations.
Aspirations once chosen may not be changed until they are completed by the chosen sim (exception spousal aspirations may be change initially when they move into the legacy home). Exception Hobby Aspirations
Hobbies: Each adult (or Teen) sim may have one chosen hobby to earn money in addition to their job. This can be writing/painting/gardening/fishing etc, however only one sim per generation can be a writer they will only pass down this hobby when the next generation is born. So a child sim may grow into a teen & assist their grandparent with gardening. (All children may still write in their journals despite not having writing as their hobby)
Hobby Aspirations: If you wish your sim may work on completing an aspiration related to their hobby for additional points.
Starting out players should choose a large lot/home in their chosen world & one apartment in the city to build/decorate. Free real estate may be used once, choose wisely as you will not be moving out of either lot. (If players do not have city living they may optionally choose one of the smallest lots in a neighboring world instead).
1.No Money Cheats! Exception is when setting up your founder you may use Free Real estate for their first two homes (keep in mind you will need to pay the bills on BOTH locations).
2. No cheats in general, custom CC is ok but try to avoid things that would give you an unfair advantage over other players. MC Command center is recommended to assist with spousal job progression & spousal population.
3. Each generation is should to complete both the career and aspiration of the heir.
4. Lot Traits may be used but only changed when the new heir takes over. The house/apartment should also be renovated/remodeled/rebuild for each heir.
5. Founders/Heirs may only marry after earning a gold level date with their intended.
6. Spouses may be downloaded off the gallery with the Legacy Love hashtag or otherwise however any traits not earned by the player will not add to your total score. Same sex spouses may choose to adopt Heirs/spares or cas.fulleditmode to allow same sex pregnancy.
7. Services may be hired as long as your sim can afford to pay them.
8. If you play/stream the challenge tag your posts/families with #doublelife #DLLegacy so everyone can see!
Babies may be aged up at any point.
Toddlers aged up once skills are at level 3 (bonus points for maxing skills)
Toddlers traits are assigned in birth order (first trait first born, second trait second birth etc)
Traits should be randomized for children/teens (at least 1 negative trait!)
Children/Teens must earn a B in school
Teens may work to help their families.
Heirs should assist children in achieving their aspirations (each completed aspiration earns you bonus points). However children/teens may be aged up at any point.
Spares may only move out of the legacy lot once they reach level 3 in a career, are married & expecting their own baby. Their spouse should also have a career, however you do not have to move a spare’s spouse into the legacy home.
Generation One: Seeing Double
You’ve always dreamed of having a big happy family, the problem is your job keeps you traveling. As a result your eyes have wondered, now you have two families to provide for.
Aspiration: Super Parent & then Big Happy Family
Once your founder is moved in and has started their career it is time to look for love! As the name implies your sim is about to lead a double life. Once you have successfully found your intended spouse you must go one gold date before moving them into your household. Note you cannot get married until you have found your second city spouse & had one gold date with them.
Both weddings must be formal events with at least 2 guests, obviously different guests for each wedding. Once married your sim may either visit their second family or you may go to manage worlds to move them between the households (Keep in mind your sim shouldn’t spend more than 7 days in a row with each family to avoid raising suspicion).
Once a baby is born you must immediately have a baby with the other spouse. You will have a total of at least 4 kids (2 at each location).
Goals: Establish two successful families with you founder and participate in raising kids without having your two families meet. Complete the Super Parent Aspiration & Then the Big Happy Family Aspiration. Reach top of the Secret Agent Career
Generation 2: Social Butterflies
Aspiration: Soul Mate & Party Animal
Traits: Unflirty & Chosen by player/random
Aspiration: Friend of the World
Traits: Insider & Chosen by player/random
Careers: 1 Heir will have a Get to Work active career (Scientist/Doctor/Cop) & the other a City Living Career (Activist/Social Media/Critic). Players are required to go with their sim to work & choose work from home at least once a week until they reach Max level of Career.
Goals: Max out careers and complete social aspirations.
Generation 3: On Ley Line
When renovating Both family A & B’s home must have On Ley Line lot traits. Both heirs must earn the Fertile trait before trying for baby & each Heir must try for baby at least twice.
Aspiration: Freelance botanist
Careers: business owner sims may either run a store/restaurant/vet clinic. Players may bring their children to this new lot & build apartment/play rooms for them.
Careers: business owner sims may either run a store/restaurant/vet clinic. Players may bring their children to this new lot & build apartment/play rooms for them.
Goals: Earn at least 3 reward upgrades for business & not have any children taken away. Complete initial aspirations.
Generation 4: Good vs Evil
Goals: Max out careers/aspirations & start completing your collections.
Generation 5: Big Money & Big family
Aspiration: Fabulously Wealthy & City Native
Aspiration: Mansion Baron & City Native
Goals: Complete aspirations and have both families finally meet. Have finished at least 5 collections.
Each trait a sim has (including spares/spouses ) : 10 points
Each completed aspiration (including childhood ones) :20 points (+ 5 for unique aspirations)
Each additional collection past the 5 : 20 points
Each Skill Maxed: 5 points
Each Gold Wedding: 5 points
Each additional child raised to adulthood beyond the required 2 per gen: 20 points
Each member in the family tree: 5 points
Complete the above challenge using regular Legacy Challenge starting point (i.e. no money/first homes): Additional 1000 points!
Children taken away -30 points
Power/water shut off -10 points
https://docs.google.com/document/d/1S2I5H1JjFlKbAfepRzwTkOyRphb9MCB0GvyO4LWsQNg/edit?usp=sharing