Sade Olutola
Game of Thrones Daily
Peter Solarz
One Nice Bug Per Day
$LAYYYTER

@theartofmadeline
Stranger Things
h
let's talk about Bridgerton tea, my ask is open

祝日 / Permanent Vacation
Monterey Bay Aquarium

Origami Around
TVSTRANGERTHINGS
occasionally subtle

Kaledo Art

pixel skylines

tannertan36

ellievsbear
art blog(derogatory)
wallacepolsom
seen from Switzerland
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seen from Japan
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seen from United States
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seen from T1

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@bexalizard

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where's Warframe tumblr
Hello, what's UP fellow aging millenials?
I think we need to discuss what The Hex looks like from The Scaldra side given they have no clue of anything regarding Warframes.
January 12th 1999, Viktor Vodyanoi is baffled that 50+ new members joined The Hex litterally overnight.
He has no idea which of them, if any, are the Drifter Nightingale keeps talking to on the coms.
He has a corkboard up with polaroids of the various frames with notes like
"??? Thought was Isaacs until seen in same location."
A picture of Amir next to another Volt "Just that fast???"
Chroma "Dragon?!?"
"Sir??? West sector is reporting a puddle ate a man."
Viktor sighs, rubs his hand down his face, leans into the mic and says. "Now Hex. I'm not mad. But I have to know. When Major Rusalka disappeared... is it because this... Grendel... ate her?"
"Sir, we've just gotten reports that an entire city block got frozen in time."
"Stop telling ghost stories about some sea shanty singing ghost we're landlocked!"
Viktor adding a picture to the cork board, "??? Horses??? Blind?" Two hours later he marches in and crosses that out. "NOT BLIND."
The only picture of Gauss is a blur.
Poor Scaldra Bastard: "Sir, we're being attacked by ghosts!" Viktor, Halfway Through A Bottle Of Vodka: "Pirate, owls, or wolves?" PSB: "Cats made of sand!" Viktor downs the rest of the bottle
Viktor still doesn't know who The Drifter is.
Imagine Octavia with the power of On-Lyne. Viktor would never sleep again
"Sir! We can't hit this one!"
"It's standing in front of you, what do you mean?"
"Our bullets just go through them! Literally! And it just froze half the squad in a dome!"
*Another pin is added to the ghost pile and it's limbo.*
Radio: "Sir, we got what looks to be a Spanish inquisitor summoning robots! They're killing our men!"
*Victor consulting his notes now unsure of if the drifter is from the future or an alternate past while pinning up a photo of caliban orfeo*

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This N7 inspired armor I just got in a mysterious chest at the lighthouse is good shit.
and this is with my graphics on low.
if they toned it down a little 🤏 maybe it would run better.
but it is pretty.
Nellis "Rook" Aldwir (they/them)
WHERE MY DA PEEPS AT
Yes hello, I have risen from the shadows momentarily to screech about Veilguard. In a completely nonspoily way.
I haven't met all the companions yet but I love each and every one of them so far. (decided this morning to romance Bellara tho bc she made me cry)
I'm playing with controller (mainly for the rumble feature) but I heard the default spacebar mapping is for dodge instead of jump. Considering how important dodge is in combat compared to jump, I think this is a good thing for accessibility.
IMO this game brings dragon age back to what it's good at and adds some really interesting new combat mechanics that I'm enjoying. After two games of mostly button mashing it's definitely something to get used to with a slower pace of attacks, but I am living for these combo detonations and finisher attacks. I'm also very happy about the versatility they've added to the mage combat.
Also gone is wandering around huge empty maps, which I appreciate. Bioware isn't trying to be Bethesda like they were in DAI. Areas get unlocked through quests, and not spending points on a map. (Which by the time the DAI DLCs came out they had learned their lesson on anyway.)
My only complaint is the graphics aren't optimized as much as I'd like. If everything still looks super gorgeous on low setting, like I have to use, then did they really have to go as hard as they did on the higher settings? My laptop is not a weak machine, and on low everything it still stutters a little in the middle of combat. But maybe Windows 11 is more to blame for that than the game, idk.
Anyhow I'm thinking of all those peak fandom days of DA2, all the content and lore exploration expanded on in DAI, and all the fun we had. Hoping a new generation of gamers is discovering this treasure trove of story and characters and getting as inspired as I was. <3
do you ever just
“no that’s not dramatic and cheesy enough”
“getting warmer”
“t HERE IT IS”
i love this but i dont know how to do this
hoW
For those wondering about HOW to do this, here’s a short explanation according to me:
Drawing A to Drawing B: -the most obvious change is the exaggeration of the line of motion in the character. Â
In Drawing B the line of motion is much more pronounced, creating more drama and movement to the whole composition
-The arms are open wider, showing more confidence and exuberance in the character, exaggerating their emotions so they can be more clearly read without having to look to the face for emotional cues.
-the legs are wider apart, adding to the aforementioned confidence but also giving the character a solid foundation, visually speaking.
-The head is tilted back and overlapped by the chest, adding a touch of dynamic perspective to the drawing.
Drawing B to Drawing C: -Most obvious change is to zoom in on the character.  Character framing is just as important as what the character is doing.  Zooming in can help infensify emotions.  this shot is ALL about this character and what they’re feeling. -Because of the zooming in, the arms/hands would have gotten lost, so instead of making the canvas wider, the artist has elected to rotate the character slightly, bringing a dynamic angle to things and more intensity to the close shot. -While the character is more upright in this shot compared to Drawing B, in Drawing C the chest still slightly overlaps the neck, preserving the feeling of being slightly below the character (putting them in a position of power relative to the viewer), which helps maintain confidence and power in the character. -the chest is exaggerated to carry the majority of the body’s line of action so even though you cannot see the legs, our brains are able to fill in the gap and envision that line of action. -The cropping/framing of the character allows for a more interesting composition/negative shapes created by the positive (character) on the negative (background), creating more visual interest as well as a circular motion to the composition through the arms, across the face to the negative space for the eyes to rest in before dropping to the hand in the background and back through the composition again.

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instagram | darcys_dahlias
would you put a discarded fruit sticker on my forehead in whimsical jest yes or no
reblog to put a discarded fruit sticker on the forehead of the person you reblogged from in whimsical jest
Recent animal life in my apartment.
Listening to Steeple Chase and Justin has so obviously played a lot of FNV.
“it is what it is” and “what will be will be” convey the same sort of feeling in present and future tense but there’s no good past tense counterpartÂ
past tense is “fucked that up a little bit”Â
“what’s done is done”
……….. fucked that up a little bit

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Flirt With the Fish - Submitted by SeesawSiya
#09367f #39599c #b1a3c0 #89101d #fba83d
I was born in the late nineteen hundreds
only nineteen hundreds kids will remember these
normal brain: I'm a '90s kid
big brain: I was born in the late nineteen hundreds
giant brain: I arose from the final years of the 20th century
galaxy brain: I was brought into this world amongst the dying breaths of the second millennium AD, and grew amidst the warmth of its ashes
born some decades before the Calamity