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bugsnax log 1
some animal crossing gijinkas for you
they should make an object show with these guys
the idol groups if they were just splatoon 1 splatbands instead

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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treasure this world, won't you?
we are not making mlw a thing go home
"can you be a fan of a video game you havent played" discourse is stupid, because plenty of people who played the game have some of the dumbest fucking takes ive ever seen
Winslows lens thickness is not indicative of his poor sight. It's a testament to his strength and will.
no, i haven't heard back from them. have you?

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"get ready for video games to become unaffordable" video games haven't been affordable for the last 10 years
this is so damn funny
weve all been there girl
maybe i get baited too easily but i hate the genesis of the term larper online because it feels like people arent allowed to enjoy anything anymore without random pushback

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literally nothing and i genuinely mean absolutely nothing in this world quite encompasses corporate detachment from the consumer quite like peggle_2_ode_to_joy.gif
upon its release to the xbox live arcade in 2009, peggle was THE top selling game for two solid weeks. within a month, more than 100,000 players were on the leaderboards. before it got to live arcade, it had been downloaded 50 million times.
and when it released for ios? holy fuck were they DROWNING in money. when they took a weekend to put the game on sale for a dollar, down from five, a couple months after release, they made as much in that one weekend as they did since its release. it was among the top paid apps for weeks.
with critics, peggle was among some of the top downloadable, mobile, and general best games of all time at the time of its release in 2007 and onwards, and it only shot up in popularity as they made it more accessible to more people. and this was in a time before candy crush.
the thing about simple addictive puzzle games is that they make you feel competent, confident, smart, and cool for being good at them. not everybody can learn how to aim in a shooter or the best strategy in an rpg. but anybodys grandmother or baby brother can play a simple puzzle game, and the nature of these games and the way they make you feel only makes you want to play more and more.
however very very fucking few people who play simple puzzle games that you can master on the toilet would be going to E3 in the early 2010s. remember in 2012 when every ~hardcore gamer~ would screech about ‘fake gamers’ who only play candy crush? thats what peggle was. it was THE crack mobile game from the pre-candycrush era.
no one who was excited about peggle was going to E3. the hundreds of thousands of people who played peggle were not the type of people who would consider going to (or even giving a shit about) E3.
but it sold like hot cakes, and candy crush was churning out content like a madman, and EA owned popcap now, so because the game sold amazingly, and because they wanted to keep cashing in on it, and because corporate drones who controlled the scripts didnt comprehend that their consumerbase isnt one homogeneous mass, they decided to announce peggle 2 at E3 2013.
but not just “oh by the way peggle 2”, no. peggle sold like skyrim, it sold like black ops, clearly they should be saving the best for last, they should announce it like it was the craziest most incredible announcement of the night!
thus:
but in all honesty it doesnt quite have the same impact without hearing ode to joy overtop of the deafening silence of the crowd. so heres a link too. timeless.
"susie is sleeping on the floor in the closet with objects!" and berdly broke his arm because kris threw the laptop at him. c'mon now.
toby is not being subtle at all about the fact that the darkners are real. i mean theyre all videogame characters anyways so i dont think it makes sense to insist that only some of them are "real". theyre as real as you want them to be
Truly !!! There is also the aspect that the darkners deserve to be as "real" as the lightners are. They, too, deserve to have room to be people, to exist outside just how useful they can be. Something I'll never understand about insisting on the darkners being fictional is like.. what is that actually saying? Actually looking at it for a second , so much would straight up be written off or hardly make any sense beyond the surface if the message was just "dont get caught up in fiction/fantasy and face reality" . I guess i can understand the outline behind "susie needs to face reality" but that shouldnt mean she and everyone else will forever have to endure the constraints of the light world with nowhere to go where they can be true to themselves? It ignores so many of the actual mechanics and themes the narratives been juggling around. Is that ending really so worth it? Practically killing off all the darkners we know very well to possess their own likeness, one they've already been confined by? Just to keep the "normal" status quo? Like there aren't already so many characters and plotlines highlighting how that may not actually be the right way to go.. dark worlds are hardly the childish fantasy the cast has to grow up from, they're quite literally the new disruption to town? The one embodying uncertainty and change? Practically everything is signalling that moving on to a darker future with nothing set in stone for them IS the better "ending". Theres something more important than reaching the end , than having that path written out for you in a light so bright you'll be blinded to see any other way Yadda yadda Like come on