Summary: The young and inexperienced Queen of Kawoli, Nia was born to maintain the balance between the two neighbouring empires of Veros and Nahrus. Said balance, however, will be broken as the emperor of Veros has the young queen kidnapped to keep a tight control over Kawoli, its crucial mountain pass, and its ruler. Trapped in a hostile court, Nia would have to serve her homeland by navigating its inner workings, but even crowned queens have little power on foreign shores…
Story List: Coming Soon!
Taglist: @kixngiggles @winedark-whump (If anyone wants to be added to this list please comment!)
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using their skills of diplomacy and using words as weapons to try and bargain for better conditions. once whumper realises this, whumpee is beaten harder than ever before.
forced to dress in a mockery of their former royal clothes: cheap royal costumes, maybe from an outdated era
or forced to dress in rags from the beginning
or forced to dress degradingly revealing, kept on a chain by the throne for all to see
traded to a hostile kingdom as part of a peace treaty
the symbols of whumpee's power being repurposed to humiliate them (eg. their scepter being used as a cane to strike them, a crown repurposed to a collar, …)
pushed to their knees before the throne, head pressed to the floor by a hand in their hair, insults hissed into their ear
public punishments
paraded before their former peers and enemies, now degraded to something worth barely more than a stray mutt
a former subject using the opportunity to degrade and humiliate whumpee
a devoted knight, still loyal, taking care of whumpee in secret and protecting them when their treatment goes too far
Rules: Make a new post with the names of all the files in your WIP folder, regardless of how non-descriptive or ridiculous and tag as many people as you have WIPs. People send an ask with the title that most intrigues them, then you post a snippet or tell them something about it!
@bilightningwhumper thank you, thank you for the tag! My WIPs are a little all over the place, and some with pretty boring titles, but go for it! I love to ramble on and on about my little blorbos!
Ailen Maivon is the greatest alchemist in the land - but his skills are put to the test when he is kidnapped by the wizard Edelgard and forced to chase the elusive philosopher's stone. The more the wizard takes his liberties with Ailen, the closer the alchemist gets to achieving the impossible. Escape seems out of reach - but Ailen has an unusual ally.
This story contains violent noncon. Read at your own discretion.
I have, I believe, HALF written! So you get one chapter. Just one. For now...
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Ailen Maivon is the greatest alchemist of the realm. The Wizard Edelgard wants to live forever, and thinks Ailen is the one who will discover the philosopher's stone. Edelgard kidnaps the alchemist and puts him to work - and who can begrudge the wizard for having a bit of fun with their research?
Undertaking Alchemy: coming soon! Or later! But it's coming!
ok i am kind of a dork about ta’agra. i am a ~linguist by education, and in eso, ta’agra has definitely gotten the most love out of all of tamriel's languages, enough such that it has understandable grammar and root words. (enough such that you can kiiind of figure out a general idea of what zerith-var is saying a lot of the time!)( if you've read the amount about ta'agra that i have!) (a normal fanfic writer amount, which is obiously a lot but, as with all elder scrolls lore topics, is insignificant compared to the real ta'agra fans out there). (but for real imagine being a language dork and having a video game give u a lil language dork treat for being a dork about its made up language. elder scrolls babey.). i’ve always been interested in how khajiit refer to themselves, because they have multiple ways of doing so, and—this being the elder scrolls—the choices people make in this regard are culturally meaningful. someone may say “I/me” or “this one” or their name/nickname, and the choice says a lot about the character, their background, and their mindset.
"this one", as a phrase, actually has deep and nuanced historical, cultural, and linguistic lore. because this is the elder scrolls.
as far as personal pronouns, zerith-var and the characters in his flashback stories only use I/me to refer to themselves. one could simply assume that language usage changes over time (khajiit in the 4th era in skyrim, don't really use it, for example). but, this being the elder scrolls, of course this (ultimately extremely minor) lore discrepancy is explained: zerith says “this one” is a more accurate translation for the way the personal pronoun (I/me) is used in the modern day, but it’s completely absent in his time. he doesn’t like “this one” at all: he observes that while ta’agra and cyrodiilic have mixed significantly over time, in his era, they were ‘mere acquaintances.’
so, it's an effect of khajiit mixing more with the rest of tamriel after a few decent centuries without a major war or catastrophic plague, but it's also more than that. languages are frameworks that both inform and convey the speaker's cultural perspective, and using "this one" reflects a desire to express something that "I/me" does not. in terms of how the word is used grammatically, the translation of “ahziss”, the ta'agra personal pronoun, is most accurately “I/me/my." but the literal meaning of "ahziss" is more accurately "this one" or "one person [of a group]" (although canon vs fanon is murky here). so, implicit in the ta'agra personal pronoun is the fact that the speaker is part of a whole—ie, they are saying me, this particular member of the group (the khajiiti people), or this particular khajiit (me). i imagine this is why some khajiit use "khajiit" as a personal pronoun; that also seems like a pretty reasonable approximation of what it sounds like "ahziss" means. this being the elder scrolls, khajiiti mythology also reflects this concept of the individual always being a part of the whole through the lunar lattice—you can see why it might be important to someone to convey something like that in their speech, when referring to themselves.
if this were not the elder scrolls, the lore related to this phrase might end at grammar and history (or well before that), but we are playing a game franchise whose name itself references the truly absurd amount of lore it has. so obviously we must consider the modern usage of the term, in order to really round out the lore about 'this one.'
nobles, like Khamira and Gharesh-ri, tend to speak with a distinct upper-class accent, and exclusively refer to themselves as I/me. The same is true of many scholars, mages, and wealthy people. this seems to suggest that well-educated, wealthy, and cultured khajiit are speaking a more "proper" tamrielic. southern elsweyr is more cosmopolitan (at least the parts that remain, which are largely cities), and people from the south tend to consider themselves more worldly and refined than their northern counterparts. accordingly, this 'upper class' and 'more tamrielic' manner of speech seems associated with a southern accent. this is consistent enough in the game that you can hear the torval curiata in zerith-var’s quests speaking with a southern accent, but using ‘this one’, and it’s kind of jarring.
currently elsweyr has been devastated by the knahaten flu, but historically the south was a wealthy, multicultural coastal trading economy (plus skooma and elegantly organized crime). the north has always been largely badlands inhabited only by baandari nomads, with a more modest agrarian trading economy in the two (formerly three) cities in the north, which are constantly invaded by cyrodiil over the centuries, and cut off from the rest of elsweyr by a massive canyon (and now also a condemned city). so (sorry to any non-americans but i can only make analogies referencing places i know), the north is like if vermont was an ancient desert with dragons in it, while the south is like if bethesda maryland was a post-apocalyptic jungle w/ dragons in it.
soo lower-class, rural, and less-educated khajiit, as well as khajiit from the northernmost part of elsweyr, seem more likely to use 'this one', and there's a lot of overlap in those groups. it's just part of the way people talk-- many people seem to use 'this one'/'I'/their name to convey shades of meaning. using "this one" or your name both require consequently referring to yourself in the third person, which has a much different vibe than referring to yourself in the first person. using your full name, or your name plus your title, or your nickname, or "this one" all have different vibes, and say different things about how you would like to define yourself in that moment. different people mean different things with their choices, but your choice can convey levels of intimacy, public vs private speech, formal or informal, etc.; it's all about feeling and personal preference.
razum-dar is probably the khajiit you talk to the most, and he is interesting to pay attention to--he is as calculating in his use of language as he is with everything else. to the player and to queen ayrenn, he mostly calls himself "raz" (suggesting that's what he uses with people he considers friends), and he usually only uses "I/me" when he is expressing a genuine emotion--ie, almost never. he uses "this one" to humble and formalize his speech when speaking to nobility or in an official capacity, but he also defaults to it when he's in the field. he is impressively cultured, well-read, and politically savvy, but he keeps those "this one"s generous when talking to others, especially high elves. being from merryvale, he has a fairly obvious northern accent, so he is happy to play the part of the lazy redneck sleaze he knows people will presume him to be--he counts on people underestimating his intelligence, and uses it to his advantage.
when the elder scrolls is great, it's because they don't shy away from depicting eg racism, they make their racism function accurately within the culture they have created, and the in-universe racism is fully baked right into "this one".
the cyrodiilic perspective is the in-universe cultural norm in tamriel, and the cyrodillic idea of what a khajiit is like would be informed by the khajiit they would most often interact (and racism). that would be farmers from rimmen and riverhold at a grain market, or baandari traders, who talk and act even more Like That and are even more ~exotic. so, it makes sense that an exaggerated northern accent with copious "this one"s is often used as a sign that someone is being lazy, dishonest, false, or patronizing. think of Pacrooti and Fezez; both have the obsequious khajiiti huckster manner of speaking, underscored by every over-the-top khajiiti idiom in the wiki. They never say "I" or "me", which means they are always referring to themselves in the third person, which in English implies deception. it tacitly admits you are using a persona with some separation from yourself and a good amount of falseness, especially if you let slip that you understand the concept of "I" well enough to insincerely call a stranger to whom you are trying to sell something "my friend." (Fezez even uses "khajiit" as a personal pronoun, which is part of the persona in his case, but also people still do talk that way a sometimes--it seems to be old-fashioned; mostly used by elderly folks, baandari, and people in truly remote backwaters.)
i feel like you can see what zerith var disliked about 'this one'. like, even setting aside the fact that as a person, he cannot comprehend a definition of 'I' that does not already contain within it the concept of the lunar lattice (which is azurah's love, which connects all khajiit to one another, even the ones whose souls were thought beyond saving.) like you can see where that alone would be incomprehensible to his understanding of his own existence. but even aside from that.
he is observing how people treat each other in this time, both good and bad. so he must see the ways khajiit experience racism, and how that racism differs from place to place. his life was such that he never even had to consider the unthinkable question of how to convey what 'I' means to you, let alone how to convey that in a language you now must speak for your own survival. like how do you explain 'when I am talking about myself, I mean me, this person who is honored to be part of an eternal whole, and so completely humbled to be a link in that lattice that they must speak of themself in the third person.' and like, my mans understands how they got there, but he also sees it getting mocked and associated with all the negative stereotypes of modern-day khajiit. which he also cannot help but see reflected in the actions of khajiit, both because he is now experiencing a multicultural society for the first time ever and thus seeing khajiit through an observer's eyes for the first time, and because you totally actually do meet plenty of khajiit who lean into that persona, in fact most khajiit in any type of merchant or service role, anyone who is trying to sell you something, throw some of it into their personality.
and now despite the fact that he is a two thousand year old monk with the power to resurrect the damned in order to offer them true peace, and he has been here for like twenty minutes, he's already felt the weight of 2000 years of history and 2000 years of racism by having to contend with the existence of that phrase. i get why he's like 'nah not for me'
anyway surely this is a normal amount of things to know and ways to feel about a simple phrase in a fictional language!
A captured whumpee is held hostage by multiple whumpers, all who have decided that the best use of their captive is as their personal stress ball.
Creepy whumper who gets themselves all worked up and pays whumpee a visit to unwind.
Harassing whumpee by poking and prodding at them. Hands all over their body, grabbing them by the arm, by their hair, their chin, anything they can.
They pull whumpee around their cell like a ragdoll, throwing them to the floor.
Playing with whumpee's hair crooning mocking praise in their ear.
Removing whumpee's restraints so they can fight back. Whether whumpee jumps into the fight or has to be goaded into it, they end up flat on their back with whumper hovering over them, breath heavy from excitement and exertion.
Leaving whumpee shivering and exposed, promising they'll see each other again soon, and next time they'll stay longer.
Sadistic, proud whumper who visits whenever their ego takes a hit.
Peacocking their control over whumpee by mocking and degrading them. Grabbing their hair to tilt their head back painfully. Slapping whumpee's face, spitting on them. Anything to make themselves feel better.
A defiant whumpee bites back, figuratively, literally.
Whumper falls cold and silent, still for one second, the next relentlessly beating whumpee. They're ruthless and unrestrained, anger all funneled into pummeling their captive.
Giving a bruised and bloodied whumpee one final kick before leaving, the resulting yelp fueling their ego.
Indifferent whumper only visits when they reach their boiling point.
Calloused and demanding. Overpowering whumpee and tying them into stress positions.
Giving whumpee instructions. Using a crop and whip to hit whumpee when they don't obey.
Sessions that last for hours. They go until whumpee collapses, and whumper's stress is still there. No matter, they'll pick up where they left off tomorrow.
What I like seeing is like... pet mages. Pet spell casters. Were they won in a war? Were they someone born with magic that didn't hide themselves from the town guard well enough? Either way, they get brought to whatever nobles or royals to serve all their magic needs, no matter how cruel or annoyingly frivolous.
Being tantalizingly powerful enough to kill their new master- they have magic and the noble presumably DOESNT- but certainly not being strong enough to get away from the guards or out of the grounds without being caught and punished.
Or worse, some kind of magical restraints that prevent them from casting spells whenever they want, only permitting magic to be used when the noble commands it. The magic itching under their skin, clawing to be free and making them sick as it festers in them.
And a step further on that, being forced all day to charge something maybe, a big battery that fuels the power in the castle, or a secret weapon that they've been working on. Getting exhausted day to day.
Perhaps they're used as a training dummy in the army or guard, learning to fight and catch more mages.
Just gosh, being having the power to partially escape, being subjected to that humiliation, or being used and used until the magic is all gone then being disposed of. Very fun.
Content: restraints, beatings, punishments, prisoner of war
Whumpee is already on the floor. Whumper kicks them over and over with every word, said through their teeth in pure rage
Whumpee tied up as whumper lays down on the bed next to them and starts rubbing over their whole body, maybe using them as a body pillow, telling them about their stressful day
Whumper goads whumpee into talking back so they can feel justified taking them down to the punishment room
Whumpee that is used to this and is SO good at being submissive. Until their self-esteem is so shattered they barely look whumper in the eyes.
Whumpee is the "favorite" prisoner of war to whump. Their reactions are the bravest out of anyone there, and the soldiers often drag whumpee off to a different cell to "take care of them" together
Other POW's trying to get special treatment and hating whumpee for getting treated "better". And whumpee can't bring themselves to tell them others what's ACTUALLY happening.
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What I like seeing is like... pet mages. Pet spell casters. Were they won in a war? Were they someone born with magic that didn't hide themselves from the town guard well enough? Either way, they get brought to whatever nobles or royals to serve all their magic needs, no matter how cruel or annoyingly frivolous.
Being tantalizingly powerful enough to kill their new master- they have magic and the noble presumably DOESNT- but certainly not being strong enough to get away from the guards or out of the grounds without being caught and punished.
Or worse, some kind of magical restraints that prevent them from casting spells whenever they want, only permitting magic to be used when the noble commands it. The magic itching under their skin, clawing to be free and making them sick as it festers in them.
And a step further on that, being forced all day to charge something maybe, a big battery that fuels the power in the castle, or a secret weapon that they've been working on. Getting exhausted day to day.
Perhaps they're used as a training dummy in the army or guard, learning to fight and catch more mages.
Just gosh, being having the power to partially escape, being subjected to that humiliation, or being used and used until the magic is all gone then being disposed of. Very fun.
Choke them until their eyes widen and pupils dilate with panic
Snap your whip over their head just to watch them flinch
Tell them you're going to stop at 5 lashes. Listen to them beg and wail when you don't
Give them contradictory orders and watch them struggle to decide what to do
Like order them not to speak, then say "I didn't hear a 'yes sir'!" And watch their mouth open and close in terror
Give them ambiguous looks so they have no idea if you're pissed or not, what is awaiting them later?
Fake emotional explosions--yell and then get really close and watch them flinch and stutter and apologize
Give them hope. Tell them you won't punish them this time, if they can just keep from pissing you off for 10 minutes. Watch them walk on eggshells.
Tell them to convince you why you shouldn't hurt them
Quiz them on their actions. Who knows, maybe they'll admit to something you can punish them for! And meanwhile you get to watch them tremble in terror about whatever they think they did wrong.
Punish them for showing emotion. watch them struggle to contain their fear.
CWs: non-human whumpee, isolation, claustrophobia, darkness, restrained, captivity, panic attack, fear of death
Lazrin shivers.
The cell he's locked in is dark and dank, chilling him to the bone. His wrists are rubbed raw by the rope that's bound them for hours as he shivers and pulls against them.
He can't breathe.
The cell is so small, Lazrin bashes into the bars and walls every time he so much as twitches, and he can't breathe, the walls are too close, they're closing in, they're going to crush him, there isn't enough room–
He gasps in a breath. Just one, offering him stale, sickly-smelling oxygen, and then something crushes his chest again, stopping his breath. He can see just enough of his surroundings to see how close it all is, how the bars warp and the walls get closer and they're going to crush him.
The air is stale, sticky, thin. It shouldn't be so thin this far underground. He takes shallow breaths, unable to breathe deeper with the thin air and ever-encroaching bars.
He closes his eyes, trying to pretend he's somewhere else, in the wide, starlit outdoors, but it doesn't work. It's all going to crush him and there's nothing he can do.
There's nothing he can do.
Everything's closing in. It's too much, it's too much, not enough space, everything's closing in. He bumps into one wall and then another, the bars, there's no free space, it's too little. He's going to die. He'll be crushed to death and there's nothing he can do.
CWs: non-human whumpee, isolation, claustrophobia, darkness, restrained, captivity, panic attack, fear of death
Lazrin shivers.
The cell he's locked in is dark and dank, chilling him to the bone. His wrists are rubbed raw by the rope that's bound them for hours as he shivers and pulls against them.
He can't breathe.
The cell is so small, Lazrin bashes into the bars and walls every time he so much as twitches, and he can't breathe, the walls are too close, they're closing in, they're going to crush him, there isn't enough room–
He gasps in a breath. Just one, offering him stale, sickly-smelling oxygen, and then something crushes his chest again, stopping his breath. He can see just enough of his surroundings to see how close it all is, how the bars warp and the walls get closer and they're going to crush him.
The air is stale, sticky, thin. It shouldn't be so thin this far underground. He takes shallow breaths, unable to breathe deeper with the thin air and ever-encroaching bars.
He closes his eyes, trying to pretend he's somewhere else, in the wide, starlit outdoors, but it doesn't work. It's all going to crush him and there's nothing he can do.
There's nothing he can do.
Everything's closing in. It's too much, it's too much, not enough space, everything's closing in. He bumps into one wall and then another, the bars, there's no free space, it's too little. He's going to die. He'll be crushed to death and there's nothing he can do.
Lmao! I just moved into my college dorms !!! Might start taking and finishing requests (No nsfw, I’m finicky on whether or not I’ll do pet whump, not a gore fan)
Another whumpee archetype is the oversized whumpee, generally tall and more muscular whumpees. (Perhaps monster whumpees that are just big bois and gorls) I surprisingly don’t see these as often in writing as I initially expected. Here are some I ideas I’ve conjured for this archetype.
The Big Scaredy
- An intimidating Whumpee at first glance
- A big anxious push over
- Perhaps once a terrifying force of nature, reduced to acting much smaller than themselves
- Greatest Hugger
There’s Always A Bigger Fish
- These whumpees are viewed as the more massive and sturdy ones
- Caretaker is shocked to find how someone like them could be reduced to anything, and no one knows how to deal with them
- Their Whumper is somehow bigger than them
- Tends to be ashamed of their “lack” of strength, and blames themselves
- Caretaker is even more terrified at the image of who could be Whumpee’s Whumper
Ashamed of their Whumper
- Their whumper obviously wasn’t there size… Bonus: Whumper is smaller than the average person
- Sometimes stoic
- Whumpee entirely blames themselves, and cannot be convinced otherwise
- Though their Whumper is small, the scars/emotional baggage they bear are surprisingly big
- Shame determines their every action
Big and Strong
- Hiding their injuries and ailments type
-Stoicism
- Can also be the leader
- Refuse to show any sign of weakness, but is increasingly reaching their breaking point
- Likely still being Whumped
- Harsh towards other Whumpees (especially ones their size)
- Why won’t they fight Whumper? Did they already reduce Whumper to ashes?
Traits I love
- Intimidating Scars
- Smol Caretaker vs. Large Whumpee
- Absolute Gym Bro Personality
- Stoic and Big
- Whumpee carrying themselves as if they’re smaller; hunched in posture, enclosed body languages, bowing, crouching, kneeling
- Whumpee terrified that they’re going to hurt Caretaker with even the lightest touch
- Caretaker starting out hateful or frightened of Whumpee
- The big dog trope (laying their body weight on caretaker)
Bonus: Feral Force of Nature
- Usually non-human and/or monstrous
- Sometimes associated with pet whump
- A danger to all those around them
- Will attack caretaker/trying to actively thwart caretaker
- Sharp teeth & claws
- Requires a team to handle
- Caretaker is even more hateful and frightened of Whumpee; constantly trying to get themselves out of the situation
- Gear up and armed Caretaker
- Usually requires force, restraints, or triggers to contain
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Lmao! I just moved into my college dorms !!! Might start taking and finishing requests (No nsfw, I’m finicky on whether or not I’ll do pet whump, not a gore fan)
Another whumpee archetype is the oversized whumpee, generally tall and more muscular whumpees. (Perhaps monster whumpees that are just big bois and gorls) I surprisingly don’t see these as often in writing as I initially expected. Here are some I ideas I’ve conjured for this archetype.
The Big Scaredy
- An intimidating Whumpee at first glance
- A big anxious push over
- Perhaps once a terrifying force of nature, reduced to acting much smaller than themselves
- Greatest Hugger
There’s Always A Bigger Fish
- These whumpees are viewed as the more massive and sturdy ones
- Caretaker is shocked to find how someone like them could be reduced to anything, and no one knows how to deal with them
- Their Whumper is somehow bigger than them
- Tends to be ashamed of their “lack” of strength, and blames themselves
- Caretaker is even more terrified at the image of who could be Whumpee’s Whumper
Ashamed of their Whumper
- Their whumper obviously wasn’t there size… Bonus: Whumper is smaller than the average person
- Sometimes stoic
- Whumpee entirely blames themselves, and cannot be convinced otherwise
- Though their Whumper is small, the scars/emotional baggage they bear are surprisingly big
- Shame determines their every action
Big and Strong
- Hiding their injuries and ailments type
-Stoicism
- Can also be the leader
- Refuse to show any sign of weakness, but is increasingly reaching their breaking point
- Likely still being Whumped
- Harsh towards other Whumpees (especially ones their size)
- Why won’t they fight Whumper? Did they already reduce Whumper to ashes?
Traits I love
- Intimidating Scars
- Smol Caretaker vs. Large Whumpee
- Absolute Gym Bro Personality
- Stoic and Big
- Whumpee carrying themselves as if they’re smaller; hunched in posture, enclosed body languages, bowing, crouching, kneeling
- Whumpee terrified that they’re going to hurt Caretaker with even the lightest touch
- Caretaker starting out hateful or frightened of Whumpee
- The big dog trope (laying their body weight on caretaker)
Bonus: Feral Force of Nature
- Usually non-human and/or monstrous
- Sometimes associated with pet whump
- A danger to all those around them
- Will attack caretaker/trying to actively thwart caretaker
- Sharp teeth & claws
- Requires a team to handle
- Caretaker is even more hateful and frightened of Whumpee; constantly trying to get themselves out of the situation
- Gear up and armed Caretaker
- Usually requires force, restraints, or triggers to contain
A character is whipped in front of an audience - one that is not just watching, but actively participating.
The whip is passed around the crowd. letting each and every spectator have a turn. They are cruel, treating it as a game and trying to outdo each other - who can hit the hardest? Who can make their victim scream the loudest? Who will be the first to tear their back open, to draw blood?
The victim screams, cries, begs their tormentors to stop - but is powerless as the crowd watches and laughs, cheering each other on, delighting in their pain and humiliation.